330 lines
15 KiB
C++
330 lines
15 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/iot/IoT_EXPORTS.h>
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#include <aws/iot/IoTRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/core/utils/memory/stl/AWSMap.h>
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#include <utility>
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namespace Aws
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{
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namespace Http
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{
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class URI;
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} //namespace Http
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namespace IoT
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{
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namespace Model
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{
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/**
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*/
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class AWS_IOT_API CancelJobExecutionRequest : public IoTRequest
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{
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public:
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CancelJobExecutionRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "CancelJobExecution"; }
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Aws::String SerializePayload() const override;
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void AddQueryStringParameters(Aws::Http::URI& uri) const override;
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/**
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* <p>The ID of the job to be canceled.</p>
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*/
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inline const Aws::String& GetJobId() const{ return m_jobId; }
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/**
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* <p>The ID of the job to be canceled.</p>
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*/
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inline bool JobIdHasBeenSet() const { return m_jobIdHasBeenSet; }
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/**
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* <p>The ID of the job to be canceled.</p>
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*/
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inline void SetJobId(const Aws::String& value) { m_jobIdHasBeenSet = true; m_jobId = value; }
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/**
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* <p>The ID of the job to be canceled.</p>
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*/
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inline void SetJobId(Aws::String&& value) { m_jobIdHasBeenSet = true; m_jobId = std::move(value); }
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/**
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* <p>The ID of the job to be canceled.</p>
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*/
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inline void SetJobId(const char* value) { m_jobIdHasBeenSet = true; m_jobId.assign(value); }
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/**
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* <p>The ID of the job to be canceled.</p>
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*/
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inline CancelJobExecutionRequest& WithJobId(const Aws::String& value) { SetJobId(value); return *this;}
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/**
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* <p>The ID of the job to be canceled.</p>
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*/
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inline CancelJobExecutionRequest& WithJobId(Aws::String&& value) { SetJobId(std::move(value)); return *this;}
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/**
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* <p>The ID of the job to be canceled.</p>
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*/
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inline CancelJobExecutionRequest& WithJobId(const char* value) { SetJobId(value); return *this;}
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/**
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* <p>The name of the thing whose execution of the job will be canceled.</p>
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*/
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inline const Aws::String& GetThingName() const{ return m_thingName; }
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/**
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* <p>The name of the thing whose execution of the job will be canceled.</p>
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*/
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inline bool ThingNameHasBeenSet() const { return m_thingNameHasBeenSet; }
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/**
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* <p>The name of the thing whose execution of the job will be canceled.</p>
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*/
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inline void SetThingName(const Aws::String& value) { m_thingNameHasBeenSet = true; m_thingName = value; }
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/**
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* <p>The name of the thing whose execution of the job will be canceled.</p>
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*/
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inline void SetThingName(Aws::String&& value) { m_thingNameHasBeenSet = true; m_thingName = std::move(value); }
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/**
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* <p>The name of the thing whose execution of the job will be canceled.</p>
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*/
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inline void SetThingName(const char* value) { m_thingNameHasBeenSet = true; m_thingName.assign(value); }
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/**
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* <p>The name of the thing whose execution of the job will be canceled.</p>
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*/
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inline CancelJobExecutionRequest& WithThingName(const Aws::String& value) { SetThingName(value); return *this;}
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/**
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* <p>The name of the thing whose execution of the job will be canceled.</p>
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*/
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inline CancelJobExecutionRequest& WithThingName(Aws::String&& value) { SetThingName(std::move(value)); return *this;}
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/**
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* <p>The name of the thing whose execution of the job will be canceled.</p>
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*/
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inline CancelJobExecutionRequest& WithThingName(const char* value) { SetThingName(value); return *this;}
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/**
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* <p>(Optional) If <code>true</code> the job execution will be canceled if it has
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* status IN_PROGRESS or QUEUED, otherwise the job execution will be canceled only
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* if it has status QUEUED. If you attempt to cancel a job execution that is
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* IN_PROGRESS, and you do not set <code>force</code> to <code>true</code>, then an
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* <code>InvalidStateTransitionException</code> will be thrown. The default is
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* <code>false</code>.</p> <p>Canceling a job execution which is "IN_PROGRESS",
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* will cause the device to be unable to update the job execution status. Use
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* caution and ensure that the device is able to recover to a valid state.</p>
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*/
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inline bool GetForce() const{ return m_force; }
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/**
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* <p>(Optional) If <code>true</code> the job execution will be canceled if it has
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* status IN_PROGRESS or QUEUED, otherwise the job execution will be canceled only
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* if it has status QUEUED. If you attempt to cancel a job execution that is
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* IN_PROGRESS, and you do not set <code>force</code> to <code>true</code>, then an
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* <code>InvalidStateTransitionException</code> will be thrown. The default is
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* <code>false</code>.</p> <p>Canceling a job execution which is "IN_PROGRESS",
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* will cause the device to be unable to update the job execution status. Use
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* caution and ensure that the device is able to recover to a valid state.</p>
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*/
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inline bool ForceHasBeenSet() const { return m_forceHasBeenSet; }
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/**
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* <p>(Optional) If <code>true</code> the job execution will be canceled if it has
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* status IN_PROGRESS or QUEUED, otherwise the job execution will be canceled only
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* if it has status QUEUED. If you attempt to cancel a job execution that is
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* IN_PROGRESS, and you do not set <code>force</code> to <code>true</code>, then an
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* <code>InvalidStateTransitionException</code> will be thrown. The default is
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* <code>false</code>.</p> <p>Canceling a job execution which is "IN_PROGRESS",
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* will cause the device to be unable to update the job execution status. Use
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* caution and ensure that the device is able to recover to a valid state.</p>
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*/
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inline void SetForce(bool value) { m_forceHasBeenSet = true; m_force = value; }
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/**
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* <p>(Optional) If <code>true</code> the job execution will be canceled if it has
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* status IN_PROGRESS or QUEUED, otherwise the job execution will be canceled only
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* if it has status QUEUED. If you attempt to cancel a job execution that is
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* IN_PROGRESS, and you do not set <code>force</code> to <code>true</code>, then an
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* <code>InvalidStateTransitionException</code> will be thrown. The default is
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* <code>false</code>.</p> <p>Canceling a job execution which is "IN_PROGRESS",
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* will cause the device to be unable to update the job execution status. Use
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* caution and ensure that the device is able to recover to a valid state.</p>
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*/
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inline CancelJobExecutionRequest& WithForce(bool value) { SetForce(value); return *this;}
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/**
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* <p>(Optional) The expected current version of the job execution. Each time you
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* update the job execution, its version is incremented. If the version of the job
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* execution stored in Jobs does not match, the update is rejected with a
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* VersionMismatch error, and an ErrorResponse that contains the current job
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* execution status data is returned. (This makes it unnecessary to perform a
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* separate DescribeJobExecution request in order to obtain the job execution
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* status data.)</p>
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*/
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inline long long GetExpectedVersion() const{ return m_expectedVersion; }
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/**
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* <p>(Optional) The expected current version of the job execution. Each time you
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* update the job execution, its version is incremented. If the version of the job
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* execution stored in Jobs does not match, the update is rejected with a
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* VersionMismatch error, and an ErrorResponse that contains the current job
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* execution status data is returned. (This makes it unnecessary to perform a
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* separate DescribeJobExecution request in order to obtain the job execution
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* status data.)</p>
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*/
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inline bool ExpectedVersionHasBeenSet() const { return m_expectedVersionHasBeenSet; }
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/**
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* <p>(Optional) The expected current version of the job execution. Each time you
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* update the job execution, its version is incremented. If the version of the job
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* execution stored in Jobs does not match, the update is rejected with a
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* VersionMismatch error, and an ErrorResponse that contains the current job
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* execution status data is returned. (This makes it unnecessary to perform a
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* separate DescribeJobExecution request in order to obtain the job execution
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* status data.)</p>
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*/
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inline void SetExpectedVersion(long long value) { m_expectedVersionHasBeenSet = true; m_expectedVersion = value; }
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/**
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* <p>(Optional) The expected current version of the job execution. Each time you
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* update the job execution, its version is incremented. If the version of the job
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* execution stored in Jobs does not match, the update is rejected with a
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* VersionMismatch error, and an ErrorResponse that contains the current job
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* execution status data is returned. (This makes it unnecessary to perform a
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* separate DescribeJobExecution request in order to obtain the job execution
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* status data.)</p>
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*/
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inline CancelJobExecutionRequest& WithExpectedVersion(long long value) { SetExpectedVersion(value); return *this;}
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline const Aws::Map<Aws::String, Aws::String>& GetStatusDetails() const{ return m_statusDetails; }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline bool StatusDetailsHasBeenSet() const { return m_statusDetailsHasBeenSet; }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline void SetStatusDetails(const Aws::Map<Aws::String, Aws::String>& value) { m_statusDetailsHasBeenSet = true; m_statusDetails = value; }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline void SetStatusDetails(Aws::Map<Aws::String, Aws::String>&& value) { m_statusDetailsHasBeenSet = true; m_statusDetails = std::move(value); }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline CancelJobExecutionRequest& WithStatusDetails(const Aws::Map<Aws::String, Aws::String>& value) { SetStatusDetails(value); return *this;}
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline CancelJobExecutionRequest& WithStatusDetails(Aws::Map<Aws::String, Aws::String>&& value) { SetStatusDetails(std::move(value)); return *this;}
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline CancelJobExecutionRequest& AddStatusDetails(const Aws::String& key, const Aws::String& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(key, value); return *this; }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline CancelJobExecutionRequest& AddStatusDetails(Aws::String&& key, const Aws::String& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(std::move(key), value); return *this; }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline CancelJobExecutionRequest& AddStatusDetails(const Aws::String& key, Aws::String&& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(key, std::move(value)); return *this; }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline CancelJobExecutionRequest& AddStatusDetails(Aws::String&& key, Aws::String&& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(std::move(key), std::move(value)); return *this; }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline CancelJobExecutionRequest& AddStatusDetails(const char* key, Aws::String&& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(key, std::move(value)); return *this; }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline CancelJobExecutionRequest& AddStatusDetails(Aws::String&& key, const char* value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(std::move(key), value); return *this; }
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/**
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* <p>A collection of name/value pairs that describe the status of the job
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* execution. If not specified, the statusDetails are unchanged. You can specify at
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* most 10 name/value pairs.</p>
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*/
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inline CancelJobExecutionRequest& AddStatusDetails(const char* key, const char* value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(key, value); return *this; }
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private:
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Aws::String m_jobId;
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bool m_jobIdHasBeenSet;
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Aws::String m_thingName;
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bool m_thingNameHasBeenSet;
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bool m_force;
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bool m_forceHasBeenSet;
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long long m_expectedVersion;
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bool m_expectedVersionHasBeenSet;
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Aws::Map<Aws::String, Aws::String> m_statusDetails;
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bool m_statusDetailsHasBeenSet;
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};
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} // namespace Model
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} // namespace IoT
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} // namespace Aws
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