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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-iot/include/aws/iot/model/CancelJobExecutionRequest.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/iot/IoT_EXPORTS.h>
#include <aws/iot/IoTRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSMap.h>
#include <utility>
namespace Aws
{
namespace Http
{
class URI;
} //namespace Http
namespace IoT
{
namespace Model
{
/**
*/
class AWS_IOT_API CancelJobExecutionRequest : public IoTRequest
{
public:
CancelJobExecutionRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "CancelJobExecution"; }
Aws::String SerializePayload() const override;
void AddQueryStringParameters(Aws::Http::URI& uri) const override;
/**
* <p>The ID of the job to be canceled.</p>
*/
inline const Aws::String& GetJobId() const{ return m_jobId; }
/**
* <p>The ID of the job to be canceled.</p>
*/
inline bool JobIdHasBeenSet() const { return m_jobIdHasBeenSet; }
/**
* <p>The ID of the job to be canceled.</p>
*/
inline void SetJobId(const Aws::String& value) { m_jobIdHasBeenSet = true; m_jobId = value; }
/**
* <p>The ID of the job to be canceled.</p>
*/
inline void SetJobId(Aws::String&& value) { m_jobIdHasBeenSet = true; m_jobId = std::move(value); }
/**
* <p>The ID of the job to be canceled.</p>
*/
inline void SetJobId(const char* value) { m_jobIdHasBeenSet = true; m_jobId.assign(value); }
/**
* <p>The ID of the job to be canceled.</p>
*/
inline CancelJobExecutionRequest& WithJobId(const Aws::String& value) { SetJobId(value); return *this;}
/**
* <p>The ID of the job to be canceled.</p>
*/
inline CancelJobExecutionRequest& WithJobId(Aws::String&& value) { SetJobId(std::move(value)); return *this;}
/**
* <p>The ID of the job to be canceled.</p>
*/
inline CancelJobExecutionRequest& WithJobId(const char* value) { SetJobId(value); return *this;}
/**
* <p>The name of the thing whose execution of the job will be canceled.</p>
*/
inline const Aws::String& GetThingName() const{ return m_thingName; }
/**
* <p>The name of the thing whose execution of the job will be canceled.</p>
*/
inline bool ThingNameHasBeenSet() const { return m_thingNameHasBeenSet; }
/**
* <p>The name of the thing whose execution of the job will be canceled.</p>
*/
inline void SetThingName(const Aws::String& value) { m_thingNameHasBeenSet = true; m_thingName = value; }
/**
* <p>The name of the thing whose execution of the job will be canceled.</p>
*/
inline void SetThingName(Aws::String&& value) { m_thingNameHasBeenSet = true; m_thingName = std::move(value); }
/**
* <p>The name of the thing whose execution of the job will be canceled.</p>
*/
inline void SetThingName(const char* value) { m_thingNameHasBeenSet = true; m_thingName.assign(value); }
/**
* <p>The name of the thing whose execution of the job will be canceled.</p>
*/
inline CancelJobExecutionRequest& WithThingName(const Aws::String& value) { SetThingName(value); return *this;}
/**
* <p>The name of the thing whose execution of the job will be canceled.</p>
*/
inline CancelJobExecutionRequest& WithThingName(Aws::String&& value) { SetThingName(std::move(value)); return *this;}
/**
* <p>The name of the thing whose execution of the job will be canceled.</p>
*/
inline CancelJobExecutionRequest& WithThingName(const char* value) { SetThingName(value); return *this;}
/**
* <p>(Optional) If <code>true</code> the job execution will be canceled if it has
* status IN_PROGRESS or QUEUED, otherwise the job execution will be canceled only
* if it has status QUEUED. If you attempt to cancel a job execution that is
* IN_PROGRESS, and you do not set <code>force</code> to <code>true</code>, then an
* <code>InvalidStateTransitionException</code> will be thrown. The default is
* <code>false</code>.</p> <p>Canceling a job execution which is "IN_PROGRESS",
* will cause the device to be unable to update the job execution status. Use
* caution and ensure that the device is able to recover to a valid state.</p>
*/
inline bool GetForce() const{ return m_force; }
/**
* <p>(Optional) If <code>true</code> the job execution will be canceled if it has
* status IN_PROGRESS or QUEUED, otherwise the job execution will be canceled only
* if it has status QUEUED. If you attempt to cancel a job execution that is
* IN_PROGRESS, and you do not set <code>force</code> to <code>true</code>, then an
* <code>InvalidStateTransitionException</code> will be thrown. The default is
* <code>false</code>.</p> <p>Canceling a job execution which is "IN_PROGRESS",
* will cause the device to be unable to update the job execution status. Use
* caution and ensure that the device is able to recover to a valid state.</p>
*/
inline bool ForceHasBeenSet() const { return m_forceHasBeenSet; }
/**
* <p>(Optional) If <code>true</code> the job execution will be canceled if it has
* status IN_PROGRESS or QUEUED, otherwise the job execution will be canceled only
* if it has status QUEUED. If you attempt to cancel a job execution that is
* IN_PROGRESS, and you do not set <code>force</code> to <code>true</code>, then an
* <code>InvalidStateTransitionException</code> will be thrown. The default is
* <code>false</code>.</p> <p>Canceling a job execution which is "IN_PROGRESS",
* will cause the device to be unable to update the job execution status. Use
* caution and ensure that the device is able to recover to a valid state.</p>
*/
inline void SetForce(bool value) { m_forceHasBeenSet = true; m_force = value; }
/**
* <p>(Optional) If <code>true</code> the job execution will be canceled if it has
* status IN_PROGRESS or QUEUED, otherwise the job execution will be canceled only
* if it has status QUEUED. If you attempt to cancel a job execution that is
* IN_PROGRESS, and you do not set <code>force</code> to <code>true</code>, then an
* <code>InvalidStateTransitionException</code> will be thrown. The default is
* <code>false</code>.</p> <p>Canceling a job execution which is "IN_PROGRESS",
* will cause the device to be unable to update the job execution status. Use
* caution and ensure that the device is able to recover to a valid state.</p>
*/
inline CancelJobExecutionRequest& WithForce(bool value) { SetForce(value); return *this;}
/**
* <p>(Optional) The expected current version of the job execution. Each time you
* update the job execution, its version is incremented. If the version of the job
* execution stored in Jobs does not match, the update is rejected with a
* VersionMismatch error, and an ErrorResponse that contains the current job
* execution status data is returned. (This makes it unnecessary to perform a
* separate DescribeJobExecution request in order to obtain the job execution
* status data.)</p>
*/
inline long long GetExpectedVersion() const{ return m_expectedVersion; }
/**
* <p>(Optional) The expected current version of the job execution. Each time you
* update the job execution, its version is incremented. If the version of the job
* execution stored in Jobs does not match, the update is rejected with a
* VersionMismatch error, and an ErrorResponse that contains the current job
* execution status data is returned. (This makes it unnecessary to perform a
* separate DescribeJobExecution request in order to obtain the job execution
* status data.)</p>
*/
inline bool ExpectedVersionHasBeenSet() const { return m_expectedVersionHasBeenSet; }
/**
* <p>(Optional) The expected current version of the job execution. Each time you
* update the job execution, its version is incremented. If the version of the job
* execution stored in Jobs does not match, the update is rejected with a
* VersionMismatch error, and an ErrorResponse that contains the current job
* execution status data is returned. (This makes it unnecessary to perform a
* separate DescribeJobExecution request in order to obtain the job execution
* status data.)</p>
*/
inline void SetExpectedVersion(long long value) { m_expectedVersionHasBeenSet = true; m_expectedVersion = value; }
/**
* <p>(Optional) The expected current version of the job execution. Each time you
* update the job execution, its version is incremented. If the version of the job
* execution stored in Jobs does not match, the update is rejected with a
* VersionMismatch error, and an ErrorResponse that contains the current job
* execution status data is returned. (This makes it unnecessary to perform a
* separate DescribeJobExecution request in order to obtain the job execution
* status data.)</p>
*/
inline CancelJobExecutionRequest& WithExpectedVersion(long long value) { SetExpectedVersion(value); return *this;}
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline const Aws::Map<Aws::String, Aws::String>& GetStatusDetails() const{ return m_statusDetails; }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline bool StatusDetailsHasBeenSet() const { return m_statusDetailsHasBeenSet; }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline void SetStatusDetails(const Aws::Map<Aws::String, Aws::String>& value) { m_statusDetailsHasBeenSet = true; m_statusDetails = value; }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline void SetStatusDetails(Aws::Map<Aws::String, Aws::String>&& value) { m_statusDetailsHasBeenSet = true; m_statusDetails = std::move(value); }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline CancelJobExecutionRequest& WithStatusDetails(const Aws::Map<Aws::String, Aws::String>& value) { SetStatusDetails(value); return *this;}
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline CancelJobExecutionRequest& WithStatusDetails(Aws::Map<Aws::String, Aws::String>&& value) { SetStatusDetails(std::move(value)); return *this;}
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline CancelJobExecutionRequest& AddStatusDetails(const Aws::String& key, const Aws::String& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(key, value); return *this; }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline CancelJobExecutionRequest& AddStatusDetails(Aws::String&& key, const Aws::String& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(std::move(key), value); return *this; }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline CancelJobExecutionRequest& AddStatusDetails(const Aws::String& key, Aws::String&& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(key, std::move(value)); return *this; }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline CancelJobExecutionRequest& AddStatusDetails(Aws::String&& key, Aws::String&& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(std::move(key), std::move(value)); return *this; }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline CancelJobExecutionRequest& AddStatusDetails(const char* key, Aws::String&& value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(key, std::move(value)); return *this; }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline CancelJobExecutionRequest& AddStatusDetails(Aws::String&& key, const char* value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(std::move(key), value); return *this; }
/**
* <p>A collection of name/value pairs that describe the status of the job
* execution. If not specified, the statusDetails are unchanged. You can specify at
* most 10 name/value pairs.</p>
*/
inline CancelJobExecutionRequest& AddStatusDetails(const char* key, const char* value) { m_statusDetailsHasBeenSet = true; m_statusDetails.emplace(key, value); return *this; }
private:
Aws::String m_jobId;
bool m_jobIdHasBeenSet;
Aws::String m_thingName;
bool m_thingNameHasBeenSet;
bool m_force;
bool m_forceHasBeenSet;
long long m_expectedVersion;
bool m_expectedVersionHasBeenSet;
Aws::Map<Aws::String, Aws::String> m_statusDetails;
bool m_statusDetailsHasBeenSet;
};
} // namespace Model
} // namespace IoT
} // namespace Aws