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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-honeycode/include/aws/honeycode/model/GetScreenDataRequest.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/honeycode/Honeycode_EXPORTS.h>
#include <aws/honeycode/HoneycodeRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSMap.h>
#include <aws/honeycode/model/VariableValue.h>
#include <utility>
namespace Aws
{
namespace Honeycode
{
namespace Model
{
/**
*/
class AWS_HONEYCODE_API GetScreenDataRequest : public HoneycodeRequest
{
public:
GetScreenDataRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "GetScreenData"; }
Aws::String SerializePayload() const override;
/**
* <p>The ID of the workbook that contains the screen.</p>
*/
inline const Aws::String& GetWorkbookId() const{ return m_workbookId; }
/**
* <p>The ID of the workbook that contains the screen.</p>
*/
inline bool WorkbookIdHasBeenSet() const { return m_workbookIdHasBeenSet; }
/**
* <p>The ID of the workbook that contains the screen.</p>
*/
inline void SetWorkbookId(const Aws::String& value) { m_workbookIdHasBeenSet = true; m_workbookId = value; }
/**
* <p>The ID of the workbook that contains the screen.</p>
*/
inline void SetWorkbookId(Aws::String&& value) { m_workbookIdHasBeenSet = true; m_workbookId = std::move(value); }
/**
* <p>The ID of the workbook that contains the screen.</p>
*/
inline void SetWorkbookId(const char* value) { m_workbookIdHasBeenSet = true; m_workbookId.assign(value); }
/**
* <p>The ID of the workbook that contains the screen.</p>
*/
inline GetScreenDataRequest& WithWorkbookId(const Aws::String& value) { SetWorkbookId(value); return *this;}
/**
* <p>The ID of the workbook that contains the screen.</p>
*/
inline GetScreenDataRequest& WithWorkbookId(Aws::String&& value) { SetWorkbookId(std::move(value)); return *this;}
/**
* <p>The ID of the workbook that contains the screen.</p>
*/
inline GetScreenDataRequest& WithWorkbookId(const char* value) { SetWorkbookId(value); return *this;}
/**
* <p>The ID of the app that contains the screem.</p>
*/
inline const Aws::String& GetAppId() const{ return m_appId; }
/**
* <p>The ID of the app that contains the screem.</p>
*/
inline bool AppIdHasBeenSet() const { return m_appIdHasBeenSet; }
/**
* <p>The ID of the app that contains the screem.</p>
*/
inline void SetAppId(const Aws::String& value) { m_appIdHasBeenSet = true; m_appId = value; }
/**
* <p>The ID of the app that contains the screem.</p>
*/
inline void SetAppId(Aws::String&& value) { m_appIdHasBeenSet = true; m_appId = std::move(value); }
/**
* <p>The ID of the app that contains the screem.</p>
*/
inline void SetAppId(const char* value) { m_appIdHasBeenSet = true; m_appId.assign(value); }
/**
* <p>The ID of the app that contains the screem.</p>
*/
inline GetScreenDataRequest& WithAppId(const Aws::String& value) { SetAppId(value); return *this;}
/**
* <p>The ID of the app that contains the screem.</p>
*/
inline GetScreenDataRequest& WithAppId(Aws::String&& value) { SetAppId(std::move(value)); return *this;}
/**
* <p>The ID of the app that contains the screem.</p>
*/
inline GetScreenDataRequest& WithAppId(const char* value) { SetAppId(value); return *this;}
/**
* <p>The ID of the screen.</p>
*/
inline const Aws::String& GetScreenId() const{ return m_screenId; }
/**
* <p>The ID of the screen.</p>
*/
inline bool ScreenIdHasBeenSet() const { return m_screenIdHasBeenSet; }
/**
* <p>The ID of the screen.</p>
*/
inline void SetScreenId(const Aws::String& value) { m_screenIdHasBeenSet = true; m_screenId = value; }
/**
* <p>The ID of the screen.</p>
*/
inline void SetScreenId(Aws::String&& value) { m_screenIdHasBeenSet = true; m_screenId = std::move(value); }
/**
* <p>The ID of the screen.</p>
*/
inline void SetScreenId(const char* value) { m_screenIdHasBeenSet = true; m_screenId.assign(value); }
/**
* <p>The ID of the screen.</p>
*/
inline GetScreenDataRequest& WithScreenId(const Aws::String& value) { SetScreenId(value); return *this;}
/**
* <p>The ID of the screen.</p>
*/
inline GetScreenDataRequest& WithScreenId(Aws::String&& value) { SetScreenId(std::move(value)); return *this;}
/**
* <p>The ID of the screen.</p>
*/
inline GetScreenDataRequest& WithScreenId(const char* value) { SetScreenId(value); return *this;}
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline const Aws::Map<Aws::String, VariableValue>& GetVariables() const{ return m_variables; }
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline bool VariablesHasBeenSet() const { return m_variablesHasBeenSet; }
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline void SetVariables(const Aws::Map<Aws::String, VariableValue>& value) { m_variablesHasBeenSet = true; m_variables = value; }
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline void SetVariables(Aws::Map<Aws::String, VariableValue>&& value) { m_variablesHasBeenSet = true; m_variables = std::move(value); }
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline GetScreenDataRequest& WithVariables(const Aws::Map<Aws::String, VariableValue>& value) { SetVariables(value); return *this;}
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline GetScreenDataRequest& WithVariables(Aws::Map<Aws::String, VariableValue>&& value) { SetVariables(std::move(value)); return *this;}
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline GetScreenDataRequest& AddVariables(const Aws::String& key, const VariableValue& value) { m_variablesHasBeenSet = true; m_variables.emplace(key, value); return *this; }
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline GetScreenDataRequest& AddVariables(Aws::String&& key, const VariableValue& value) { m_variablesHasBeenSet = true; m_variables.emplace(std::move(key), value); return *this; }
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline GetScreenDataRequest& AddVariables(const Aws::String& key, VariableValue&& value) { m_variablesHasBeenSet = true; m_variables.emplace(key, std::move(value)); return *this; }
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline GetScreenDataRequest& AddVariables(Aws::String&& key, VariableValue&& value) { m_variablesHasBeenSet = true; m_variables.emplace(std::move(key), std::move(value)); return *this; }
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline GetScreenDataRequest& AddVariables(const char* key, VariableValue&& value) { m_variablesHasBeenSet = true; m_variables.emplace(key, std::move(value)); return *this; }
/**
* <p> Variables are optional and are needed only if the screen requires them to
* render correctly. Variables are specified as a map where the key is the name of
* the variable as defined on the screen. The value is an object which currently
* has only one property, rawValue, which holds the value of the variable to be
* passed to the screen. </p>
*/
inline GetScreenDataRequest& AddVariables(const char* key, const VariableValue& value) { m_variablesHasBeenSet = true; m_variables.emplace(key, value); return *this; }
/**
* <p> The number of results to be returned on a single page. Specify a number
* between 1 and 100. The maximum value is 100. </p> <p> This parameter is
* optional. If you don't specify this parameter, the default page size is 100.
* </p>
*/
inline int GetMaxResults() const{ return m_maxResults; }
/**
* <p> The number of results to be returned on a single page. Specify a number
* between 1 and 100. The maximum value is 100. </p> <p> This parameter is
* optional. If you don't specify this parameter, the default page size is 100.
* </p>
*/
inline bool MaxResultsHasBeenSet() const { return m_maxResultsHasBeenSet; }
/**
* <p> The number of results to be returned on a single page. Specify a number
* between 1 and 100. The maximum value is 100. </p> <p> This parameter is
* optional. If you don't specify this parameter, the default page size is 100.
* </p>
*/
inline void SetMaxResults(int value) { m_maxResultsHasBeenSet = true; m_maxResults = value; }
/**
* <p> The number of results to be returned on a single page. Specify a number
* between 1 and 100. The maximum value is 100. </p> <p> This parameter is
* optional. If you don't specify this parameter, the default page size is 100.
* </p>
*/
inline GetScreenDataRequest& WithMaxResults(int value) { SetMaxResults(value); return *this;}
/**
* <p> This parameter is optional. If a nextToken is not specified, the API returns
* the first page of data. </p> <p> Pagination tokens expire after 1 hour. If you
* use a token that was returned more than an hour back, the API will throw
* ValidationException. </p>
*/
inline const Aws::String& GetNextToken() const{ return m_nextToken; }
/**
* <p> This parameter is optional. If a nextToken is not specified, the API returns
* the first page of data. </p> <p> Pagination tokens expire after 1 hour. If you
* use a token that was returned more than an hour back, the API will throw
* ValidationException. </p>
*/
inline bool NextTokenHasBeenSet() const { return m_nextTokenHasBeenSet; }
/**
* <p> This parameter is optional. If a nextToken is not specified, the API returns
* the first page of data. </p> <p> Pagination tokens expire after 1 hour. If you
* use a token that was returned more than an hour back, the API will throw
* ValidationException. </p>
*/
inline void SetNextToken(const Aws::String& value) { m_nextTokenHasBeenSet = true; m_nextToken = value; }
/**
* <p> This parameter is optional. If a nextToken is not specified, the API returns
* the first page of data. </p> <p> Pagination tokens expire after 1 hour. If you
* use a token that was returned more than an hour back, the API will throw
* ValidationException. </p>
*/
inline void SetNextToken(Aws::String&& value) { m_nextTokenHasBeenSet = true; m_nextToken = std::move(value); }
/**
* <p> This parameter is optional. If a nextToken is not specified, the API returns
* the first page of data. </p> <p> Pagination tokens expire after 1 hour. If you
* use a token that was returned more than an hour back, the API will throw
* ValidationException. </p>
*/
inline void SetNextToken(const char* value) { m_nextTokenHasBeenSet = true; m_nextToken.assign(value); }
/**
* <p> This parameter is optional. If a nextToken is not specified, the API returns
* the first page of data. </p> <p> Pagination tokens expire after 1 hour. If you
* use a token that was returned more than an hour back, the API will throw
* ValidationException. </p>
*/
inline GetScreenDataRequest& WithNextToken(const Aws::String& value) { SetNextToken(value); return *this;}
/**
* <p> This parameter is optional. If a nextToken is not specified, the API returns
* the first page of data. </p> <p> Pagination tokens expire after 1 hour. If you
* use a token that was returned more than an hour back, the API will throw
* ValidationException. </p>
*/
inline GetScreenDataRequest& WithNextToken(Aws::String&& value) { SetNextToken(std::move(value)); return *this;}
/**
* <p> This parameter is optional. If a nextToken is not specified, the API returns
* the first page of data. </p> <p> Pagination tokens expire after 1 hour. If you
* use a token that was returned more than an hour back, the API will throw
* ValidationException. </p>
*/
inline GetScreenDataRequest& WithNextToken(const char* value) { SetNextToken(value); return *this;}
private:
Aws::String m_workbookId;
bool m_workbookIdHasBeenSet;
Aws::String m_appId;
bool m_appIdHasBeenSet;
Aws::String m_screenId;
bool m_screenIdHasBeenSet;
Aws::Map<Aws::String, VariableValue> m_variables;
bool m_variablesHasBeenSet;
int m_maxResults;
bool m_maxResultsHasBeenSet;
Aws::String m_nextToken;
bool m_nextTokenHasBeenSet;
};
} // namespace Model
} // namespace Honeycode
} // namespace Aws