166 lines
5.2 KiB
C++
166 lines
5.2 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/guardduty/GuardDuty_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/guardduty/model/DestinationType.h>
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#include <aws/guardduty/model/PublishingStatus.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace GuardDuty
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{
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namespace Model
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{
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/**
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* <p>Contains information about the publishing destination, including the ID,
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* type, and status.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/guardduty-2017-11-28/Destination">AWS
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* API Reference</a></p>
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*/
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class AWS_GUARDDUTY_API Destination
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{
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public:
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Destination();
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Destination(Aws::Utils::Json::JsonView jsonValue);
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Destination& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>The unique ID of the publishing destination.</p>
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*/
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inline const Aws::String& GetDestinationId() const{ return m_destinationId; }
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/**
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* <p>The unique ID of the publishing destination.</p>
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*/
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inline bool DestinationIdHasBeenSet() const { return m_destinationIdHasBeenSet; }
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/**
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* <p>The unique ID of the publishing destination.</p>
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*/
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inline void SetDestinationId(const Aws::String& value) { m_destinationIdHasBeenSet = true; m_destinationId = value; }
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/**
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* <p>The unique ID of the publishing destination.</p>
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*/
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inline void SetDestinationId(Aws::String&& value) { m_destinationIdHasBeenSet = true; m_destinationId = std::move(value); }
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/**
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* <p>The unique ID of the publishing destination.</p>
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*/
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inline void SetDestinationId(const char* value) { m_destinationIdHasBeenSet = true; m_destinationId.assign(value); }
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/**
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* <p>The unique ID of the publishing destination.</p>
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*/
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inline Destination& WithDestinationId(const Aws::String& value) { SetDestinationId(value); return *this;}
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/**
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* <p>The unique ID of the publishing destination.</p>
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*/
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inline Destination& WithDestinationId(Aws::String&& value) { SetDestinationId(std::move(value)); return *this;}
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/**
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* <p>The unique ID of the publishing destination.</p>
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*/
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inline Destination& WithDestinationId(const char* value) { SetDestinationId(value); return *this;}
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/**
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* <p>The type of resource used for the publishing destination. Currently, only
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* Amazon S3 buckets are supported.</p>
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*/
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inline const DestinationType& GetDestinationType() const{ return m_destinationType; }
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/**
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* <p>The type of resource used for the publishing destination. Currently, only
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* Amazon S3 buckets are supported.</p>
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*/
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inline bool DestinationTypeHasBeenSet() const { return m_destinationTypeHasBeenSet; }
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/**
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* <p>The type of resource used for the publishing destination. Currently, only
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* Amazon S3 buckets are supported.</p>
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*/
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inline void SetDestinationType(const DestinationType& value) { m_destinationTypeHasBeenSet = true; m_destinationType = value; }
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/**
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* <p>The type of resource used for the publishing destination. Currently, only
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* Amazon S3 buckets are supported.</p>
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*/
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inline void SetDestinationType(DestinationType&& value) { m_destinationTypeHasBeenSet = true; m_destinationType = std::move(value); }
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/**
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* <p>The type of resource used for the publishing destination. Currently, only
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* Amazon S3 buckets are supported.</p>
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*/
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inline Destination& WithDestinationType(const DestinationType& value) { SetDestinationType(value); return *this;}
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/**
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* <p>The type of resource used for the publishing destination. Currently, only
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* Amazon S3 buckets are supported.</p>
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*/
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inline Destination& WithDestinationType(DestinationType&& value) { SetDestinationType(std::move(value)); return *this;}
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/**
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* <p>The status of the publishing destination.</p>
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*/
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inline const PublishingStatus& GetStatus() const{ return m_status; }
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/**
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* <p>The status of the publishing destination.</p>
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*/
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inline bool StatusHasBeenSet() const { return m_statusHasBeenSet; }
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/**
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* <p>The status of the publishing destination.</p>
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*/
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inline void SetStatus(const PublishingStatus& value) { m_statusHasBeenSet = true; m_status = value; }
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/**
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* <p>The status of the publishing destination.</p>
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*/
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inline void SetStatus(PublishingStatus&& value) { m_statusHasBeenSet = true; m_status = std::move(value); }
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/**
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* <p>The status of the publishing destination.</p>
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*/
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inline Destination& WithStatus(const PublishingStatus& value) { SetStatus(value); return *this;}
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/**
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* <p>The status of the publishing destination.</p>
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*/
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inline Destination& WithStatus(PublishingStatus&& value) { SetStatus(std::move(value)); return *this;}
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private:
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Aws::String m_destinationId;
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bool m_destinationIdHasBeenSet;
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DestinationType m_destinationType;
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bool m_destinationTypeHasBeenSet;
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PublishingStatus m_status;
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bool m_statusHasBeenSet;
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};
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} // namespace Model
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} // namespace GuardDuty
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} // namespace Aws
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