This repository has been archived on 2025-09-14. You can view files and clone it, but cannot push or open issues or pull requests.
Files
pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-glue/include/aws/glue/model/UserDefinedFunctionInput.h

259 lines
7.9 KiB
C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/glue/Glue_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/glue/model/PrincipalType.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/glue/model/ResourceUri.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace Glue
{
namespace Model
{
/**
* <p>A structure used to create or update a user-defined function.</p><p><h3>See
* Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/glue-2017-03-31/UserDefinedFunctionInput">AWS
* API Reference</a></p>
*/
class AWS_GLUE_API UserDefinedFunctionInput
{
public:
UserDefinedFunctionInput();
UserDefinedFunctionInput(Aws::Utils::Json::JsonView jsonValue);
UserDefinedFunctionInput& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The name of the function.</p>
*/
inline const Aws::String& GetFunctionName() const{ return m_functionName; }
/**
* <p>The name of the function.</p>
*/
inline bool FunctionNameHasBeenSet() const { return m_functionNameHasBeenSet; }
/**
* <p>The name of the function.</p>
*/
inline void SetFunctionName(const Aws::String& value) { m_functionNameHasBeenSet = true; m_functionName = value; }
/**
* <p>The name of the function.</p>
*/
inline void SetFunctionName(Aws::String&& value) { m_functionNameHasBeenSet = true; m_functionName = std::move(value); }
/**
* <p>The name of the function.</p>
*/
inline void SetFunctionName(const char* value) { m_functionNameHasBeenSet = true; m_functionName.assign(value); }
/**
* <p>The name of the function.</p>
*/
inline UserDefinedFunctionInput& WithFunctionName(const Aws::String& value) { SetFunctionName(value); return *this;}
/**
* <p>The name of the function.</p>
*/
inline UserDefinedFunctionInput& WithFunctionName(Aws::String&& value) { SetFunctionName(std::move(value)); return *this;}
/**
* <p>The name of the function.</p>
*/
inline UserDefinedFunctionInput& WithFunctionName(const char* value) { SetFunctionName(value); return *this;}
/**
* <p>The Java class that contains the function code.</p>
*/
inline const Aws::String& GetClassName() const{ return m_className; }
/**
* <p>The Java class that contains the function code.</p>
*/
inline bool ClassNameHasBeenSet() const { return m_classNameHasBeenSet; }
/**
* <p>The Java class that contains the function code.</p>
*/
inline void SetClassName(const Aws::String& value) { m_classNameHasBeenSet = true; m_className = value; }
/**
* <p>The Java class that contains the function code.</p>
*/
inline void SetClassName(Aws::String&& value) { m_classNameHasBeenSet = true; m_className = std::move(value); }
/**
* <p>The Java class that contains the function code.</p>
*/
inline void SetClassName(const char* value) { m_classNameHasBeenSet = true; m_className.assign(value); }
/**
* <p>The Java class that contains the function code.</p>
*/
inline UserDefinedFunctionInput& WithClassName(const Aws::String& value) { SetClassName(value); return *this;}
/**
* <p>The Java class that contains the function code.</p>
*/
inline UserDefinedFunctionInput& WithClassName(Aws::String&& value) { SetClassName(std::move(value)); return *this;}
/**
* <p>The Java class that contains the function code.</p>
*/
inline UserDefinedFunctionInput& WithClassName(const char* value) { SetClassName(value); return *this;}
/**
* <p>The owner of the function.</p>
*/
inline const Aws::String& GetOwnerName() const{ return m_ownerName; }
/**
* <p>The owner of the function.</p>
*/
inline bool OwnerNameHasBeenSet() const { return m_ownerNameHasBeenSet; }
/**
* <p>The owner of the function.</p>
*/
inline void SetOwnerName(const Aws::String& value) { m_ownerNameHasBeenSet = true; m_ownerName = value; }
/**
* <p>The owner of the function.</p>
*/
inline void SetOwnerName(Aws::String&& value) { m_ownerNameHasBeenSet = true; m_ownerName = std::move(value); }
/**
* <p>The owner of the function.</p>
*/
inline void SetOwnerName(const char* value) { m_ownerNameHasBeenSet = true; m_ownerName.assign(value); }
/**
* <p>The owner of the function.</p>
*/
inline UserDefinedFunctionInput& WithOwnerName(const Aws::String& value) { SetOwnerName(value); return *this;}
/**
* <p>The owner of the function.</p>
*/
inline UserDefinedFunctionInput& WithOwnerName(Aws::String&& value) { SetOwnerName(std::move(value)); return *this;}
/**
* <p>The owner of the function.</p>
*/
inline UserDefinedFunctionInput& WithOwnerName(const char* value) { SetOwnerName(value); return *this;}
/**
* <p>The owner type.</p>
*/
inline const PrincipalType& GetOwnerType() const{ return m_ownerType; }
/**
* <p>The owner type.</p>
*/
inline bool OwnerTypeHasBeenSet() const { return m_ownerTypeHasBeenSet; }
/**
* <p>The owner type.</p>
*/
inline void SetOwnerType(const PrincipalType& value) { m_ownerTypeHasBeenSet = true; m_ownerType = value; }
/**
* <p>The owner type.</p>
*/
inline void SetOwnerType(PrincipalType&& value) { m_ownerTypeHasBeenSet = true; m_ownerType = std::move(value); }
/**
* <p>The owner type.</p>
*/
inline UserDefinedFunctionInput& WithOwnerType(const PrincipalType& value) { SetOwnerType(value); return *this;}
/**
* <p>The owner type.</p>
*/
inline UserDefinedFunctionInput& WithOwnerType(PrincipalType&& value) { SetOwnerType(std::move(value)); return *this;}
/**
* <p>The resource URIs for the function.</p>
*/
inline const Aws::Vector<ResourceUri>& GetResourceUris() const{ return m_resourceUris; }
/**
* <p>The resource URIs for the function.</p>
*/
inline bool ResourceUrisHasBeenSet() const { return m_resourceUrisHasBeenSet; }
/**
* <p>The resource URIs for the function.</p>
*/
inline void SetResourceUris(const Aws::Vector<ResourceUri>& value) { m_resourceUrisHasBeenSet = true; m_resourceUris = value; }
/**
* <p>The resource URIs for the function.</p>
*/
inline void SetResourceUris(Aws::Vector<ResourceUri>&& value) { m_resourceUrisHasBeenSet = true; m_resourceUris = std::move(value); }
/**
* <p>The resource URIs for the function.</p>
*/
inline UserDefinedFunctionInput& WithResourceUris(const Aws::Vector<ResourceUri>& value) { SetResourceUris(value); return *this;}
/**
* <p>The resource URIs for the function.</p>
*/
inline UserDefinedFunctionInput& WithResourceUris(Aws::Vector<ResourceUri>&& value) { SetResourceUris(std::move(value)); return *this;}
/**
* <p>The resource URIs for the function.</p>
*/
inline UserDefinedFunctionInput& AddResourceUris(const ResourceUri& value) { m_resourceUrisHasBeenSet = true; m_resourceUris.push_back(value); return *this; }
/**
* <p>The resource URIs for the function.</p>
*/
inline UserDefinedFunctionInput& AddResourceUris(ResourceUri&& value) { m_resourceUrisHasBeenSet = true; m_resourceUris.push_back(std::move(value)); return *this; }
private:
Aws::String m_functionName;
bool m_functionNameHasBeenSet;
Aws::String m_className;
bool m_classNameHasBeenSet;
Aws::String m_ownerName;
bool m_ownerNameHasBeenSet;
PrincipalType m_ownerType;
bool m_ownerTypeHasBeenSet;
Aws::Vector<ResourceUri> m_resourceUris;
bool m_resourceUrisHasBeenSet;
};
} // namespace Model
} // namespace Glue
} // namespace Aws