200 lines
7.7 KiB
C++
200 lines
7.7 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/glue/Glue_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace Glue
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{
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namespace Model
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{
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/**
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* <p>Specifies the physical requirements for a connection.</p><p><h3>See
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* Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/glue-2017-03-31/PhysicalConnectionRequirements">AWS
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* API Reference</a></p>
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*/
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class AWS_GLUE_API PhysicalConnectionRequirements
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{
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public:
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PhysicalConnectionRequirements();
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PhysicalConnectionRequirements(Aws::Utils::Json::JsonView jsonValue);
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PhysicalConnectionRequirements& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>The subnet ID used by the connection.</p>
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*/
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inline const Aws::String& GetSubnetId() const{ return m_subnetId; }
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/**
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* <p>The subnet ID used by the connection.</p>
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*/
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inline bool SubnetIdHasBeenSet() const { return m_subnetIdHasBeenSet; }
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/**
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* <p>The subnet ID used by the connection.</p>
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*/
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inline void SetSubnetId(const Aws::String& value) { m_subnetIdHasBeenSet = true; m_subnetId = value; }
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/**
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* <p>The subnet ID used by the connection.</p>
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*/
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inline void SetSubnetId(Aws::String&& value) { m_subnetIdHasBeenSet = true; m_subnetId = std::move(value); }
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/**
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* <p>The subnet ID used by the connection.</p>
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*/
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inline void SetSubnetId(const char* value) { m_subnetIdHasBeenSet = true; m_subnetId.assign(value); }
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/**
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* <p>The subnet ID used by the connection.</p>
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*/
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inline PhysicalConnectionRequirements& WithSubnetId(const Aws::String& value) { SetSubnetId(value); return *this;}
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/**
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* <p>The subnet ID used by the connection.</p>
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*/
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inline PhysicalConnectionRequirements& WithSubnetId(Aws::String&& value) { SetSubnetId(std::move(value)); return *this;}
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/**
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* <p>The subnet ID used by the connection.</p>
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*/
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inline PhysicalConnectionRequirements& WithSubnetId(const char* value) { SetSubnetId(value); return *this;}
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/**
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* <p>The security group ID list used by the connection.</p>
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*/
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inline const Aws::Vector<Aws::String>& GetSecurityGroupIdList() const{ return m_securityGroupIdList; }
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/**
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* <p>The security group ID list used by the connection.</p>
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*/
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inline bool SecurityGroupIdListHasBeenSet() const { return m_securityGroupIdListHasBeenSet; }
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/**
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* <p>The security group ID list used by the connection.</p>
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*/
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inline void SetSecurityGroupIdList(const Aws::Vector<Aws::String>& value) { m_securityGroupIdListHasBeenSet = true; m_securityGroupIdList = value; }
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/**
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* <p>The security group ID list used by the connection.</p>
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*/
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inline void SetSecurityGroupIdList(Aws::Vector<Aws::String>&& value) { m_securityGroupIdListHasBeenSet = true; m_securityGroupIdList = std::move(value); }
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/**
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* <p>The security group ID list used by the connection.</p>
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*/
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inline PhysicalConnectionRequirements& WithSecurityGroupIdList(const Aws::Vector<Aws::String>& value) { SetSecurityGroupIdList(value); return *this;}
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/**
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* <p>The security group ID list used by the connection.</p>
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*/
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inline PhysicalConnectionRequirements& WithSecurityGroupIdList(Aws::Vector<Aws::String>&& value) { SetSecurityGroupIdList(std::move(value)); return *this;}
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/**
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* <p>The security group ID list used by the connection.</p>
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*/
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inline PhysicalConnectionRequirements& AddSecurityGroupIdList(const Aws::String& value) { m_securityGroupIdListHasBeenSet = true; m_securityGroupIdList.push_back(value); return *this; }
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/**
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* <p>The security group ID list used by the connection.</p>
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*/
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inline PhysicalConnectionRequirements& AddSecurityGroupIdList(Aws::String&& value) { m_securityGroupIdListHasBeenSet = true; m_securityGroupIdList.push_back(std::move(value)); return *this; }
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/**
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* <p>The security group ID list used by the connection.</p>
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*/
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inline PhysicalConnectionRequirements& AddSecurityGroupIdList(const char* value) { m_securityGroupIdListHasBeenSet = true; m_securityGroupIdList.push_back(value); return *this; }
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/**
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* <p>The connection's Availability Zone. This field is redundant because the
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* specified subnet implies the Availability Zone to be used. Currently the field
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* must be populated, but it will be deprecated in the future.</p>
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*/
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inline const Aws::String& GetAvailabilityZone() const{ return m_availabilityZone; }
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/**
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* <p>The connection's Availability Zone. This field is redundant because the
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* specified subnet implies the Availability Zone to be used. Currently the field
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* must be populated, but it will be deprecated in the future.</p>
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*/
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inline bool AvailabilityZoneHasBeenSet() const { return m_availabilityZoneHasBeenSet; }
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/**
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* <p>The connection's Availability Zone. This field is redundant because the
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* specified subnet implies the Availability Zone to be used. Currently the field
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* must be populated, but it will be deprecated in the future.</p>
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*/
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inline void SetAvailabilityZone(const Aws::String& value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone = value; }
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/**
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* <p>The connection's Availability Zone. This field is redundant because the
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* specified subnet implies the Availability Zone to be used. Currently the field
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* must be populated, but it will be deprecated in the future.</p>
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*/
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inline void SetAvailabilityZone(Aws::String&& value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone = std::move(value); }
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/**
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* <p>The connection's Availability Zone. This field is redundant because the
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* specified subnet implies the Availability Zone to be used. Currently the field
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* must be populated, but it will be deprecated in the future.</p>
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*/
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inline void SetAvailabilityZone(const char* value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone.assign(value); }
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/**
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* <p>The connection's Availability Zone. This field is redundant because the
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* specified subnet implies the Availability Zone to be used. Currently the field
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* must be populated, but it will be deprecated in the future.</p>
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*/
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inline PhysicalConnectionRequirements& WithAvailabilityZone(const Aws::String& value) { SetAvailabilityZone(value); return *this;}
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/**
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* <p>The connection's Availability Zone. This field is redundant because the
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* specified subnet implies the Availability Zone to be used. Currently the field
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* must be populated, but it will be deprecated in the future.</p>
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*/
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inline PhysicalConnectionRequirements& WithAvailabilityZone(Aws::String&& value) { SetAvailabilityZone(std::move(value)); return *this;}
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/**
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* <p>The connection's Availability Zone. This field is redundant because the
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* specified subnet implies the Availability Zone to be used. Currently the field
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* must be populated, but it will be deprecated in the future.</p>
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*/
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inline PhysicalConnectionRequirements& WithAvailabilityZone(const char* value) { SetAvailabilityZone(value); return *this;}
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private:
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Aws::String m_subnetId;
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bool m_subnetIdHasBeenSet;
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Aws::Vector<Aws::String> m_securityGroupIdList;
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bool m_securityGroupIdListHasBeenSet;
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Aws::String m_availabilityZone;
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bool m_availabilityZoneHasBeenSet;
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};
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} // namespace Model
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} // namespace Glue
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} // namespace Aws
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