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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-gamelift/source/model/RuntimeConfiguration.cpp

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C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/gamelift/model/RuntimeConfiguration.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <utility>
using namespace Aws::Utils::Json;
using namespace Aws::Utils;
namespace Aws
{
namespace GameLift
{
namespace Model
{
RuntimeConfiguration::RuntimeConfiguration() :
m_serverProcessesHasBeenSet(false),
m_maxConcurrentGameSessionActivations(0),
m_maxConcurrentGameSessionActivationsHasBeenSet(false),
m_gameSessionActivationTimeoutSeconds(0),
m_gameSessionActivationTimeoutSecondsHasBeenSet(false)
{
}
RuntimeConfiguration::RuntimeConfiguration(JsonView jsonValue) :
m_serverProcessesHasBeenSet(false),
m_maxConcurrentGameSessionActivations(0),
m_maxConcurrentGameSessionActivationsHasBeenSet(false),
m_gameSessionActivationTimeoutSeconds(0),
m_gameSessionActivationTimeoutSecondsHasBeenSet(false)
{
*this = jsonValue;
}
RuntimeConfiguration& RuntimeConfiguration::operator =(JsonView jsonValue)
{
if(jsonValue.ValueExists("ServerProcesses"))
{
Array<JsonView> serverProcessesJsonList = jsonValue.GetArray("ServerProcesses");
for(unsigned serverProcessesIndex = 0; serverProcessesIndex < serverProcessesJsonList.GetLength(); ++serverProcessesIndex)
{
m_serverProcesses.push_back(serverProcessesJsonList[serverProcessesIndex].AsObject());
}
m_serverProcessesHasBeenSet = true;
}
if(jsonValue.ValueExists("MaxConcurrentGameSessionActivations"))
{
m_maxConcurrentGameSessionActivations = jsonValue.GetInteger("MaxConcurrentGameSessionActivations");
m_maxConcurrentGameSessionActivationsHasBeenSet = true;
}
if(jsonValue.ValueExists("GameSessionActivationTimeoutSeconds"))
{
m_gameSessionActivationTimeoutSeconds = jsonValue.GetInteger("GameSessionActivationTimeoutSeconds");
m_gameSessionActivationTimeoutSecondsHasBeenSet = true;
}
return *this;
}
JsonValue RuntimeConfiguration::Jsonize() const
{
JsonValue payload;
if(m_serverProcessesHasBeenSet)
{
Array<JsonValue> serverProcessesJsonList(m_serverProcesses.size());
for(unsigned serverProcessesIndex = 0; serverProcessesIndex < serverProcessesJsonList.GetLength(); ++serverProcessesIndex)
{
serverProcessesJsonList[serverProcessesIndex].AsObject(m_serverProcesses[serverProcessesIndex].Jsonize());
}
payload.WithArray("ServerProcesses", std::move(serverProcessesJsonList));
}
if(m_maxConcurrentGameSessionActivationsHasBeenSet)
{
payload.WithInteger("MaxConcurrentGameSessionActivations", m_maxConcurrentGameSessionActivations);
}
if(m_gameSessionActivationTimeoutSecondsHasBeenSet)
{
payload.WithInteger("GameSessionActivationTimeoutSeconds", m_gameSessionActivationTimeoutSeconds);
}
return payload;
}
} // namespace Model
} // namespace GameLift
} // namespace Aws