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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-gamelift/source/model/PlayerSessionStatus.cpp

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C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/gamelift/model/PlayerSessionStatus.h>
#include <aws/core/utils/HashingUtils.h>
#include <aws/core/Globals.h>
#include <aws/core/utils/EnumParseOverflowContainer.h>
using namespace Aws::Utils;
namespace Aws
{
namespace GameLift
{
namespace Model
{
namespace PlayerSessionStatusMapper
{
static const int RESERVED_HASH = HashingUtils::HashString("RESERVED");
static const int ACTIVE_HASH = HashingUtils::HashString("ACTIVE");
static const int COMPLETED_HASH = HashingUtils::HashString("COMPLETED");
static const int TIMEDOUT_HASH = HashingUtils::HashString("TIMEDOUT");
PlayerSessionStatus GetPlayerSessionStatusForName(const Aws::String& name)
{
int hashCode = HashingUtils::HashString(name.c_str());
if (hashCode == RESERVED_HASH)
{
return PlayerSessionStatus::RESERVED;
}
else if (hashCode == ACTIVE_HASH)
{
return PlayerSessionStatus::ACTIVE;
}
else if (hashCode == COMPLETED_HASH)
{
return PlayerSessionStatus::COMPLETED;
}
else if (hashCode == TIMEDOUT_HASH)
{
return PlayerSessionStatus::TIMEDOUT;
}
EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer();
if(overflowContainer)
{
overflowContainer->StoreOverflow(hashCode, name);
return static_cast<PlayerSessionStatus>(hashCode);
}
return PlayerSessionStatus::NOT_SET;
}
Aws::String GetNameForPlayerSessionStatus(PlayerSessionStatus enumValue)
{
switch(enumValue)
{
case PlayerSessionStatus::RESERVED:
return "RESERVED";
case PlayerSessionStatus::ACTIVE:
return "ACTIVE";
case PlayerSessionStatus::COMPLETED:
return "COMPLETED";
case PlayerSessionStatus::TIMEDOUT:
return "TIMEDOUT";
default:
EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer();
if(overflowContainer)
{
return overflowContainer->RetrieveOverflow(static_cast<int>(enumValue));
}
return {};
}
}
} // namespace PlayerSessionStatusMapper
} // namespace Model
} // namespace GameLift
} // namespace Aws