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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-gamelift/source/model/InstanceDefinition.cpp

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C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/gamelift/model/InstanceDefinition.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <utility>
using namespace Aws::Utils::Json;
using namespace Aws::Utils;
namespace Aws
{
namespace GameLift
{
namespace Model
{
InstanceDefinition::InstanceDefinition() :
m_instanceType(GameServerGroupInstanceType::NOT_SET),
m_instanceTypeHasBeenSet(false),
m_weightedCapacityHasBeenSet(false)
{
}
InstanceDefinition::InstanceDefinition(JsonView jsonValue) :
m_instanceType(GameServerGroupInstanceType::NOT_SET),
m_instanceTypeHasBeenSet(false),
m_weightedCapacityHasBeenSet(false)
{
*this = jsonValue;
}
InstanceDefinition& InstanceDefinition::operator =(JsonView jsonValue)
{
if(jsonValue.ValueExists("InstanceType"))
{
m_instanceType = GameServerGroupInstanceTypeMapper::GetGameServerGroupInstanceTypeForName(jsonValue.GetString("InstanceType"));
m_instanceTypeHasBeenSet = true;
}
if(jsonValue.ValueExists("WeightedCapacity"))
{
m_weightedCapacity = jsonValue.GetString("WeightedCapacity");
m_weightedCapacityHasBeenSet = true;
}
return *this;
}
JsonValue InstanceDefinition::Jsonize() const
{
JsonValue payload;
if(m_instanceTypeHasBeenSet)
{
payload.WithString("InstanceType", GameServerGroupInstanceTypeMapper::GetNameForGameServerGroupInstanceType(m_instanceType));
}
if(m_weightedCapacityHasBeenSet)
{
payload.WithString("WeightedCapacity", m_weightedCapacity);
}
return payload;
}
} // namespace Model
} // namespace GameLift
} // namespace Aws