75 lines
1.3 KiB
C++
75 lines
1.3 KiB
C++
/**
|
|
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
|
|
* SPDX-License-Identifier: Apache-2.0.
|
|
*/
|
|
|
|
#include <aws/gamelift/model/InstanceCredentials.h>
|
|
#include <aws/core/utils/json/JsonSerializer.h>
|
|
|
|
#include <utility>
|
|
|
|
using namespace Aws::Utils::Json;
|
|
using namespace Aws::Utils;
|
|
|
|
namespace Aws
|
|
{
|
|
namespace GameLift
|
|
{
|
|
namespace Model
|
|
{
|
|
|
|
InstanceCredentials::InstanceCredentials() :
|
|
m_userNameHasBeenSet(false),
|
|
m_secretHasBeenSet(false)
|
|
{
|
|
}
|
|
|
|
InstanceCredentials::InstanceCredentials(JsonView jsonValue) :
|
|
m_userNameHasBeenSet(false),
|
|
m_secretHasBeenSet(false)
|
|
{
|
|
*this = jsonValue;
|
|
}
|
|
|
|
InstanceCredentials& InstanceCredentials::operator =(JsonView jsonValue)
|
|
{
|
|
if(jsonValue.ValueExists("UserName"))
|
|
{
|
|
m_userName = jsonValue.GetString("UserName");
|
|
|
|
m_userNameHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("Secret"))
|
|
{
|
|
m_secret = jsonValue.GetString("Secret");
|
|
|
|
m_secretHasBeenSet = true;
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
JsonValue InstanceCredentials::Jsonize() const
|
|
{
|
|
JsonValue payload;
|
|
|
|
if(m_userNameHasBeenSet)
|
|
{
|
|
payload.WithString("UserName", m_userName);
|
|
|
|
}
|
|
|
|
if(m_secretHasBeenSet)
|
|
{
|
|
payload.WithString("Secret", m_secret);
|
|
|
|
}
|
|
|
|
return payload;
|
|
}
|
|
|
|
} // namespace Model
|
|
} // namespace GameLift
|
|
} // namespace Aws
|