92 lines
2.8 KiB
C++
92 lines
2.8 KiB
C++
/**
|
|
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
|
|
* SPDX-License-Identifier: Apache-2.0.
|
|
*/
|
|
|
|
#include <aws/gamelift/model/GameSessionStatus.h>
|
|
#include <aws/core/utils/HashingUtils.h>
|
|
#include <aws/core/Globals.h>
|
|
#include <aws/core/utils/EnumParseOverflowContainer.h>
|
|
|
|
using namespace Aws::Utils;
|
|
|
|
|
|
namespace Aws
|
|
{
|
|
namespace GameLift
|
|
{
|
|
namespace Model
|
|
{
|
|
namespace GameSessionStatusMapper
|
|
{
|
|
|
|
static const int ACTIVE_HASH = HashingUtils::HashString("ACTIVE");
|
|
static const int ACTIVATING_HASH = HashingUtils::HashString("ACTIVATING");
|
|
static const int TERMINATED_HASH = HashingUtils::HashString("TERMINATED");
|
|
static const int TERMINATING_HASH = HashingUtils::HashString("TERMINATING");
|
|
static const int ERROR__HASH = HashingUtils::HashString("ERROR");
|
|
|
|
|
|
GameSessionStatus GetGameSessionStatusForName(const Aws::String& name)
|
|
{
|
|
int hashCode = HashingUtils::HashString(name.c_str());
|
|
if (hashCode == ACTIVE_HASH)
|
|
{
|
|
return GameSessionStatus::ACTIVE;
|
|
}
|
|
else if (hashCode == ACTIVATING_HASH)
|
|
{
|
|
return GameSessionStatus::ACTIVATING;
|
|
}
|
|
else if (hashCode == TERMINATED_HASH)
|
|
{
|
|
return GameSessionStatus::TERMINATED;
|
|
}
|
|
else if (hashCode == TERMINATING_HASH)
|
|
{
|
|
return GameSessionStatus::TERMINATING;
|
|
}
|
|
else if (hashCode == ERROR__HASH)
|
|
{
|
|
return GameSessionStatus::ERROR_;
|
|
}
|
|
EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer();
|
|
if(overflowContainer)
|
|
{
|
|
overflowContainer->StoreOverflow(hashCode, name);
|
|
return static_cast<GameSessionStatus>(hashCode);
|
|
}
|
|
|
|
return GameSessionStatus::NOT_SET;
|
|
}
|
|
|
|
Aws::String GetNameForGameSessionStatus(GameSessionStatus enumValue)
|
|
{
|
|
switch(enumValue)
|
|
{
|
|
case GameSessionStatus::ACTIVE:
|
|
return "ACTIVE";
|
|
case GameSessionStatus::ACTIVATING:
|
|
return "ACTIVATING";
|
|
case GameSessionStatus::TERMINATED:
|
|
return "TERMINATED";
|
|
case GameSessionStatus::TERMINATING:
|
|
return "TERMINATING";
|
|
case GameSessionStatus::ERROR_:
|
|
return "ERROR";
|
|
default:
|
|
EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer();
|
|
if(overflowContainer)
|
|
{
|
|
return overflowContainer->RetrieveOverflow(static_cast<int>(enumValue));
|
|
}
|
|
|
|
return {};
|
|
}
|
|
}
|
|
|
|
} // namespace GameSessionStatusMapper
|
|
} // namespace Model
|
|
} // namespace GameLift
|
|
} // namespace Aws
|