92 lines
2.9 KiB
C++
92 lines
2.9 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#include <aws/gamelift/model/GameSessionPlacementState.h>
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#include <aws/core/utils/HashingUtils.h>
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#include <aws/core/Globals.h>
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#include <aws/core/utils/EnumParseOverflowContainer.h>
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using namespace Aws::Utils;
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namespace Aws
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{
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namespace GameLift
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{
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namespace Model
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{
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namespace GameSessionPlacementStateMapper
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{
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static const int PENDING_HASH = HashingUtils::HashString("PENDING");
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static const int FULFILLED_HASH = HashingUtils::HashString("FULFILLED");
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static const int CANCELLED_HASH = HashingUtils::HashString("CANCELLED");
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static const int TIMED_OUT_HASH = HashingUtils::HashString("TIMED_OUT");
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static const int FAILED_HASH = HashingUtils::HashString("FAILED");
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GameSessionPlacementState GetGameSessionPlacementStateForName(const Aws::String& name)
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{
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int hashCode = HashingUtils::HashString(name.c_str());
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if (hashCode == PENDING_HASH)
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{
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return GameSessionPlacementState::PENDING;
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}
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else if (hashCode == FULFILLED_HASH)
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{
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return GameSessionPlacementState::FULFILLED;
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}
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else if (hashCode == CANCELLED_HASH)
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{
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return GameSessionPlacementState::CANCELLED;
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}
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else if (hashCode == TIMED_OUT_HASH)
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{
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return GameSessionPlacementState::TIMED_OUT;
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}
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else if (hashCode == FAILED_HASH)
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{
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return GameSessionPlacementState::FAILED;
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}
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EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer();
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if(overflowContainer)
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{
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overflowContainer->StoreOverflow(hashCode, name);
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return static_cast<GameSessionPlacementState>(hashCode);
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}
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return GameSessionPlacementState::NOT_SET;
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}
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Aws::String GetNameForGameSessionPlacementState(GameSessionPlacementState enumValue)
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{
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switch(enumValue)
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{
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case GameSessionPlacementState::PENDING:
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return "PENDING";
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case GameSessionPlacementState::FULFILLED:
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return "FULFILLED";
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case GameSessionPlacementState::CANCELLED:
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return "CANCELLED";
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case GameSessionPlacementState::TIMED_OUT:
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return "TIMED_OUT";
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case GameSessionPlacementState::FAILED:
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return "FAILED";
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default:
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EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer();
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if(overflowContainer)
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{
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return overflowContainer->RetrieveOverflow(static_cast<int>(enumValue));
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}
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return {};
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}
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}
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} // namespace GameSessionPlacementStateMapper
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} // namespace Model
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} // namespace GameLift
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} // namespace Aws
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