342 lines
8.7 KiB
C++
342 lines
8.7 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#include <aws/gamelift/model/GameSessionPlacement.h>
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#include <aws/core/utils/json/JsonSerializer.h>
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#include <utility>
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using namespace Aws::Utils::Json;
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using namespace Aws::Utils;
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namespace Aws
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{
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namespace GameLift
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{
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namespace Model
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{
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GameSessionPlacement::GameSessionPlacement() :
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m_placementIdHasBeenSet(false),
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m_gameSessionQueueNameHasBeenSet(false),
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m_status(GameSessionPlacementState::NOT_SET),
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m_statusHasBeenSet(false),
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m_gamePropertiesHasBeenSet(false),
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m_maximumPlayerSessionCount(0),
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m_maximumPlayerSessionCountHasBeenSet(false),
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m_gameSessionNameHasBeenSet(false),
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m_gameSessionIdHasBeenSet(false),
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m_gameSessionArnHasBeenSet(false),
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m_gameSessionRegionHasBeenSet(false),
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m_playerLatenciesHasBeenSet(false),
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m_startTimeHasBeenSet(false),
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m_endTimeHasBeenSet(false),
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m_ipAddressHasBeenSet(false),
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m_dnsNameHasBeenSet(false),
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m_port(0),
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m_portHasBeenSet(false),
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m_placedPlayerSessionsHasBeenSet(false),
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m_gameSessionDataHasBeenSet(false),
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m_matchmakerDataHasBeenSet(false)
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{
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}
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GameSessionPlacement::GameSessionPlacement(JsonView jsonValue) :
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m_placementIdHasBeenSet(false),
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m_gameSessionQueueNameHasBeenSet(false),
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m_status(GameSessionPlacementState::NOT_SET),
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m_statusHasBeenSet(false),
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m_gamePropertiesHasBeenSet(false),
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m_maximumPlayerSessionCount(0),
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m_maximumPlayerSessionCountHasBeenSet(false),
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m_gameSessionNameHasBeenSet(false),
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m_gameSessionIdHasBeenSet(false),
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m_gameSessionArnHasBeenSet(false),
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m_gameSessionRegionHasBeenSet(false),
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m_playerLatenciesHasBeenSet(false),
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m_startTimeHasBeenSet(false),
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m_endTimeHasBeenSet(false),
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m_ipAddressHasBeenSet(false),
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m_dnsNameHasBeenSet(false),
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m_port(0),
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m_portHasBeenSet(false),
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m_placedPlayerSessionsHasBeenSet(false),
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m_gameSessionDataHasBeenSet(false),
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m_matchmakerDataHasBeenSet(false)
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{
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*this = jsonValue;
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}
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GameSessionPlacement& GameSessionPlacement::operator =(JsonView jsonValue)
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{
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if(jsonValue.ValueExists("PlacementId"))
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{
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m_placementId = jsonValue.GetString("PlacementId");
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m_placementIdHasBeenSet = true;
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}
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if(jsonValue.ValueExists("GameSessionQueueName"))
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{
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m_gameSessionQueueName = jsonValue.GetString("GameSessionQueueName");
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m_gameSessionQueueNameHasBeenSet = true;
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}
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if(jsonValue.ValueExists("Status"))
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{
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m_status = GameSessionPlacementStateMapper::GetGameSessionPlacementStateForName(jsonValue.GetString("Status"));
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m_statusHasBeenSet = true;
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}
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if(jsonValue.ValueExists("GameProperties"))
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{
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Array<JsonView> gamePropertiesJsonList = jsonValue.GetArray("GameProperties");
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for(unsigned gamePropertiesIndex = 0; gamePropertiesIndex < gamePropertiesJsonList.GetLength(); ++gamePropertiesIndex)
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{
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m_gameProperties.push_back(gamePropertiesJsonList[gamePropertiesIndex].AsObject());
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}
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m_gamePropertiesHasBeenSet = true;
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}
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if(jsonValue.ValueExists("MaximumPlayerSessionCount"))
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{
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m_maximumPlayerSessionCount = jsonValue.GetInteger("MaximumPlayerSessionCount");
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m_maximumPlayerSessionCountHasBeenSet = true;
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}
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if(jsonValue.ValueExists("GameSessionName"))
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{
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m_gameSessionName = jsonValue.GetString("GameSessionName");
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m_gameSessionNameHasBeenSet = true;
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}
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if(jsonValue.ValueExists("GameSessionId"))
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{
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m_gameSessionId = jsonValue.GetString("GameSessionId");
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m_gameSessionIdHasBeenSet = true;
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}
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if(jsonValue.ValueExists("GameSessionArn"))
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{
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m_gameSessionArn = jsonValue.GetString("GameSessionArn");
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m_gameSessionArnHasBeenSet = true;
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}
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if(jsonValue.ValueExists("GameSessionRegion"))
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{
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m_gameSessionRegion = jsonValue.GetString("GameSessionRegion");
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m_gameSessionRegionHasBeenSet = true;
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}
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if(jsonValue.ValueExists("PlayerLatencies"))
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{
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Array<JsonView> playerLatenciesJsonList = jsonValue.GetArray("PlayerLatencies");
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for(unsigned playerLatenciesIndex = 0; playerLatenciesIndex < playerLatenciesJsonList.GetLength(); ++playerLatenciesIndex)
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{
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m_playerLatencies.push_back(playerLatenciesJsonList[playerLatenciesIndex].AsObject());
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}
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m_playerLatenciesHasBeenSet = true;
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}
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if(jsonValue.ValueExists("StartTime"))
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{
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m_startTime = jsonValue.GetDouble("StartTime");
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m_startTimeHasBeenSet = true;
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}
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if(jsonValue.ValueExists("EndTime"))
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{
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m_endTime = jsonValue.GetDouble("EndTime");
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m_endTimeHasBeenSet = true;
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}
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if(jsonValue.ValueExists("IpAddress"))
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{
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m_ipAddress = jsonValue.GetString("IpAddress");
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m_ipAddressHasBeenSet = true;
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}
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if(jsonValue.ValueExists("DnsName"))
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{
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m_dnsName = jsonValue.GetString("DnsName");
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m_dnsNameHasBeenSet = true;
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}
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if(jsonValue.ValueExists("Port"))
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{
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m_port = jsonValue.GetInteger("Port");
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m_portHasBeenSet = true;
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}
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if(jsonValue.ValueExists("PlacedPlayerSessions"))
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{
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Array<JsonView> placedPlayerSessionsJsonList = jsonValue.GetArray("PlacedPlayerSessions");
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for(unsigned placedPlayerSessionsIndex = 0; placedPlayerSessionsIndex < placedPlayerSessionsJsonList.GetLength(); ++placedPlayerSessionsIndex)
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{
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m_placedPlayerSessions.push_back(placedPlayerSessionsJsonList[placedPlayerSessionsIndex].AsObject());
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}
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m_placedPlayerSessionsHasBeenSet = true;
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}
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if(jsonValue.ValueExists("GameSessionData"))
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{
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m_gameSessionData = jsonValue.GetString("GameSessionData");
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m_gameSessionDataHasBeenSet = true;
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}
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if(jsonValue.ValueExists("MatchmakerData"))
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{
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m_matchmakerData = jsonValue.GetString("MatchmakerData");
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m_matchmakerDataHasBeenSet = true;
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}
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return *this;
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}
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JsonValue GameSessionPlacement::Jsonize() const
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{
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JsonValue payload;
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if(m_placementIdHasBeenSet)
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{
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payload.WithString("PlacementId", m_placementId);
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}
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if(m_gameSessionQueueNameHasBeenSet)
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{
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payload.WithString("GameSessionQueueName", m_gameSessionQueueName);
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}
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if(m_statusHasBeenSet)
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{
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payload.WithString("Status", GameSessionPlacementStateMapper::GetNameForGameSessionPlacementState(m_status));
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}
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if(m_gamePropertiesHasBeenSet)
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{
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Array<JsonValue> gamePropertiesJsonList(m_gameProperties.size());
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for(unsigned gamePropertiesIndex = 0; gamePropertiesIndex < gamePropertiesJsonList.GetLength(); ++gamePropertiesIndex)
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{
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gamePropertiesJsonList[gamePropertiesIndex].AsObject(m_gameProperties[gamePropertiesIndex].Jsonize());
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}
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payload.WithArray("GameProperties", std::move(gamePropertiesJsonList));
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}
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if(m_maximumPlayerSessionCountHasBeenSet)
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{
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payload.WithInteger("MaximumPlayerSessionCount", m_maximumPlayerSessionCount);
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}
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if(m_gameSessionNameHasBeenSet)
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{
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payload.WithString("GameSessionName", m_gameSessionName);
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}
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if(m_gameSessionIdHasBeenSet)
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{
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payload.WithString("GameSessionId", m_gameSessionId);
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}
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if(m_gameSessionArnHasBeenSet)
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{
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payload.WithString("GameSessionArn", m_gameSessionArn);
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}
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if(m_gameSessionRegionHasBeenSet)
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{
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payload.WithString("GameSessionRegion", m_gameSessionRegion);
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}
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if(m_playerLatenciesHasBeenSet)
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{
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Array<JsonValue> playerLatenciesJsonList(m_playerLatencies.size());
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for(unsigned playerLatenciesIndex = 0; playerLatenciesIndex < playerLatenciesJsonList.GetLength(); ++playerLatenciesIndex)
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{
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playerLatenciesJsonList[playerLatenciesIndex].AsObject(m_playerLatencies[playerLatenciesIndex].Jsonize());
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}
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payload.WithArray("PlayerLatencies", std::move(playerLatenciesJsonList));
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}
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if(m_startTimeHasBeenSet)
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{
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payload.WithDouble("StartTime", m_startTime.SecondsWithMSPrecision());
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}
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if(m_endTimeHasBeenSet)
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{
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payload.WithDouble("EndTime", m_endTime.SecondsWithMSPrecision());
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}
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if(m_ipAddressHasBeenSet)
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{
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payload.WithString("IpAddress", m_ipAddress);
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}
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if(m_dnsNameHasBeenSet)
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{
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payload.WithString("DnsName", m_dnsName);
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}
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if(m_portHasBeenSet)
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{
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payload.WithInteger("Port", m_port);
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}
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if(m_placedPlayerSessionsHasBeenSet)
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{
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Array<JsonValue> placedPlayerSessionsJsonList(m_placedPlayerSessions.size());
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for(unsigned placedPlayerSessionsIndex = 0; placedPlayerSessionsIndex < placedPlayerSessionsJsonList.GetLength(); ++placedPlayerSessionsIndex)
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{
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placedPlayerSessionsJsonList[placedPlayerSessionsIndex].AsObject(m_placedPlayerSessions[placedPlayerSessionsIndex].Jsonize());
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}
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payload.WithArray("PlacedPlayerSessions", std::move(placedPlayerSessionsJsonList));
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}
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if(m_gameSessionDataHasBeenSet)
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{
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payload.WithString("GameSessionData", m_gameSessionData);
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}
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if(m_matchmakerDataHasBeenSet)
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{
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payload.WithString("MatchmakerData", m_matchmakerData);
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}
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return payload;
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}
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} // namespace Model
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} // namespace GameLift
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} // namespace Aws
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