330 lines
7.9 KiB
C++
330 lines
7.9 KiB
C++
/**
|
|
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
|
|
* SPDX-License-Identifier: Apache-2.0.
|
|
*/
|
|
|
|
#include <aws/gamelift/model/GameSession.h>
|
|
#include <aws/core/utils/json/JsonSerializer.h>
|
|
|
|
#include <utility>
|
|
|
|
using namespace Aws::Utils::Json;
|
|
using namespace Aws::Utils;
|
|
|
|
namespace Aws
|
|
{
|
|
namespace GameLift
|
|
{
|
|
namespace Model
|
|
{
|
|
|
|
GameSession::GameSession() :
|
|
m_gameSessionIdHasBeenSet(false),
|
|
m_nameHasBeenSet(false),
|
|
m_fleetIdHasBeenSet(false),
|
|
m_fleetArnHasBeenSet(false),
|
|
m_creationTimeHasBeenSet(false),
|
|
m_terminationTimeHasBeenSet(false),
|
|
m_currentPlayerSessionCount(0),
|
|
m_currentPlayerSessionCountHasBeenSet(false),
|
|
m_maximumPlayerSessionCount(0),
|
|
m_maximumPlayerSessionCountHasBeenSet(false),
|
|
m_status(GameSessionStatus::NOT_SET),
|
|
m_statusHasBeenSet(false),
|
|
m_statusReason(GameSessionStatusReason::NOT_SET),
|
|
m_statusReasonHasBeenSet(false),
|
|
m_gamePropertiesHasBeenSet(false),
|
|
m_ipAddressHasBeenSet(false),
|
|
m_dnsNameHasBeenSet(false),
|
|
m_port(0),
|
|
m_portHasBeenSet(false),
|
|
m_playerSessionCreationPolicy(PlayerSessionCreationPolicy::NOT_SET),
|
|
m_playerSessionCreationPolicyHasBeenSet(false),
|
|
m_creatorIdHasBeenSet(false),
|
|
m_gameSessionDataHasBeenSet(false),
|
|
m_matchmakerDataHasBeenSet(false)
|
|
{
|
|
}
|
|
|
|
GameSession::GameSession(JsonView jsonValue) :
|
|
m_gameSessionIdHasBeenSet(false),
|
|
m_nameHasBeenSet(false),
|
|
m_fleetIdHasBeenSet(false),
|
|
m_fleetArnHasBeenSet(false),
|
|
m_creationTimeHasBeenSet(false),
|
|
m_terminationTimeHasBeenSet(false),
|
|
m_currentPlayerSessionCount(0),
|
|
m_currentPlayerSessionCountHasBeenSet(false),
|
|
m_maximumPlayerSessionCount(0),
|
|
m_maximumPlayerSessionCountHasBeenSet(false),
|
|
m_status(GameSessionStatus::NOT_SET),
|
|
m_statusHasBeenSet(false),
|
|
m_statusReason(GameSessionStatusReason::NOT_SET),
|
|
m_statusReasonHasBeenSet(false),
|
|
m_gamePropertiesHasBeenSet(false),
|
|
m_ipAddressHasBeenSet(false),
|
|
m_dnsNameHasBeenSet(false),
|
|
m_port(0),
|
|
m_portHasBeenSet(false),
|
|
m_playerSessionCreationPolicy(PlayerSessionCreationPolicy::NOT_SET),
|
|
m_playerSessionCreationPolicyHasBeenSet(false),
|
|
m_creatorIdHasBeenSet(false),
|
|
m_gameSessionDataHasBeenSet(false),
|
|
m_matchmakerDataHasBeenSet(false)
|
|
{
|
|
*this = jsonValue;
|
|
}
|
|
|
|
GameSession& GameSession::operator =(JsonView jsonValue)
|
|
{
|
|
if(jsonValue.ValueExists("GameSessionId"))
|
|
{
|
|
m_gameSessionId = jsonValue.GetString("GameSessionId");
|
|
|
|
m_gameSessionIdHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("Name"))
|
|
{
|
|
m_name = jsonValue.GetString("Name");
|
|
|
|
m_nameHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("FleetId"))
|
|
{
|
|
m_fleetId = jsonValue.GetString("FleetId");
|
|
|
|
m_fleetIdHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("FleetArn"))
|
|
{
|
|
m_fleetArn = jsonValue.GetString("FleetArn");
|
|
|
|
m_fleetArnHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("CreationTime"))
|
|
{
|
|
m_creationTime = jsonValue.GetDouble("CreationTime");
|
|
|
|
m_creationTimeHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("TerminationTime"))
|
|
{
|
|
m_terminationTime = jsonValue.GetDouble("TerminationTime");
|
|
|
|
m_terminationTimeHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("CurrentPlayerSessionCount"))
|
|
{
|
|
m_currentPlayerSessionCount = jsonValue.GetInteger("CurrentPlayerSessionCount");
|
|
|
|
m_currentPlayerSessionCountHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("MaximumPlayerSessionCount"))
|
|
{
|
|
m_maximumPlayerSessionCount = jsonValue.GetInteger("MaximumPlayerSessionCount");
|
|
|
|
m_maximumPlayerSessionCountHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("Status"))
|
|
{
|
|
m_status = GameSessionStatusMapper::GetGameSessionStatusForName(jsonValue.GetString("Status"));
|
|
|
|
m_statusHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("StatusReason"))
|
|
{
|
|
m_statusReason = GameSessionStatusReasonMapper::GetGameSessionStatusReasonForName(jsonValue.GetString("StatusReason"));
|
|
|
|
m_statusReasonHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("GameProperties"))
|
|
{
|
|
Array<JsonView> gamePropertiesJsonList = jsonValue.GetArray("GameProperties");
|
|
for(unsigned gamePropertiesIndex = 0; gamePropertiesIndex < gamePropertiesJsonList.GetLength(); ++gamePropertiesIndex)
|
|
{
|
|
m_gameProperties.push_back(gamePropertiesJsonList[gamePropertiesIndex].AsObject());
|
|
}
|
|
m_gamePropertiesHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("IpAddress"))
|
|
{
|
|
m_ipAddress = jsonValue.GetString("IpAddress");
|
|
|
|
m_ipAddressHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("DnsName"))
|
|
{
|
|
m_dnsName = jsonValue.GetString("DnsName");
|
|
|
|
m_dnsNameHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("Port"))
|
|
{
|
|
m_port = jsonValue.GetInteger("Port");
|
|
|
|
m_portHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("PlayerSessionCreationPolicy"))
|
|
{
|
|
m_playerSessionCreationPolicy = PlayerSessionCreationPolicyMapper::GetPlayerSessionCreationPolicyForName(jsonValue.GetString("PlayerSessionCreationPolicy"));
|
|
|
|
m_playerSessionCreationPolicyHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("CreatorId"))
|
|
{
|
|
m_creatorId = jsonValue.GetString("CreatorId");
|
|
|
|
m_creatorIdHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("GameSessionData"))
|
|
{
|
|
m_gameSessionData = jsonValue.GetString("GameSessionData");
|
|
|
|
m_gameSessionDataHasBeenSet = true;
|
|
}
|
|
|
|
if(jsonValue.ValueExists("MatchmakerData"))
|
|
{
|
|
m_matchmakerData = jsonValue.GetString("MatchmakerData");
|
|
|
|
m_matchmakerDataHasBeenSet = true;
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
JsonValue GameSession::Jsonize() const
|
|
{
|
|
JsonValue payload;
|
|
|
|
if(m_gameSessionIdHasBeenSet)
|
|
{
|
|
payload.WithString("GameSessionId", m_gameSessionId);
|
|
|
|
}
|
|
|
|
if(m_nameHasBeenSet)
|
|
{
|
|
payload.WithString("Name", m_name);
|
|
|
|
}
|
|
|
|
if(m_fleetIdHasBeenSet)
|
|
{
|
|
payload.WithString("FleetId", m_fleetId);
|
|
|
|
}
|
|
|
|
if(m_fleetArnHasBeenSet)
|
|
{
|
|
payload.WithString("FleetArn", m_fleetArn);
|
|
|
|
}
|
|
|
|
if(m_creationTimeHasBeenSet)
|
|
{
|
|
payload.WithDouble("CreationTime", m_creationTime.SecondsWithMSPrecision());
|
|
}
|
|
|
|
if(m_terminationTimeHasBeenSet)
|
|
{
|
|
payload.WithDouble("TerminationTime", m_terminationTime.SecondsWithMSPrecision());
|
|
}
|
|
|
|
if(m_currentPlayerSessionCountHasBeenSet)
|
|
{
|
|
payload.WithInteger("CurrentPlayerSessionCount", m_currentPlayerSessionCount);
|
|
|
|
}
|
|
|
|
if(m_maximumPlayerSessionCountHasBeenSet)
|
|
{
|
|
payload.WithInteger("MaximumPlayerSessionCount", m_maximumPlayerSessionCount);
|
|
|
|
}
|
|
|
|
if(m_statusHasBeenSet)
|
|
{
|
|
payload.WithString("Status", GameSessionStatusMapper::GetNameForGameSessionStatus(m_status));
|
|
}
|
|
|
|
if(m_statusReasonHasBeenSet)
|
|
{
|
|
payload.WithString("StatusReason", GameSessionStatusReasonMapper::GetNameForGameSessionStatusReason(m_statusReason));
|
|
}
|
|
|
|
if(m_gamePropertiesHasBeenSet)
|
|
{
|
|
Array<JsonValue> gamePropertiesJsonList(m_gameProperties.size());
|
|
for(unsigned gamePropertiesIndex = 0; gamePropertiesIndex < gamePropertiesJsonList.GetLength(); ++gamePropertiesIndex)
|
|
{
|
|
gamePropertiesJsonList[gamePropertiesIndex].AsObject(m_gameProperties[gamePropertiesIndex].Jsonize());
|
|
}
|
|
payload.WithArray("GameProperties", std::move(gamePropertiesJsonList));
|
|
|
|
}
|
|
|
|
if(m_ipAddressHasBeenSet)
|
|
{
|
|
payload.WithString("IpAddress", m_ipAddress);
|
|
|
|
}
|
|
|
|
if(m_dnsNameHasBeenSet)
|
|
{
|
|
payload.WithString("DnsName", m_dnsName);
|
|
|
|
}
|
|
|
|
if(m_portHasBeenSet)
|
|
{
|
|
payload.WithInteger("Port", m_port);
|
|
|
|
}
|
|
|
|
if(m_playerSessionCreationPolicyHasBeenSet)
|
|
{
|
|
payload.WithString("PlayerSessionCreationPolicy", PlayerSessionCreationPolicyMapper::GetNameForPlayerSessionCreationPolicy(m_playerSessionCreationPolicy));
|
|
}
|
|
|
|
if(m_creatorIdHasBeenSet)
|
|
{
|
|
payload.WithString("CreatorId", m_creatorId);
|
|
|
|
}
|
|
|
|
if(m_gameSessionDataHasBeenSet)
|
|
{
|
|
payload.WithString("GameSessionData", m_gameSessionData);
|
|
|
|
}
|
|
|
|
if(m_matchmakerDataHasBeenSet)
|
|
{
|
|
payload.WithString("MatchmakerData", m_matchmakerData);
|
|
|
|
}
|
|
|
|
return payload;
|
|
}
|
|
|
|
} // namespace Model
|
|
} // namespace GameLift
|
|
} // namespace Aws
|