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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-gamelift/source/model/CreateGameSessionRequest.cpp

106 lines
2.3 KiB
C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/gamelift/model/CreateGameSessionRequest.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <utility>
using namespace Aws::GameLift::Model;
using namespace Aws::Utils::Json;
using namespace Aws::Utils;
CreateGameSessionRequest::CreateGameSessionRequest() :
m_fleetIdHasBeenSet(false),
m_aliasIdHasBeenSet(false),
m_maximumPlayerSessionCount(0),
m_maximumPlayerSessionCountHasBeenSet(false),
m_nameHasBeenSet(false),
m_gamePropertiesHasBeenSet(false),
m_creatorIdHasBeenSet(false),
m_gameSessionIdHasBeenSet(false),
m_idempotencyTokenHasBeenSet(false),
m_gameSessionDataHasBeenSet(false)
{
}
Aws::String CreateGameSessionRequest::SerializePayload() const
{
JsonValue payload;
if(m_fleetIdHasBeenSet)
{
payload.WithString("FleetId", m_fleetId);
}
if(m_aliasIdHasBeenSet)
{
payload.WithString("AliasId", m_aliasId);
}
if(m_maximumPlayerSessionCountHasBeenSet)
{
payload.WithInteger("MaximumPlayerSessionCount", m_maximumPlayerSessionCount);
}
if(m_nameHasBeenSet)
{
payload.WithString("Name", m_name);
}
if(m_gamePropertiesHasBeenSet)
{
Array<JsonValue> gamePropertiesJsonList(m_gameProperties.size());
for(unsigned gamePropertiesIndex = 0; gamePropertiesIndex < gamePropertiesJsonList.GetLength(); ++gamePropertiesIndex)
{
gamePropertiesJsonList[gamePropertiesIndex].AsObject(m_gameProperties[gamePropertiesIndex].Jsonize());
}
payload.WithArray("GameProperties", std::move(gamePropertiesJsonList));
}
if(m_creatorIdHasBeenSet)
{
payload.WithString("CreatorId", m_creatorId);
}
if(m_gameSessionIdHasBeenSet)
{
payload.WithString("GameSessionId", m_gameSessionId);
}
if(m_idempotencyTokenHasBeenSet)
{
payload.WithString("IdempotencyToken", m_idempotencyToken);
}
if(m_gameSessionDataHasBeenSet)
{
payload.WithString("GameSessionData", m_gameSessionData);
}
return payload.View().WriteReadable();
}
Aws::Http::HeaderValueCollection CreateGameSessionRequest::GetRequestSpecificHeaders() const
{
Aws::Http::HeaderValueCollection headers;
headers.insert(Aws::Http::HeaderValuePair("X-Amz-Target", "GameLift.CreateGameSession"));
return headers;
}