88 lines
2.4 KiB
C++
88 lines
2.4 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#include <aws/gamelift/model/CreateGameSessionQueueRequest.h>
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#include <aws/core/utils/json/JsonSerializer.h>
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#include <utility>
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using namespace Aws::GameLift::Model;
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using namespace Aws::Utils::Json;
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using namespace Aws::Utils;
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CreateGameSessionQueueRequest::CreateGameSessionQueueRequest() :
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m_nameHasBeenSet(false),
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m_timeoutInSeconds(0),
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m_timeoutInSecondsHasBeenSet(false),
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m_playerLatencyPoliciesHasBeenSet(false),
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m_destinationsHasBeenSet(false),
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m_tagsHasBeenSet(false)
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{
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}
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Aws::String CreateGameSessionQueueRequest::SerializePayload() const
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{
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JsonValue payload;
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if(m_nameHasBeenSet)
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{
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payload.WithString("Name", m_name);
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}
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if(m_timeoutInSecondsHasBeenSet)
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{
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payload.WithInteger("TimeoutInSeconds", m_timeoutInSeconds);
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}
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if(m_playerLatencyPoliciesHasBeenSet)
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{
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Array<JsonValue> playerLatencyPoliciesJsonList(m_playerLatencyPolicies.size());
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for(unsigned playerLatencyPoliciesIndex = 0; playerLatencyPoliciesIndex < playerLatencyPoliciesJsonList.GetLength(); ++playerLatencyPoliciesIndex)
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{
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playerLatencyPoliciesJsonList[playerLatencyPoliciesIndex].AsObject(m_playerLatencyPolicies[playerLatencyPoliciesIndex].Jsonize());
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}
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payload.WithArray("PlayerLatencyPolicies", std::move(playerLatencyPoliciesJsonList));
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}
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if(m_destinationsHasBeenSet)
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{
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Array<JsonValue> destinationsJsonList(m_destinations.size());
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for(unsigned destinationsIndex = 0; destinationsIndex < destinationsJsonList.GetLength(); ++destinationsIndex)
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{
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destinationsJsonList[destinationsIndex].AsObject(m_destinations[destinationsIndex].Jsonize());
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}
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payload.WithArray("Destinations", std::move(destinationsJsonList));
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}
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if(m_tagsHasBeenSet)
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{
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Array<JsonValue> tagsJsonList(m_tags.size());
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for(unsigned tagsIndex = 0; tagsIndex < tagsJsonList.GetLength(); ++tagsIndex)
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{
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tagsJsonList[tagsIndex].AsObject(m_tags[tagsIndex].Jsonize());
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}
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payload.WithArray("Tags", std::move(tagsJsonList));
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}
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return payload.View().WriteReadable();
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}
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Aws::Http::HeaderValueCollection CreateGameSessionQueueRequest::GetRequestSpecificHeaders() const
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{
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Aws::Http::HeaderValueCollection headers;
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headers.insert(Aws::Http::HeaderValuePair("X-Amz-Target", "GameLift.CreateGameSessionQueue"));
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return headers;
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}
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