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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-gamelift/source/model/Build.cpp

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C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/gamelift/model/Build.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <utility>
using namespace Aws::Utils::Json;
using namespace Aws::Utils;
namespace Aws
{
namespace GameLift
{
namespace Model
{
Build::Build() :
m_buildIdHasBeenSet(false),
m_buildArnHasBeenSet(false),
m_nameHasBeenSet(false),
m_versionHasBeenSet(false),
m_status(BuildStatus::NOT_SET),
m_statusHasBeenSet(false),
m_sizeOnDisk(0),
m_sizeOnDiskHasBeenSet(false),
m_operatingSystem(OperatingSystem::NOT_SET),
m_operatingSystemHasBeenSet(false),
m_creationTimeHasBeenSet(false)
{
}
Build::Build(JsonView jsonValue) :
m_buildIdHasBeenSet(false),
m_buildArnHasBeenSet(false),
m_nameHasBeenSet(false),
m_versionHasBeenSet(false),
m_status(BuildStatus::NOT_SET),
m_statusHasBeenSet(false),
m_sizeOnDisk(0),
m_sizeOnDiskHasBeenSet(false),
m_operatingSystem(OperatingSystem::NOT_SET),
m_operatingSystemHasBeenSet(false),
m_creationTimeHasBeenSet(false)
{
*this = jsonValue;
}
Build& Build::operator =(JsonView jsonValue)
{
if(jsonValue.ValueExists("BuildId"))
{
m_buildId = jsonValue.GetString("BuildId");
m_buildIdHasBeenSet = true;
}
if(jsonValue.ValueExists("BuildArn"))
{
m_buildArn = jsonValue.GetString("BuildArn");
m_buildArnHasBeenSet = true;
}
if(jsonValue.ValueExists("Name"))
{
m_name = jsonValue.GetString("Name");
m_nameHasBeenSet = true;
}
if(jsonValue.ValueExists("Version"))
{
m_version = jsonValue.GetString("Version");
m_versionHasBeenSet = true;
}
if(jsonValue.ValueExists("Status"))
{
m_status = BuildStatusMapper::GetBuildStatusForName(jsonValue.GetString("Status"));
m_statusHasBeenSet = true;
}
if(jsonValue.ValueExists("SizeOnDisk"))
{
m_sizeOnDisk = jsonValue.GetInt64("SizeOnDisk");
m_sizeOnDiskHasBeenSet = true;
}
if(jsonValue.ValueExists("OperatingSystem"))
{
m_operatingSystem = OperatingSystemMapper::GetOperatingSystemForName(jsonValue.GetString("OperatingSystem"));
m_operatingSystemHasBeenSet = true;
}
if(jsonValue.ValueExists("CreationTime"))
{
m_creationTime = jsonValue.GetDouble("CreationTime");
m_creationTimeHasBeenSet = true;
}
return *this;
}
JsonValue Build::Jsonize() const
{
JsonValue payload;
if(m_buildIdHasBeenSet)
{
payload.WithString("BuildId", m_buildId);
}
if(m_buildArnHasBeenSet)
{
payload.WithString("BuildArn", m_buildArn);
}
if(m_nameHasBeenSet)
{
payload.WithString("Name", m_name);
}
if(m_versionHasBeenSet)
{
payload.WithString("Version", m_version);
}
if(m_statusHasBeenSet)
{
payload.WithString("Status", BuildStatusMapper::GetNameForBuildStatus(m_status));
}
if(m_sizeOnDiskHasBeenSet)
{
payload.WithInt64("SizeOnDisk", m_sizeOnDisk);
}
if(m_operatingSystemHasBeenSet)
{
payload.WithString("OperatingSystem", OperatingSystemMapper::GetNameForOperatingSystem(m_operatingSystem));
}
if(m_creationTimeHasBeenSet)
{
payload.WithDouble("CreationTime", m_creationTime.SecondsWithMSPrecision());
}
return payload;
}
} // namespace Model
} // namespace GameLift
} // namespace Aws