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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-gamelift/source/GameLiftErrors.cpp

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4.4 KiB
C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/core/client/AWSError.h>
#include <aws/core/utils/HashingUtils.h>
#include <aws/gamelift/GameLiftErrors.h>
using namespace Aws::Client;
using namespace Aws::Utils;
using namespace Aws::GameLift;
namespace Aws
{
namespace GameLift
{
namespace GameLiftErrorMapper
{
static const int CONFLICT_HASH = HashingUtils::HashString("ConflictException");
static const int INVALID_GAME_SESSION_STATUS_HASH = HashingUtils::HashString("InvalidGameSessionStatusException");
static const int IDEMPOTENT_PARAMETER_MISMATCH_HASH = HashingUtils::HashString("IdempotentParameterMismatchException");
static const int LIMIT_EXCEEDED_HASH = HashingUtils::HashString("LimitExceededException");
static const int FLEET_CAPACITY_EXCEEDED_HASH = HashingUtils::HashString("FleetCapacityExceededException");
static const int INTERNAL_SERVICE_HASH = HashingUtils::HashString("InternalServiceException");
static const int UNSUPPORTED_REGION_HASH = HashingUtils::HashString("UnsupportedRegionException");
static const int TAGGING_FAILED_HASH = HashingUtils::HashString("TaggingFailedException");
static const int NOT_FOUND_HASH = HashingUtils::HashString("NotFoundException");
static const int OUT_OF_CAPACITY_HASH = HashingUtils::HashString("OutOfCapacityException");
static const int UNAUTHORIZED_HASH = HashingUtils::HashString("UnauthorizedException");
static const int INVALID_FLEET_STATUS_HASH = HashingUtils::HashString("InvalidFleetStatusException");
static const int GAME_SESSION_FULL_HASH = HashingUtils::HashString("GameSessionFullException");
static const int INVALID_REQUEST_HASH = HashingUtils::HashString("InvalidRequestException");
static const int TERMINAL_ROUTING_STRATEGY_HASH = HashingUtils::HashString("TerminalRoutingStrategyException");
AWSError<CoreErrors> GetErrorForName(const char* errorName)
{
int hashCode = HashingUtils::HashString(errorName);
if (hashCode == CONFLICT_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::CONFLICT), false);
}
else if (hashCode == INVALID_GAME_SESSION_STATUS_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::INVALID_GAME_SESSION_STATUS), false);
}
else if (hashCode == IDEMPOTENT_PARAMETER_MISMATCH_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::IDEMPOTENT_PARAMETER_MISMATCH), false);
}
else if (hashCode == LIMIT_EXCEEDED_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::LIMIT_EXCEEDED), true);
}
else if (hashCode == FLEET_CAPACITY_EXCEEDED_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::FLEET_CAPACITY_EXCEEDED), false);
}
else if (hashCode == INTERNAL_SERVICE_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::INTERNAL_SERVICE), false);
}
else if (hashCode == UNSUPPORTED_REGION_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::UNSUPPORTED_REGION), false);
}
else if (hashCode == TAGGING_FAILED_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::TAGGING_FAILED), false);
}
else if (hashCode == NOT_FOUND_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::NOT_FOUND), false);
}
else if (hashCode == OUT_OF_CAPACITY_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::OUT_OF_CAPACITY), false);
}
else if (hashCode == UNAUTHORIZED_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::UNAUTHORIZED), false);
}
else if (hashCode == INVALID_FLEET_STATUS_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::INVALID_FLEET_STATUS), false);
}
else if (hashCode == GAME_SESSION_FULL_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::GAME_SESSION_FULL), false);
}
else if (hashCode == INVALID_REQUEST_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::INVALID_REQUEST), false);
}
else if (hashCode == TERMINAL_ROUTING_STRATEGY_HASH)
{
return AWSError<CoreErrors>(static_cast<CoreErrors>(GameLiftErrors::TERMINAL_ROUTING_STRATEGY), false);
}
return AWSError<CoreErrors>(CoreErrors::UNKNOWN, false);
}
} // namespace GameLiftErrorMapper
} // namespace GameLift
} // namespace Aws