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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-es/include/aws/es/model/AdditionalLimit.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/es/ElasticsearchService_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace ElasticsearchService
{
namespace Model
{
/**
* <p> List of limits that are specific to a given InstanceType and for each of
* it's <code> <a>InstanceRole</a> </code> . </p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/es-2015-01-01/AdditionalLimit">AWS
* API Reference</a></p>
*/
class AWS_ELASTICSEARCHSERVICE_API AdditionalLimit
{
public:
AdditionalLimit();
AdditionalLimit(Aws::Utils::Json::JsonView jsonValue);
AdditionalLimit& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p> Name of Additional Limit is specific to a given InstanceType and for each of
* it's <code> <a>InstanceRole</a> </code> etc. <br/> Attributes and their details:
* <br/> <ul> <li>MaximumNumberOfDataNodesSupported</li> This attribute will be
* present in Master node only to specify how much data nodes upto which given
* <code> <a>ESPartitionInstanceType</a> </code> can support as master node.
* <li>MaximumNumberOfDataNodesWithoutMasterNode</li> This attribute will be
* present in Data node only to specify how much data nodes of given <code>
* <a>ESPartitionInstanceType</a> </code> upto which you don't need any master
* nodes to govern them. </ul> </p>
*/
inline const Aws::String& GetLimitName() const{ return m_limitName; }
/**
* <p> Name of Additional Limit is specific to a given InstanceType and for each of
* it's <code> <a>InstanceRole</a> </code> etc. <br/> Attributes and their details:
* <br/> <ul> <li>MaximumNumberOfDataNodesSupported</li> This attribute will be
* present in Master node only to specify how much data nodes upto which given
* <code> <a>ESPartitionInstanceType</a> </code> can support as master node.
* <li>MaximumNumberOfDataNodesWithoutMasterNode</li> This attribute will be
* present in Data node only to specify how much data nodes of given <code>
* <a>ESPartitionInstanceType</a> </code> upto which you don't need any master
* nodes to govern them. </ul> </p>
*/
inline bool LimitNameHasBeenSet() const { return m_limitNameHasBeenSet; }
/**
* <p> Name of Additional Limit is specific to a given InstanceType and for each of
* it's <code> <a>InstanceRole</a> </code> etc. <br/> Attributes and their details:
* <br/> <ul> <li>MaximumNumberOfDataNodesSupported</li> This attribute will be
* present in Master node only to specify how much data nodes upto which given
* <code> <a>ESPartitionInstanceType</a> </code> can support as master node.
* <li>MaximumNumberOfDataNodesWithoutMasterNode</li> This attribute will be
* present in Data node only to specify how much data nodes of given <code>
* <a>ESPartitionInstanceType</a> </code> upto which you don't need any master
* nodes to govern them. </ul> </p>
*/
inline void SetLimitName(const Aws::String& value) { m_limitNameHasBeenSet = true; m_limitName = value; }
/**
* <p> Name of Additional Limit is specific to a given InstanceType and for each of
* it's <code> <a>InstanceRole</a> </code> etc. <br/> Attributes and their details:
* <br/> <ul> <li>MaximumNumberOfDataNodesSupported</li> This attribute will be
* present in Master node only to specify how much data nodes upto which given
* <code> <a>ESPartitionInstanceType</a> </code> can support as master node.
* <li>MaximumNumberOfDataNodesWithoutMasterNode</li> This attribute will be
* present in Data node only to specify how much data nodes of given <code>
* <a>ESPartitionInstanceType</a> </code> upto which you don't need any master
* nodes to govern them. </ul> </p>
*/
inline void SetLimitName(Aws::String&& value) { m_limitNameHasBeenSet = true; m_limitName = std::move(value); }
/**
* <p> Name of Additional Limit is specific to a given InstanceType and for each of
* it's <code> <a>InstanceRole</a> </code> etc. <br/> Attributes and their details:
* <br/> <ul> <li>MaximumNumberOfDataNodesSupported</li> This attribute will be
* present in Master node only to specify how much data nodes upto which given
* <code> <a>ESPartitionInstanceType</a> </code> can support as master node.
* <li>MaximumNumberOfDataNodesWithoutMasterNode</li> This attribute will be
* present in Data node only to specify how much data nodes of given <code>
* <a>ESPartitionInstanceType</a> </code> upto which you don't need any master
* nodes to govern them. </ul> </p>
*/
inline void SetLimitName(const char* value) { m_limitNameHasBeenSet = true; m_limitName.assign(value); }
/**
* <p> Name of Additional Limit is specific to a given InstanceType and for each of
* it's <code> <a>InstanceRole</a> </code> etc. <br/> Attributes and their details:
* <br/> <ul> <li>MaximumNumberOfDataNodesSupported</li> This attribute will be
* present in Master node only to specify how much data nodes upto which given
* <code> <a>ESPartitionInstanceType</a> </code> can support as master node.
* <li>MaximumNumberOfDataNodesWithoutMasterNode</li> This attribute will be
* present in Data node only to specify how much data nodes of given <code>
* <a>ESPartitionInstanceType</a> </code> upto which you don't need any master
* nodes to govern them. </ul> </p>
*/
inline AdditionalLimit& WithLimitName(const Aws::String& value) { SetLimitName(value); return *this;}
/**
* <p> Name of Additional Limit is specific to a given InstanceType and for each of
* it's <code> <a>InstanceRole</a> </code> etc. <br/> Attributes and their details:
* <br/> <ul> <li>MaximumNumberOfDataNodesSupported</li> This attribute will be
* present in Master node only to specify how much data nodes upto which given
* <code> <a>ESPartitionInstanceType</a> </code> can support as master node.
* <li>MaximumNumberOfDataNodesWithoutMasterNode</li> This attribute will be
* present in Data node only to specify how much data nodes of given <code>
* <a>ESPartitionInstanceType</a> </code> upto which you don't need any master
* nodes to govern them. </ul> </p>
*/
inline AdditionalLimit& WithLimitName(Aws::String&& value) { SetLimitName(std::move(value)); return *this;}
/**
* <p> Name of Additional Limit is specific to a given InstanceType and for each of
* it's <code> <a>InstanceRole</a> </code> etc. <br/> Attributes and their details:
* <br/> <ul> <li>MaximumNumberOfDataNodesSupported</li> This attribute will be
* present in Master node only to specify how much data nodes upto which given
* <code> <a>ESPartitionInstanceType</a> </code> can support as master node.
* <li>MaximumNumberOfDataNodesWithoutMasterNode</li> This attribute will be
* present in Data node only to specify how much data nodes of given <code>
* <a>ESPartitionInstanceType</a> </code> upto which you don't need any master
* nodes to govern them. </ul> </p>
*/
inline AdditionalLimit& WithLimitName(const char* value) { SetLimitName(value); return *this;}
/**
* <p> Value for given <code> <a>AdditionalLimit$LimitName</a> </code> . </p>
*/
inline const Aws::Vector<Aws::String>& GetLimitValues() const{ return m_limitValues; }
/**
* <p> Value for given <code> <a>AdditionalLimit$LimitName</a> </code> . </p>
*/
inline bool LimitValuesHasBeenSet() const { return m_limitValuesHasBeenSet; }
/**
* <p> Value for given <code> <a>AdditionalLimit$LimitName</a> </code> . </p>
*/
inline void SetLimitValues(const Aws::Vector<Aws::String>& value) { m_limitValuesHasBeenSet = true; m_limitValues = value; }
/**
* <p> Value for given <code> <a>AdditionalLimit$LimitName</a> </code> . </p>
*/
inline void SetLimitValues(Aws::Vector<Aws::String>&& value) { m_limitValuesHasBeenSet = true; m_limitValues = std::move(value); }
/**
* <p> Value for given <code> <a>AdditionalLimit$LimitName</a> </code> . </p>
*/
inline AdditionalLimit& WithLimitValues(const Aws::Vector<Aws::String>& value) { SetLimitValues(value); return *this;}
/**
* <p> Value for given <code> <a>AdditionalLimit$LimitName</a> </code> . </p>
*/
inline AdditionalLimit& WithLimitValues(Aws::Vector<Aws::String>&& value) { SetLimitValues(std::move(value)); return *this;}
/**
* <p> Value for given <code> <a>AdditionalLimit$LimitName</a> </code> . </p>
*/
inline AdditionalLimit& AddLimitValues(const Aws::String& value) { m_limitValuesHasBeenSet = true; m_limitValues.push_back(value); return *this; }
/**
* <p> Value for given <code> <a>AdditionalLimit$LimitName</a> </code> . </p>
*/
inline AdditionalLimit& AddLimitValues(Aws::String&& value) { m_limitValuesHasBeenSet = true; m_limitValues.push_back(std::move(value)); return *this; }
/**
* <p> Value for given <code> <a>AdditionalLimit$LimitName</a> </code> . </p>
*/
inline AdditionalLimit& AddLimitValues(const char* value) { m_limitValuesHasBeenSet = true; m_limitValues.push_back(value); return *this; }
private:
Aws::String m_limitName;
bool m_limitNameHasBeenSet;
Aws::Vector<Aws::String> m_limitValues;
bool m_limitValuesHasBeenSet;
};
} // namespace Model
} // namespace ElasticsearchService
} // namespace Aws