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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/elastictranscoder/ElasticTranscoder_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/elastictranscoder/model/Artwork.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace ElasticTranscoder
{
namespace Model
{
/**
* <p>The .jpg or .png file associated with an audio file.</p><p><h3>See Also:</h3>
* <a
* href="http://docs.aws.amazon.com/goto/WebAPI/elastictranscoder-2012-09-25/JobAlbumArt">AWS
* API Reference</a></p>
*/
class AWS_ELASTICTRANSCODER_API JobAlbumArt
{
public:
JobAlbumArt();
JobAlbumArt(Aws::Utils::Json::JsonView jsonValue);
JobAlbumArt& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>A policy that determines how Elastic Transcoder handles the existence of
* multiple album artwork files.</p> <ul> <li> <p> <code>Replace:</code> The
* specified album art replaces any existing album art.</p> </li> <li> <p>
* <code>Prepend:</code> The specified album art is placed in front of any existing
* album art.</p> </li> <li> <p> <code>Append:</code> The specified album art is
* placed after any existing album art.</p> </li> <li> <p> <code>Fallback:</code>
* If the original input file contains artwork, Elastic Transcoder uses that
* artwork for the output. If the original input does not contain artwork, Elastic
* Transcoder uses the specified album art file.</p> </li> </ul>
*/
inline const Aws::String& GetMergePolicy() const{ return m_mergePolicy; }
/**
* <p>A policy that determines how Elastic Transcoder handles the existence of
* multiple album artwork files.</p> <ul> <li> <p> <code>Replace:</code> The
* specified album art replaces any existing album art.</p> </li> <li> <p>
* <code>Prepend:</code> The specified album art is placed in front of any existing
* album art.</p> </li> <li> <p> <code>Append:</code> The specified album art is
* placed after any existing album art.</p> </li> <li> <p> <code>Fallback:</code>
* If the original input file contains artwork, Elastic Transcoder uses that
* artwork for the output. If the original input does not contain artwork, Elastic
* Transcoder uses the specified album art file.</p> </li> </ul>
*/
inline bool MergePolicyHasBeenSet() const { return m_mergePolicyHasBeenSet; }
/**
* <p>A policy that determines how Elastic Transcoder handles the existence of
* multiple album artwork files.</p> <ul> <li> <p> <code>Replace:</code> The
* specified album art replaces any existing album art.</p> </li> <li> <p>
* <code>Prepend:</code> The specified album art is placed in front of any existing
* album art.</p> </li> <li> <p> <code>Append:</code> The specified album art is
* placed after any existing album art.</p> </li> <li> <p> <code>Fallback:</code>
* If the original input file contains artwork, Elastic Transcoder uses that
* artwork for the output. If the original input does not contain artwork, Elastic
* Transcoder uses the specified album art file.</p> </li> </ul>
*/
inline void SetMergePolicy(const Aws::String& value) { m_mergePolicyHasBeenSet = true; m_mergePolicy = value; }
/**
* <p>A policy that determines how Elastic Transcoder handles the existence of
* multiple album artwork files.</p> <ul> <li> <p> <code>Replace:</code> The
* specified album art replaces any existing album art.</p> </li> <li> <p>
* <code>Prepend:</code> The specified album art is placed in front of any existing
* album art.</p> </li> <li> <p> <code>Append:</code> The specified album art is
* placed after any existing album art.</p> </li> <li> <p> <code>Fallback:</code>
* If the original input file contains artwork, Elastic Transcoder uses that
* artwork for the output. If the original input does not contain artwork, Elastic
* Transcoder uses the specified album art file.</p> </li> </ul>
*/
inline void SetMergePolicy(Aws::String&& value) { m_mergePolicyHasBeenSet = true; m_mergePolicy = std::move(value); }
/**
* <p>A policy that determines how Elastic Transcoder handles the existence of
* multiple album artwork files.</p> <ul> <li> <p> <code>Replace:</code> The
* specified album art replaces any existing album art.</p> </li> <li> <p>
* <code>Prepend:</code> The specified album art is placed in front of any existing
* album art.</p> </li> <li> <p> <code>Append:</code> The specified album art is
* placed after any existing album art.</p> </li> <li> <p> <code>Fallback:</code>
* If the original input file contains artwork, Elastic Transcoder uses that
* artwork for the output. If the original input does not contain artwork, Elastic
* Transcoder uses the specified album art file.</p> </li> </ul>
*/
inline void SetMergePolicy(const char* value) { m_mergePolicyHasBeenSet = true; m_mergePolicy.assign(value); }
/**
* <p>A policy that determines how Elastic Transcoder handles the existence of
* multiple album artwork files.</p> <ul> <li> <p> <code>Replace:</code> The
* specified album art replaces any existing album art.</p> </li> <li> <p>
* <code>Prepend:</code> The specified album art is placed in front of any existing
* album art.</p> </li> <li> <p> <code>Append:</code> The specified album art is
* placed after any existing album art.</p> </li> <li> <p> <code>Fallback:</code>
* If the original input file contains artwork, Elastic Transcoder uses that
* artwork for the output. If the original input does not contain artwork, Elastic
* Transcoder uses the specified album art file.</p> </li> </ul>
*/
inline JobAlbumArt& WithMergePolicy(const Aws::String& value) { SetMergePolicy(value); return *this;}
/**
* <p>A policy that determines how Elastic Transcoder handles the existence of
* multiple album artwork files.</p> <ul> <li> <p> <code>Replace:</code> The
* specified album art replaces any existing album art.</p> </li> <li> <p>
* <code>Prepend:</code> The specified album art is placed in front of any existing
* album art.</p> </li> <li> <p> <code>Append:</code> The specified album art is
* placed after any existing album art.</p> </li> <li> <p> <code>Fallback:</code>
* If the original input file contains artwork, Elastic Transcoder uses that
* artwork for the output. If the original input does not contain artwork, Elastic
* Transcoder uses the specified album art file.</p> </li> </ul>
*/
inline JobAlbumArt& WithMergePolicy(Aws::String&& value) { SetMergePolicy(std::move(value)); return *this;}
/**
* <p>A policy that determines how Elastic Transcoder handles the existence of
* multiple album artwork files.</p> <ul> <li> <p> <code>Replace:</code> The
* specified album art replaces any existing album art.</p> </li> <li> <p>
* <code>Prepend:</code> The specified album art is placed in front of any existing
* album art.</p> </li> <li> <p> <code>Append:</code> The specified album art is
* placed after any existing album art.</p> </li> <li> <p> <code>Fallback:</code>
* If the original input file contains artwork, Elastic Transcoder uses that
* artwork for the output. If the original input does not contain artwork, Elastic
* Transcoder uses the specified album art file.</p> </li> </ul>
*/
inline JobAlbumArt& WithMergePolicy(const char* value) { SetMergePolicy(value); return *this;}
/**
* <p>The file to be used as album art. There can be multiple artworks associated
* with an audio file, to a maximum of 20. Valid formats are <code>.jpg</code> and
* <code>.png</code> </p>
*/
inline const Aws::Vector<Artwork>& GetArtwork() const{ return m_artwork; }
/**
* <p>The file to be used as album art. There can be multiple artworks associated
* with an audio file, to a maximum of 20. Valid formats are <code>.jpg</code> and
* <code>.png</code> </p>
*/
inline bool ArtworkHasBeenSet() const { return m_artworkHasBeenSet; }
/**
* <p>The file to be used as album art. There can be multiple artworks associated
* with an audio file, to a maximum of 20. Valid formats are <code>.jpg</code> and
* <code>.png</code> </p>
*/
inline void SetArtwork(const Aws::Vector<Artwork>& value) { m_artworkHasBeenSet = true; m_artwork = value; }
/**
* <p>The file to be used as album art. There can be multiple artworks associated
* with an audio file, to a maximum of 20. Valid formats are <code>.jpg</code> and
* <code>.png</code> </p>
*/
inline void SetArtwork(Aws::Vector<Artwork>&& value) { m_artworkHasBeenSet = true; m_artwork = std::move(value); }
/**
* <p>The file to be used as album art. There can be multiple artworks associated
* with an audio file, to a maximum of 20. Valid formats are <code>.jpg</code> and
* <code>.png</code> </p>
*/
inline JobAlbumArt& WithArtwork(const Aws::Vector<Artwork>& value) { SetArtwork(value); return *this;}
/**
* <p>The file to be used as album art. There can be multiple artworks associated
* with an audio file, to a maximum of 20. Valid formats are <code>.jpg</code> and
* <code>.png</code> </p>
*/
inline JobAlbumArt& WithArtwork(Aws::Vector<Artwork>&& value) { SetArtwork(std::move(value)); return *this;}
/**
* <p>The file to be used as album art. There can be multiple artworks associated
* with an audio file, to a maximum of 20. Valid formats are <code>.jpg</code> and
* <code>.png</code> </p>
*/
inline JobAlbumArt& AddArtwork(const Artwork& value) { m_artworkHasBeenSet = true; m_artwork.push_back(value); return *this; }
/**
* <p>The file to be used as album art. There can be multiple artworks associated
* with an audio file, to a maximum of 20. Valid formats are <code>.jpg</code> and
* <code>.png</code> </p>
*/
inline JobAlbumArt& AddArtwork(Artwork&& value) { m_artworkHasBeenSet = true; m_artwork.push_back(std::move(value)); return *this; }
private:
Aws::String m_mergePolicy;
bool m_mergePolicyHasBeenSet;
Aws::Vector<Artwork> m_artwork;
bool m_artworkHasBeenSet;
};
} // namespace Model
} // namespace ElasticTranscoder
} // namespace Aws