563 lines
27 KiB
C++
563 lines
27 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/elastictranscoder/ElasticTranscoder_EXPORTS.h>
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#include <aws/elastictranscoder/ElasticTranscoderRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/elastictranscoder/model/JobInput.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/elastictranscoder/model/CreateJobOutput.h>
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#include <aws/core/utils/memory/stl/AWSMap.h>
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#include <aws/elastictranscoder/model/CreateJobPlaylist.h>
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#include <utility>
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namespace Aws
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{
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namespace ElasticTranscoder
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{
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namespace Model
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{
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/**
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* <p>The <code>CreateJobRequest</code> structure.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/elastictranscoder-2012-09-25/CreateJobRequest">AWS
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* API Reference</a></p>
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*/
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class AWS_ELASTICTRANSCODER_API CreateJobRequest : public ElasticTranscoderRequest
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{
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public:
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CreateJobRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "CreateJob"; }
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Aws::String SerializePayload() const override;
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/**
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* <p>The <code>Id</code> of the pipeline that you want Elastic Transcoder to use
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* for transcoding. The pipeline determines several settings, including the Amazon
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* S3 bucket from which Elastic Transcoder gets the files to transcode and the
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* bucket into which Elastic Transcoder puts the transcoded files.</p>
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*/
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inline const Aws::String& GetPipelineId() const{ return m_pipelineId; }
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/**
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* <p>The <code>Id</code> of the pipeline that you want Elastic Transcoder to use
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* for transcoding. The pipeline determines several settings, including the Amazon
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* S3 bucket from which Elastic Transcoder gets the files to transcode and the
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* bucket into which Elastic Transcoder puts the transcoded files.</p>
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*/
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inline bool PipelineIdHasBeenSet() const { return m_pipelineIdHasBeenSet; }
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/**
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* <p>The <code>Id</code> of the pipeline that you want Elastic Transcoder to use
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* for transcoding. The pipeline determines several settings, including the Amazon
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* S3 bucket from which Elastic Transcoder gets the files to transcode and the
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* bucket into which Elastic Transcoder puts the transcoded files.</p>
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*/
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inline void SetPipelineId(const Aws::String& value) { m_pipelineIdHasBeenSet = true; m_pipelineId = value; }
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/**
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* <p>The <code>Id</code> of the pipeline that you want Elastic Transcoder to use
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* for transcoding. The pipeline determines several settings, including the Amazon
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* S3 bucket from which Elastic Transcoder gets the files to transcode and the
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* bucket into which Elastic Transcoder puts the transcoded files.</p>
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*/
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inline void SetPipelineId(Aws::String&& value) { m_pipelineIdHasBeenSet = true; m_pipelineId = std::move(value); }
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/**
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* <p>The <code>Id</code> of the pipeline that you want Elastic Transcoder to use
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* for transcoding. The pipeline determines several settings, including the Amazon
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* S3 bucket from which Elastic Transcoder gets the files to transcode and the
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* bucket into which Elastic Transcoder puts the transcoded files.</p>
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*/
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inline void SetPipelineId(const char* value) { m_pipelineIdHasBeenSet = true; m_pipelineId.assign(value); }
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/**
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* <p>The <code>Id</code> of the pipeline that you want Elastic Transcoder to use
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* for transcoding. The pipeline determines several settings, including the Amazon
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* S3 bucket from which Elastic Transcoder gets the files to transcode and the
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* bucket into which Elastic Transcoder puts the transcoded files.</p>
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*/
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inline CreateJobRequest& WithPipelineId(const Aws::String& value) { SetPipelineId(value); return *this;}
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/**
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* <p>The <code>Id</code> of the pipeline that you want Elastic Transcoder to use
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* for transcoding. The pipeline determines several settings, including the Amazon
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* S3 bucket from which Elastic Transcoder gets the files to transcode and the
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* bucket into which Elastic Transcoder puts the transcoded files.</p>
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*/
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inline CreateJobRequest& WithPipelineId(Aws::String&& value) { SetPipelineId(std::move(value)); return *this;}
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/**
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* <p>The <code>Id</code> of the pipeline that you want Elastic Transcoder to use
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* for transcoding. The pipeline determines several settings, including the Amazon
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* S3 bucket from which Elastic Transcoder gets the files to transcode and the
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* bucket into which Elastic Transcoder puts the transcoded files.</p>
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*/
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inline CreateJobRequest& WithPipelineId(const char* value) { SetPipelineId(value); return *this;}
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/**
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* <p>A section of the request body that provides information about the file that
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* is being transcoded.</p>
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*/
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inline const JobInput& GetInput() const{ return m_input; }
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/**
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* <p>A section of the request body that provides information about the file that
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* is being transcoded.</p>
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*/
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inline bool InputHasBeenSet() const { return m_inputHasBeenSet; }
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/**
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* <p>A section of the request body that provides information about the file that
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* is being transcoded.</p>
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*/
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inline void SetInput(const JobInput& value) { m_inputHasBeenSet = true; m_input = value; }
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/**
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* <p>A section of the request body that provides information about the file that
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* is being transcoded.</p>
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*/
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inline void SetInput(JobInput&& value) { m_inputHasBeenSet = true; m_input = std::move(value); }
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/**
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* <p>A section of the request body that provides information about the file that
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* is being transcoded.</p>
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*/
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inline CreateJobRequest& WithInput(const JobInput& value) { SetInput(value); return *this;}
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/**
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* <p>A section of the request body that provides information about the file that
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* is being transcoded.</p>
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*/
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inline CreateJobRequest& WithInput(JobInput&& value) { SetInput(std::move(value)); return *this;}
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/**
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* <p>A section of the request body that provides information about the files that
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* are being transcoded.</p>
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*/
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inline const Aws::Vector<JobInput>& GetInputs() const{ return m_inputs; }
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/**
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* <p>A section of the request body that provides information about the files that
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* are being transcoded.</p>
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*/
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inline bool InputsHasBeenSet() const { return m_inputsHasBeenSet; }
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/**
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* <p>A section of the request body that provides information about the files that
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* are being transcoded.</p>
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*/
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inline void SetInputs(const Aws::Vector<JobInput>& value) { m_inputsHasBeenSet = true; m_inputs = value; }
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/**
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* <p>A section of the request body that provides information about the files that
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* are being transcoded.</p>
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*/
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inline void SetInputs(Aws::Vector<JobInput>&& value) { m_inputsHasBeenSet = true; m_inputs = std::move(value); }
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/**
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* <p>A section of the request body that provides information about the files that
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* are being transcoded.</p>
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*/
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inline CreateJobRequest& WithInputs(const Aws::Vector<JobInput>& value) { SetInputs(value); return *this;}
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/**
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* <p>A section of the request body that provides information about the files that
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* are being transcoded.</p>
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*/
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inline CreateJobRequest& WithInputs(Aws::Vector<JobInput>&& value) { SetInputs(std::move(value)); return *this;}
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/**
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* <p>A section of the request body that provides information about the files that
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* are being transcoded.</p>
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*/
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inline CreateJobRequest& AddInputs(const JobInput& value) { m_inputsHasBeenSet = true; m_inputs.push_back(value); return *this; }
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/**
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* <p>A section of the request body that provides information about the files that
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* are being transcoded.</p>
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*/
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inline CreateJobRequest& AddInputs(JobInput&& value) { m_inputsHasBeenSet = true; m_inputs.push_back(std::move(value)); return *this; }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) file. We strongly recommend that you use the <code>Outputs</code>
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* syntax instead of the <code>Output</code> syntax. </p>
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*/
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inline const CreateJobOutput& GetOutput() const{ return m_output; }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) file. We strongly recommend that you use the <code>Outputs</code>
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* syntax instead of the <code>Output</code> syntax. </p>
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*/
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inline bool OutputHasBeenSet() const { return m_outputHasBeenSet; }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) file. We strongly recommend that you use the <code>Outputs</code>
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* syntax instead of the <code>Output</code> syntax. </p>
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*/
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inline void SetOutput(const CreateJobOutput& value) { m_outputHasBeenSet = true; m_output = value; }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) file. We strongly recommend that you use the <code>Outputs</code>
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* syntax instead of the <code>Output</code> syntax. </p>
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*/
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inline void SetOutput(CreateJobOutput&& value) { m_outputHasBeenSet = true; m_output = std::move(value); }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) file. We strongly recommend that you use the <code>Outputs</code>
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* syntax instead of the <code>Output</code> syntax. </p>
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*/
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inline CreateJobRequest& WithOutput(const CreateJobOutput& value) { SetOutput(value); return *this;}
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) file. We strongly recommend that you use the <code>Outputs</code>
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* syntax instead of the <code>Output</code> syntax. </p>
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*/
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inline CreateJobRequest& WithOutput(CreateJobOutput&& value) { SetOutput(std::move(value)); return *this;}
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) files. We recommend that you use the <code>Outputs</code> syntax
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* instead of the <code>Output</code> syntax. </p>
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*/
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inline const Aws::Vector<CreateJobOutput>& GetOutputs() const{ return m_outputs; }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) files. We recommend that you use the <code>Outputs</code> syntax
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* instead of the <code>Output</code> syntax. </p>
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*/
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inline bool OutputsHasBeenSet() const { return m_outputsHasBeenSet; }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) files. We recommend that you use the <code>Outputs</code> syntax
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* instead of the <code>Output</code> syntax. </p>
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*/
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inline void SetOutputs(const Aws::Vector<CreateJobOutput>& value) { m_outputsHasBeenSet = true; m_outputs = value; }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) files. We recommend that you use the <code>Outputs</code> syntax
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* instead of the <code>Output</code> syntax. </p>
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*/
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inline void SetOutputs(Aws::Vector<CreateJobOutput>&& value) { m_outputsHasBeenSet = true; m_outputs = std::move(value); }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) files. We recommend that you use the <code>Outputs</code> syntax
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* instead of the <code>Output</code> syntax. </p>
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*/
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inline CreateJobRequest& WithOutputs(const Aws::Vector<CreateJobOutput>& value) { SetOutputs(value); return *this;}
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) files. We recommend that you use the <code>Outputs</code> syntax
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* instead of the <code>Output</code> syntax. </p>
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*/
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inline CreateJobRequest& WithOutputs(Aws::Vector<CreateJobOutput>&& value) { SetOutputs(std::move(value)); return *this;}
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) files. We recommend that you use the <code>Outputs</code> syntax
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* instead of the <code>Output</code> syntax. </p>
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*/
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inline CreateJobRequest& AddOutputs(const CreateJobOutput& value) { m_outputsHasBeenSet = true; m_outputs.push_back(value); return *this; }
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/**
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* <p> A section of the request body that provides information about the transcoded
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* (target) files. We recommend that you use the <code>Outputs</code> syntax
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* instead of the <code>Output</code> syntax. </p>
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*/
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inline CreateJobRequest& AddOutputs(CreateJobOutput&& value) { m_outputsHasBeenSet = true; m_outputs.push_back(std::move(value)); return *this; }
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/**
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* <p>The value, if any, that you want Elastic Transcoder to prepend to the names
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* of all files that this job creates, including output files, thumbnails, and
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* playlists.</p>
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*/
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inline const Aws::String& GetOutputKeyPrefix() const{ return m_outputKeyPrefix; }
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/**
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* <p>The value, if any, that you want Elastic Transcoder to prepend to the names
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* of all files that this job creates, including output files, thumbnails, and
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* playlists.</p>
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*/
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inline bool OutputKeyPrefixHasBeenSet() const { return m_outputKeyPrefixHasBeenSet; }
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/**
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* <p>The value, if any, that you want Elastic Transcoder to prepend to the names
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* of all files that this job creates, including output files, thumbnails, and
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* playlists.</p>
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*/
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inline void SetOutputKeyPrefix(const Aws::String& value) { m_outputKeyPrefixHasBeenSet = true; m_outputKeyPrefix = value; }
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/**
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* <p>The value, if any, that you want Elastic Transcoder to prepend to the names
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* of all files that this job creates, including output files, thumbnails, and
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* playlists.</p>
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*/
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inline void SetOutputKeyPrefix(Aws::String&& value) { m_outputKeyPrefixHasBeenSet = true; m_outputKeyPrefix = std::move(value); }
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/**
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* <p>The value, if any, that you want Elastic Transcoder to prepend to the names
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* of all files that this job creates, including output files, thumbnails, and
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* playlists.</p>
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*/
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inline void SetOutputKeyPrefix(const char* value) { m_outputKeyPrefixHasBeenSet = true; m_outputKeyPrefix.assign(value); }
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/**
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* <p>The value, if any, that you want Elastic Transcoder to prepend to the names
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* of all files that this job creates, including output files, thumbnails, and
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* playlists.</p>
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*/
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inline CreateJobRequest& WithOutputKeyPrefix(const Aws::String& value) { SetOutputKeyPrefix(value); return *this;}
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/**
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* <p>The value, if any, that you want Elastic Transcoder to prepend to the names
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* of all files that this job creates, including output files, thumbnails, and
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* playlists.</p>
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*/
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inline CreateJobRequest& WithOutputKeyPrefix(Aws::String&& value) { SetOutputKeyPrefix(std::move(value)); return *this;}
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/**
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* <p>The value, if any, that you want Elastic Transcoder to prepend to the names
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* of all files that this job creates, including output files, thumbnails, and
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* playlists.</p>
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*/
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inline CreateJobRequest& WithOutputKeyPrefix(const char* value) { SetOutputKeyPrefix(value); return *this;}
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/**
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* <p>If you specify a preset in <code>PresetId</code> for which the value of
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* <code>Container</code> is fmp4 (Fragmented MP4) or ts (MPEG-TS), Playlists
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* contains information about the master playlists that you want Elastic Transcoder
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* to create.</p> <p>The maximum number of master playlists in a job is 30.</p>
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*/
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inline const Aws::Vector<CreateJobPlaylist>& GetPlaylists() const{ return m_playlists; }
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/**
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* <p>If you specify a preset in <code>PresetId</code> for which the value of
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* <code>Container</code> is fmp4 (Fragmented MP4) or ts (MPEG-TS), Playlists
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* contains information about the master playlists that you want Elastic Transcoder
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* to create.</p> <p>The maximum number of master playlists in a job is 30.</p>
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*/
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inline bool PlaylistsHasBeenSet() const { return m_playlistsHasBeenSet; }
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/**
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* <p>If you specify a preset in <code>PresetId</code> for which the value of
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* <code>Container</code> is fmp4 (Fragmented MP4) or ts (MPEG-TS), Playlists
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* contains information about the master playlists that you want Elastic Transcoder
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* to create.</p> <p>The maximum number of master playlists in a job is 30.</p>
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*/
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inline void SetPlaylists(const Aws::Vector<CreateJobPlaylist>& value) { m_playlistsHasBeenSet = true; m_playlists = value; }
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/**
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* <p>If you specify a preset in <code>PresetId</code> for which the value of
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* <code>Container</code> is fmp4 (Fragmented MP4) or ts (MPEG-TS), Playlists
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* contains information about the master playlists that you want Elastic Transcoder
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* to create.</p> <p>The maximum number of master playlists in a job is 30.</p>
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*/
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inline void SetPlaylists(Aws::Vector<CreateJobPlaylist>&& value) { m_playlistsHasBeenSet = true; m_playlists = std::move(value); }
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/**
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* <p>If you specify a preset in <code>PresetId</code> for which the value of
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* <code>Container</code> is fmp4 (Fragmented MP4) or ts (MPEG-TS), Playlists
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* contains information about the master playlists that you want Elastic Transcoder
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* to create.</p> <p>The maximum number of master playlists in a job is 30.</p>
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*/
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inline CreateJobRequest& WithPlaylists(const Aws::Vector<CreateJobPlaylist>& value) { SetPlaylists(value); return *this;}
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/**
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* <p>If you specify a preset in <code>PresetId</code> for which the value of
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* <code>Container</code> is fmp4 (Fragmented MP4) or ts (MPEG-TS), Playlists
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* contains information about the master playlists that you want Elastic Transcoder
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* to create.</p> <p>The maximum number of master playlists in a job is 30.</p>
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*/
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inline CreateJobRequest& WithPlaylists(Aws::Vector<CreateJobPlaylist>&& value) { SetPlaylists(std::move(value)); return *this;}
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/**
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* <p>If you specify a preset in <code>PresetId</code> for which the value of
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* <code>Container</code> is fmp4 (Fragmented MP4) or ts (MPEG-TS), Playlists
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* contains information about the master playlists that you want Elastic Transcoder
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* to create.</p> <p>The maximum number of master playlists in a job is 30.</p>
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*/
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inline CreateJobRequest& AddPlaylists(const CreateJobPlaylist& value) { m_playlistsHasBeenSet = true; m_playlists.push_back(value); return *this; }
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/**
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* <p>If you specify a preset in <code>PresetId</code> for which the value of
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* <code>Container</code> is fmp4 (Fragmented MP4) or ts (MPEG-TS), Playlists
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* contains information about the master playlists that you want Elastic Transcoder
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* to create.</p> <p>The maximum number of master playlists in a job is 30.</p>
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*/
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inline CreateJobRequest& AddPlaylists(CreateJobPlaylist&& value) { m_playlistsHasBeenSet = true; m_playlists.push_back(std::move(value)); return *this; }
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/**
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* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
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|
*/
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inline const Aws::Map<Aws::String, Aws::String>& GetUserMetadata() const{ return m_userMetadata; }
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|
/**
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|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
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inline bool UserMetadataHasBeenSet() const { return m_userMetadataHasBeenSet; }
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|
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/**
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|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
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inline void SetUserMetadata(const Aws::Map<Aws::String, Aws::String>& value) { m_userMetadataHasBeenSet = true; m_userMetadata = value; }
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
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inline void SetUserMetadata(Aws::Map<Aws::String, Aws::String>&& value) { m_userMetadataHasBeenSet = true; m_userMetadata = std::move(value); }
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
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inline CreateJobRequest& WithUserMetadata(const Aws::Map<Aws::String, Aws::String>& value) { SetUserMetadata(value); return *this;}
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
|
|
inline CreateJobRequest& WithUserMetadata(Aws::Map<Aws::String, Aws::String>&& value) { SetUserMetadata(std::move(value)); return *this;}
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
|
|
inline CreateJobRequest& AddUserMetadata(const Aws::String& key, const Aws::String& value) { m_userMetadataHasBeenSet = true; m_userMetadata.emplace(key, value); return *this; }
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
|
|
inline CreateJobRequest& AddUserMetadata(Aws::String&& key, const Aws::String& value) { m_userMetadataHasBeenSet = true; m_userMetadata.emplace(std::move(key), value); return *this; }
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
|
|
inline CreateJobRequest& AddUserMetadata(const Aws::String& key, Aws::String&& value) { m_userMetadataHasBeenSet = true; m_userMetadata.emplace(key, std::move(value)); return *this; }
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
|
|
inline CreateJobRequest& AddUserMetadata(Aws::String&& key, Aws::String&& value) { m_userMetadataHasBeenSet = true; m_userMetadata.emplace(std::move(key), std::move(value)); return *this; }
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
|
|
inline CreateJobRequest& AddUserMetadata(const char* key, Aws::String&& value) { m_userMetadataHasBeenSet = true; m_userMetadata.emplace(key, std::move(value)); return *this; }
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
|
|
inline CreateJobRequest& AddUserMetadata(Aws::String&& key, const char* value) { m_userMetadataHasBeenSet = true; m_userMetadata.emplace(std::move(key), value); return *this; }
|
|
|
|
/**
|
|
* <p>User-defined metadata that you want to associate with an Elastic Transcoder
|
|
* job. You specify metadata in <code>key/value</code> pairs, and you can add up to
|
|
* 10 <code>key/value</code> pairs per job. Elastic Transcoder does not guarantee
|
|
* that <code>key/value</code> pairs are returned in the same order in which you
|
|
* specify them.</p>
|
|
*/
|
|
inline CreateJobRequest& AddUserMetadata(const char* key, const char* value) { m_userMetadataHasBeenSet = true; m_userMetadata.emplace(key, value); return *this; }
|
|
|
|
private:
|
|
|
|
Aws::String m_pipelineId;
|
|
bool m_pipelineIdHasBeenSet;
|
|
|
|
JobInput m_input;
|
|
bool m_inputHasBeenSet;
|
|
|
|
Aws::Vector<JobInput> m_inputs;
|
|
bool m_inputsHasBeenSet;
|
|
|
|
CreateJobOutput m_output;
|
|
bool m_outputHasBeenSet;
|
|
|
|
Aws::Vector<CreateJobOutput> m_outputs;
|
|
bool m_outputsHasBeenSet;
|
|
|
|
Aws::String m_outputKeyPrefix;
|
|
bool m_outputKeyPrefixHasBeenSet;
|
|
|
|
Aws::Vector<CreateJobPlaylist> m_playlists;
|
|
bool m_playlistsHasBeenSet;
|
|
|
|
Aws::Map<Aws::String, Aws::String> m_userMetadata;
|
|
bool m_userMetadataHasBeenSet;
|
|
};
|
|
|
|
} // namespace Model
|
|
} // namespace ElasticTranscoder
|
|
} // namespace Aws
|