351 lines
17 KiB
C++
351 lines
17 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/elasticbeanstalk/ElasticBeanstalk_EXPORTS.h>
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#include <aws/elasticbeanstalk/ElasticBeanstalkRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <utility>
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namespace Aws
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{
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namespace ElasticBeanstalk
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{
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namespace Model
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{
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/**
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* <p>Swaps the CNAMEs of two environments.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/elasticbeanstalk-2010-12-01/SwapEnvironmentCNAMEsMessage">AWS
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* API Reference</a></p>
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*/
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class AWS_ELASTICBEANSTALK_API SwapEnvironmentCNAMEsRequest : public ElasticBeanstalkRequest
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{
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public:
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SwapEnvironmentCNAMEsRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "SwapEnvironmentCNAMEs"; }
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Aws::String SerializePayload() const override;
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protected:
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void DumpBodyToUrl(Aws::Http::URI& uri ) const override;
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public:
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/**
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* <p>The ID of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentId</code>, you must specify the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline const Aws::String& GetSourceEnvironmentId() const{ return m_sourceEnvironmentId; }
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/**
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* <p>The ID of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentId</code>, you must specify the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline bool SourceEnvironmentIdHasBeenSet() const { return m_sourceEnvironmentIdHasBeenSet; }
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/**
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* <p>The ID of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentId</code>, you must specify the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline void SetSourceEnvironmentId(const Aws::String& value) { m_sourceEnvironmentIdHasBeenSet = true; m_sourceEnvironmentId = value; }
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/**
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* <p>The ID of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentId</code>, you must specify the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline void SetSourceEnvironmentId(Aws::String&& value) { m_sourceEnvironmentIdHasBeenSet = true; m_sourceEnvironmentId = std::move(value); }
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/**
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* <p>The ID of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentId</code>, you must specify the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline void SetSourceEnvironmentId(const char* value) { m_sourceEnvironmentIdHasBeenSet = true; m_sourceEnvironmentId.assign(value); }
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/**
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* <p>The ID of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentId</code>, you must specify the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithSourceEnvironmentId(const Aws::String& value) { SetSourceEnvironmentId(value); return *this;}
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/**
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* <p>The ID of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentId</code>, you must specify the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithSourceEnvironmentId(Aws::String&& value) { SetSourceEnvironmentId(std::move(value)); return *this;}
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/**
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* <p>The ID of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentId</code>, you must specify the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithSourceEnvironmentId(const char* value) { SetSourceEnvironmentId(value); return *this;}
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/**
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* <p>The name of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentName</code>, you must specify the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline const Aws::String& GetSourceEnvironmentName() const{ return m_sourceEnvironmentName; }
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/**
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* <p>The name of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentName</code>, you must specify the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline bool SourceEnvironmentNameHasBeenSet() const { return m_sourceEnvironmentNameHasBeenSet; }
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/**
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* <p>The name of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentName</code>, you must specify the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline void SetSourceEnvironmentName(const Aws::String& value) { m_sourceEnvironmentNameHasBeenSet = true; m_sourceEnvironmentName = value; }
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/**
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* <p>The name of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentName</code>, you must specify the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline void SetSourceEnvironmentName(Aws::String&& value) { m_sourceEnvironmentNameHasBeenSet = true; m_sourceEnvironmentName = std::move(value); }
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/**
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* <p>The name of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentName</code>, you must specify the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline void SetSourceEnvironmentName(const char* value) { m_sourceEnvironmentNameHasBeenSet = true; m_sourceEnvironmentName.assign(value); }
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/**
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* <p>The name of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentName</code>, you must specify the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithSourceEnvironmentName(const Aws::String& value) { SetSourceEnvironmentName(value); return *this;}
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/**
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* <p>The name of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentName</code>, you must specify the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithSourceEnvironmentName(Aws::String&& value) { SetSourceEnvironmentName(std::move(value)); return *this;}
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/**
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* <p>The name of the source environment.</p> <p> Condition: You must specify at
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* least the <code>SourceEnvironmentID</code> or the
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* <code>SourceEnvironmentName</code>. You may also specify both. If you specify
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* the <code>SourceEnvironmentName</code>, you must specify the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithSourceEnvironmentName(const char* value) { SetSourceEnvironmentName(value); return *this;}
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/**
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* <p>The ID of the destination environment.</p> <p> Condition: You must specify at
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* least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentId</code> with the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline const Aws::String& GetDestinationEnvironmentId() const{ return m_destinationEnvironmentId; }
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/**
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* <p>The ID of the destination environment.</p> <p> Condition: You must specify at
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* least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentId</code> with the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline bool DestinationEnvironmentIdHasBeenSet() const { return m_destinationEnvironmentIdHasBeenSet; }
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/**
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* <p>The ID of the destination environment.</p> <p> Condition: You must specify at
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* least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentId</code> with the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline void SetDestinationEnvironmentId(const Aws::String& value) { m_destinationEnvironmentIdHasBeenSet = true; m_destinationEnvironmentId = value; }
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/**
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* <p>The ID of the destination environment.</p> <p> Condition: You must specify at
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* least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentId</code> with the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline void SetDestinationEnvironmentId(Aws::String&& value) { m_destinationEnvironmentIdHasBeenSet = true; m_destinationEnvironmentId = std::move(value); }
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/**
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* <p>The ID of the destination environment.</p> <p> Condition: You must specify at
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* least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentId</code> with the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline void SetDestinationEnvironmentId(const char* value) { m_destinationEnvironmentIdHasBeenSet = true; m_destinationEnvironmentId.assign(value); }
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/**
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* <p>The ID of the destination environment.</p> <p> Condition: You must specify at
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* least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentId</code> with the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithDestinationEnvironmentId(const Aws::String& value) { SetDestinationEnvironmentId(value); return *this;}
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/**
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* <p>The ID of the destination environment.</p> <p> Condition: You must specify at
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* least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentId</code> with the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithDestinationEnvironmentId(Aws::String&& value) { SetDestinationEnvironmentId(std::move(value)); return *this;}
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/**
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* <p>The ID of the destination environment.</p> <p> Condition: You must specify at
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* least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentId</code> with the
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* <code>DestinationEnvironmentId</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithDestinationEnvironmentId(const char* value) { SetDestinationEnvironmentId(value); return *this;}
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/**
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* <p>The name of the destination environment.</p> <p> Condition: You must specify
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* at least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentName</code> with the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline const Aws::String& GetDestinationEnvironmentName() const{ return m_destinationEnvironmentName; }
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/**
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* <p>The name of the destination environment.</p> <p> Condition: You must specify
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* at least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentName</code> with the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline bool DestinationEnvironmentNameHasBeenSet() const { return m_destinationEnvironmentNameHasBeenSet; }
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/**
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* <p>The name of the destination environment.</p> <p> Condition: You must specify
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* at least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentName</code> with the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline void SetDestinationEnvironmentName(const Aws::String& value) { m_destinationEnvironmentNameHasBeenSet = true; m_destinationEnvironmentName = value; }
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/**
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* <p>The name of the destination environment.</p> <p> Condition: You must specify
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* at least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentName</code> with the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline void SetDestinationEnvironmentName(Aws::String&& value) { m_destinationEnvironmentNameHasBeenSet = true; m_destinationEnvironmentName = std::move(value); }
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/**
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* <p>The name of the destination environment.</p> <p> Condition: You must specify
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* at least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentName</code> with the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline void SetDestinationEnvironmentName(const char* value) { m_destinationEnvironmentNameHasBeenSet = true; m_destinationEnvironmentName.assign(value); }
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/**
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* <p>The name of the destination environment.</p> <p> Condition: You must specify
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* at least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentName</code> with the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithDestinationEnvironmentName(const Aws::String& value) { SetDestinationEnvironmentName(value); return *this;}
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/**
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* <p>The name of the destination environment.</p> <p> Condition: You must specify
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* at least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentName</code> with the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithDestinationEnvironmentName(Aws::String&& value) { SetDestinationEnvironmentName(std::move(value)); return *this;}
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/**
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* <p>The name of the destination environment.</p> <p> Condition: You must specify
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* at least the <code>DestinationEnvironmentID</code> or the
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* <code>DestinationEnvironmentName</code>. You may also specify both. You must
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* specify the <code>SourceEnvironmentName</code> with the
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* <code>DestinationEnvironmentName</code>. </p>
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*/
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inline SwapEnvironmentCNAMEsRequest& WithDestinationEnvironmentName(const char* value) { SetDestinationEnvironmentName(value); return *this;}
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private:
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Aws::String m_sourceEnvironmentId;
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bool m_sourceEnvironmentIdHasBeenSet;
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Aws::String m_sourceEnvironmentName;
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bool m_sourceEnvironmentNameHasBeenSet;
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Aws::String m_destinationEnvironmentId;
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bool m_destinationEnvironmentIdHasBeenSet;
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Aws::String m_destinationEnvironmentName;
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bool m_destinationEnvironmentNameHasBeenSet;
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};
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} // namespace Model
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} // namespace ElasticBeanstalk
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} // namespace Aws
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