279 lines
8.2 KiB
C++
279 lines
8.2 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/ec2/EC2_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/ec2/model/PlacementGroupState.h>
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#include <aws/ec2/model/PlacementStrategy.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/ec2/model/Tag.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Xml
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{
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class XmlNode;
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} // namespace Xml
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} // namespace Utils
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namespace EC2
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{
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namespace Model
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{
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/**
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* <p>Describes a placement group.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/ec2-2016-11-15/PlacementGroup">AWS
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* API Reference</a></p>
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*/
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class AWS_EC2_API PlacementGroup
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{
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public:
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PlacementGroup();
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PlacementGroup(const Aws::Utils::Xml::XmlNode& xmlNode);
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PlacementGroup& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
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void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
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void OutputToStream(Aws::OStream& oStream, const char* location) const;
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/**
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* <p>The name of the placement group.</p>
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*/
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inline const Aws::String& GetGroupName() const{ return m_groupName; }
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/**
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* <p>The name of the placement group.</p>
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*/
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inline bool GroupNameHasBeenSet() const { return m_groupNameHasBeenSet; }
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/**
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* <p>The name of the placement group.</p>
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*/
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inline void SetGroupName(const Aws::String& value) { m_groupNameHasBeenSet = true; m_groupName = value; }
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/**
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* <p>The name of the placement group.</p>
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*/
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inline void SetGroupName(Aws::String&& value) { m_groupNameHasBeenSet = true; m_groupName = std::move(value); }
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/**
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* <p>The name of the placement group.</p>
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*/
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inline void SetGroupName(const char* value) { m_groupNameHasBeenSet = true; m_groupName.assign(value); }
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/**
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* <p>The name of the placement group.</p>
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*/
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inline PlacementGroup& WithGroupName(const Aws::String& value) { SetGroupName(value); return *this;}
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/**
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* <p>The name of the placement group.</p>
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*/
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inline PlacementGroup& WithGroupName(Aws::String&& value) { SetGroupName(std::move(value)); return *this;}
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/**
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* <p>The name of the placement group.</p>
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*/
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inline PlacementGroup& WithGroupName(const char* value) { SetGroupName(value); return *this;}
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/**
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* <p>The state of the placement group.</p>
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*/
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inline const PlacementGroupState& GetState() const{ return m_state; }
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/**
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* <p>The state of the placement group.</p>
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*/
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inline bool StateHasBeenSet() const { return m_stateHasBeenSet; }
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/**
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* <p>The state of the placement group.</p>
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*/
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inline void SetState(const PlacementGroupState& value) { m_stateHasBeenSet = true; m_state = value; }
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/**
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* <p>The state of the placement group.</p>
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*/
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inline void SetState(PlacementGroupState&& value) { m_stateHasBeenSet = true; m_state = std::move(value); }
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/**
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* <p>The state of the placement group.</p>
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*/
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inline PlacementGroup& WithState(const PlacementGroupState& value) { SetState(value); return *this;}
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/**
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* <p>The state of the placement group.</p>
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*/
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inline PlacementGroup& WithState(PlacementGroupState&& value) { SetState(std::move(value)); return *this;}
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/**
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* <p>The placement strategy.</p>
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*/
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inline const PlacementStrategy& GetStrategy() const{ return m_strategy; }
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/**
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* <p>The placement strategy.</p>
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*/
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inline bool StrategyHasBeenSet() const { return m_strategyHasBeenSet; }
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/**
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* <p>The placement strategy.</p>
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*/
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inline void SetStrategy(const PlacementStrategy& value) { m_strategyHasBeenSet = true; m_strategy = value; }
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/**
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* <p>The placement strategy.</p>
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*/
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inline void SetStrategy(PlacementStrategy&& value) { m_strategyHasBeenSet = true; m_strategy = std::move(value); }
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/**
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* <p>The placement strategy.</p>
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*/
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inline PlacementGroup& WithStrategy(const PlacementStrategy& value) { SetStrategy(value); return *this;}
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/**
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* <p>The placement strategy.</p>
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*/
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inline PlacementGroup& WithStrategy(PlacementStrategy&& value) { SetStrategy(std::move(value)); return *this;}
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/**
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* <p>The number of partitions. Valid only if <b>strategy</b> is set to
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* <code>partition</code>.</p>
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*/
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inline int GetPartitionCount() const{ return m_partitionCount; }
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/**
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* <p>The number of partitions. Valid only if <b>strategy</b> is set to
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* <code>partition</code>.</p>
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*/
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inline bool PartitionCountHasBeenSet() const { return m_partitionCountHasBeenSet; }
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/**
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* <p>The number of partitions. Valid only if <b>strategy</b> is set to
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* <code>partition</code>.</p>
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*/
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inline void SetPartitionCount(int value) { m_partitionCountHasBeenSet = true; m_partitionCount = value; }
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/**
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* <p>The number of partitions. Valid only if <b>strategy</b> is set to
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* <code>partition</code>.</p>
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*/
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inline PlacementGroup& WithPartitionCount(int value) { SetPartitionCount(value); return *this;}
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/**
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* <p>The ID of the placement group.</p>
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*/
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inline const Aws::String& GetGroupId() const{ return m_groupId; }
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/**
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* <p>The ID of the placement group.</p>
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*/
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inline bool GroupIdHasBeenSet() const { return m_groupIdHasBeenSet; }
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/**
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* <p>The ID of the placement group.</p>
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*/
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inline void SetGroupId(const Aws::String& value) { m_groupIdHasBeenSet = true; m_groupId = value; }
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/**
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* <p>The ID of the placement group.</p>
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*/
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inline void SetGroupId(Aws::String&& value) { m_groupIdHasBeenSet = true; m_groupId = std::move(value); }
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/**
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* <p>The ID of the placement group.</p>
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*/
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inline void SetGroupId(const char* value) { m_groupIdHasBeenSet = true; m_groupId.assign(value); }
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/**
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* <p>The ID of the placement group.</p>
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*/
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inline PlacementGroup& WithGroupId(const Aws::String& value) { SetGroupId(value); return *this;}
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/**
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* <p>The ID of the placement group.</p>
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*/
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inline PlacementGroup& WithGroupId(Aws::String&& value) { SetGroupId(std::move(value)); return *this;}
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/**
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* <p>The ID of the placement group.</p>
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*/
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inline PlacementGroup& WithGroupId(const char* value) { SetGroupId(value); return *this;}
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/**
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* <p>Any tags applied to the placement group.</p>
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*/
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inline const Aws::Vector<Tag>& GetTags() const{ return m_tags; }
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/**
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* <p>Any tags applied to the placement group.</p>
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*/
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inline bool TagsHasBeenSet() const { return m_tagsHasBeenSet; }
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/**
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* <p>Any tags applied to the placement group.</p>
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*/
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inline void SetTags(const Aws::Vector<Tag>& value) { m_tagsHasBeenSet = true; m_tags = value; }
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/**
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* <p>Any tags applied to the placement group.</p>
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*/
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inline void SetTags(Aws::Vector<Tag>&& value) { m_tagsHasBeenSet = true; m_tags = std::move(value); }
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/**
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* <p>Any tags applied to the placement group.</p>
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*/
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inline PlacementGroup& WithTags(const Aws::Vector<Tag>& value) { SetTags(value); return *this;}
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/**
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* <p>Any tags applied to the placement group.</p>
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*/
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inline PlacementGroup& WithTags(Aws::Vector<Tag>&& value) { SetTags(std::move(value)); return *this;}
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/**
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* <p>Any tags applied to the placement group.</p>
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*/
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inline PlacementGroup& AddTags(const Tag& value) { m_tagsHasBeenSet = true; m_tags.push_back(value); return *this; }
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/**
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* <p>Any tags applied to the placement group.</p>
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*/
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inline PlacementGroup& AddTags(Tag&& value) { m_tagsHasBeenSet = true; m_tags.push_back(std::move(value)); return *this; }
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private:
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Aws::String m_groupName;
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bool m_groupNameHasBeenSet;
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PlacementGroupState m_state;
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bool m_stateHasBeenSet;
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PlacementStrategy m_strategy;
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bool m_strategyHasBeenSet;
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int m_partitionCount;
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bool m_partitionCountHasBeenSet;
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Aws::String m_groupId;
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bool m_groupIdHasBeenSet;
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Aws::Vector<Tag> m_tags;
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bool m_tagsHasBeenSet;
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};
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} // namespace Model
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} // namespace EC2
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} // namespace Aws
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