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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-ec2/include/aws/ec2/model/ModifyVpcEndpointConnectionNotificationRequest.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/ec2/EC2_EXPORTS.h>
#include <aws/ec2/EC2Request.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <utility>
namespace Aws
{
namespace EC2
{
namespace Model
{
/**
*/
class AWS_EC2_API ModifyVpcEndpointConnectionNotificationRequest : public EC2Request
{
public:
ModifyVpcEndpointConnectionNotificationRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "ModifyVpcEndpointConnectionNotification"; }
Aws::String SerializePayload() const override;
protected:
void DumpBodyToUrl(Aws::Http::URI& uri ) const override;
public:
/**
* <p>Checks whether you have the required permissions for the action, without
* actually making the request, and provides an error response. If you have the
* required permissions, the error response is <code>DryRunOperation</code>.
* Otherwise, it is <code>UnauthorizedOperation</code>.</p>
*/
inline bool GetDryRun() const{ return m_dryRun; }
/**
* <p>Checks whether you have the required permissions for the action, without
* actually making the request, and provides an error response. If you have the
* required permissions, the error response is <code>DryRunOperation</code>.
* Otherwise, it is <code>UnauthorizedOperation</code>.</p>
*/
inline bool DryRunHasBeenSet() const { return m_dryRunHasBeenSet; }
/**
* <p>Checks whether you have the required permissions for the action, without
* actually making the request, and provides an error response. If you have the
* required permissions, the error response is <code>DryRunOperation</code>.
* Otherwise, it is <code>UnauthorizedOperation</code>.</p>
*/
inline void SetDryRun(bool value) { m_dryRunHasBeenSet = true; m_dryRun = value; }
/**
* <p>Checks whether you have the required permissions for the action, without
* actually making the request, and provides an error response. If you have the
* required permissions, the error response is <code>DryRunOperation</code>.
* Otherwise, it is <code>UnauthorizedOperation</code>.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& WithDryRun(bool value) { SetDryRun(value); return *this;}
/**
* <p>The ID of the notification.</p>
*/
inline const Aws::String& GetConnectionNotificationId() const{ return m_connectionNotificationId; }
/**
* <p>The ID of the notification.</p>
*/
inline bool ConnectionNotificationIdHasBeenSet() const { return m_connectionNotificationIdHasBeenSet; }
/**
* <p>The ID of the notification.</p>
*/
inline void SetConnectionNotificationId(const Aws::String& value) { m_connectionNotificationIdHasBeenSet = true; m_connectionNotificationId = value; }
/**
* <p>The ID of the notification.</p>
*/
inline void SetConnectionNotificationId(Aws::String&& value) { m_connectionNotificationIdHasBeenSet = true; m_connectionNotificationId = std::move(value); }
/**
* <p>The ID of the notification.</p>
*/
inline void SetConnectionNotificationId(const char* value) { m_connectionNotificationIdHasBeenSet = true; m_connectionNotificationId.assign(value); }
/**
* <p>The ID of the notification.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationId(const Aws::String& value) { SetConnectionNotificationId(value); return *this;}
/**
* <p>The ID of the notification.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationId(Aws::String&& value) { SetConnectionNotificationId(std::move(value)); return *this;}
/**
* <p>The ID of the notification.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationId(const char* value) { SetConnectionNotificationId(value); return *this;}
/**
* <p>The ARN for the SNS topic for the notification.</p>
*/
inline const Aws::String& GetConnectionNotificationArn() const{ return m_connectionNotificationArn; }
/**
* <p>The ARN for the SNS topic for the notification.</p>
*/
inline bool ConnectionNotificationArnHasBeenSet() const { return m_connectionNotificationArnHasBeenSet; }
/**
* <p>The ARN for the SNS topic for the notification.</p>
*/
inline void SetConnectionNotificationArn(const Aws::String& value) { m_connectionNotificationArnHasBeenSet = true; m_connectionNotificationArn = value; }
/**
* <p>The ARN for the SNS topic for the notification.</p>
*/
inline void SetConnectionNotificationArn(Aws::String&& value) { m_connectionNotificationArnHasBeenSet = true; m_connectionNotificationArn = std::move(value); }
/**
* <p>The ARN for the SNS topic for the notification.</p>
*/
inline void SetConnectionNotificationArn(const char* value) { m_connectionNotificationArnHasBeenSet = true; m_connectionNotificationArn.assign(value); }
/**
* <p>The ARN for the SNS topic for the notification.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationArn(const Aws::String& value) { SetConnectionNotificationArn(value); return *this;}
/**
* <p>The ARN for the SNS topic for the notification.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationArn(Aws::String&& value) { SetConnectionNotificationArn(std::move(value)); return *this;}
/**
* <p>The ARN for the SNS topic for the notification.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationArn(const char* value) { SetConnectionNotificationArn(value); return *this;}
/**
* <p>One or more events for the endpoint. Valid values are <code>Accept</code>,
* <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p>
*/
inline const Aws::Vector<Aws::String>& GetConnectionEvents() const{ return m_connectionEvents; }
/**
* <p>One or more events for the endpoint. Valid values are <code>Accept</code>,
* <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p>
*/
inline bool ConnectionEventsHasBeenSet() const { return m_connectionEventsHasBeenSet; }
/**
* <p>One or more events for the endpoint. Valid values are <code>Accept</code>,
* <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p>
*/
inline void SetConnectionEvents(const Aws::Vector<Aws::String>& value) { m_connectionEventsHasBeenSet = true; m_connectionEvents = value; }
/**
* <p>One or more events for the endpoint. Valid values are <code>Accept</code>,
* <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p>
*/
inline void SetConnectionEvents(Aws::Vector<Aws::String>&& value) { m_connectionEventsHasBeenSet = true; m_connectionEvents = std::move(value); }
/**
* <p>One or more events for the endpoint. Valid values are <code>Accept</code>,
* <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionEvents(const Aws::Vector<Aws::String>& value) { SetConnectionEvents(value); return *this;}
/**
* <p>One or more events for the endpoint. Valid values are <code>Accept</code>,
* <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionEvents(Aws::Vector<Aws::String>&& value) { SetConnectionEvents(std::move(value)); return *this;}
/**
* <p>One or more events for the endpoint. Valid values are <code>Accept</code>,
* <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& AddConnectionEvents(const Aws::String& value) { m_connectionEventsHasBeenSet = true; m_connectionEvents.push_back(value); return *this; }
/**
* <p>One or more events for the endpoint. Valid values are <code>Accept</code>,
* <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& AddConnectionEvents(Aws::String&& value) { m_connectionEventsHasBeenSet = true; m_connectionEvents.push_back(std::move(value)); return *this; }
/**
* <p>One or more events for the endpoint. Valid values are <code>Accept</code>,
* <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p>
*/
inline ModifyVpcEndpointConnectionNotificationRequest& AddConnectionEvents(const char* value) { m_connectionEventsHasBeenSet = true; m_connectionEvents.push_back(value); return *this; }
private:
bool m_dryRun;
bool m_dryRunHasBeenSet;
Aws::String m_connectionNotificationId;
bool m_connectionNotificationIdHasBeenSet;
Aws::String m_connectionNotificationArn;
bool m_connectionNotificationArnHasBeenSet;
Aws::Vector<Aws::String> m_connectionEvents;
bool m_connectionEventsHasBeenSet;
};
} // namespace Model
} // namespace EC2
} // namespace Aws