153 lines
6.5 KiB
C++
153 lines
6.5 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/ec2/EC2_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
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#include <aws/ec2/model/InstanceStateName.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Xml
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{
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class XmlNode;
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} // namespace Xml
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} // namespace Utils
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namespace EC2
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{
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namespace Model
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{
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/**
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* <p>Describes the current state of an instance.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/ec2-2016-11-15/InstanceState">AWS
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* API Reference</a></p>
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*/
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class AWS_EC2_API InstanceState
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{
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public:
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InstanceState();
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InstanceState(const Aws::Utils::Xml::XmlNode& xmlNode);
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InstanceState& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
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void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
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void OutputToStream(Aws::OStream& oStream, const char* location) const;
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/**
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* <p>The state of the instance as a 16-bit unsigned integer. </p> <p>The high byte
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* is all of the bits between 2^8 and (2^16)-1, which equals decimal values between
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* 256 and 65,535. These numerical values are used for internal purposes and should
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* be ignored.</p> <p>The low byte is all of the bits between 2^0 and (2^8)-1,
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* which equals decimal values between 0 and 255. </p> <p>The valid values for
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* instance-state-code will all be in the range of the low byte and they are:</p>
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* <ul> <li> <p> <code>0</code> : <code>pending</code> </p> </li> <li> <p>
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* <code>16</code> : <code>running</code> </p> </li> <li> <p> <code>32</code> :
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* <code>shutting-down</code> </p> </li> <li> <p> <code>48</code> :
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* <code>terminated</code> </p> </li> <li> <p> <code>64</code> :
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* <code>stopping</code> </p> </li> <li> <p> <code>80</code> : <code>stopped</code>
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* </p> </li> </ul> <p>You can ignore the high byte value by zeroing out all of the
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* bits above 2^8 or 256 in decimal.</p>
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*/
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inline int GetCode() const{ return m_code; }
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/**
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* <p>The state of the instance as a 16-bit unsigned integer. </p> <p>The high byte
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* is all of the bits between 2^8 and (2^16)-1, which equals decimal values between
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* 256 and 65,535. These numerical values are used for internal purposes and should
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* be ignored.</p> <p>The low byte is all of the bits between 2^0 and (2^8)-1,
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* which equals decimal values between 0 and 255. </p> <p>The valid values for
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* instance-state-code will all be in the range of the low byte and they are:</p>
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* <ul> <li> <p> <code>0</code> : <code>pending</code> </p> </li> <li> <p>
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* <code>16</code> : <code>running</code> </p> </li> <li> <p> <code>32</code> :
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* <code>shutting-down</code> </p> </li> <li> <p> <code>48</code> :
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* <code>terminated</code> </p> </li> <li> <p> <code>64</code> :
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* <code>stopping</code> </p> </li> <li> <p> <code>80</code> : <code>stopped</code>
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* </p> </li> </ul> <p>You can ignore the high byte value by zeroing out all of the
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* bits above 2^8 or 256 in decimal.</p>
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*/
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inline bool CodeHasBeenSet() const { return m_codeHasBeenSet; }
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/**
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* <p>The state of the instance as a 16-bit unsigned integer. </p> <p>The high byte
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* is all of the bits between 2^8 and (2^16)-1, which equals decimal values between
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* 256 and 65,535. These numerical values are used for internal purposes and should
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* be ignored.</p> <p>The low byte is all of the bits between 2^0 and (2^8)-1,
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* which equals decimal values between 0 and 255. </p> <p>The valid values for
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* instance-state-code will all be in the range of the low byte and they are:</p>
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* <ul> <li> <p> <code>0</code> : <code>pending</code> </p> </li> <li> <p>
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* <code>16</code> : <code>running</code> </p> </li> <li> <p> <code>32</code> :
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* <code>shutting-down</code> </p> </li> <li> <p> <code>48</code> :
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* <code>terminated</code> </p> </li> <li> <p> <code>64</code> :
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* <code>stopping</code> </p> </li> <li> <p> <code>80</code> : <code>stopped</code>
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* </p> </li> </ul> <p>You can ignore the high byte value by zeroing out all of the
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* bits above 2^8 or 256 in decimal.</p>
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*/
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inline void SetCode(int value) { m_codeHasBeenSet = true; m_code = value; }
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/**
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* <p>The state of the instance as a 16-bit unsigned integer. </p> <p>The high byte
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* is all of the bits between 2^8 and (2^16)-1, which equals decimal values between
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* 256 and 65,535. These numerical values are used for internal purposes and should
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* be ignored.</p> <p>The low byte is all of the bits between 2^0 and (2^8)-1,
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* which equals decimal values between 0 and 255. </p> <p>The valid values for
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* instance-state-code will all be in the range of the low byte and they are:</p>
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* <ul> <li> <p> <code>0</code> : <code>pending</code> </p> </li> <li> <p>
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* <code>16</code> : <code>running</code> </p> </li> <li> <p> <code>32</code> :
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* <code>shutting-down</code> </p> </li> <li> <p> <code>48</code> :
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* <code>terminated</code> </p> </li> <li> <p> <code>64</code> :
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* <code>stopping</code> </p> </li> <li> <p> <code>80</code> : <code>stopped</code>
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* </p> </li> </ul> <p>You can ignore the high byte value by zeroing out all of the
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* bits above 2^8 or 256 in decimal.</p>
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*/
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inline InstanceState& WithCode(int value) { SetCode(value); return *this;}
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/**
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* <p>The current state of the instance.</p>
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*/
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inline const InstanceStateName& GetName() const{ return m_name; }
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/**
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* <p>The current state of the instance.</p>
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*/
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inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
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/**
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* <p>The current state of the instance.</p>
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*/
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inline void SetName(const InstanceStateName& value) { m_nameHasBeenSet = true; m_name = value; }
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/**
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* <p>The current state of the instance.</p>
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*/
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inline void SetName(InstanceStateName&& value) { m_nameHasBeenSet = true; m_name = std::move(value); }
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/**
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* <p>The current state of the instance.</p>
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*/
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inline InstanceState& WithName(const InstanceStateName& value) { SetName(value); return *this;}
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/**
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* <p>The current state of the instance.</p>
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*/
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inline InstanceState& WithName(InstanceStateName&& value) { SetName(std::move(value)); return *this;}
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private:
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int m_code;
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bool m_codeHasBeenSet;
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InstanceStateName m_name;
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bool m_nameHasBeenSet;
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};
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} // namespace Model
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} // namespace EC2
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} // namespace Aws
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