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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-ec2/include/aws/ec2/model/FpgaImageState.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/ec2/EC2_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
#include <aws/ec2/model/FpgaImageStateCode.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Xml
{
class XmlNode;
} // namespace Xml
} // namespace Utils
namespace EC2
{
namespace Model
{
/**
* <p>Describes the state of the bitstream generation process for an Amazon FPGA
* image (AFI).</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/ec2-2016-11-15/FpgaImageState">AWS
* API Reference</a></p>
*/
class AWS_EC2_API FpgaImageState
{
public:
FpgaImageState();
FpgaImageState(const Aws::Utils::Xml::XmlNode& xmlNode);
FpgaImageState& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
void OutputToStream(Aws::OStream& oStream, const char* location) const;
/**
* <p>The state. The following are the possible values:</p> <ul> <li> <p>
* <code>pending</code> - AFI bitstream generation is in progress.</p> </li> <li>
* <p> <code>available</code> - The AFI is available for use.</p> </li> <li> <p>
* <code>failed</code> - AFI bitstream generation failed.</p> </li> <li> <p>
* <code>unavailable</code> - The AFI is no longer available for use.</p> </li>
* </ul>
*/
inline const FpgaImageStateCode& GetCode() const{ return m_code; }
/**
* <p>The state. The following are the possible values:</p> <ul> <li> <p>
* <code>pending</code> - AFI bitstream generation is in progress.</p> </li> <li>
* <p> <code>available</code> - The AFI is available for use.</p> </li> <li> <p>
* <code>failed</code> - AFI bitstream generation failed.</p> </li> <li> <p>
* <code>unavailable</code> - The AFI is no longer available for use.</p> </li>
* </ul>
*/
inline bool CodeHasBeenSet() const { return m_codeHasBeenSet; }
/**
* <p>The state. The following are the possible values:</p> <ul> <li> <p>
* <code>pending</code> - AFI bitstream generation is in progress.</p> </li> <li>
* <p> <code>available</code> - The AFI is available for use.</p> </li> <li> <p>
* <code>failed</code> - AFI bitstream generation failed.</p> </li> <li> <p>
* <code>unavailable</code> - The AFI is no longer available for use.</p> </li>
* </ul>
*/
inline void SetCode(const FpgaImageStateCode& value) { m_codeHasBeenSet = true; m_code = value; }
/**
* <p>The state. The following are the possible values:</p> <ul> <li> <p>
* <code>pending</code> - AFI bitstream generation is in progress.</p> </li> <li>
* <p> <code>available</code> - The AFI is available for use.</p> </li> <li> <p>
* <code>failed</code> - AFI bitstream generation failed.</p> </li> <li> <p>
* <code>unavailable</code> - The AFI is no longer available for use.</p> </li>
* </ul>
*/
inline void SetCode(FpgaImageStateCode&& value) { m_codeHasBeenSet = true; m_code = std::move(value); }
/**
* <p>The state. The following are the possible values:</p> <ul> <li> <p>
* <code>pending</code> - AFI bitstream generation is in progress.</p> </li> <li>
* <p> <code>available</code> - The AFI is available for use.</p> </li> <li> <p>
* <code>failed</code> - AFI bitstream generation failed.</p> </li> <li> <p>
* <code>unavailable</code> - The AFI is no longer available for use.</p> </li>
* </ul>
*/
inline FpgaImageState& WithCode(const FpgaImageStateCode& value) { SetCode(value); return *this;}
/**
* <p>The state. The following are the possible values:</p> <ul> <li> <p>
* <code>pending</code> - AFI bitstream generation is in progress.</p> </li> <li>
* <p> <code>available</code> - The AFI is available for use.</p> </li> <li> <p>
* <code>failed</code> - AFI bitstream generation failed.</p> </li> <li> <p>
* <code>unavailable</code> - The AFI is no longer available for use.</p> </li>
* </ul>
*/
inline FpgaImageState& WithCode(FpgaImageStateCode&& value) { SetCode(std::move(value)); return *this;}
/**
* <p>If the state is <code>failed</code>, this is the error message.</p>
*/
inline const Aws::String& GetMessage() const{ return m_message; }
/**
* <p>If the state is <code>failed</code>, this is the error message.</p>
*/
inline bool MessageHasBeenSet() const { return m_messageHasBeenSet; }
/**
* <p>If the state is <code>failed</code>, this is the error message.</p>
*/
inline void SetMessage(const Aws::String& value) { m_messageHasBeenSet = true; m_message = value; }
/**
* <p>If the state is <code>failed</code>, this is the error message.</p>
*/
inline void SetMessage(Aws::String&& value) { m_messageHasBeenSet = true; m_message = std::move(value); }
/**
* <p>If the state is <code>failed</code>, this is the error message.</p>
*/
inline void SetMessage(const char* value) { m_messageHasBeenSet = true; m_message.assign(value); }
/**
* <p>If the state is <code>failed</code>, this is the error message.</p>
*/
inline FpgaImageState& WithMessage(const Aws::String& value) { SetMessage(value); return *this;}
/**
* <p>If the state is <code>failed</code>, this is the error message.</p>
*/
inline FpgaImageState& WithMessage(Aws::String&& value) { SetMessage(std::move(value)); return *this;}
/**
* <p>If the state is <code>failed</code>, this is the error message.</p>
*/
inline FpgaImageState& WithMessage(const char* value) { SetMessage(value); return *this;}
private:
FpgaImageStateCode m_code;
bool m_codeHasBeenSet;
Aws::String m_message;
bool m_messageHasBeenSet;
};
} // namespace Model
} // namespace EC2
} // namespace Aws