This repository has been archived on 2025-09-14. You can view files and clone it, but cannot push or open issues or pull requests.
Files

688 lines
26 KiB
C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/directconnect/DirectConnect_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/directconnect/model/InterconnectState.h>
#include <aws/core/utils/DateTime.h>
#include <aws/directconnect/model/HasLogicalRedundancy.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/directconnect/model/Tag.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace DirectConnect
{
namespace Model
{
/**
* <p>Information about an interconnect.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/directconnect-2012-10-25/Interconnect">AWS
* API Reference</a></p>
*/
class AWS_DIRECTCONNECT_API Interconnect
{
public:
Interconnect();
Interconnect(Aws::Utils::Json::JsonView jsonValue);
Interconnect& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The ID of the interconnect.</p>
*/
inline const Aws::String& GetInterconnectId() const{ return m_interconnectId; }
/**
* <p>The ID of the interconnect.</p>
*/
inline bool InterconnectIdHasBeenSet() const { return m_interconnectIdHasBeenSet; }
/**
* <p>The ID of the interconnect.</p>
*/
inline void SetInterconnectId(const Aws::String& value) { m_interconnectIdHasBeenSet = true; m_interconnectId = value; }
/**
* <p>The ID of the interconnect.</p>
*/
inline void SetInterconnectId(Aws::String&& value) { m_interconnectIdHasBeenSet = true; m_interconnectId = std::move(value); }
/**
* <p>The ID of the interconnect.</p>
*/
inline void SetInterconnectId(const char* value) { m_interconnectIdHasBeenSet = true; m_interconnectId.assign(value); }
/**
* <p>The ID of the interconnect.</p>
*/
inline Interconnect& WithInterconnectId(const Aws::String& value) { SetInterconnectId(value); return *this;}
/**
* <p>The ID of the interconnect.</p>
*/
inline Interconnect& WithInterconnectId(Aws::String&& value) { SetInterconnectId(std::move(value)); return *this;}
/**
* <p>The ID of the interconnect.</p>
*/
inline Interconnect& WithInterconnectId(const char* value) { SetInterconnectId(value); return *this;}
/**
* <p>The name of the interconnect.</p>
*/
inline const Aws::String& GetInterconnectName() const{ return m_interconnectName; }
/**
* <p>The name of the interconnect.</p>
*/
inline bool InterconnectNameHasBeenSet() const { return m_interconnectNameHasBeenSet; }
/**
* <p>The name of the interconnect.</p>
*/
inline void SetInterconnectName(const Aws::String& value) { m_interconnectNameHasBeenSet = true; m_interconnectName = value; }
/**
* <p>The name of the interconnect.</p>
*/
inline void SetInterconnectName(Aws::String&& value) { m_interconnectNameHasBeenSet = true; m_interconnectName = std::move(value); }
/**
* <p>The name of the interconnect.</p>
*/
inline void SetInterconnectName(const char* value) { m_interconnectNameHasBeenSet = true; m_interconnectName.assign(value); }
/**
* <p>The name of the interconnect.</p>
*/
inline Interconnect& WithInterconnectName(const Aws::String& value) { SetInterconnectName(value); return *this;}
/**
* <p>The name of the interconnect.</p>
*/
inline Interconnect& WithInterconnectName(Aws::String&& value) { SetInterconnectName(std::move(value)); return *this;}
/**
* <p>The name of the interconnect.</p>
*/
inline Interconnect& WithInterconnectName(const char* value) { SetInterconnectName(value); return *this;}
/**
* <p>The state of the interconnect. The following are the possible values:</p>
* <ul> <li> <p> <code>requested</code>: The initial state of an interconnect. The
* interconnect stays in the requested state until the Letter of Authorization
* (LOA) is sent to the customer.</p> </li> <li> <p> <code>pending</code>: The
* interconnect is approved, and is being initialized.</p> </li> <li> <p>
* <code>available</code>: The network link is up, and the interconnect is ready
* for use.</p> </li> <li> <p> <code>down</code>: The network link is down.</p>
* </li> <li> <p> <code>deleting</code>: The interconnect is being deleted.</p>
* </li> <li> <p> <code>deleted</code>: The interconnect is deleted.</p> </li> <li>
* <p> <code>unknown</code>: The state of the interconnect is not available.</p>
* </li> </ul>
*/
inline const InterconnectState& GetInterconnectState() const{ return m_interconnectState; }
/**
* <p>The state of the interconnect. The following are the possible values:</p>
* <ul> <li> <p> <code>requested</code>: The initial state of an interconnect. The
* interconnect stays in the requested state until the Letter of Authorization
* (LOA) is sent to the customer.</p> </li> <li> <p> <code>pending</code>: The
* interconnect is approved, and is being initialized.</p> </li> <li> <p>
* <code>available</code>: The network link is up, and the interconnect is ready
* for use.</p> </li> <li> <p> <code>down</code>: The network link is down.</p>
* </li> <li> <p> <code>deleting</code>: The interconnect is being deleted.</p>
* </li> <li> <p> <code>deleted</code>: The interconnect is deleted.</p> </li> <li>
* <p> <code>unknown</code>: The state of the interconnect is not available.</p>
* </li> </ul>
*/
inline bool InterconnectStateHasBeenSet() const { return m_interconnectStateHasBeenSet; }
/**
* <p>The state of the interconnect. The following are the possible values:</p>
* <ul> <li> <p> <code>requested</code>: The initial state of an interconnect. The
* interconnect stays in the requested state until the Letter of Authorization
* (LOA) is sent to the customer.</p> </li> <li> <p> <code>pending</code>: The
* interconnect is approved, and is being initialized.</p> </li> <li> <p>
* <code>available</code>: The network link is up, and the interconnect is ready
* for use.</p> </li> <li> <p> <code>down</code>: The network link is down.</p>
* </li> <li> <p> <code>deleting</code>: The interconnect is being deleted.</p>
* </li> <li> <p> <code>deleted</code>: The interconnect is deleted.</p> </li> <li>
* <p> <code>unknown</code>: The state of the interconnect is not available.</p>
* </li> </ul>
*/
inline void SetInterconnectState(const InterconnectState& value) { m_interconnectStateHasBeenSet = true; m_interconnectState = value; }
/**
* <p>The state of the interconnect. The following are the possible values:</p>
* <ul> <li> <p> <code>requested</code>: The initial state of an interconnect. The
* interconnect stays in the requested state until the Letter of Authorization
* (LOA) is sent to the customer.</p> </li> <li> <p> <code>pending</code>: The
* interconnect is approved, and is being initialized.</p> </li> <li> <p>
* <code>available</code>: The network link is up, and the interconnect is ready
* for use.</p> </li> <li> <p> <code>down</code>: The network link is down.</p>
* </li> <li> <p> <code>deleting</code>: The interconnect is being deleted.</p>
* </li> <li> <p> <code>deleted</code>: The interconnect is deleted.</p> </li> <li>
* <p> <code>unknown</code>: The state of the interconnect is not available.</p>
* </li> </ul>
*/
inline void SetInterconnectState(InterconnectState&& value) { m_interconnectStateHasBeenSet = true; m_interconnectState = std::move(value); }
/**
* <p>The state of the interconnect. The following are the possible values:</p>
* <ul> <li> <p> <code>requested</code>: The initial state of an interconnect. The
* interconnect stays in the requested state until the Letter of Authorization
* (LOA) is sent to the customer.</p> </li> <li> <p> <code>pending</code>: The
* interconnect is approved, and is being initialized.</p> </li> <li> <p>
* <code>available</code>: The network link is up, and the interconnect is ready
* for use.</p> </li> <li> <p> <code>down</code>: The network link is down.</p>
* </li> <li> <p> <code>deleting</code>: The interconnect is being deleted.</p>
* </li> <li> <p> <code>deleted</code>: The interconnect is deleted.</p> </li> <li>
* <p> <code>unknown</code>: The state of the interconnect is not available.</p>
* </li> </ul>
*/
inline Interconnect& WithInterconnectState(const InterconnectState& value) { SetInterconnectState(value); return *this;}
/**
* <p>The state of the interconnect. The following are the possible values:</p>
* <ul> <li> <p> <code>requested</code>: The initial state of an interconnect. The
* interconnect stays in the requested state until the Letter of Authorization
* (LOA) is sent to the customer.</p> </li> <li> <p> <code>pending</code>: The
* interconnect is approved, and is being initialized.</p> </li> <li> <p>
* <code>available</code>: The network link is up, and the interconnect is ready
* for use.</p> </li> <li> <p> <code>down</code>: The network link is down.</p>
* </li> <li> <p> <code>deleting</code>: The interconnect is being deleted.</p>
* </li> <li> <p> <code>deleted</code>: The interconnect is deleted.</p> </li> <li>
* <p> <code>unknown</code>: The state of the interconnect is not available.</p>
* </li> </ul>
*/
inline Interconnect& WithInterconnectState(InterconnectState&& value) { SetInterconnectState(std::move(value)); return *this;}
/**
* <p>The AWS Region where the connection is located.</p>
*/
inline const Aws::String& GetRegion() const{ return m_region; }
/**
* <p>The AWS Region where the connection is located.</p>
*/
inline bool RegionHasBeenSet() const { return m_regionHasBeenSet; }
/**
* <p>The AWS Region where the connection is located.</p>
*/
inline void SetRegion(const Aws::String& value) { m_regionHasBeenSet = true; m_region = value; }
/**
* <p>The AWS Region where the connection is located.</p>
*/
inline void SetRegion(Aws::String&& value) { m_regionHasBeenSet = true; m_region = std::move(value); }
/**
* <p>The AWS Region where the connection is located.</p>
*/
inline void SetRegion(const char* value) { m_regionHasBeenSet = true; m_region.assign(value); }
/**
* <p>The AWS Region where the connection is located.</p>
*/
inline Interconnect& WithRegion(const Aws::String& value) { SetRegion(value); return *this;}
/**
* <p>The AWS Region where the connection is located.</p>
*/
inline Interconnect& WithRegion(Aws::String&& value) { SetRegion(std::move(value)); return *this;}
/**
* <p>The AWS Region where the connection is located.</p>
*/
inline Interconnect& WithRegion(const char* value) { SetRegion(value); return *this;}
/**
* <p>The location of the connection.</p>
*/
inline const Aws::String& GetLocation() const{ return m_location; }
/**
* <p>The location of the connection.</p>
*/
inline bool LocationHasBeenSet() const { return m_locationHasBeenSet; }
/**
* <p>The location of the connection.</p>
*/
inline void SetLocation(const Aws::String& value) { m_locationHasBeenSet = true; m_location = value; }
/**
* <p>The location of the connection.</p>
*/
inline void SetLocation(Aws::String&& value) { m_locationHasBeenSet = true; m_location = std::move(value); }
/**
* <p>The location of the connection.</p>
*/
inline void SetLocation(const char* value) { m_locationHasBeenSet = true; m_location.assign(value); }
/**
* <p>The location of the connection.</p>
*/
inline Interconnect& WithLocation(const Aws::String& value) { SetLocation(value); return *this;}
/**
* <p>The location of the connection.</p>
*/
inline Interconnect& WithLocation(Aws::String&& value) { SetLocation(std::move(value)); return *this;}
/**
* <p>The location of the connection.</p>
*/
inline Interconnect& WithLocation(const char* value) { SetLocation(value); return *this;}
/**
* <p>The bandwidth of the connection.</p>
*/
inline const Aws::String& GetBandwidth() const{ return m_bandwidth; }
/**
* <p>The bandwidth of the connection.</p>
*/
inline bool BandwidthHasBeenSet() const { return m_bandwidthHasBeenSet; }
/**
* <p>The bandwidth of the connection.</p>
*/
inline void SetBandwidth(const Aws::String& value) { m_bandwidthHasBeenSet = true; m_bandwidth = value; }
/**
* <p>The bandwidth of the connection.</p>
*/
inline void SetBandwidth(Aws::String&& value) { m_bandwidthHasBeenSet = true; m_bandwidth = std::move(value); }
/**
* <p>The bandwidth of the connection.</p>
*/
inline void SetBandwidth(const char* value) { m_bandwidthHasBeenSet = true; m_bandwidth.assign(value); }
/**
* <p>The bandwidth of the connection.</p>
*/
inline Interconnect& WithBandwidth(const Aws::String& value) { SetBandwidth(value); return *this;}
/**
* <p>The bandwidth of the connection.</p>
*/
inline Interconnect& WithBandwidth(Aws::String&& value) { SetBandwidth(std::move(value)); return *this;}
/**
* <p>The bandwidth of the connection.</p>
*/
inline Interconnect& WithBandwidth(const char* value) { SetBandwidth(value); return *this;}
/**
* <p>The time of the most recent call to <a>DescribeLoa</a> for this
* connection.</p>
*/
inline const Aws::Utils::DateTime& GetLoaIssueTime() const{ return m_loaIssueTime; }
/**
* <p>The time of the most recent call to <a>DescribeLoa</a> for this
* connection.</p>
*/
inline bool LoaIssueTimeHasBeenSet() const { return m_loaIssueTimeHasBeenSet; }
/**
* <p>The time of the most recent call to <a>DescribeLoa</a> for this
* connection.</p>
*/
inline void SetLoaIssueTime(const Aws::Utils::DateTime& value) { m_loaIssueTimeHasBeenSet = true; m_loaIssueTime = value; }
/**
* <p>The time of the most recent call to <a>DescribeLoa</a> for this
* connection.</p>
*/
inline void SetLoaIssueTime(Aws::Utils::DateTime&& value) { m_loaIssueTimeHasBeenSet = true; m_loaIssueTime = std::move(value); }
/**
* <p>The time of the most recent call to <a>DescribeLoa</a> for this
* connection.</p>
*/
inline Interconnect& WithLoaIssueTime(const Aws::Utils::DateTime& value) { SetLoaIssueTime(value); return *this;}
/**
* <p>The time of the most recent call to <a>DescribeLoa</a> for this
* connection.</p>
*/
inline Interconnect& WithLoaIssueTime(Aws::Utils::DateTime&& value) { SetLoaIssueTime(std::move(value)); return *this;}
/**
* <p>The ID of the LAG.</p>
*/
inline const Aws::String& GetLagId() const{ return m_lagId; }
/**
* <p>The ID of the LAG.</p>
*/
inline bool LagIdHasBeenSet() const { return m_lagIdHasBeenSet; }
/**
* <p>The ID of the LAG.</p>
*/
inline void SetLagId(const Aws::String& value) { m_lagIdHasBeenSet = true; m_lagId = value; }
/**
* <p>The ID of the LAG.</p>
*/
inline void SetLagId(Aws::String&& value) { m_lagIdHasBeenSet = true; m_lagId = std::move(value); }
/**
* <p>The ID of the LAG.</p>
*/
inline void SetLagId(const char* value) { m_lagIdHasBeenSet = true; m_lagId.assign(value); }
/**
* <p>The ID of the LAG.</p>
*/
inline Interconnect& WithLagId(const Aws::String& value) { SetLagId(value); return *this;}
/**
* <p>The ID of the LAG.</p>
*/
inline Interconnect& WithLagId(Aws::String&& value) { SetLagId(std::move(value)); return *this;}
/**
* <p>The ID of the LAG.</p>
*/
inline Interconnect& WithLagId(const char* value) { SetLagId(value); return *this;}
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline const Aws::String& GetAwsDevice() const{ return m_awsDevice; }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline bool AwsDeviceHasBeenSet() const { return m_awsDeviceHasBeenSet; }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline void SetAwsDevice(const Aws::String& value) { m_awsDeviceHasBeenSet = true; m_awsDevice = value; }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline void SetAwsDevice(Aws::String&& value) { m_awsDeviceHasBeenSet = true; m_awsDevice = std::move(value); }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline void SetAwsDevice(const char* value) { m_awsDeviceHasBeenSet = true; m_awsDevice.assign(value); }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline Interconnect& WithAwsDevice(const Aws::String& value) { SetAwsDevice(value); return *this;}
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline Interconnect& WithAwsDevice(Aws::String&& value) { SetAwsDevice(std::move(value)); return *this;}
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline Interconnect& WithAwsDevice(const char* value) { SetAwsDevice(value); return *this;}
/**
* <p>Indicates whether jumbo frames (9001 MTU) are supported.</p>
*/
inline bool GetJumboFrameCapable() const{ return m_jumboFrameCapable; }
/**
* <p>Indicates whether jumbo frames (9001 MTU) are supported.</p>
*/
inline bool JumboFrameCapableHasBeenSet() const { return m_jumboFrameCapableHasBeenSet; }
/**
* <p>Indicates whether jumbo frames (9001 MTU) are supported.</p>
*/
inline void SetJumboFrameCapable(bool value) { m_jumboFrameCapableHasBeenSet = true; m_jumboFrameCapable = value; }
/**
* <p>Indicates whether jumbo frames (9001 MTU) are supported.</p>
*/
inline Interconnect& WithJumboFrameCapable(bool value) { SetJumboFrameCapable(value); return *this;}
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline const Aws::String& GetAwsDeviceV2() const{ return m_awsDeviceV2; }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline bool AwsDeviceV2HasBeenSet() const { return m_awsDeviceV2HasBeenSet; }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline void SetAwsDeviceV2(const Aws::String& value) { m_awsDeviceV2HasBeenSet = true; m_awsDeviceV2 = value; }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline void SetAwsDeviceV2(Aws::String&& value) { m_awsDeviceV2HasBeenSet = true; m_awsDeviceV2 = std::move(value); }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline void SetAwsDeviceV2(const char* value) { m_awsDeviceV2HasBeenSet = true; m_awsDeviceV2.assign(value); }
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline Interconnect& WithAwsDeviceV2(const Aws::String& value) { SetAwsDeviceV2(value); return *this;}
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline Interconnect& WithAwsDeviceV2(Aws::String&& value) { SetAwsDeviceV2(std::move(value)); return *this;}
/**
* <p>The Direct Connect endpoint on which the physical connection terminates.</p>
*/
inline Interconnect& WithAwsDeviceV2(const char* value) { SetAwsDeviceV2(value); return *this;}
/**
* <p>Indicates whether the interconnect supports a secondary BGP in the same
* address family (IPv4/IPv6).</p>
*/
inline const HasLogicalRedundancy& GetHasLogicalRedundancy() const{ return m_hasLogicalRedundancy; }
/**
* <p>Indicates whether the interconnect supports a secondary BGP in the same
* address family (IPv4/IPv6).</p>
*/
inline bool HasLogicalRedundancyHasBeenSet() const { return m_hasLogicalRedundancyHasBeenSet; }
/**
* <p>Indicates whether the interconnect supports a secondary BGP in the same
* address family (IPv4/IPv6).</p>
*/
inline void SetHasLogicalRedundancy(const HasLogicalRedundancy& value) { m_hasLogicalRedundancyHasBeenSet = true; m_hasLogicalRedundancy = value; }
/**
* <p>Indicates whether the interconnect supports a secondary BGP in the same
* address family (IPv4/IPv6).</p>
*/
inline void SetHasLogicalRedundancy(HasLogicalRedundancy&& value) { m_hasLogicalRedundancyHasBeenSet = true; m_hasLogicalRedundancy = std::move(value); }
/**
* <p>Indicates whether the interconnect supports a secondary BGP in the same
* address family (IPv4/IPv6).</p>
*/
inline Interconnect& WithHasLogicalRedundancy(const HasLogicalRedundancy& value) { SetHasLogicalRedundancy(value); return *this;}
/**
* <p>Indicates whether the interconnect supports a secondary BGP in the same
* address family (IPv4/IPv6).</p>
*/
inline Interconnect& WithHasLogicalRedundancy(HasLogicalRedundancy&& value) { SetHasLogicalRedundancy(std::move(value)); return *this;}
/**
* <p>The tags associated with the interconnect.</p>
*/
inline const Aws::Vector<Tag>& GetTags() const{ return m_tags; }
/**
* <p>The tags associated with the interconnect.</p>
*/
inline bool TagsHasBeenSet() const { return m_tagsHasBeenSet; }
/**
* <p>The tags associated with the interconnect.</p>
*/
inline void SetTags(const Aws::Vector<Tag>& value) { m_tagsHasBeenSet = true; m_tags = value; }
/**
* <p>The tags associated with the interconnect.</p>
*/
inline void SetTags(Aws::Vector<Tag>&& value) { m_tagsHasBeenSet = true; m_tags = std::move(value); }
/**
* <p>The tags associated with the interconnect.</p>
*/
inline Interconnect& WithTags(const Aws::Vector<Tag>& value) { SetTags(value); return *this;}
/**
* <p>The tags associated with the interconnect.</p>
*/
inline Interconnect& WithTags(Aws::Vector<Tag>&& value) { SetTags(std::move(value)); return *this;}
/**
* <p>The tags associated with the interconnect.</p>
*/
inline Interconnect& AddTags(const Tag& value) { m_tagsHasBeenSet = true; m_tags.push_back(value); return *this; }
/**
* <p>The tags associated with the interconnect.</p>
*/
inline Interconnect& AddTags(Tag&& value) { m_tagsHasBeenSet = true; m_tags.push_back(std::move(value)); return *this; }
/**
* <p>The name of the service provider associated with the interconnect.</p>
*/
inline const Aws::String& GetProviderName() const{ return m_providerName; }
/**
* <p>The name of the service provider associated with the interconnect.</p>
*/
inline bool ProviderNameHasBeenSet() const { return m_providerNameHasBeenSet; }
/**
* <p>The name of the service provider associated with the interconnect.</p>
*/
inline void SetProviderName(const Aws::String& value) { m_providerNameHasBeenSet = true; m_providerName = value; }
/**
* <p>The name of the service provider associated with the interconnect.</p>
*/
inline void SetProviderName(Aws::String&& value) { m_providerNameHasBeenSet = true; m_providerName = std::move(value); }
/**
* <p>The name of the service provider associated with the interconnect.</p>
*/
inline void SetProviderName(const char* value) { m_providerNameHasBeenSet = true; m_providerName.assign(value); }
/**
* <p>The name of the service provider associated with the interconnect.</p>
*/
inline Interconnect& WithProviderName(const Aws::String& value) { SetProviderName(value); return *this;}
/**
* <p>The name of the service provider associated with the interconnect.</p>
*/
inline Interconnect& WithProviderName(Aws::String&& value) { SetProviderName(std::move(value)); return *this;}
/**
* <p>The name of the service provider associated with the interconnect.</p>
*/
inline Interconnect& WithProviderName(const char* value) { SetProviderName(value); return *this;}
private:
Aws::String m_interconnectId;
bool m_interconnectIdHasBeenSet;
Aws::String m_interconnectName;
bool m_interconnectNameHasBeenSet;
InterconnectState m_interconnectState;
bool m_interconnectStateHasBeenSet;
Aws::String m_region;
bool m_regionHasBeenSet;
Aws::String m_location;
bool m_locationHasBeenSet;
Aws::String m_bandwidth;
bool m_bandwidthHasBeenSet;
Aws::Utils::DateTime m_loaIssueTime;
bool m_loaIssueTimeHasBeenSet;
Aws::String m_lagId;
bool m_lagIdHasBeenSet;
Aws::String m_awsDevice;
bool m_awsDeviceHasBeenSet;
bool m_jumboFrameCapable;
bool m_jumboFrameCapableHasBeenSet;
Aws::String m_awsDeviceV2;
bool m_awsDeviceV2HasBeenSet;
HasLogicalRedundancy m_hasLogicalRedundancy;
bool m_hasLogicalRedundancyHasBeenSet;
Aws::Vector<Tag> m_tags;
bool m_tagsHasBeenSet;
Aws::String m_providerName;
bool m_providerNameHasBeenSet;
};
} // namespace Model
} // namespace DirectConnect
} // namespace Aws