384 lines
16 KiB
C++
384 lines
16 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/directconnect/DirectConnect_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/directconnect/model/DirectConnectGatewayAttachmentState.h>
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#include <aws/directconnect/model/DirectConnectGatewayAttachmentType.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace DirectConnect
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{
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namespace Model
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{
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/**
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* <p>Information about an attachment between a Direct Connect gateway and a
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* virtual interface.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/directconnect-2012-10-25/DirectConnectGatewayAttachment">AWS
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* API Reference</a></p>
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*/
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class AWS_DIRECTCONNECT_API DirectConnectGatewayAttachment
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{
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public:
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DirectConnectGatewayAttachment();
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DirectConnectGatewayAttachment(Aws::Utils::Json::JsonView jsonValue);
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DirectConnectGatewayAttachment& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>The ID of the Direct Connect gateway.</p>
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*/
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inline const Aws::String& GetDirectConnectGatewayId() const{ return m_directConnectGatewayId; }
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/**
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* <p>The ID of the Direct Connect gateway.</p>
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*/
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inline bool DirectConnectGatewayIdHasBeenSet() const { return m_directConnectGatewayIdHasBeenSet; }
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/**
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* <p>The ID of the Direct Connect gateway.</p>
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*/
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inline void SetDirectConnectGatewayId(const Aws::String& value) { m_directConnectGatewayIdHasBeenSet = true; m_directConnectGatewayId = value; }
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/**
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* <p>The ID of the Direct Connect gateway.</p>
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*/
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inline void SetDirectConnectGatewayId(Aws::String&& value) { m_directConnectGatewayIdHasBeenSet = true; m_directConnectGatewayId = std::move(value); }
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/**
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* <p>The ID of the Direct Connect gateway.</p>
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*/
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inline void SetDirectConnectGatewayId(const char* value) { m_directConnectGatewayIdHasBeenSet = true; m_directConnectGatewayId.assign(value); }
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/**
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* <p>The ID of the Direct Connect gateway.</p>
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*/
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inline DirectConnectGatewayAttachment& WithDirectConnectGatewayId(const Aws::String& value) { SetDirectConnectGatewayId(value); return *this;}
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/**
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* <p>The ID of the Direct Connect gateway.</p>
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*/
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inline DirectConnectGatewayAttachment& WithDirectConnectGatewayId(Aws::String&& value) { SetDirectConnectGatewayId(std::move(value)); return *this;}
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/**
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* <p>The ID of the Direct Connect gateway.</p>
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*/
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inline DirectConnectGatewayAttachment& WithDirectConnectGatewayId(const char* value) { SetDirectConnectGatewayId(value); return *this;}
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/**
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* <p>The ID of the virtual interface.</p>
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*/
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inline const Aws::String& GetVirtualInterfaceId() const{ return m_virtualInterfaceId; }
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/**
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* <p>The ID of the virtual interface.</p>
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*/
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inline bool VirtualInterfaceIdHasBeenSet() const { return m_virtualInterfaceIdHasBeenSet; }
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/**
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* <p>The ID of the virtual interface.</p>
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*/
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inline void SetVirtualInterfaceId(const Aws::String& value) { m_virtualInterfaceIdHasBeenSet = true; m_virtualInterfaceId = value; }
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/**
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* <p>The ID of the virtual interface.</p>
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*/
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inline void SetVirtualInterfaceId(Aws::String&& value) { m_virtualInterfaceIdHasBeenSet = true; m_virtualInterfaceId = std::move(value); }
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/**
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* <p>The ID of the virtual interface.</p>
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*/
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inline void SetVirtualInterfaceId(const char* value) { m_virtualInterfaceIdHasBeenSet = true; m_virtualInterfaceId.assign(value); }
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/**
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* <p>The ID of the virtual interface.</p>
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*/
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inline DirectConnectGatewayAttachment& WithVirtualInterfaceId(const Aws::String& value) { SetVirtualInterfaceId(value); return *this;}
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/**
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* <p>The ID of the virtual interface.</p>
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*/
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inline DirectConnectGatewayAttachment& WithVirtualInterfaceId(Aws::String&& value) { SetVirtualInterfaceId(std::move(value)); return *this;}
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/**
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* <p>The ID of the virtual interface.</p>
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*/
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inline DirectConnectGatewayAttachment& WithVirtualInterfaceId(const char* value) { SetVirtualInterfaceId(value); return *this;}
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/**
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* <p>The AWS Region where the virtual interface is located.</p>
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*/
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inline const Aws::String& GetVirtualInterfaceRegion() const{ return m_virtualInterfaceRegion; }
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/**
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* <p>The AWS Region where the virtual interface is located.</p>
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*/
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inline bool VirtualInterfaceRegionHasBeenSet() const { return m_virtualInterfaceRegionHasBeenSet; }
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/**
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* <p>The AWS Region where the virtual interface is located.</p>
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*/
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inline void SetVirtualInterfaceRegion(const Aws::String& value) { m_virtualInterfaceRegionHasBeenSet = true; m_virtualInterfaceRegion = value; }
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/**
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* <p>The AWS Region where the virtual interface is located.</p>
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*/
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inline void SetVirtualInterfaceRegion(Aws::String&& value) { m_virtualInterfaceRegionHasBeenSet = true; m_virtualInterfaceRegion = std::move(value); }
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/**
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* <p>The AWS Region where the virtual interface is located.</p>
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*/
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inline void SetVirtualInterfaceRegion(const char* value) { m_virtualInterfaceRegionHasBeenSet = true; m_virtualInterfaceRegion.assign(value); }
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/**
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* <p>The AWS Region where the virtual interface is located.</p>
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*/
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inline DirectConnectGatewayAttachment& WithVirtualInterfaceRegion(const Aws::String& value) { SetVirtualInterfaceRegion(value); return *this;}
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/**
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* <p>The AWS Region where the virtual interface is located.</p>
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*/
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inline DirectConnectGatewayAttachment& WithVirtualInterfaceRegion(Aws::String&& value) { SetVirtualInterfaceRegion(std::move(value)); return *this;}
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/**
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* <p>The AWS Region where the virtual interface is located.</p>
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*/
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inline DirectConnectGatewayAttachment& WithVirtualInterfaceRegion(const char* value) { SetVirtualInterfaceRegion(value); return *this;}
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/**
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* <p>The ID of the AWS account that owns the virtual interface.</p>
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*/
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inline const Aws::String& GetVirtualInterfaceOwnerAccount() const{ return m_virtualInterfaceOwnerAccount; }
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/**
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* <p>The ID of the AWS account that owns the virtual interface.</p>
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*/
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inline bool VirtualInterfaceOwnerAccountHasBeenSet() const { return m_virtualInterfaceOwnerAccountHasBeenSet; }
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/**
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* <p>The ID of the AWS account that owns the virtual interface.</p>
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*/
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inline void SetVirtualInterfaceOwnerAccount(const Aws::String& value) { m_virtualInterfaceOwnerAccountHasBeenSet = true; m_virtualInterfaceOwnerAccount = value; }
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/**
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* <p>The ID of the AWS account that owns the virtual interface.</p>
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*/
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inline void SetVirtualInterfaceOwnerAccount(Aws::String&& value) { m_virtualInterfaceOwnerAccountHasBeenSet = true; m_virtualInterfaceOwnerAccount = std::move(value); }
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/**
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* <p>The ID of the AWS account that owns the virtual interface.</p>
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*/
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inline void SetVirtualInterfaceOwnerAccount(const char* value) { m_virtualInterfaceOwnerAccountHasBeenSet = true; m_virtualInterfaceOwnerAccount.assign(value); }
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/**
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* <p>The ID of the AWS account that owns the virtual interface.</p>
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*/
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inline DirectConnectGatewayAttachment& WithVirtualInterfaceOwnerAccount(const Aws::String& value) { SetVirtualInterfaceOwnerAccount(value); return *this;}
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/**
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* <p>The ID of the AWS account that owns the virtual interface.</p>
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*/
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inline DirectConnectGatewayAttachment& WithVirtualInterfaceOwnerAccount(Aws::String&& value) { SetVirtualInterfaceOwnerAccount(std::move(value)); return *this;}
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/**
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* <p>The ID of the AWS account that owns the virtual interface.</p>
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*/
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inline DirectConnectGatewayAttachment& WithVirtualInterfaceOwnerAccount(const char* value) { SetVirtualInterfaceOwnerAccount(value); return *this;}
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/**
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* <p>The state of the attachment. The following are the possible values:</p> <ul>
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* <li> <p> <code>attaching</code>: The initial state after a virtual interface is
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* created using the Direct Connect gateway.</p> </li> <li> <p>
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* <code>attached</code>: The Direct Connect gateway and virtual interface are
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* attached and ready to pass traffic.</p> </li> <li> <p> <code>detaching</code>:
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* The initial state after calling <a>DeleteVirtualInterface</a>.</p> </li> <li>
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* <p> <code>detached</code>: The virtual interface is detached from the Direct
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* Connect gateway. Traffic flow between the Direct Connect gateway and virtual
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* interface is stopped.</p> </li> </ul>
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*/
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inline const DirectConnectGatewayAttachmentState& GetAttachmentState() const{ return m_attachmentState; }
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/**
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* <p>The state of the attachment. The following are the possible values:</p> <ul>
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* <li> <p> <code>attaching</code>: The initial state after a virtual interface is
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* created using the Direct Connect gateway.</p> </li> <li> <p>
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* <code>attached</code>: The Direct Connect gateway and virtual interface are
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* attached and ready to pass traffic.</p> </li> <li> <p> <code>detaching</code>:
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* The initial state after calling <a>DeleteVirtualInterface</a>.</p> </li> <li>
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* <p> <code>detached</code>: The virtual interface is detached from the Direct
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* Connect gateway. Traffic flow between the Direct Connect gateway and virtual
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* interface is stopped.</p> </li> </ul>
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*/
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inline bool AttachmentStateHasBeenSet() const { return m_attachmentStateHasBeenSet; }
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/**
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* <p>The state of the attachment. The following are the possible values:</p> <ul>
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* <li> <p> <code>attaching</code>: The initial state after a virtual interface is
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* created using the Direct Connect gateway.</p> </li> <li> <p>
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* <code>attached</code>: The Direct Connect gateway and virtual interface are
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* attached and ready to pass traffic.</p> </li> <li> <p> <code>detaching</code>:
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* The initial state after calling <a>DeleteVirtualInterface</a>.</p> </li> <li>
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* <p> <code>detached</code>: The virtual interface is detached from the Direct
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* Connect gateway. Traffic flow between the Direct Connect gateway and virtual
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* interface is stopped.</p> </li> </ul>
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*/
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inline void SetAttachmentState(const DirectConnectGatewayAttachmentState& value) { m_attachmentStateHasBeenSet = true; m_attachmentState = value; }
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/**
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* <p>The state of the attachment. The following are the possible values:</p> <ul>
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* <li> <p> <code>attaching</code>: The initial state after a virtual interface is
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* created using the Direct Connect gateway.</p> </li> <li> <p>
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* <code>attached</code>: The Direct Connect gateway and virtual interface are
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* attached and ready to pass traffic.</p> </li> <li> <p> <code>detaching</code>:
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* The initial state after calling <a>DeleteVirtualInterface</a>.</p> </li> <li>
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* <p> <code>detached</code>: The virtual interface is detached from the Direct
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* Connect gateway. Traffic flow between the Direct Connect gateway and virtual
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* interface is stopped.</p> </li> </ul>
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*/
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inline void SetAttachmentState(DirectConnectGatewayAttachmentState&& value) { m_attachmentStateHasBeenSet = true; m_attachmentState = std::move(value); }
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/**
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* <p>The state of the attachment. The following are the possible values:</p> <ul>
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* <li> <p> <code>attaching</code>: The initial state after a virtual interface is
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* created using the Direct Connect gateway.</p> </li> <li> <p>
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* <code>attached</code>: The Direct Connect gateway and virtual interface are
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* attached and ready to pass traffic.</p> </li> <li> <p> <code>detaching</code>:
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* The initial state after calling <a>DeleteVirtualInterface</a>.</p> </li> <li>
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* <p> <code>detached</code>: The virtual interface is detached from the Direct
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* Connect gateway. Traffic flow between the Direct Connect gateway and virtual
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* interface is stopped.</p> </li> </ul>
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*/
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inline DirectConnectGatewayAttachment& WithAttachmentState(const DirectConnectGatewayAttachmentState& value) { SetAttachmentState(value); return *this;}
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/**
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* <p>The state of the attachment. The following are the possible values:</p> <ul>
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* <li> <p> <code>attaching</code>: The initial state after a virtual interface is
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* created using the Direct Connect gateway.</p> </li> <li> <p>
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* <code>attached</code>: The Direct Connect gateway and virtual interface are
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* attached and ready to pass traffic.</p> </li> <li> <p> <code>detaching</code>:
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* The initial state after calling <a>DeleteVirtualInterface</a>.</p> </li> <li>
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* <p> <code>detached</code>: The virtual interface is detached from the Direct
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* Connect gateway. Traffic flow between the Direct Connect gateway and virtual
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* interface is stopped.</p> </li> </ul>
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*/
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inline DirectConnectGatewayAttachment& WithAttachmentState(DirectConnectGatewayAttachmentState&& value) { SetAttachmentState(std::move(value)); return *this;}
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/**
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* <p>The type of attachment.</p>
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*/
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inline const DirectConnectGatewayAttachmentType& GetAttachmentType() const{ return m_attachmentType; }
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/**
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* <p>The type of attachment.</p>
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*/
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inline bool AttachmentTypeHasBeenSet() const { return m_attachmentTypeHasBeenSet; }
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/**
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* <p>The type of attachment.</p>
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*/
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inline void SetAttachmentType(const DirectConnectGatewayAttachmentType& value) { m_attachmentTypeHasBeenSet = true; m_attachmentType = value; }
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/**
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* <p>The type of attachment.</p>
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*/
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inline void SetAttachmentType(DirectConnectGatewayAttachmentType&& value) { m_attachmentTypeHasBeenSet = true; m_attachmentType = std::move(value); }
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/**
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* <p>The type of attachment.</p>
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*/
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inline DirectConnectGatewayAttachment& WithAttachmentType(const DirectConnectGatewayAttachmentType& value) { SetAttachmentType(value); return *this;}
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/**
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* <p>The type of attachment.</p>
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*/
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inline DirectConnectGatewayAttachment& WithAttachmentType(DirectConnectGatewayAttachmentType&& value) { SetAttachmentType(std::move(value)); return *this;}
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/**
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* <p>The error message if the state of an object failed to advance.</p>
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*/
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inline const Aws::String& GetStateChangeError() const{ return m_stateChangeError; }
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/**
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* <p>The error message if the state of an object failed to advance.</p>
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*/
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inline bool StateChangeErrorHasBeenSet() const { return m_stateChangeErrorHasBeenSet; }
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/**
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* <p>The error message if the state of an object failed to advance.</p>
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*/
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inline void SetStateChangeError(const Aws::String& value) { m_stateChangeErrorHasBeenSet = true; m_stateChangeError = value; }
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/**
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* <p>The error message if the state of an object failed to advance.</p>
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*/
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inline void SetStateChangeError(Aws::String&& value) { m_stateChangeErrorHasBeenSet = true; m_stateChangeError = std::move(value); }
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/**
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* <p>The error message if the state of an object failed to advance.</p>
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*/
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inline void SetStateChangeError(const char* value) { m_stateChangeErrorHasBeenSet = true; m_stateChangeError.assign(value); }
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/**
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* <p>The error message if the state of an object failed to advance.</p>
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*/
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inline DirectConnectGatewayAttachment& WithStateChangeError(const Aws::String& value) { SetStateChangeError(value); return *this;}
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/**
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* <p>The error message if the state of an object failed to advance.</p>
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*/
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inline DirectConnectGatewayAttachment& WithStateChangeError(Aws::String&& value) { SetStateChangeError(std::move(value)); return *this;}
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/**
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* <p>The error message if the state of an object failed to advance.</p>
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*/
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inline DirectConnectGatewayAttachment& WithStateChangeError(const char* value) { SetStateChangeError(value); return *this;}
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private:
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Aws::String m_directConnectGatewayId;
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bool m_directConnectGatewayIdHasBeenSet;
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Aws::String m_virtualInterfaceId;
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bool m_virtualInterfaceIdHasBeenSet;
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Aws::String m_virtualInterfaceRegion;
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bool m_virtualInterfaceRegionHasBeenSet;
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Aws::String m_virtualInterfaceOwnerAccount;
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bool m_virtualInterfaceOwnerAccountHasBeenSet;
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DirectConnectGatewayAttachmentState m_attachmentState;
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bool m_attachmentStateHasBeenSet;
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DirectConnectGatewayAttachmentType m_attachmentType;
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bool m_attachmentTypeHasBeenSet;
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Aws::String m_stateChangeError;
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bool m_stateChangeErrorHasBeenSet;
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};
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} // namespace Model
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} // namespace DirectConnect
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} // namespace Aws
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