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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-directconnect/include/aws/directconnect/model/ConfirmTransitVirtualInterfaceResult.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/directconnect/DirectConnect_EXPORTS.h>
#include <aws/directconnect/model/VirtualInterfaceState.h>
#include <utility>
namespace Aws
{
template<typename RESULT_TYPE>
class AmazonWebServiceResult;
namespace Utils
{
namespace Json
{
class JsonValue;
} // namespace Json
} // namespace Utils
namespace DirectConnect
{
namespace Model
{
class AWS_DIRECTCONNECT_API ConfirmTransitVirtualInterfaceResult
{
public:
ConfirmTransitVirtualInterfaceResult();
ConfirmTransitVirtualInterfaceResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
ConfirmTransitVirtualInterfaceResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
/**
* <p>The state of the virtual interface. The following are the possible
* values:</p> <ul> <li> <p> <code>confirming</code>: The creation of the virtual
* interface is pending confirmation from the virtual interface owner. If the owner
* of the virtual interface is different from the owner of the connection on which
* it is provisioned, then the virtual interface will remain in this state until it
* is confirmed by the virtual interface owner.</p> </li> <li> <p>
* <code>verifying</code>: This state only applies to public virtual interfaces.
* Each public virtual interface needs validation before the virtual interface can
* be created.</p> </li> <li> <p> <code>pending</code>: A virtual interface is in
* this state from the time that it is created until the virtual interface is ready
* to forward traffic.</p> </li> <li> <p> <code>available</code>: A virtual
* interface that is able to forward traffic.</p> </li> <li> <p> <code>down</code>:
* A virtual interface that is BGP down.</p> </li> <li> <p> <code>deleting</code>:
* A virtual interface is in this state immediately after calling
* <a>DeleteVirtualInterface</a> until it can no longer forward traffic.</p> </li>
* <li> <p> <code>deleted</code>: A virtual interface that cannot forward
* traffic.</p> </li> <li> <p> <code>rejected</code>: The virtual interface owner
* has declined creation of the virtual interface. If a virtual interface in the
* <code>Confirming</code> state is deleted by the virtual interface owner, the
* virtual interface enters the <code>Rejected</code> state.</p> </li> <li> <p>
* <code>unknown</code>: The state of the virtual interface is not available.</p>
* </li> </ul>
*/
inline const VirtualInterfaceState& GetVirtualInterfaceState() const{ return m_virtualInterfaceState; }
/**
* <p>The state of the virtual interface. The following are the possible
* values:</p> <ul> <li> <p> <code>confirming</code>: The creation of the virtual
* interface is pending confirmation from the virtual interface owner. If the owner
* of the virtual interface is different from the owner of the connection on which
* it is provisioned, then the virtual interface will remain in this state until it
* is confirmed by the virtual interface owner.</p> </li> <li> <p>
* <code>verifying</code>: This state only applies to public virtual interfaces.
* Each public virtual interface needs validation before the virtual interface can
* be created.</p> </li> <li> <p> <code>pending</code>: A virtual interface is in
* this state from the time that it is created until the virtual interface is ready
* to forward traffic.</p> </li> <li> <p> <code>available</code>: A virtual
* interface that is able to forward traffic.</p> </li> <li> <p> <code>down</code>:
* A virtual interface that is BGP down.</p> </li> <li> <p> <code>deleting</code>:
* A virtual interface is in this state immediately after calling
* <a>DeleteVirtualInterface</a> until it can no longer forward traffic.</p> </li>
* <li> <p> <code>deleted</code>: A virtual interface that cannot forward
* traffic.</p> </li> <li> <p> <code>rejected</code>: The virtual interface owner
* has declined creation of the virtual interface. If a virtual interface in the
* <code>Confirming</code> state is deleted by the virtual interface owner, the
* virtual interface enters the <code>Rejected</code> state.</p> </li> <li> <p>
* <code>unknown</code>: The state of the virtual interface is not available.</p>
* </li> </ul>
*/
inline void SetVirtualInterfaceState(const VirtualInterfaceState& value) { m_virtualInterfaceState = value; }
/**
* <p>The state of the virtual interface. The following are the possible
* values:</p> <ul> <li> <p> <code>confirming</code>: The creation of the virtual
* interface is pending confirmation from the virtual interface owner. If the owner
* of the virtual interface is different from the owner of the connection on which
* it is provisioned, then the virtual interface will remain in this state until it
* is confirmed by the virtual interface owner.</p> </li> <li> <p>
* <code>verifying</code>: This state only applies to public virtual interfaces.
* Each public virtual interface needs validation before the virtual interface can
* be created.</p> </li> <li> <p> <code>pending</code>: A virtual interface is in
* this state from the time that it is created until the virtual interface is ready
* to forward traffic.</p> </li> <li> <p> <code>available</code>: A virtual
* interface that is able to forward traffic.</p> </li> <li> <p> <code>down</code>:
* A virtual interface that is BGP down.</p> </li> <li> <p> <code>deleting</code>:
* A virtual interface is in this state immediately after calling
* <a>DeleteVirtualInterface</a> until it can no longer forward traffic.</p> </li>
* <li> <p> <code>deleted</code>: A virtual interface that cannot forward
* traffic.</p> </li> <li> <p> <code>rejected</code>: The virtual interface owner
* has declined creation of the virtual interface. If a virtual interface in the
* <code>Confirming</code> state is deleted by the virtual interface owner, the
* virtual interface enters the <code>Rejected</code> state.</p> </li> <li> <p>
* <code>unknown</code>: The state of the virtual interface is not available.</p>
* </li> </ul>
*/
inline void SetVirtualInterfaceState(VirtualInterfaceState&& value) { m_virtualInterfaceState = std::move(value); }
/**
* <p>The state of the virtual interface. The following are the possible
* values:</p> <ul> <li> <p> <code>confirming</code>: The creation of the virtual
* interface is pending confirmation from the virtual interface owner. If the owner
* of the virtual interface is different from the owner of the connection on which
* it is provisioned, then the virtual interface will remain in this state until it
* is confirmed by the virtual interface owner.</p> </li> <li> <p>
* <code>verifying</code>: This state only applies to public virtual interfaces.
* Each public virtual interface needs validation before the virtual interface can
* be created.</p> </li> <li> <p> <code>pending</code>: A virtual interface is in
* this state from the time that it is created until the virtual interface is ready
* to forward traffic.</p> </li> <li> <p> <code>available</code>: A virtual
* interface that is able to forward traffic.</p> </li> <li> <p> <code>down</code>:
* A virtual interface that is BGP down.</p> </li> <li> <p> <code>deleting</code>:
* A virtual interface is in this state immediately after calling
* <a>DeleteVirtualInterface</a> until it can no longer forward traffic.</p> </li>
* <li> <p> <code>deleted</code>: A virtual interface that cannot forward
* traffic.</p> </li> <li> <p> <code>rejected</code>: The virtual interface owner
* has declined creation of the virtual interface. If a virtual interface in the
* <code>Confirming</code> state is deleted by the virtual interface owner, the
* virtual interface enters the <code>Rejected</code> state.</p> </li> <li> <p>
* <code>unknown</code>: The state of the virtual interface is not available.</p>
* </li> </ul>
*/
inline ConfirmTransitVirtualInterfaceResult& WithVirtualInterfaceState(const VirtualInterfaceState& value) { SetVirtualInterfaceState(value); return *this;}
/**
* <p>The state of the virtual interface. The following are the possible
* values:</p> <ul> <li> <p> <code>confirming</code>: The creation of the virtual
* interface is pending confirmation from the virtual interface owner. If the owner
* of the virtual interface is different from the owner of the connection on which
* it is provisioned, then the virtual interface will remain in this state until it
* is confirmed by the virtual interface owner.</p> </li> <li> <p>
* <code>verifying</code>: This state only applies to public virtual interfaces.
* Each public virtual interface needs validation before the virtual interface can
* be created.</p> </li> <li> <p> <code>pending</code>: A virtual interface is in
* this state from the time that it is created until the virtual interface is ready
* to forward traffic.</p> </li> <li> <p> <code>available</code>: A virtual
* interface that is able to forward traffic.</p> </li> <li> <p> <code>down</code>:
* A virtual interface that is BGP down.</p> </li> <li> <p> <code>deleting</code>:
* A virtual interface is in this state immediately after calling
* <a>DeleteVirtualInterface</a> until it can no longer forward traffic.</p> </li>
* <li> <p> <code>deleted</code>: A virtual interface that cannot forward
* traffic.</p> </li> <li> <p> <code>rejected</code>: The virtual interface owner
* has declined creation of the virtual interface. If a virtual interface in the
* <code>Confirming</code> state is deleted by the virtual interface owner, the
* virtual interface enters the <code>Rejected</code> state.</p> </li> <li> <p>
* <code>unknown</code>: The state of the virtual interface is not available.</p>
* </li> </ul>
*/
inline ConfirmTransitVirtualInterfaceResult& WithVirtualInterfaceState(VirtualInterfaceState&& value) { SetVirtualInterfaceState(std::move(value)); return *this;}
private:
VirtualInterfaceState m_virtualInterfaceState;
};
} // namespace Model
} // namespace DirectConnect
} // namespace Aws