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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-directconnect/include/aws/directconnect/model/ConfirmConnectionResult.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/directconnect/DirectConnect_EXPORTS.h>
#include <aws/directconnect/model/ConnectionState.h>
#include <utility>
namespace Aws
{
template<typename RESULT_TYPE>
class AmazonWebServiceResult;
namespace Utils
{
namespace Json
{
class JsonValue;
} // namespace Json
} // namespace Utils
namespace DirectConnect
{
namespace Model
{
class AWS_DIRECTCONNECT_API ConfirmConnectionResult
{
public:
ConfirmConnectionResult();
ConfirmConnectionResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
ConfirmConnectionResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
/**
* <p>The state of the connection. The following are the possible values:</p> <ul>
* <li> <p> <code>ordering</code>: The initial state of a hosted connection
* provisioned on an interconnect. The connection stays in the ordering state until
* the owner of the hosted connection confirms or declines the connection
* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
* standard connection. The connection stays in the requested state until the
* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
* <code>pending</code>: The connection has been approved and is being
* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
* the <code>ordering</code> state enters the <code>rejected</code> state if it is
* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
* the connection is not available.</p> </li> </ul>
*/
inline const ConnectionState& GetConnectionState() const{ return m_connectionState; }
/**
* <p>The state of the connection. The following are the possible values:</p> <ul>
* <li> <p> <code>ordering</code>: The initial state of a hosted connection
* provisioned on an interconnect. The connection stays in the ordering state until
* the owner of the hosted connection confirms or declines the connection
* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
* standard connection. The connection stays in the requested state until the
* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
* <code>pending</code>: The connection has been approved and is being
* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
* the <code>ordering</code> state enters the <code>rejected</code> state if it is
* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
* the connection is not available.</p> </li> </ul>
*/
inline void SetConnectionState(const ConnectionState& value) { m_connectionState = value; }
/**
* <p>The state of the connection. The following are the possible values:</p> <ul>
* <li> <p> <code>ordering</code>: The initial state of a hosted connection
* provisioned on an interconnect. The connection stays in the ordering state until
* the owner of the hosted connection confirms or declines the connection
* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
* standard connection. The connection stays in the requested state until the
* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
* <code>pending</code>: The connection has been approved and is being
* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
* the <code>ordering</code> state enters the <code>rejected</code> state if it is
* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
* the connection is not available.</p> </li> </ul>
*/
inline void SetConnectionState(ConnectionState&& value) { m_connectionState = std::move(value); }
/**
* <p>The state of the connection. The following are the possible values:</p> <ul>
* <li> <p> <code>ordering</code>: The initial state of a hosted connection
* provisioned on an interconnect. The connection stays in the ordering state until
* the owner of the hosted connection confirms or declines the connection
* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
* standard connection. The connection stays in the requested state until the
* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
* <code>pending</code>: The connection has been approved and is being
* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
* the <code>ordering</code> state enters the <code>rejected</code> state if it is
* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
* the connection is not available.</p> </li> </ul>
*/
inline ConfirmConnectionResult& WithConnectionState(const ConnectionState& value) { SetConnectionState(value); return *this;}
/**
* <p>The state of the connection. The following are the possible values:</p> <ul>
* <li> <p> <code>ordering</code>: The initial state of a hosted connection
* provisioned on an interconnect. The connection stays in the ordering state until
* the owner of the hosted connection confirms or declines the connection
* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
* standard connection. The connection stays in the requested state until the
* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
* <code>pending</code>: The connection has been approved and is being
* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
* the <code>ordering</code> state enters the <code>rejected</code> state if it is
* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
* the connection is not available.</p> </li> </ul>
*/
inline ConfirmConnectionResult& WithConnectionState(ConnectionState&& value) { SetConnectionState(std::move(value)); return *this;}
private:
ConnectionState m_connectionState;
};
} // namespace Model
} // namespace DirectConnect
} // namespace Aws