143 lines
7.9 KiB
C++
143 lines
7.9 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/directconnect/DirectConnect_EXPORTS.h>
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#include <aws/directconnect/model/ConnectionState.h>
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#include <utility>
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namespace Aws
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{
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template<typename RESULT_TYPE>
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class AmazonWebServiceResult;
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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} // namespace Json
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} // namespace Utils
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namespace DirectConnect
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{
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namespace Model
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{
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class AWS_DIRECTCONNECT_API ConfirmConnectionResult
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{
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public:
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ConfirmConnectionResult();
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ConfirmConnectionResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
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ConfirmConnectionResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
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/**
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* <p>The state of the connection. The following are the possible values:</p> <ul>
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* <li> <p> <code>ordering</code>: The initial state of a hosted connection
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* provisioned on an interconnect. The connection stays in the ordering state until
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* the owner of the hosted connection confirms or declines the connection
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* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
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* standard connection. The connection stays in the requested state until the
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* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
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* <code>pending</code>: The connection has been approved and is being
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* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
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* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
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* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
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* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
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* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
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* the <code>ordering</code> state enters the <code>rejected</code> state if it is
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* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
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* the connection is not available.</p> </li> </ul>
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*/
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inline const ConnectionState& GetConnectionState() const{ return m_connectionState; }
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/**
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* <p>The state of the connection. The following are the possible values:</p> <ul>
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* <li> <p> <code>ordering</code>: The initial state of a hosted connection
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* provisioned on an interconnect. The connection stays in the ordering state until
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* the owner of the hosted connection confirms or declines the connection
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* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
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* standard connection. The connection stays in the requested state until the
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* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
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* <code>pending</code>: The connection has been approved and is being
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* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
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* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
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* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
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* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
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* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
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* the <code>ordering</code> state enters the <code>rejected</code> state if it is
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* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
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* the connection is not available.</p> </li> </ul>
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*/
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inline void SetConnectionState(const ConnectionState& value) { m_connectionState = value; }
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/**
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* <p>The state of the connection. The following are the possible values:</p> <ul>
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* <li> <p> <code>ordering</code>: The initial state of a hosted connection
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* provisioned on an interconnect. The connection stays in the ordering state until
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* the owner of the hosted connection confirms or declines the connection
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* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
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* standard connection. The connection stays in the requested state until the
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* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
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* <code>pending</code>: The connection has been approved and is being
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* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
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* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
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* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
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* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
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* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
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* the <code>ordering</code> state enters the <code>rejected</code> state if it is
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* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
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* the connection is not available.</p> </li> </ul>
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*/
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inline void SetConnectionState(ConnectionState&& value) { m_connectionState = std::move(value); }
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/**
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* <p>The state of the connection. The following are the possible values:</p> <ul>
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* <li> <p> <code>ordering</code>: The initial state of a hosted connection
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* provisioned on an interconnect. The connection stays in the ordering state until
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* the owner of the hosted connection confirms or declines the connection
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* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
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* standard connection. The connection stays in the requested state until the
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* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
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* <code>pending</code>: The connection has been approved and is being
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* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
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* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
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* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
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* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
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* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
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* the <code>ordering</code> state enters the <code>rejected</code> state if it is
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* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
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* the connection is not available.</p> </li> </ul>
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*/
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inline ConfirmConnectionResult& WithConnectionState(const ConnectionState& value) { SetConnectionState(value); return *this;}
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/**
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* <p>The state of the connection. The following are the possible values:</p> <ul>
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* <li> <p> <code>ordering</code>: The initial state of a hosted connection
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* provisioned on an interconnect. The connection stays in the ordering state until
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* the owner of the hosted connection confirms or declines the connection
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* order.</p> </li> <li> <p> <code>requested</code>: The initial state of a
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* standard connection. The connection stays in the requested state until the
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* Letter of Authorization (LOA) is sent to the customer.</p> </li> <li> <p>
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* <code>pending</code>: The connection has been approved and is being
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* initialized.</p> </li> <li> <p> <code>available</code>: The network link is up
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* and the connection is ready for use.</p> </li> <li> <p> <code>down</code>: The
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* network link is down.</p> </li> <li> <p> <code>deleting</code>: The connection
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* is being deleted.</p> </li> <li> <p> <code>deleted</code>: The connection has
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* been deleted.</p> </li> <li> <p> <code>rejected</code>: A hosted connection in
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* the <code>ordering</code> state enters the <code>rejected</code> state if it is
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* deleted by the customer.</p> </li> <li> <p> <code>unknown</code>: The state of
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* the connection is not available.</p> </li> </ul>
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*/
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inline ConfirmConnectionResult& WithConnectionState(ConnectionState&& value) { SetConnectionState(std::move(value)); return *this;}
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private:
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ConnectionState m_connectionState;
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};
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} // namespace Model
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} // namespace DirectConnect
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} // namespace Aws
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