235 lines
7.9 KiB
C++
235 lines
7.9 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/dataexchange/DataExchange_EXPORTS.h>
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#include <aws/dataexchange/DataExchangeRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <utility>
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namespace Aws
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{
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namespace DataExchange
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{
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namespace Model
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{
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/**
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* <p>The request body for UpdateAsset.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/dataexchange-2017-07-25/UpdateAssetRequest">AWS
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* API Reference</a></p>
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*/
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class AWS_DATAEXCHANGE_API UpdateAssetRequest : public DataExchangeRequest
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{
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public:
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UpdateAssetRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "UpdateAsset"; }
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Aws::String SerializePayload() const override;
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/**
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* <p>The unique identifier for an asset.</p>
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*/
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inline const Aws::String& GetAssetId() const{ return m_assetId; }
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/**
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* <p>The unique identifier for an asset.</p>
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*/
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inline bool AssetIdHasBeenSet() const { return m_assetIdHasBeenSet; }
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/**
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* <p>The unique identifier for an asset.</p>
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*/
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inline void SetAssetId(const Aws::String& value) { m_assetIdHasBeenSet = true; m_assetId = value; }
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/**
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* <p>The unique identifier for an asset.</p>
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*/
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inline void SetAssetId(Aws::String&& value) { m_assetIdHasBeenSet = true; m_assetId = std::move(value); }
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/**
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* <p>The unique identifier for an asset.</p>
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*/
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inline void SetAssetId(const char* value) { m_assetIdHasBeenSet = true; m_assetId.assign(value); }
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/**
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* <p>The unique identifier for an asset.</p>
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*/
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inline UpdateAssetRequest& WithAssetId(const Aws::String& value) { SetAssetId(value); return *this;}
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/**
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* <p>The unique identifier for an asset.</p>
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*/
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inline UpdateAssetRequest& WithAssetId(Aws::String&& value) { SetAssetId(std::move(value)); return *this;}
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/**
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* <p>The unique identifier for an asset.</p>
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*/
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inline UpdateAssetRequest& WithAssetId(const char* value) { SetAssetId(value); return *this;}
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/**
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* <p>The unique identifier for a data set.</p>
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*/
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inline const Aws::String& GetDataSetId() const{ return m_dataSetId; }
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/**
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* <p>The unique identifier for a data set.</p>
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*/
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inline bool DataSetIdHasBeenSet() const { return m_dataSetIdHasBeenSet; }
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/**
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* <p>The unique identifier for a data set.</p>
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*/
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inline void SetDataSetId(const Aws::String& value) { m_dataSetIdHasBeenSet = true; m_dataSetId = value; }
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/**
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* <p>The unique identifier for a data set.</p>
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*/
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inline void SetDataSetId(Aws::String&& value) { m_dataSetIdHasBeenSet = true; m_dataSetId = std::move(value); }
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/**
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* <p>The unique identifier for a data set.</p>
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*/
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inline void SetDataSetId(const char* value) { m_dataSetIdHasBeenSet = true; m_dataSetId.assign(value); }
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/**
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* <p>The unique identifier for a data set.</p>
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*/
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inline UpdateAssetRequest& WithDataSetId(const Aws::String& value) { SetDataSetId(value); return *this;}
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/**
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* <p>The unique identifier for a data set.</p>
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*/
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inline UpdateAssetRequest& WithDataSetId(Aws::String&& value) { SetDataSetId(std::move(value)); return *this;}
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/**
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* <p>The unique identifier for a data set.</p>
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*/
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inline UpdateAssetRequest& WithDataSetId(const char* value) { SetDataSetId(value); return *this;}
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/**
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* <p>The name of the asset. When importing from Amazon S3, the S3 object key is
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* used as the asset name. When exporting to Amazon S3, the asset name is used as
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* default target S3 object key.</p>
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*/
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inline const Aws::String& GetName() const{ return m_name; }
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/**
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* <p>The name of the asset. When importing from Amazon S3, the S3 object key is
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* used as the asset name. When exporting to Amazon S3, the asset name is used as
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* default target S3 object key.</p>
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*/
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inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
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/**
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* <p>The name of the asset. When importing from Amazon S3, the S3 object key is
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* used as the asset name. When exporting to Amazon S3, the asset name is used as
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* default target S3 object key.</p>
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*/
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inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; }
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/**
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* <p>The name of the asset. When importing from Amazon S3, the S3 object key is
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* used as the asset name. When exporting to Amazon S3, the asset name is used as
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* default target S3 object key.</p>
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*/
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inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); }
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/**
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* <p>The name of the asset. When importing from Amazon S3, the S3 object key is
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* used as the asset name. When exporting to Amazon S3, the asset name is used as
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* default target S3 object key.</p>
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*/
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inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); }
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/**
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* <p>The name of the asset. When importing from Amazon S3, the S3 object key is
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* used as the asset name. When exporting to Amazon S3, the asset name is used as
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* default target S3 object key.</p>
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*/
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inline UpdateAssetRequest& WithName(const Aws::String& value) { SetName(value); return *this;}
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/**
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* <p>The name of the asset. When importing from Amazon S3, the S3 object key is
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* used as the asset name. When exporting to Amazon S3, the asset name is used as
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* default target S3 object key.</p>
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*/
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inline UpdateAssetRequest& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
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/**
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* <p>The name of the asset. When importing from Amazon S3, the S3 object key is
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* used as the asset name. When exporting to Amazon S3, the asset name is used as
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* default target S3 object key.</p>
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*/
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inline UpdateAssetRequest& WithName(const char* value) { SetName(value); return *this;}
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/**
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* <p>The unique identifier for a revision.</p>
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*/
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inline const Aws::String& GetRevisionId() const{ return m_revisionId; }
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/**
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* <p>The unique identifier for a revision.</p>
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*/
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inline bool RevisionIdHasBeenSet() const { return m_revisionIdHasBeenSet; }
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/**
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* <p>The unique identifier for a revision.</p>
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*/
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inline void SetRevisionId(const Aws::String& value) { m_revisionIdHasBeenSet = true; m_revisionId = value; }
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/**
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* <p>The unique identifier for a revision.</p>
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*/
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inline void SetRevisionId(Aws::String&& value) { m_revisionIdHasBeenSet = true; m_revisionId = std::move(value); }
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/**
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* <p>The unique identifier for a revision.</p>
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*/
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inline void SetRevisionId(const char* value) { m_revisionIdHasBeenSet = true; m_revisionId.assign(value); }
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/**
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* <p>The unique identifier for a revision.</p>
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*/
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inline UpdateAssetRequest& WithRevisionId(const Aws::String& value) { SetRevisionId(value); return *this;}
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/**
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* <p>The unique identifier for a revision.</p>
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*/
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inline UpdateAssetRequest& WithRevisionId(Aws::String&& value) { SetRevisionId(std::move(value)); return *this;}
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/**
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* <p>The unique identifier for a revision.</p>
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*/
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inline UpdateAssetRequest& WithRevisionId(const char* value) { SetRevisionId(value); return *this;}
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private:
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Aws::String m_assetId;
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bool m_assetIdHasBeenSet;
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Aws::String m_dataSetId;
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bool m_dataSetIdHasBeenSet;
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Aws::String m_name;
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bool m_nameHasBeenSet;
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Aws::String m_revisionId;
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bool m_revisionIdHasBeenSet;
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};
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} // namespace Model
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} // namespace DataExchange
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} // namespace Aws
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