363 lines
12 KiB
C++
363 lines
12 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/comprehendmedical/ComprehendMedical_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/comprehendmedical/model/EntityType.h>
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#include <aws/comprehendmedical/model/EntitySubType.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/comprehendmedical/model/Trait.h>
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#include <aws/comprehendmedical/model/Attribute.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace ComprehendMedical
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{
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namespace Model
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{
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/**
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* <p> Provides information about an extracted medical entity.</p><p><h3>See
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* Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/comprehendmedical-2018-10-30/Entity">AWS
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* API Reference</a></p>
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*/
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class AWS_COMPREHENDMEDICAL_API Entity
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{
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public:
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Entity();
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Entity(Aws::Utils::Json::JsonView jsonValue);
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Entity& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p> The numeric identifier for the entity. This is a monotonically increasing id
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* unique within this response rather than a global unique identifier. </p>
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*/
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inline int GetId() const{ return m_id; }
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/**
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* <p> The numeric identifier for the entity. This is a monotonically increasing id
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* unique within this response rather than a global unique identifier. </p>
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*/
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inline bool IdHasBeenSet() const { return m_idHasBeenSet; }
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/**
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* <p> The numeric identifier for the entity. This is a monotonically increasing id
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* unique within this response rather than a global unique identifier. </p>
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*/
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inline void SetId(int value) { m_idHasBeenSet = true; m_id = value; }
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/**
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* <p> The numeric identifier for the entity. This is a monotonically increasing id
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* unique within this response rather than a global unique identifier. </p>
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*/
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inline Entity& WithId(int value) { SetId(value); return *this;}
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/**
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* <p> The 0-based character offset in the input text that shows where the entity
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* begins. The offset returns the UTF-8 code point in the string. </p>
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*/
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inline int GetBeginOffset() const{ return m_beginOffset; }
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/**
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* <p> The 0-based character offset in the input text that shows where the entity
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* begins. The offset returns the UTF-8 code point in the string. </p>
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*/
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inline bool BeginOffsetHasBeenSet() const { return m_beginOffsetHasBeenSet; }
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/**
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* <p> The 0-based character offset in the input text that shows where the entity
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* begins. The offset returns the UTF-8 code point in the string. </p>
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*/
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inline void SetBeginOffset(int value) { m_beginOffsetHasBeenSet = true; m_beginOffset = value; }
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/**
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* <p> The 0-based character offset in the input text that shows where the entity
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* begins. The offset returns the UTF-8 code point in the string. </p>
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*/
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inline Entity& WithBeginOffset(int value) { SetBeginOffset(value); return *this;}
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/**
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* <p> The 0-based character offset in the input text that shows where the entity
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* ends. The offset returns the UTF-8 code point in the string. </p>
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*/
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inline int GetEndOffset() const{ return m_endOffset; }
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/**
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* <p> The 0-based character offset in the input text that shows where the entity
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* ends. The offset returns the UTF-8 code point in the string. </p>
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*/
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inline bool EndOffsetHasBeenSet() const { return m_endOffsetHasBeenSet; }
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/**
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* <p> The 0-based character offset in the input text that shows where the entity
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* ends. The offset returns the UTF-8 code point in the string. </p>
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*/
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inline void SetEndOffset(int value) { m_endOffsetHasBeenSet = true; m_endOffset = value; }
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/**
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* <p> The 0-based character offset in the input text that shows where the entity
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* ends. The offset returns the UTF-8 code point in the string. </p>
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*/
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inline Entity& WithEndOffset(int value) { SetEndOffset(value); return *this;}
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/**
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* <p>The level of confidence that Amazon Comprehend Medical has in the accuracy of
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* the detection.</p>
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*/
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inline double GetScore() const{ return m_score; }
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/**
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* <p>The level of confidence that Amazon Comprehend Medical has in the accuracy of
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* the detection.</p>
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*/
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inline bool ScoreHasBeenSet() const { return m_scoreHasBeenSet; }
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/**
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* <p>The level of confidence that Amazon Comprehend Medical has in the accuracy of
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* the detection.</p>
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*/
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inline void SetScore(double value) { m_scoreHasBeenSet = true; m_score = value; }
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/**
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* <p>The level of confidence that Amazon Comprehend Medical has in the accuracy of
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* the detection.</p>
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*/
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inline Entity& WithScore(double value) { SetScore(value); return *this;}
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/**
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* <p> The segment of input text extracted as this entity.</p>
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*/
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inline const Aws::String& GetText() const{ return m_text; }
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/**
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* <p> The segment of input text extracted as this entity.</p>
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*/
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inline bool TextHasBeenSet() const { return m_textHasBeenSet; }
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/**
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* <p> The segment of input text extracted as this entity.</p>
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*/
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inline void SetText(const Aws::String& value) { m_textHasBeenSet = true; m_text = value; }
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/**
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* <p> The segment of input text extracted as this entity.</p>
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*/
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inline void SetText(Aws::String&& value) { m_textHasBeenSet = true; m_text = std::move(value); }
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/**
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* <p> The segment of input text extracted as this entity.</p>
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*/
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inline void SetText(const char* value) { m_textHasBeenSet = true; m_text.assign(value); }
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/**
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* <p> The segment of input text extracted as this entity.</p>
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*/
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inline Entity& WithText(const Aws::String& value) { SetText(value); return *this;}
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/**
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* <p> The segment of input text extracted as this entity.</p>
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*/
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inline Entity& WithText(Aws::String&& value) { SetText(std::move(value)); return *this;}
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/**
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* <p> The segment of input text extracted as this entity.</p>
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*/
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inline Entity& WithText(const char* value) { SetText(value); return *this;}
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/**
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* <p> The category of the entity.</p>
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*/
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inline const EntityType& GetCategory() const{ return m_category; }
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/**
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* <p> The category of the entity.</p>
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*/
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inline bool CategoryHasBeenSet() const { return m_categoryHasBeenSet; }
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/**
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* <p> The category of the entity.</p>
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*/
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inline void SetCategory(const EntityType& value) { m_categoryHasBeenSet = true; m_category = value; }
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/**
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* <p> The category of the entity.</p>
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*/
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inline void SetCategory(EntityType&& value) { m_categoryHasBeenSet = true; m_category = std::move(value); }
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/**
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* <p> The category of the entity.</p>
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*/
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inline Entity& WithCategory(const EntityType& value) { SetCategory(value); return *this;}
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/**
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* <p> The category of the entity.</p>
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*/
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inline Entity& WithCategory(EntityType&& value) { SetCategory(std::move(value)); return *this;}
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/**
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* <p> Describes the specific type of entity with category of entities.</p>
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*/
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inline const EntitySubType& GetType() const{ return m_type; }
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/**
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* <p> Describes the specific type of entity with category of entities.</p>
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*/
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inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; }
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/**
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* <p> Describes the specific type of entity with category of entities.</p>
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*/
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inline void SetType(const EntitySubType& value) { m_typeHasBeenSet = true; m_type = value; }
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/**
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* <p> Describes the specific type of entity with category of entities.</p>
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*/
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inline void SetType(EntitySubType&& value) { m_typeHasBeenSet = true; m_type = std::move(value); }
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/**
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* <p> Describes the specific type of entity with category of entities.</p>
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*/
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inline Entity& WithType(const EntitySubType& value) { SetType(value); return *this;}
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/**
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* <p> Describes the specific type of entity with category of entities.</p>
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*/
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inline Entity& WithType(EntitySubType&& value) { SetType(std::move(value)); return *this;}
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/**
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* <p>Contextual information for the entity.</p>
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*/
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inline const Aws::Vector<Trait>& GetTraits() const{ return m_traits; }
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/**
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* <p>Contextual information for the entity.</p>
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*/
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inline bool TraitsHasBeenSet() const { return m_traitsHasBeenSet; }
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/**
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* <p>Contextual information for the entity.</p>
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*/
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inline void SetTraits(const Aws::Vector<Trait>& value) { m_traitsHasBeenSet = true; m_traits = value; }
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/**
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* <p>Contextual information for the entity.</p>
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*/
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inline void SetTraits(Aws::Vector<Trait>&& value) { m_traitsHasBeenSet = true; m_traits = std::move(value); }
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/**
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* <p>Contextual information for the entity.</p>
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*/
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inline Entity& WithTraits(const Aws::Vector<Trait>& value) { SetTraits(value); return *this;}
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/**
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* <p>Contextual information for the entity.</p>
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*/
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inline Entity& WithTraits(Aws::Vector<Trait>&& value) { SetTraits(std::move(value)); return *this;}
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/**
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* <p>Contextual information for the entity.</p>
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*/
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inline Entity& AddTraits(const Trait& value) { m_traitsHasBeenSet = true; m_traits.push_back(value); return *this; }
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/**
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* <p>Contextual information for the entity.</p>
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*/
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inline Entity& AddTraits(Trait&& value) { m_traitsHasBeenSet = true; m_traits.push_back(std::move(value)); return *this; }
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/**
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* <p> The extracted attributes that relate to this entity.</p>
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*/
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inline const Aws::Vector<Attribute>& GetAttributes() const{ return m_attributes; }
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/**
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* <p> The extracted attributes that relate to this entity.</p>
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*/
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inline bool AttributesHasBeenSet() const { return m_attributesHasBeenSet; }
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/**
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* <p> The extracted attributes that relate to this entity.</p>
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*/
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inline void SetAttributes(const Aws::Vector<Attribute>& value) { m_attributesHasBeenSet = true; m_attributes = value; }
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/**
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* <p> The extracted attributes that relate to this entity.</p>
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*/
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inline void SetAttributes(Aws::Vector<Attribute>&& value) { m_attributesHasBeenSet = true; m_attributes = std::move(value); }
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/**
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* <p> The extracted attributes that relate to this entity.</p>
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*/
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inline Entity& WithAttributes(const Aws::Vector<Attribute>& value) { SetAttributes(value); return *this;}
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/**
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* <p> The extracted attributes that relate to this entity.</p>
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*/
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inline Entity& WithAttributes(Aws::Vector<Attribute>&& value) { SetAttributes(std::move(value)); return *this;}
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/**
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* <p> The extracted attributes that relate to this entity.</p>
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*/
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inline Entity& AddAttributes(const Attribute& value) { m_attributesHasBeenSet = true; m_attributes.push_back(value); return *this; }
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/**
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* <p> The extracted attributes that relate to this entity.</p>
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*/
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inline Entity& AddAttributes(Attribute&& value) { m_attributesHasBeenSet = true; m_attributes.push_back(std::move(value)); return *this; }
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private:
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int m_id;
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bool m_idHasBeenSet;
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int m_beginOffset;
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bool m_beginOffsetHasBeenSet;
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int m_endOffset;
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bool m_endOffsetHasBeenSet;
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double m_score;
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bool m_scoreHasBeenSet;
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Aws::String m_text;
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bool m_textHasBeenSet;
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EntityType m_category;
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bool m_categoryHasBeenSet;
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EntitySubType m_type;
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bool m_typeHasBeenSet;
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Aws::Vector<Trait> m_traits;
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bool m_traitsHasBeenSet;
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Aws::Vector<Attribute> m_attributes;
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bool m_attributesHasBeenSet;
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};
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} // namespace Model
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} // namespace ComprehendMedical
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} // namespace Aws
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