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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-codestar/include/aws/codestar/model/AssociateTeamMemberRequest.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/codestar/CodeStar_EXPORTS.h>
#include <aws/codestar/CodeStarRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace CodeStar
{
namespace Model
{
/**
*/
class AWS_CODESTAR_API AssociateTeamMemberRequest : public CodeStarRequest
{
public:
AssociateTeamMemberRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "AssociateTeamMember"; }
Aws::String SerializePayload() const override;
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
/**
* <p>The ID of the project to which you will add the IAM user.</p>
*/
inline const Aws::String& GetProjectId() const{ return m_projectId; }
/**
* <p>The ID of the project to which you will add the IAM user.</p>
*/
inline bool ProjectIdHasBeenSet() const { return m_projectIdHasBeenSet; }
/**
* <p>The ID of the project to which you will add the IAM user.</p>
*/
inline void SetProjectId(const Aws::String& value) { m_projectIdHasBeenSet = true; m_projectId = value; }
/**
* <p>The ID of the project to which you will add the IAM user.</p>
*/
inline void SetProjectId(Aws::String&& value) { m_projectIdHasBeenSet = true; m_projectId = std::move(value); }
/**
* <p>The ID of the project to which you will add the IAM user.</p>
*/
inline void SetProjectId(const char* value) { m_projectIdHasBeenSet = true; m_projectId.assign(value); }
/**
* <p>The ID of the project to which you will add the IAM user.</p>
*/
inline AssociateTeamMemberRequest& WithProjectId(const Aws::String& value) { SetProjectId(value); return *this;}
/**
* <p>The ID of the project to which you will add the IAM user.</p>
*/
inline AssociateTeamMemberRequest& WithProjectId(Aws::String&& value) { SetProjectId(std::move(value)); return *this;}
/**
* <p>The ID of the project to which you will add the IAM user.</p>
*/
inline AssociateTeamMemberRequest& WithProjectId(const char* value) { SetProjectId(value); return *this;}
/**
* <p>A user- or system-generated token that identifies the entity that requested
* the team member association to the project. This token can be used to repeat the
* request.</p>
*/
inline const Aws::String& GetClientRequestToken() const{ return m_clientRequestToken; }
/**
* <p>A user- or system-generated token that identifies the entity that requested
* the team member association to the project. This token can be used to repeat the
* request.</p>
*/
inline bool ClientRequestTokenHasBeenSet() const { return m_clientRequestTokenHasBeenSet; }
/**
* <p>A user- or system-generated token that identifies the entity that requested
* the team member association to the project. This token can be used to repeat the
* request.</p>
*/
inline void SetClientRequestToken(const Aws::String& value) { m_clientRequestTokenHasBeenSet = true; m_clientRequestToken = value; }
/**
* <p>A user- or system-generated token that identifies the entity that requested
* the team member association to the project. This token can be used to repeat the
* request.</p>
*/
inline void SetClientRequestToken(Aws::String&& value) { m_clientRequestTokenHasBeenSet = true; m_clientRequestToken = std::move(value); }
/**
* <p>A user- or system-generated token that identifies the entity that requested
* the team member association to the project. This token can be used to repeat the
* request.</p>
*/
inline void SetClientRequestToken(const char* value) { m_clientRequestTokenHasBeenSet = true; m_clientRequestToken.assign(value); }
/**
* <p>A user- or system-generated token that identifies the entity that requested
* the team member association to the project. This token can be used to repeat the
* request.</p>
*/
inline AssociateTeamMemberRequest& WithClientRequestToken(const Aws::String& value) { SetClientRequestToken(value); return *this;}
/**
* <p>A user- or system-generated token that identifies the entity that requested
* the team member association to the project. This token can be used to repeat the
* request.</p>
*/
inline AssociateTeamMemberRequest& WithClientRequestToken(Aws::String&& value) { SetClientRequestToken(std::move(value)); return *this;}
/**
* <p>A user- or system-generated token that identifies the entity that requested
* the team member association to the project. This token can be used to repeat the
* request.</p>
*/
inline AssociateTeamMemberRequest& WithClientRequestToken(const char* value) { SetClientRequestToken(value); return *this;}
/**
* <p>The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS
* CodeStar project.</p>
*/
inline const Aws::String& GetUserArn() const{ return m_userArn; }
/**
* <p>The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS
* CodeStar project.</p>
*/
inline bool UserArnHasBeenSet() const { return m_userArnHasBeenSet; }
/**
* <p>The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS
* CodeStar project.</p>
*/
inline void SetUserArn(const Aws::String& value) { m_userArnHasBeenSet = true; m_userArn = value; }
/**
* <p>The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS
* CodeStar project.</p>
*/
inline void SetUserArn(Aws::String&& value) { m_userArnHasBeenSet = true; m_userArn = std::move(value); }
/**
* <p>The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS
* CodeStar project.</p>
*/
inline void SetUserArn(const char* value) { m_userArnHasBeenSet = true; m_userArn.assign(value); }
/**
* <p>The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS
* CodeStar project.</p>
*/
inline AssociateTeamMemberRequest& WithUserArn(const Aws::String& value) { SetUserArn(value); return *this;}
/**
* <p>The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS
* CodeStar project.</p>
*/
inline AssociateTeamMemberRequest& WithUserArn(Aws::String&& value) { SetUserArn(std::move(value)); return *this;}
/**
* <p>The Amazon Resource Name (ARN) for the IAM user you want to add to the AWS
* CodeStar project.</p>
*/
inline AssociateTeamMemberRequest& WithUserArn(const char* value) { SetUserArn(value); return *this;}
/**
* <p>The AWS CodeStar project role that will apply to this user. This role
* determines what actions a user can take in an AWS CodeStar project.</p>
*/
inline const Aws::String& GetProjectRole() const{ return m_projectRole; }
/**
* <p>The AWS CodeStar project role that will apply to this user. This role
* determines what actions a user can take in an AWS CodeStar project.</p>
*/
inline bool ProjectRoleHasBeenSet() const { return m_projectRoleHasBeenSet; }
/**
* <p>The AWS CodeStar project role that will apply to this user. This role
* determines what actions a user can take in an AWS CodeStar project.</p>
*/
inline void SetProjectRole(const Aws::String& value) { m_projectRoleHasBeenSet = true; m_projectRole = value; }
/**
* <p>The AWS CodeStar project role that will apply to this user. This role
* determines what actions a user can take in an AWS CodeStar project.</p>
*/
inline void SetProjectRole(Aws::String&& value) { m_projectRoleHasBeenSet = true; m_projectRole = std::move(value); }
/**
* <p>The AWS CodeStar project role that will apply to this user. This role
* determines what actions a user can take in an AWS CodeStar project.</p>
*/
inline void SetProjectRole(const char* value) { m_projectRoleHasBeenSet = true; m_projectRole.assign(value); }
/**
* <p>The AWS CodeStar project role that will apply to this user. This role
* determines what actions a user can take in an AWS CodeStar project.</p>
*/
inline AssociateTeamMemberRequest& WithProjectRole(const Aws::String& value) { SetProjectRole(value); return *this;}
/**
* <p>The AWS CodeStar project role that will apply to this user. This role
* determines what actions a user can take in an AWS CodeStar project.</p>
*/
inline AssociateTeamMemberRequest& WithProjectRole(Aws::String&& value) { SetProjectRole(std::move(value)); return *this;}
/**
* <p>The AWS CodeStar project role that will apply to this user. This role
* determines what actions a user can take in an AWS CodeStar project.</p>
*/
inline AssociateTeamMemberRequest& WithProjectRole(const char* value) { SetProjectRole(value); return *this;}
/**
* <p>Whether the team member is allowed to use an SSH public/private key pair to
* remotely access project resources, for example Amazon EC2 instances.</p>
*/
inline bool GetRemoteAccessAllowed() const{ return m_remoteAccessAllowed; }
/**
* <p>Whether the team member is allowed to use an SSH public/private key pair to
* remotely access project resources, for example Amazon EC2 instances.</p>
*/
inline bool RemoteAccessAllowedHasBeenSet() const { return m_remoteAccessAllowedHasBeenSet; }
/**
* <p>Whether the team member is allowed to use an SSH public/private key pair to
* remotely access project resources, for example Amazon EC2 instances.</p>
*/
inline void SetRemoteAccessAllowed(bool value) { m_remoteAccessAllowedHasBeenSet = true; m_remoteAccessAllowed = value; }
/**
* <p>Whether the team member is allowed to use an SSH public/private key pair to
* remotely access project resources, for example Amazon EC2 instances.</p>
*/
inline AssociateTeamMemberRequest& WithRemoteAccessAllowed(bool value) { SetRemoteAccessAllowed(value); return *this;}
private:
Aws::String m_projectId;
bool m_projectIdHasBeenSet;
Aws::String m_clientRequestToken;
bool m_clientRequestTokenHasBeenSet;
Aws::String m_userArn;
bool m_userArnHasBeenSet;
Aws::String m_projectRole;
bool m_projectRoleHasBeenSet;
bool m_remoteAccessAllowed;
bool m_remoteAccessAllowedHasBeenSet;
};
} // namespace Model
} // namespace CodeStar
} // namespace Aws