356 lines
14 KiB
C++
356 lines
14 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/codedeploy/CodeDeploy_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/codedeploy/model/InstanceStatus.h>
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#include <aws/core/utils/DateTime.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/codedeploy/model/InstanceType.h>
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#include <aws/codedeploy/model/LifecycleEvent.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace CodeDeploy
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{
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namespace Model
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{
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/**
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* <p>Information about an instance in a deployment.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/codedeploy-2014-10-06/InstanceSummary">AWS
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* API Reference</a></p>
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*/
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class AWS_CODEDEPLOY_API InstanceSummary
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{
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public:
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InstanceSummary();
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InstanceSummary(Aws::Utils::Json::JsonView jsonValue);
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InstanceSummary& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p> The unique ID of a deployment. </p>
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*/
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inline const Aws::String& GetDeploymentId() const{ return m_deploymentId; }
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/**
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* <p> The unique ID of a deployment. </p>
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*/
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inline bool DeploymentIdHasBeenSet() const { return m_deploymentIdHasBeenSet; }
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/**
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* <p> The unique ID of a deployment. </p>
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*/
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inline void SetDeploymentId(const Aws::String& value) { m_deploymentIdHasBeenSet = true; m_deploymentId = value; }
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/**
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* <p> The unique ID of a deployment. </p>
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*/
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inline void SetDeploymentId(Aws::String&& value) { m_deploymentIdHasBeenSet = true; m_deploymentId = std::move(value); }
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/**
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* <p> The unique ID of a deployment. </p>
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*/
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inline void SetDeploymentId(const char* value) { m_deploymentIdHasBeenSet = true; m_deploymentId.assign(value); }
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/**
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* <p> The unique ID of a deployment. </p>
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*/
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inline InstanceSummary& WithDeploymentId(const Aws::String& value) { SetDeploymentId(value); return *this;}
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/**
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* <p> The unique ID of a deployment. </p>
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*/
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inline InstanceSummary& WithDeploymentId(Aws::String&& value) { SetDeploymentId(std::move(value)); return *this;}
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/**
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* <p> The unique ID of a deployment. </p>
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*/
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inline InstanceSummary& WithDeploymentId(const char* value) { SetDeploymentId(value); return *this;}
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/**
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* <p>The instance ID.</p>
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*/
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inline const Aws::String& GetInstanceId() const{ return m_instanceId; }
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/**
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* <p>The instance ID.</p>
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*/
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inline bool InstanceIdHasBeenSet() const { return m_instanceIdHasBeenSet; }
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/**
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* <p>The instance ID.</p>
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*/
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inline void SetInstanceId(const Aws::String& value) { m_instanceIdHasBeenSet = true; m_instanceId = value; }
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/**
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* <p>The instance ID.</p>
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*/
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inline void SetInstanceId(Aws::String&& value) { m_instanceIdHasBeenSet = true; m_instanceId = std::move(value); }
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/**
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* <p>The instance ID.</p>
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*/
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inline void SetInstanceId(const char* value) { m_instanceIdHasBeenSet = true; m_instanceId.assign(value); }
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/**
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* <p>The instance ID.</p>
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*/
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inline InstanceSummary& WithInstanceId(const Aws::String& value) { SetInstanceId(value); return *this;}
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/**
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* <p>The instance ID.</p>
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*/
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inline InstanceSummary& WithInstanceId(Aws::String&& value) { SetInstanceId(std::move(value)); return *this;}
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/**
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* <p>The instance ID.</p>
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*/
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inline InstanceSummary& WithInstanceId(const char* value) { SetInstanceId(value); return *this;}
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/**
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* <p>The deployment status for this instance:</p> <ul> <li> <p>
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* <code>Pending</code>: The deployment is pending for this instance.</p> </li>
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* <li> <p> <code>In Progress</code>: The deployment is in progress for this
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* instance.</p> </li> <li> <p> <code>Succeeded</code>: The deployment has
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* succeeded for this instance.</p> </li> <li> <p> <code>Failed</code>: The
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* deployment has failed for this instance.</p> </li> <li> <p>
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* <code>Skipped</code>: The deployment has been skipped for this instance.</p>
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* </li> <li> <p> <code>Unknown</code>: The deployment status is unknown for this
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* instance.</p> </li> </ul>
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*/
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inline const InstanceStatus& GetStatus() const{ return m_status; }
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/**
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* <p>The deployment status for this instance:</p> <ul> <li> <p>
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* <code>Pending</code>: The deployment is pending for this instance.</p> </li>
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* <li> <p> <code>In Progress</code>: The deployment is in progress for this
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* instance.</p> </li> <li> <p> <code>Succeeded</code>: The deployment has
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* succeeded for this instance.</p> </li> <li> <p> <code>Failed</code>: The
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* deployment has failed for this instance.</p> </li> <li> <p>
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* <code>Skipped</code>: The deployment has been skipped for this instance.</p>
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* </li> <li> <p> <code>Unknown</code>: The deployment status is unknown for this
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* instance.</p> </li> </ul>
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*/
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inline bool StatusHasBeenSet() const { return m_statusHasBeenSet; }
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/**
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* <p>The deployment status for this instance:</p> <ul> <li> <p>
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* <code>Pending</code>: The deployment is pending for this instance.</p> </li>
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* <li> <p> <code>In Progress</code>: The deployment is in progress for this
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* instance.</p> </li> <li> <p> <code>Succeeded</code>: The deployment has
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* succeeded for this instance.</p> </li> <li> <p> <code>Failed</code>: The
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* deployment has failed for this instance.</p> </li> <li> <p>
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* <code>Skipped</code>: The deployment has been skipped for this instance.</p>
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* </li> <li> <p> <code>Unknown</code>: The deployment status is unknown for this
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* instance.</p> </li> </ul>
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*/
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inline void SetStatus(const InstanceStatus& value) { m_statusHasBeenSet = true; m_status = value; }
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/**
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* <p>The deployment status for this instance:</p> <ul> <li> <p>
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* <code>Pending</code>: The deployment is pending for this instance.</p> </li>
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* <li> <p> <code>In Progress</code>: The deployment is in progress for this
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* instance.</p> </li> <li> <p> <code>Succeeded</code>: The deployment has
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* succeeded for this instance.</p> </li> <li> <p> <code>Failed</code>: The
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* deployment has failed for this instance.</p> </li> <li> <p>
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* <code>Skipped</code>: The deployment has been skipped for this instance.</p>
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* </li> <li> <p> <code>Unknown</code>: The deployment status is unknown for this
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* instance.</p> </li> </ul>
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*/
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inline void SetStatus(InstanceStatus&& value) { m_statusHasBeenSet = true; m_status = std::move(value); }
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/**
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* <p>The deployment status for this instance:</p> <ul> <li> <p>
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* <code>Pending</code>: The deployment is pending for this instance.</p> </li>
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* <li> <p> <code>In Progress</code>: The deployment is in progress for this
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* instance.</p> </li> <li> <p> <code>Succeeded</code>: The deployment has
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* succeeded for this instance.</p> </li> <li> <p> <code>Failed</code>: The
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* deployment has failed for this instance.</p> </li> <li> <p>
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* <code>Skipped</code>: The deployment has been skipped for this instance.</p>
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* </li> <li> <p> <code>Unknown</code>: The deployment status is unknown for this
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* instance.</p> </li> </ul>
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*/
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inline InstanceSummary& WithStatus(const InstanceStatus& value) { SetStatus(value); return *this;}
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/**
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* <p>The deployment status for this instance:</p> <ul> <li> <p>
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* <code>Pending</code>: The deployment is pending for this instance.</p> </li>
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* <li> <p> <code>In Progress</code>: The deployment is in progress for this
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* instance.</p> </li> <li> <p> <code>Succeeded</code>: The deployment has
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* succeeded for this instance.</p> </li> <li> <p> <code>Failed</code>: The
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* deployment has failed for this instance.</p> </li> <li> <p>
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* <code>Skipped</code>: The deployment has been skipped for this instance.</p>
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* </li> <li> <p> <code>Unknown</code>: The deployment status is unknown for this
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* instance.</p> </li> </ul>
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*/
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inline InstanceSummary& WithStatus(InstanceStatus&& value) { SetStatus(std::move(value)); return *this;}
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/**
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* <p>A timestamp that indicates when the instance information was last
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* updated.</p>
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*/
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inline const Aws::Utils::DateTime& GetLastUpdatedAt() const{ return m_lastUpdatedAt; }
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/**
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* <p>A timestamp that indicates when the instance information was last
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* updated.</p>
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*/
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inline bool LastUpdatedAtHasBeenSet() const { return m_lastUpdatedAtHasBeenSet; }
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/**
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* <p>A timestamp that indicates when the instance information was last
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* updated.</p>
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*/
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inline void SetLastUpdatedAt(const Aws::Utils::DateTime& value) { m_lastUpdatedAtHasBeenSet = true; m_lastUpdatedAt = value; }
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/**
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* <p>A timestamp that indicates when the instance information was last
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* updated.</p>
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*/
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inline void SetLastUpdatedAt(Aws::Utils::DateTime&& value) { m_lastUpdatedAtHasBeenSet = true; m_lastUpdatedAt = std::move(value); }
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/**
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* <p>A timestamp that indicates when the instance information was last
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* updated.</p>
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*/
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inline InstanceSummary& WithLastUpdatedAt(const Aws::Utils::DateTime& value) { SetLastUpdatedAt(value); return *this;}
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/**
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* <p>A timestamp that indicates when the instance information was last
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* updated.</p>
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*/
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inline InstanceSummary& WithLastUpdatedAt(Aws::Utils::DateTime&& value) { SetLastUpdatedAt(std::move(value)); return *this;}
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/**
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* <p>A list of lifecycle events for this instance.</p>
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*/
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inline const Aws::Vector<LifecycleEvent>& GetLifecycleEvents() const{ return m_lifecycleEvents; }
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/**
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* <p>A list of lifecycle events for this instance.</p>
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*/
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inline bool LifecycleEventsHasBeenSet() const { return m_lifecycleEventsHasBeenSet; }
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/**
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* <p>A list of lifecycle events for this instance.</p>
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*/
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inline void SetLifecycleEvents(const Aws::Vector<LifecycleEvent>& value) { m_lifecycleEventsHasBeenSet = true; m_lifecycleEvents = value; }
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/**
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* <p>A list of lifecycle events for this instance.</p>
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*/
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inline void SetLifecycleEvents(Aws::Vector<LifecycleEvent>&& value) { m_lifecycleEventsHasBeenSet = true; m_lifecycleEvents = std::move(value); }
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/**
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* <p>A list of lifecycle events for this instance.</p>
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*/
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inline InstanceSummary& WithLifecycleEvents(const Aws::Vector<LifecycleEvent>& value) { SetLifecycleEvents(value); return *this;}
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/**
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* <p>A list of lifecycle events for this instance.</p>
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*/
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inline InstanceSummary& WithLifecycleEvents(Aws::Vector<LifecycleEvent>&& value) { SetLifecycleEvents(std::move(value)); return *this;}
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/**
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* <p>A list of lifecycle events for this instance.</p>
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*/
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inline InstanceSummary& AddLifecycleEvents(const LifecycleEvent& value) { m_lifecycleEventsHasBeenSet = true; m_lifecycleEvents.push_back(value); return *this; }
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/**
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* <p>A list of lifecycle events for this instance.</p>
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*/
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inline InstanceSummary& AddLifecycleEvents(LifecycleEvent&& value) { m_lifecycleEventsHasBeenSet = true; m_lifecycleEvents.push_back(std::move(value)); return *this; }
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/**
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* <p>Information about which environment an instance belongs to in a blue/green
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* deployment.</p> <ul> <li> <p>BLUE: The instance is part of the original
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* environment.</p> </li> <li> <p>GREEN: The instance is part of the replacement
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* environment.</p> </li> </ul>
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*/
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inline const InstanceType& GetInstanceType() const{ return m_instanceType; }
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/**
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* <p>Information about which environment an instance belongs to in a blue/green
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* deployment.</p> <ul> <li> <p>BLUE: The instance is part of the original
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* environment.</p> </li> <li> <p>GREEN: The instance is part of the replacement
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* environment.</p> </li> </ul>
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*/
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inline bool InstanceTypeHasBeenSet() const { return m_instanceTypeHasBeenSet; }
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/**
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* <p>Information about which environment an instance belongs to in a blue/green
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* deployment.</p> <ul> <li> <p>BLUE: The instance is part of the original
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* environment.</p> </li> <li> <p>GREEN: The instance is part of the replacement
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* environment.</p> </li> </ul>
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*/
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inline void SetInstanceType(const InstanceType& value) { m_instanceTypeHasBeenSet = true; m_instanceType = value; }
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/**
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* <p>Information about which environment an instance belongs to in a blue/green
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* deployment.</p> <ul> <li> <p>BLUE: The instance is part of the original
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* environment.</p> </li> <li> <p>GREEN: The instance is part of the replacement
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* environment.</p> </li> </ul>
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*/
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inline void SetInstanceType(InstanceType&& value) { m_instanceTypeHasBeenSet = true; m_instanceType = std::move(value); }
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/**
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* <p>Information about which environment an instance belongs to in a blue/green
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* deployment.</p> <ul> <li> <p>BLUE: The instance is part of the original
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* environment.</p> </li> <li> <p>GREEN: The instance is part of the replacement
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* environment.</p> </li> </ul>
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*/
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inline InstanceSummary& WithInstanceType(const InstanceType& value) { SetInstanceType(value); return *this;}
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/**
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* <p>Information about which environment an instance belongs to in a blue/green
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* deployment.</p> <ul> <li> <p>BLUE: The instance is part of the original
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* environment.</p> </li> <li> <p>GREEN: The instance is part of the replacement
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* environment.</p> </li> </ul>
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*/
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inline InstanceSummary& WithInstanceType(InstanceType&& value) { SetInstanceType(std::move(value)); return *this;}
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private:
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Aws::String m_deploymentId;
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bool m_deploymentIdHasBeenSet;
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Aws::String m_instanceId;
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bool m_instanceIdHasBeenSet;
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InstanceStatus m_status;
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bool m_statusHasBeenSet;
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Aws::Utils::DateTime m_lastUpdatedAt;
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bool m_lastUpdatedAtHasBeenSet;
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Aws::Vector<LifecycleEvent> m_lifecycleEvents;
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bool m_lifecycleEventsHasBeenSet;
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InstanceType m_instanceType;
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bool m_instanceTypeHasBeenSet;
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};
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} // namespace Model
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} // namespace CodeDeploy
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} // namespace Aws
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