598 lines
29 KiB
C++
598 lines
29 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/codedeploy/CodeDeploy_EXPORTS.h>
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#include <aws/codedeploy/CodeDeployRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/codedeploy/model/RevisionLocation.h>
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#include <aws/codedeploy/model/TargetInstances.h>
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#include <aws/codedeploy/model/AutoRollbackConfiguration.h>
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#include <aws/codedeploy/model/FileExistsBehavior.h>
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#include <utility>
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namespace Aws
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{
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namespace CodeDeploy
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{
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namespace Model
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{
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/**
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* <p>Represents the input of a <code>CreateDeployment</code>
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* operation.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/codedeploy-2014-10-06/CreateDeploymentInput">AWS
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* API Reference</a></p>
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*/
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class AWS_CODEDEPLOY_API CreateDeploymentRequest : public CodeDeployRequest
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{
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public:
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CreateDeploymentRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "CreateDeployment"; }
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Aws::String SerializePayload() const override;
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Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
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/**
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* <p>The name of an AWS CodeDeploy application associated with the IAM user or AWS
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* account.</p>
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*/
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inline const Aws::String& GetApplicationName() const{ return m_applicationName; }
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/**
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* <p>The name of an AWS CodeDeploy application associated with the IAM user or AWS
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* account.</p>
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*/
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inline bool ApplicationNameHasBeenSet() const { return m_applicationNameHasBeenSet; }
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/**
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* <p>The name of an AWS CodeDeploy application associated with the IAM user or AWS
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* account.</p>
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*/
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inline void SetApplicationName(const Aws::String& value) { m_applicationNameHasBeenSet = true; m_applicationName = value; }
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/**
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* <p>The name of an AWS CodeDeploy application associated with the IAM user or AWS
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* account.</p>
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*/
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inline void SetApplicationName(Aws::String&& value) { m_applicationNameHasBeenSet = true; m_applicationName = std::move(value); }
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/**
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* <p>The name of an AWS CodeDeploy application associated with the IAM user or AWS
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* account.</p>
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*/
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inline void SetApplicationName(const char* value) { m_applicationNameHasBeenSet = true; m_applicationName.assign(value); }
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/**
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* <p>The name of an AWS CodeDeploy application associated with the IAM user or AWS
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* account.</p>
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*/
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inline CreateDeploymentRequest& WithApplicationName(const Aws::String& value) { SetApplicationName(value); return *this;}
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/**
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* <p>The name of an AWS CodeDeploy application associated with the IAM user or AWS
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* account.</p>
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*/
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inline CreateDeploymentRequest& WithApplicationName(Aws::String&& value) { SetApplicationName(std::move(value)); return *this;}
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/**
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* <p>The name of an AWS CodeDeploy application associated with the IAM user or AWS
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* account.</p>
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*/
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inline CreateDeploymentRequest& WithApplicationName(const char* value) { SetApplicationName(value); return *this;}
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/**
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* <p>The name of the deployment group.</p>
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*/
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inline const Aws::String& GetDeploymentGroupName() const{ return m_deploymentGroupName; }
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/**
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* <p>The name of the deployment group.</p>
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*/
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inline bool DeploymentGroupNameHasBeenSet() const { return m_deploymentGroupNameHasBeenSet; }
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/**
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* <p>The name of the deployment group.</p>
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*/
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inline void SetDeploymentGroupName(const Aws::String& value) { m_deploymentGroupNameHasBeenSet = true; m_deploymentGroupName = value; }
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/**
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* <p>The name of the deployment group.</p>
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*/
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inline void SetDeploymentGroupName(Aws::String&& value) { m_deploymentGroupNameHasBeenSet = true; m_deploymentGroupName = std::move(value); }
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/**
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* <p>The name of the deployment group.</p>
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*/
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inline void SetDeploymentGroupName(const char* value) { m_deploymentGroupNameHasBeenSet = true; m_deploymentGroupName.assign(value); }
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/**
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* <p>The name of the deployment group.</p>
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*/
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inline CreateDeploymentRequest& WithDeploymentGroupName(const Aws::String& value) { SetDeploymentGroupName(value); return *this;}
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/**
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* <p>The name of the deployment group.</p>
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*/
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inline CreateDeploymentRequest& WithDeploymentGroupName(Aws::String&& value) { SetDeploymentGroupName(std::move(value)); return *this;}
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/**
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* <p>The name of the deployment group.</p>
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*/
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inline CreateDeploymentRequest& WithDeploymentGroupName(const char* value) { SetDeploymentGroupName(value); return *this;}
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/**
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* <p> The type and location of the revision to deploy. </p>
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*/
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inline const RevisionLocation& GetRevision() const{ return m_revision; }
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/**
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* <p> The type and location of the revision to deploy. </p>
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*/
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inline bool RevisionHasBeenSet() const { return m_revisionHasBeenSet; }
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/**
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* <p> The type and location of the revision to deploy. </p>
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*/
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inline void SetRevision(const RevisionLocation& value) { m_revisionHasBeenSet = true; m_revision = value; }
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/**
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* <p> The type and location of the revision to deploy. </p>
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*/
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inline void SetRevision(RevisionLocation&& value) { m_revisionHasBeenSet = true; m_revision = std::move(value); }
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/**
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* <p> The type and location of the revision to deploy. </p>
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*/
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inline CreateDeploymentRequest& WithRevision(const RevisionLocation& value) { SetRevision(value); return *this;}
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/**
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* <p> The type and location of the revision to deploy. </p>
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*/
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inline CreateDeploymentRequest& WithRevision(RevisionLocation&& value) { SetRevision(std::move(value)); return *this;}
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/**
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* <p>The name of a deployment configuration associated with the IAM user or AWS
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* account.</p> <p>If not specified, the value configured in the deployment group
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* is used as the default. If the deployment group does not have a deployment
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* configuration associated with it,
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* <code>CodeDeployDefault</code>.<code>OneAtATime</code> is used by default.</p>
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*/
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inline const Aws::String& GetDeploymentConfigName() const{ return m_deploymentConfigName; }
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/**
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* <p>The name of a deployment configuration associated with the IAM user or AWS
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* account.</p> <p>If not specified, the value configured in the deployment group
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* is used as the default. If the deployment group does not have a deployment
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* configuration associated with it,
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* <code>CodeDeployDefault</code>.<code>OneAtATime</code> is used by default.</p>
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*/
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inline bool DeploymentConfigNameHasBeenSet() const { return m_deploymentConfigNameHasBeenSet; }
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/**
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* <p>The name of a deployment configuration associated with the IAM user or AWS
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* account.</p> <p>If not specified, the value configured in the deployment group
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* is used as the default. If the deployment group does not have a deployment
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* configuration associated with it,
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* <code>CodeDeployDefault</code>.<code>OneAtATime</code> is used by default.</p>
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*/
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inline void SetDeploymentConfigName(const Aws::String& value) { m_deploymentConfigNameHasBeenSet = true; m_deploymentConfigName = value; }
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/**
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* <p>The name of a deployment configuration associated with the IAM user or AWS
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* account.</p> <p>If not specified, the value configured in the deployment group
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* is used as the default. If the deployment group does not have a deployment
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* configuration associated with it,
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* <code>CodeDeployDefault</code>.<code>OneAtATime</code> is used by default.</p>
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*/
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inline void SetDeploymentConfigName(Aws::String&& value) { m_deploymentConfigNameHasBeenSet = true; m_deploymentConfigName = std::move(value); }
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/**
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* <p>The name of a deployment configuration associated with the IAM user or AWS
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* account.</p> <p>If not specified, the value configured in the deployment group
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* is used as the default. If the deployment group does not have a deployment
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* configuration associated with it,
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* <code>CodeDeployDefault</code>.<code>OneAtATime</code> is used by default.</p>
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*/
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inline void SetDeploymentConfigName(const char* value) { m_deploymentConfigNameHasBeenSet = true; m_deploymentConfigName.assign(value); }
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/**
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* <p>The name of a deployment configuration associated with the IAM user or AWS
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* account.</p> <p>If not specified, the value configured in the deployment group
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* is used as the default. If the deployment group does not have a deployment
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* configuration associated with it,
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* <code>CodeDeployDefault</code>.<code>OneAtATime</code> is used by default.</p>
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*/
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inline CreateDeploymentRequest& WithDeploymentConfigName(const Aws::String& value) { SetDeploymentConfigName(value); return *this;}
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/**
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* <p>The name of a deployment configuration associated with the IAM user or AWS
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* account.</p> <p>If not specified, the value configured in the deployment group
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* is used as the default. If the deployment group does not have a deployment
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* configuration associated with it,
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* <code>CodeDeployDefault</code>.<code>OneAtATime</code> is used by default.</p>
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*/
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inline CreateDeploymentRequest& WithDeploymentConfigName(Aws::String&& value) { SetDeploymentConfigName(std::move(value)); return *this;}
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/**
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* <p>The name of a deployment configuration associated with the IAM user or AWS
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* account.</p> <p>If not specified, the value configured in the deployment group
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* is used as the default. If the deployment group does not have a deployment
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* configuration associated with it,
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* <code>CodeDeployDefault</code>.<code>OneAtATime</code> is used by default.</p>
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*/
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inline CreateDeploymentRequest& WithDeploymentConfigName(const char* value) { SetDeploymentConfigName(value); return *this;}
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/**
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* <p>A comment about the deployment.</p>
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*/
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inline const Aws::String& GetDescription() const{ return m_description; }
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/**
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* <p>A comment about the deployment.</p>
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*/
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inline bool DescriptionHasBeenSet() const { return m_descriptionHasBeenSet; }
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/**
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* <p>A comment about the deployment.</p>
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*/
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inline void SetDescription(const Aws::String& value) { m_descriptionHasBeenSet = true; m_description = value; }
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/**
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* <p>A comment about the deployment.</p>
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*/
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inline void SetDescription(Aws::String&& value) { m_descriptionHasBeenSet = true; m_description = std::move(value); }
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/**
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* <p>A comment about the deployment.</p>
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*/
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inline void SetDescription(const char* value) { m_descriptionHasBeenSet = true; m_description.assign(value); }
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/**
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* <p>A comment about the deployment.</p>
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*/
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inline CreateDeploymentRequest& WithDescription(const Aws::String& value) { SetDescription(value); return *this;}
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/**
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* <p>A comment about the deployment.</p>
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*/
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inline CreateDeploymentRequest& WithDescription(Aws::String&& value) { SetDescription(std::move(value)); return *this;}
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/**
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* <p>A comment about the deployment.</p>
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*/
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inline CreateDeploymentRequest& WithDescription(const char* value) { SetDescription(value); return *this;}
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/**
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* <p> If true, then if an <code>ApplicationStop</code>,
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* <code>BeforeBlockTraffic</code>, or <code>AfterBlockTraffic</code> deployment
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* lifecycle event to an instance fails, then the deployment continues to the next
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* deployment lifecycle event. For example, if <code>ApplicationStop</code> fails,
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* the deployment continues with <code>DownloadBundle</code>. If
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* <code>BeforeBlockTraffic</code> fails, the deployment continues with
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* <code>BlockTraffic</code>. If <code>AfterBlockTraffic</code> fails, the
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* deployment continues with <code>ApplicationStop</code>. </p> <p> If false or not
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* specified, then if a lifecycle event fails during a deployment to an instance,
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* that deployment fails. If deployment to that instance is part of an overall
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* deployment and the number of healthy hosts is not less than the minimum number
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* of healthy hosts, then a deployment to the next instance is attempted. </p> <p>
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* During a deployment, the AWS CodeDeploy agent runs the scripts specified for
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* <code>ApplicationStop</code>, <code>BeforeBlockTraffic</code>, and
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* <code>AfterBlockTraffic</code> in the AppSpec file from the previous successful
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* deployment. (All other scripts are run from the AppSpec file in the current
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* deployment.) If one of these scripts contains an error and does not run
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* successfully, the deployment can fail. </p> <p> If the cause of the failure is a
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* script from the last successful deployment that will never run successfully,
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* create a new deployment and use <code>ignoreApplicationStopFailures</code> to
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* specify that the <code>ApplicationStop</code>, <code>BeforeBlockTraffic</code>,
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* and <code>AfterBlockTraffic</code> failures should be ignored. </p>
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*/
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inline bool GetIgnoreApplicationStopFailures() const{ return m_ignoreApplicationStopFailures; }
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/**
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* <p> If true, then if an <code>ApplicationStop</code>,
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* <code>BeforeBlockTraffic</code>, or <code>AfterBlockTraffic</code> deployment
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* lifecycle event to an instance fails, then the deployment continues to the next
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* deployment lifecycle event. For example, if <code>ApplicationStop</code> fails,
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* the deployment continues with <code>DownloadBundle</code>. If
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* <code>BeforeBlockTraffic</code> fails, the deployment continues with
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* <code>BlockTraffic</code>. If <code>AfterBlockTraffic</code> fails, the
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* deployment continues with <code>ApplicationStop</code>. </p> <p> If false or not
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* specified, then if a lifecycle event fails during a deployment to an instance,
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* that deployment fails. If deployment to that instance is part of an overall
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* deployment and the number of healthy hosts is not less than the minimum number
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* of healthy hosts, then a deployment to the next instance is attempted. </p> <p>
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* During a deployment, the AWS CodeDeploy agent runs the scripts specified for
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* <code>ApplicationStop</code>, <code>BeforeBlockTraffic</code>, and
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* <code>AfterBlockTraffic</code> in the AppSpec file from the previous successful
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* deployment. (All other scripts are run from the AppSpec file in the current
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* deployment.) If one of these scripts contains an error and does not run
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* successfully, the deployment can fail. </p> <p> If the cause of the failure is a
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* script from the last successful deployment that will never run successfully,
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* create a new deployment and use <code>ignoreApplicationStopFailures</code> to
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* specify that the <code>ApplicationStop</code>, <code>BeforeBlockTraffic</code>,
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* and <code>AfterBlockTraffic</code> failures should be ignored. </p>
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*/
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inline bool IgnoreApplicationStopFailuresHasBeenSet() const { return m_ignoreApplicationStopFailuresHasBeenSet; }
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/**
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* <p> If true, then if an <code>ApplicationStop</code>,
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* <code>BeforeBlockTraffic</code>, or <code>AfterBlockTraffic</code> deployment
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* lifecycle event to an instance fails, then the deployment continues to the next
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* deployment lifecycle event. For example, if <code>ApplicationStop</code> fails,
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* the deployment continues with <code>DownloadBundle</code>. If
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* <code>BeforeBlockTraffic</code> fails, the deployment continues with
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* <code>BlockTraffic</code>. If <code>AfterBlockTraffic</code> fails, the
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* deployment continues with <code>ApplicationStop</code>. </p> <p> If false or not
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* specified, then if a lifecycle event fails during a deployment to an instance,
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* that deployment fails. If deployment to that instance is part of an overall
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* deployment and the number of healthy hosts is not less than the minimum number
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* of healthy hosts, then a deployment to the next instance is attempted. </p> <p>
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* During a deployment, the AWS CodeDeploy agent runs the scripts specified for
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* <code>ApplicationStop</code>, <code>BeforeBlockTraffic</code>, and
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* <code>AfterBlockTraffic</code> in the AppSpec file from the previous successful
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* deployment. (All other scripts are run from the AppSpec file in the current
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* deployment.) If one of these scripts contains an error and does not run
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* successfully, the deployment can fail. </p> <p> If the cause of the failure is a
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* script from the last successful deployment that will never run successfully,
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* create a new deployment and use <code>ignoreApplicationStopFailures</code> to
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* specify that the <code>ApplicationStop</code>, <code>BeforeBlockTraffic</code>,
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* and <code>AfterBlockTraffic</code> failures should be ignored. </p>
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*/
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inline void SetIgnoreApplicationStopFailures(bool value) { m_ignoreApplicationStopFailuresHasBeenSet = true; m_ignoreApplicationStopFailures = value; }
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/**
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* <p> If true, then if an <code>ApplicationStop</code>,
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* <code>BeforeBlockTraffic</code>, or <code>AfterBlockTraffic</code> deployment
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* lifecycle event to an instance fails, then the deployment continues to the next
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* deployment lifecycle event. For example, if <code>ApplicationStop</code> fails,
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* the deployment continues with <code>DownloadBundle</code>. If
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* <code>BeforeBlockTraffic</code> fails, the deployment continues with
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* <code>BlockTraffic</code>. If <code>AfterBlockTraffic</code> fails, the
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* deployment continues with <code>ApplicationStop</code>. </p> <p> If false or not
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* specified, then if a lifecycle event fails during a deployment to an instance,
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* that deployment fails. If deployment to that instance is part of an overall
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* deployment and the number of healthy hosts is not less than the minimum number
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* of healthy hosts, then a deployment to the next instance is attempted. </p> <p>
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* During a deployment, the AWS CodeDeploy agent runs the scripts specified for
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* <code>ApplicationStop</code>, <code>BeforeBlockTraffic</code>, and
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* <code>AfterBlockTraffic</code> in the AppSpec file from the previous successful
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* deployment. (All other scripts are run from the AppSpec file in the current
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* deployment.) If one of these scripts contains an error and does not run
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* successfully, the deployment can fail. </p> <p> If the cause of the failure is a
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* script from the last successful deployment that will never run successfully,
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* create a new deployment and use <code>ignoreApplicationStopFailures</code> to
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* specify that the <code>ApplicationStop</code>, <code>BeforeBlockTraffic</code>,
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* and <code>AfterBlockTraffic</code> failures should be ignored. </p>
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*/
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inline CreateDeploymentRequest& WithIgnoreApplicationStopFailures(bool value) { SetIgnoreApplicationStopFailures(value); return *this;}
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/**
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* <p> Information about the instances that belong to the replacement environment
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* in a blue/green deployment. </p>
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*/
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inline const TargetInstances& GetTargetInstances() const{ return m_targetInstances; }
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/**
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* <p> Information about the instances that belong to the replacement environment
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* in a blue/green deployment. </p>
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*/
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inline bool TargetInstancesHasBeenSet() const { return m_targetInstancesHasBeenSet; }
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/**
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* <p> Information about the instances that belong to the replacement environment
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* in a blue/green deployment. </p>
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*/
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inline void SetTargetInstances(const TargetInstances& value) { m_targetInstancesHasBeenSet = true; m_targetInstances = value; }
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/**
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* <p> Information about the instances that belong to the replacement environment
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* in a blue/green deployment. </p>
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*/
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inline void SetTargetInstances(TargetInstances&& value) { m_targetInstancesHasBeenSet = true; m_targetInstances = std::move(value); }
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/**
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* <p> Information about the instances that belong to the replacement environment
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* in a blue/green deployment. </p>
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*/
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inline CreateDeploymentRequest& WithTargetInstances(const TargetInstances& value) { SetTargetInstances(value); return *this;}
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/**
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* <p> Information about the instances that belong to the replacement environment
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* in a blue/green deployment. </p>
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*/
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inline CreateDeploymentRequest& WithTargetInstances(TargetInstances&& value) { SetTargetInstances(std::move(value)); return *this;}
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/**
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* <p>Configuration information for an automatic rollback that is added when a
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* deployment is created.</p>
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*/
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inline const AutoRollbackConfiguration& GetAutoRollbackConfiguration() const{ return m_autoRollbackConfiguration; }
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/**
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|
* <p>Configuration information for an automatic rollback that is added when a
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|
* deployment is created.</p>
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*/
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inline bool AutoRollbackConfigurationHasBeenSet() const { return m_autoRollbackConfigurationHasBeenSet; }
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/**
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* <p>Configuration information for an automatic rollback that is added when a
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|
* deployment is created.</p>
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*/
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inline void SetAutoRollbackConfiguration(const AutoRollbackConfiguration& value) { m_autoRollbackConfigurationHasBeenSet = true; m_autoRollbackConfiguration = value; }
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|
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/**
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|
* <p>Configuration information for an automatic rollback that is added when a
|
|
* deployment is created.</p>
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|
*/
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inline void SetAutoRollbackConfiguration(AutoRollbackConfiguration&& value) { m_autoRollbackConfigurationHasBeenSet = true; m_autoRollbackConfiguration = std::move(value); }
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|
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|
/**
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|
* <p>Configuration information for an automatic rollback that is added when a
|
|
* deployment is created.</p>
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|
*/
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inline CreateDeploymentRequest& WithAutoRollbackConfiguration(const AutoRollbackConfiguration& value) { SetAutoRollbackConfiguration(value); return *this;}
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|
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/**
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|
* <p>Configuration information for an automatic rollback that is added when a
|
|
* deployment is created.</p>
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|
*/
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inline CreateDeploymentRequest& WithAutoRollbackConfiguration(AutoRollbackConfiguration&& value) { SetAutoRollbackConfiguration(std::move(value)); return *this;}
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|
|
|
|
/**
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|
* <p> Indicates whether to deploy to all instances or only to instances that are
|
|
* not running the latest application revision. </p>
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|
*/
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|
inline bool GetUpdateOutdatedInstancesOnly() const{ return m_updateOutdatedInstancesOnly; }
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|
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/**
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|
* <p> Indicates whether to deploy to all instances or only to instances that are
|
|
* not running the latest application revision. </p>
|
|
*/
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|
inline bool UpdateOutdatedInstancesOnlyHasBeenSet() const { return m_updateOutdatedInstancesOnlyHasBeenSet; }
|
|
|
|
/**
|
|
* <p> Indicates whether to deploy to all instances or only to instances that are
|
|
* not running the latest application revision. </p>
|
|
*/
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|
inline void SetUpdateOutdatedInstancesOnly(bool value) { m_updateOutdatedInstancesOnlyHasBeenSet = true; m_updateOutdatedInstancesOnly = value; }
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|
|
|
/**
|
|
* <p> Indicates whether to deploy to all instances or only to instances that are
|
|
* not running the latest application revision. </p>
|
|
*/
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|
inline CreateDeploymentRequest& WithUpdateOutdatedInstancesOnly(bool value) { SetUpdateOutdatedInstancesOnly(value); return *this;}
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|
|
|
|
|
/**
|
|
* <p>Information about how AWS CodeDeploy handles files that already exist in a
|
|
* deployment target location but weren't part of the previous successful
|
|
* deployment.</p> <p>The <code>fileExistsBehavior</code> parameter takes any of
|
|
* the following values:</p> <ul> <li> <p>DISALLOW: The deployment fails. This is
|
|
* also the default behavior if no option is specified.</p> </li> <li>
|
|
* <p>OVERWRITE: The version of the file from the application revision currently
|
|
* being deployed replaces the version already on the instance.</p> </li> <li>
|
|
* <p>RETAIN: The version of the file already on the instance is kept and used as
|
|
* part of the new deployment.</p> </li> </ul>
|
|
*/
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|
inline const FileExistsBehavior& GetFileExistsBehavior() const{ return m_fileExistsBehavior; }
|
|
|
|
/**
|
|
* <p>Information about how AWS CodeDeploy handles files that already exist in a
|
|
* deployment target location but weren't part of the previous successful
|
|
* deployment.</p> <p>The <code>fileExistsBehavior</code> parameter takes any of
|
|
* the following values:</p> <ul> <li> <p>DISALLOW: The deployment fails. This is
|
|
* also the default behavior if no option is specified.</p> </li> <li>
|
|
* <p>OVERWRITE: The version of the file from the application revision currently
|
|
* being deployed replaces the version already on the instance.</p> </li> <li>
|
|
* <p>RETAIN: The version of the file already on the instance is kept and used as
|
|
* part of the new deployment.</p> </li> </ul>
|
|
*/
|
|
inline bool FileExistsBehaviorHasBeenSet() const { return m_fileExistsBehaviorHasBeenSet; }
|
|
|
|
/**
|
|
* <p>Information about how AWS CodeDeploy handles files that already exist in a
|
|
* deployment target location but weren't part of the previous successful
|
|
* deployment.</p> <p>The <code>fileExistsBehavior</code> parameter takes any of
|
|
* the following values:</p> <ul> <li> <p>DISALLOW: The deployment fails. This is
|
|
* also the default behavior if no option is specified.</p> </li> <li>
|
|
* <p>OVERWRITE: The version of the file from the application revision currently
|
|
* being deployed replaces the version already on the instance.</p> </li> <li>
|
|
* <p>RETAIN: The version of the file already on the instance is kept and used as
|
|
* part of the new deployment.</p> </li> </ul>
|
|
*/
|
|
inline void SetFileExistsBehavior(const FileExistsBehavior& value) { m_fileExistsBehaviorHasBeenSet = true; m_fileExistsBehavior = value; }
|
|
|
|
/**
|
|
* <p>Information about how AWS CodeDeploy handles files that already exist in a
|
|
* deployment target location but weren't part of the previous successful
|
|
* deployment.</p> <p>The <code>fileExistsBehavior</code> parameter takes any of
|
|
* the following values:</p> <ul> <li> <p>DISALLOW: The deployment fails. This is
|
|
* also the default behavior if no option is specified.</p> </li> <li>
|
|
* <p>OVERWRITE: The version of the file from the application revision currently
|
|
* being deployed replaces the version already on the instance.</p> </li> <li>
|
|
* <p>RETAIN: The version of the file already on the instance is kept and used as
|
|
* part of the new deployment.</p> </li> </ul>
|
|
*/
|
|
inline void SetFileExistsBehavior(FileExistsBehavior&& value) { m_fileExistsBehaviorHasBeenSet = true; m_fileExistsBehavior = std::move(value); }
|
|
|
|
/**
|
|
* <p>Information about how AWS CodeDeploy handles files that already exist in a
|
|
* deployment target location but weren't part of the previous successful
|
|
* deployment.</p> <p>The <code>fileExistsBehavior</code> parameter takes any of
|
|
* the following values:</p> <ul> <li> <p>DISALLOW: The deployment fails. This is
|
|
* also the default behavior if no option is specified.</p> </li> <li>
|
|
* <p>OVERWRITE: The version of the file from the application revision currently
|
|
* being deployed replaces the version already on the instance.</p> </li> <li>
|
|
* <p>RETAIN: The version of the file already on the instance is kept and used as
|
|
* part of the new deployment.</p> </li> </ul>
|
|
*/
|
|
inline CreateDeploymentRequest& WithFileExistsBehavior(const FileExistsBehavior& value) { SetFileExistsBehavior(value); return *this;}
|
|
|
|
/**
|
|
* <p>Information about how AWS CodeDeploy handles files that already exist in a
|
|
* deployment target location but weren't part of the previous successful
|
|
* deployment.</p> <p>The <code>fileExistsBehavior</code> parameter takes any of
|
|
* the following values:</p> <ul> <li> <p>DISALLOW: The deployment fails. This is
|
|
* also the default behavior if no option is specified.</p> </li> <li>
|
|
* <p>OVERWRITE: The version of the file from the application revision currently
|
|
* being deployed replaces the version already on the instance.</p> </li> <li>
|
|
* <p>RETAIN: The version of the file already on the instance is kept and used as
|
|
* part of the new deployment.</p> </li> </ul>
|
|
*/
|
|
inline CreateDeploymentRequest& WithFileExistsBehavior(FileExistsBehavior&& value) { SetFileExistsBehavior(std::move(value)); return *this;}
|
|
|
|
private:
|
|
|
|
Aws::String m_applicationName;
|
|
bool m_applicationNameHasBeenSet;
|
|
|
|
Aws::String m_deploymentGroupName;
|
|
bool m_deploymentGroupNameHasBeenSet;
|
|
|
|
RevisionLocation m_revision;
|
|
bool m_revisionHasBeenSet;
|
|
|
|
Aws::String m_deploymentConfigName;
|
|
bool m_deploymentConfigNameHasBeenSet;
|
|
|
|
Aws::String m_description;
|
|
bool m_descriptionHasBeenSet;
|
|
|
|
bool m_ignoreApplicationStopFailures;
|
|
bool m_ignoreApplicationStopFailuresHasBeenSet;
|
|
|
|
TargetInstances m_targetInstances;
|
|
bool m_targetInstancesHasBeenSet;
|
|
|
|
AutoRollbackConfiguration m_autoRollbackConfiguration;
|
|
bool m_autoRollbackConfigurationHasBeenSet;
|
|
|
|
bool m_updateOutdatedInstancesOnly;
|
|
bool m_updateOutdatedInstancesOnlyHasBeenSet;
|
|
|
|
FileExistsBehavior m_fileExistsBehavior;
|
|
bool m_fileExistsBehaviorHasBeenSet;
|
|
};
|
|
|
|
} // namespace Model
|
|
} // namespace CodeDeploy
|
|
} // namespace Aws
|