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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-codebuild/include/aws/codebuild/model/ProjectSource.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/codebuild/CodeBuild_EXPORTS.h>
#include <aws/codebuild/model/SourceType.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/codebuild/model/GitSubmodulesConfig.h>
#include <aws/codebuild/model/SourceAuth.h>
#include <aws/codebuild/model/BuildStatusConfig.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace CodeBuild
{
namespace Model
{
/**
* <p>Information about the build input source code for the build
* project.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ProjectSource">AWS
* API Reference</a></p>
*/
class AWS_CODEBUILD_API ProjectSource
{
public:
ProjectSource();
ProjectSource(Aws::Utils::Json::JsonView jsonValue);
ProjectSource& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The type of repository that contains the source code to be built. Valid
* values include:</p> <ul> <li> <p> <code>BITBUCKET</code>: The source code is in
* a Bitbucket repository.</p> </li> <li> <p> <code>CODECOMMIT</code>: The source
* code is in an AWS CodeCommit repository.</p> </li> <li> <p>
* <code>CODEPIPELINE</code>: The source code settings are specified in the source
* action of a pipeline in AWS CodePipeline.</p> </li> <li> <p>
* <code>GITHUB</code>: The source code is in a GitHub or GitHub Enterprise Cloud
* repository.</p> </li> <li> <p> <code>GITHUB_ENTERPRISE</code>: The source code
* is in a GitHub Enterprise Server repository.</p> </li> <li> <p>
* <code>NO_SOURCE</code>: The project does not have input source code.</p> </li>
* <li> <p> <code>S3</code>: The source code is in an Amazon Simple Storage Service
* (Amazon S3) input bucket.</p> </li> </ul>
*/
inline const SourceType& GetType() const{ return m_type; }
/**
* <p>The type of repository that contains the source code to be built. Valid
* values include:</p> <ul> <li> <p> <code>BITBUCKET</code>: The source code is in
* a Bitbucket repository.</p> </li> <li> <p> <code>CODECOMMIT</code>: The source
* code is in an AWS CodeCommit repository.</p> </li> <li> <p>
* <code>CODEPIPELINE</code>: The source code settings are specified in the source
* action of a pipeline in AWS CodePipeline.</p> </li> <li> <p>
* <code>GITHUB</code>: The source code is in a GitHub or GitHub Enterprise Cloud
* repository.</p> </li> <li> <p> <code>GITHUB_ENTERPRISE</code>: The source code
* is in a GitHub Enterprise Server repository.</p> </li> <li> <p>
* <code>NO_SOURCE</code>: The project does not have input source code.</p> </li>
* <li> <p> <code>S3</code>: The source code is in an Amazon Simple Storage Service
* (Amazon S3) input bucket.</p> </li> </ul>
*/
inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; }
/**
* <p>The type of repository that contains the source code to be built. Valid
* values include:</p> <ul> <li> <p> <code>BITBUCKET</code>: The source code is in
* a Bitbucket repository.</p> </li> <li> <p> <code>CODECOMMIT</code>: The source
* code is in an AWS CodeCommit repository.</p> </li> <li> <p>
* <code>CODEPIPELINE</code>: The source code settings are specified in the source
* action of a pipeline in AWS CodePipeline.</p> </li> <li> <p>
* <code>GITHUB</code>: The source code is in a GitHub or GitHub Enterprise Cloud
* repository.</p> </li> <li> <p> <code>GITHUB_ENTERPRISE</code>: The source code
* is in a GitHub Enterprise Server repository.</p> </li> <li> <p>
* <code>NO_SOURCE</code>: The project does not have input source code.</p> </li>
* <li> <p> <code>S3</code>: The source code is in an Amazon Simple Storage Service
* (Amazon S3) input bucket.</p> </li> </ul>
*/
inline void SetType(const SourceType& value) { m_typeHasBeenSet = true; m_type = value; }
/**
* <p>The type of repository that contains the source code to be built. Valid
* values include:</p> <ul> <li> <p> <code>BITBUCKET</code>: The source code is in
* a Bitbucket repository.</p> </li> <li> <p> <code>CODECOMMIT</code>: The source
* code is in an AWS CodeCommit repository.</p> </li> <li> <p>
* <code>CODEPIPELINE</code>: The source code settings are specified in the source
* action of a pipeline in AWS CodePipeline.</p> </li> <li> <p>
* <code>GITHUB</code>: The source code is in a GitHub or GitHub Enterprise Cloud
* repository.</p> </li> <li> <p> <code>GITHUB_ENTERPRISE</code>: The source code
* is in a GitHub Enterprise Server repository.</p> </li> <li> <p>
* <code>NO_SOURCE</code>: The project does not have input source code.</p> </li>
* <li> <p> <code>S3</code>: The source code is in an Amazon Simple Storage Service
* (Amazon S3) input bucket.</p> </li> </ul>
*/
inline void SetType(SourceType&& value) { m_typeHasBeenSet = true; m_type = std::move(value); }
/**
* <p>The type of repository that contains the source code to be built. Valid
* values include:</p> <ul> <li> <p> <code>BITBUCKET</code>: The source code is in
* a Bitbucket repository.</p> </li> <li> <p> <code>CODECOMMIT</code>: The source
* code is in an AWS CodeCommit repository.</p> </li> <li> <p>
* <code>CODEPIPELINE</code>: The source code settings are specified in the source
* action of a pipeline in AWS CodePipeline.</p> </li> <li> <p>
* <code>GITHUB</code>: The source code is in a GitHub or GitHub Enterprise Cloud
* repository.</p> </li> <li> <p> <code>GITHUB_ENTERPRISE</code>: The source code
* is in a GitHub Enterprise Server repository.</p> </li> <li> <p>
* <code>NO_SOURCE</code>: The project does not have input source code.</p> </li>
* <li> <p> <code>S3</code>: The source code is in an Amazon Simple Storage Service
* (Amazon S3) input bucket.</p> </li> </ul>
*/
inline ProjectSource& WithType(const SourceType& value) { SetType(value); return *this;}
/**
* <p>The type of repository that contains the source code to be built. Valid
* values include:</p> <ul> <li> <p> <code>BITBUCKET</code>: The source code is in
* a Bitbucket repository.</p> </li> <li> <p> <code>CODECOMMIT</code>: The source
* code is in an AWS CodeCommit repository.</p> </li> <li> <p>
* <code>CODEPIPELINE</code>: The source code settings are specified in the source
* action of a pipeline in AWS CodePipeline.</p> </li> <li> <p>
* <code>GITHUB</code>: The source code is in a GitHub or GitHub Enterprise Cloud
* repository.</p> </li> <li> <p> <code>GITHUB_ENTERPRISE</code>: The source code
* is in a GitHub Enterprise Server repository.</p> </li> <li> <p>
* <code>NO_SOURCE</code>: The project does not have input source code.</p> </li>
* <li> <p> <code>S3</code>: The source code is in an Amazon Simple Storage Service
* (Amazon S3) input bucket.</p> </li> </ul>
*/
inline ProjectSource& WithType(SourceType&& value) { SetType(std::move(value)); return *this;}
/**
* <p>Information about the location of the source code to be built. Valid values
* include:</p> <ul> <li> <p>For source code settings that are specified in the
* source action of a pipeline in AWS CodePipeline, <code>location</code> should
* not be specified. If it is specified, AWS CodePipeline ignores it. This is
* because AWS CodePipeline uses the settings in a pipeline's source action instead
* of this value.</p> </li> <li> <p>For source code in an AWS CodeCommit
* repository, the HTTPS clone URL to the repository that contains the source code
* and the buildspec file (for example,
* <code>https://git-codecommit.&lt;region-ID&gt;.amazonaws.com/v1/repos/&lt;repo-name&gt;</code>).</p>
* </li> <li> <p>For source code in an Amazon Simple Storage Service (Amazon S3)
* input bucket, one of the following. </p> <ul> <li> <p>The path to the ZIP file
* that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path&gt;/&lt;object-name&gt;.zip</code>). </p>
* </li> <li> <p>The path to the folder that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path-to-source-code&gt;/&lt;folder&gt;/</code>).
* </p> </li> </ul> </li> <li> <p>For source code in a GitHub repository, the HTTPS
* clone URL to the repository that contains the source and the buildspec file. You
* must connect your AWS account to your GitHub account. Use the AWS CodeBuild
* console to start creating a build project. When you use the console to connect
* (or reconnect) with GitHub, on the GitHub <b>Authorize application</b> page, for
* <b>Organization access</b>, choose <b>Request access</b> next to each repository
* you want to allow AWS CodeBuild to have access to, and then choose <b>Authorize
* application</b>. (After you have connected to your GitHub account, you do not
* need to finish creating the build project. You can leave the AWS CodeBuild
* console.) To instruct AWS CodeBuild to use this connection, in the
* <code>source</code> object, set the <code>auth</code> object's <code>type</code>
* value to <code>OAUTH</code>.</p> </li> <li> <p>For source code in a Bitbucket
* repository, the HTTPS clone URL to the repository that contains the source and
* the buildspec file. You must connect your AWS account to your Bitbucket account.
* Use the AWS CodeBuild console to start creating a build project. When you use
* the console to connect (or reconnect) with Bitbucket, on the Bitbucket
* <b>Confirm access to your account</b> page, choose <b>Grant access</b>. (After
* you have connected to your Bitbucket account, you do not need to finish creating
* the build project. You can leave the AWS CodeBuild console.) To instruct AWS
* CodeBuild to use this connection, in the <code>source</code> object, set the
* <code>auth</code> object's <code>type</code> value to <code>OAUTH</code>.</p>
* </li> </ul>
*/
inline const Aws::String& GetLocation() const{ return m_location; }
/**
* <p>Information about the location of the source code to be built. Valid values
* include:</p> <ul> <li> <p>For source code settings that are specified in the
* source action of a pipeline in AWS CodePipeline, <code>location</code> should
* not be specified. If it is specified, AWS CodePipeline ignores it. This is
* because AWS CodePipeline uses the settings in a pipeline's source action instead
* of this value.</p> </li> <li> <p>For source code in an AWS CodeCommit
* repository, the HTTPS clone URL to the repository that contains the source code
* and the buildspec file (for example,
* <code>https://git-codecommit.&lt;region-ID&gt;.amazonaws.com/v1/repos/&lt;repo-name&gt;</code>).</p>
* </li> <li> <p>For source code in an Amazon Simple Storage Service (Amazon S3)
* input bucket, one of the following. </p> <ul> <li> <p>The path to the ZIP file
* that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path&gt;/&lt;object-name&gt;.zip</code>). </p>
* </li> <li> <p>The path to the folder that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path-to-source-code&gt;/&lt;folder&gt;/</code>).
* </p> </li> </ul> </li> <li> <p>For source code in a GitHub repository, the HTTPS
* clone URL to the repository that contains the source and the buildspec file. You
* must connect your AWS account to your GitHub account. Use the AWS CodeBuild
* console to start creating a build project. When you use the console to connect
* (or reconnect) with GitHub, on the GitHub <b>Authorize application</b> page, for
* <b>Organization access</b>, choose <b>Request access</b> next to each repository
* you want to allow AWS CodeBuild to have access to, and then choose <b>Authorize
* application</b>. (After you have connected to your GitHub account, you do not
* need to finish creating the build project. You can leave the AWS CodeBuild
* console.) To instruct AWS CodeBuild to use this connection, in the
* <code>source</code> object, set the <code>auth</code> object's <code>type</code>
* value to <code>OAUTH</code>.</p> </li> <li> <p>For source code in a Bitbucket
* repository, the HTTPS clone URL to the repository that contains the source and
* the buildspec file. You must connect your AWS account to your Bitbucket account.
* Use the AWS CodeBuild console to start creating a build project. When you use
* the console to connect (or reconnect) with Bitbucket, on the Bitbucket
* <b>Confirm access to your account</b> page, choose <b>Grant access</b>. (After
* you have connected to your Bitbucket account, you do not need to finish creating
* the build project. You can leave the AWS CodeBuild console.) To instruct AWS
* CodeBuild to use this connection, in the <code>source</code> object, set the
* <code>auth</code> object's <code>type</code> value to <code>OAUTH</code>.</p>
* </li> </ul>
*/
inline bool LocationHasBeenSet() const { return m_locationHasBeenSet; }
/**
* <p>Information about the location of the source code to be built. Valid values
* include:</p> <ul> <li> <p>For source code settings that are specified in the
* source action of a pipeline in AWS CodePipeline, <code>location</code> should
* not be specified. If it is specified, AWS CodePipeline ignores it. This is
* because AWS CodePipeline uses the settings in a pipeline's source action instead
* of this value.</p> </li> <li> <p>For source code in an AWS CodeCommit
* repository, the HTTPS clone URL to the repository that contains the source code
* and the buildspec file (for example,
* <code>https://git-codecommit.&lt;region-ID&gt;.amazonaws.com/v1/repos/&lt;repo-name&gt;</code>).</p>
* </li> <li> <p>For source code in an Amazon Simple Storage Service (Amazon S3)
* input bucket, one of the following. </p> <ul> <li> <p>The path to the ZIP file
* that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path&gt;/&lt;object-name&gt;.zip</code>). </p>
* </li> <li> <p>The path to the folder that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path-to-source-code&gt;/&lt;folder&gt;/</code>).
* </p> </li> </ul> </li> <li> <p>For source code in a GitHub repository, the HTTPS
* clone URL to the repository that contains the source and the buildspec file. You
* must connect your AWS account to your GitHub account. Use the AWS CodeBuild
* console to start creating a build project. When you use the console to connect
* (or reconnect) with GitHub, on the GitHub <b>Authorize application</b> page, for
* <b>Organization access</b>, choose <b>Request access</b> next to each repository
* you want to allow AWS CodeBuild to have access to, and then choose <b>Authorize
* application</b>. (After you have connected to your GitHub account, you do not
* need to finish creating the build project. You can leave the AWS CodeBuild
* console.) To instruct AWS CodeBuild to use this connection, in the
* <code>source</code> object, set the <code>auth</code> object's <code>type</code>
* value to <code>OAUTH</code>.</p> </li> <li> <p>For source code in a Bitbucket
* repository, the HTTPS clone URL to the repository that contains the source and
* the buildspec file. You must connect your AWS account to your Bitbucket account.
* Use the AWS CodeBuild console to start creating a build project. When you use
* the console to connect (or reconnect) with Bitbucket, on the Bitbucket
* <b>Confirm access to your account</b> page, choose <b>Grant access</b>. (After
* you have connected to your Bitbucket account, you do not need to finish creating
* the build project. You can leave the AWS CodeBuild console.) To instruct AWS
* CodeBuild to use this connection, in the <code>source</code> object, set the
* <code>auth</code> object's <code>type</code> value to <code>OAUTH</code>.</p>
* </li> </ul>
*/
inline void SetLocation(const Aws::String& value) { m_locationHasBeenSet = true; m_location = value; }
/**
* <p>Information about the location of the source code to be built. Valid values
* include:</p> <ul> <li> <p>For source code settings that are specified in the
* source action of a pipeline in AWS CodePipeline, <code>location</code> should
* not be specified. If it is specified, AWS CodePipeline ignores it. This is
* because AWS CodePipeline uses the settings in a pipeline's source action instead
* of this value.</p> </li> <li> <p>For source code in an AWS CodeCommit
* repository, the HTTPS clone URL to the repository that contains the source code
* and the buildspec file (for example,
* <code>https://git-codecommit.&lt;region-ID&gt;.amazonaws.com/v1/repos/&lt;repo-name&gt;</code>).</p>
* </li> <li> <p>For source code in an Amazon Simple Storage Service (Amazon S3)
* input bucket, one of the following. </p> <ul> <li> <p>The path to the ZIP file
* that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path&gt;/&lt;object-name&gt;.zip</code>). </p>
* </li> <li> <p>The path to the folder that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path-to-source-code&gt;/&lt;folder&gt;/</code>).
* </p> </li> </ul> </li> <li> <p>For source code in a GitHub repository, the HTTPS
* clone URL to the repository that contains the source and the buildspec file. You
* must connect your AWS account to your GitHub account. Use the AWS CodeBuild
* console to start creating a build project. When you use the console to connect
* (or reconnect) with GitHub, on the GitHub <b>Authorize application</b> page, for
* <b>Organization access</b>, choose <b>Request access</b> next to each repository
* you want to allow AWS CodeBuild to have access to, and then choose <b>Authorize
* application</b>. (After you have connected to your GitHub account, you do not
* need to finish creating the build project. You can leave the AWS CodeBuild
* console.) To instruct AWS CodeBuild to use this connection, in the
* <code>source</code> object, set the <code>auth</code> object's <code>type</code>
* value to <code>OAUTH</code>.</p> </li> <li> <p>For source code in a Bitbucket
* repository, the HTTPS clone URL to the repository that contains the source and
* the buildspec file. You must connect your AWS account to your Bitbucket account.
* Use the AWS CodeBuild console to start creating a build project. When you use
* the console to connect (or reconnect) with Bitbucket, on the Bitbucket
* <b>Confirm access to your account</b> page, choose <b>Grant access</b>. (After
* you have connected to your Bitbucket account, you do not need to finish creating
* the build project. You can leave the AWS CodeBuild console.) To instruct AWS
* CodeBuild to use this connection, in the <code>source</code> object, set the
* <code>auth</code> object's <code>type</code> value to <code>OAUTH</code>.</p>
* </li> </ul>
*/
inline void SetLocation(Aws::String&& value) { m_locationHasBeenSet = true; m_location = std::move(value); }
/**
* <p>Information about the location of the source code to be built. Valid values
* include:</p> <ul> <li> <p>For source code settings that are specified in the
* source action of a pipeline in AWS CodePipeline, <code>location</code> should
* not be specified. If it is specified, AWS CodePipeline ignores it. This is
* because AWS CodePipeline uses the settings in a pipeline's source action instead
* of this value.</p> </li> <li> <p>For source code in an AWS CodeCommit
* repository, the HTTPS clone URL to the repository that contains the source code
* and the buildspec file (for example,
* <code>https://git-codecommit.&lt;region-ID&gt;.amazonaws.com/v1/repos/&lt;repo-name&gt;</code>).</p>
* </li> <li> <p>For source code in an Amazon Simple Storage Service (Amazon S3)
* input bucket, one of the following. </p> <ul> <li> <p>The path to the ZIP file
* that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path&gt;/&lt;object-name&gt;.zip</code>). </p>
* </li> <li> <p>The path to the folder that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path-to-source-code&gt;/&lt;folder&gt;/</code>).
* </p> </li> </ul> </li> <li> <p>For source code in a GitHub repository, the HTTPS
* clone URL to the repository that contains the source and the buildspec file. You
* must connect your AWS account to your GitHub account. Use the AWS CodeBuild
* console to start creating a build project. When you use the console to connect
* (or reconnect) with GitHub, on the GitHub <b>Authorize application</b> page, for
* <b>Organization access</b>, choose <b>Request access</b> next to each repository
* you want to allow AWS CodeBuild to have access to, and then choose <b>Authorize
* application</b>. (After you have connected to your GitHub account, you do not
* need to finish creating the build project. You can leave the AWS CodeBuild
* console.) To instruct AWS CodeBuild to use this connection, in the
* <code>source</code> object, set the <code>auth</code> object's <code>type</code>
* value to <code>OAUTH</code>.</p> </li> <li> <p>For source code in a Bitbucket
* repository, the HTTPS clone URL to the repository that contains the source and
* the buildspec file. You must connect your AWS account to your Bitbucket account.
* Use the AWS CodeBuild console to start creating a build project. When you use
* the console to connect (or reconnect) with Bitbucket, on the Bitbucket
* <b>Confirm access to your account</b> page, choose <b>Grant access</b>. (After
* you have connected to your Bitbucket account, you do not need to finish creating
* the build project. You can leave the AWS CodeBuild console.) To instruct AWS
* CodeBuild to use this connection, in the <code>source</code> object, set the
* <code>auth</code> object's <code>type</code> value to <code>OAUTH</code>.</p>
* </li> </ul>
*/
inline void SetLocation(const char* value) { m_locationHasBeenSet = true; m_location.assign(value); }
/**
* <p>Information about the location of the source code to be built. Valid values
* include:</p> <ul> <li> <p>For source code settings that are specified in the
* source action of a pipeline in AWS CodePipeline, <code>location</code> should
* not be specified. If it is specified, AWS CodePipeline ignores it. This is
* because AWS CodePipeline uses the settings in a pipeline's source action instead
* of this value.</p> </li> <li> <p>For source code in an AWS CodeCommit
* repository, the HTTPS clone URL to the repository that contains the source code
* and the buildspec file (for example,
* <code>https://git-codecommit.&lt;region-ID&gt;.amazonaws.com/v1/repos/&lt;repo-name&gt;</code>).</p>
* </li> <li> <p>For source code in an Amazon Simple Storage Service (Amazon S3)
* input bucket, one of the following. </p> <ul> <li> <p>The path to the ZIP file
* that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path&gt;/&lt;object-name&gt;.zip</code>). </p>
* </li> <li> <p>The path to the folder that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path-to-source-code&gt;/&lt;folder&gt;/</code>).
* </p> </li> </ul> </li> <li> <p>For source code in a GitHub repository, the HTTPS
* clone URL to the repository that contains the source and the buildspec file. You
* must connect your AWS account to your GitHub account. Use the AWS CodeBuild
* console to start creating a build project. When you use the console to connect
* (or reconnect) with GitHub, on the GitHub <b>Authorize application</b> page, for
* <b>Organization access</b>, choose <b>Request access</b> next to each repository
* you want to allow AWS CodeBuild to have access to, and then choose <b>Authorize
* application</b>. (After you have connected to your GitHub account, you do not
* need to finish creating the build project. You can leave the AWS CodeBuild
* console.) To instruct AWS CodeBuild to use this connection, in the
* <code>source</code> object, set the <code>auth</code> object's <code>type</code>
* value to <code>OAUTH</code>.</p> </li> <li> <p>For source code in a Bitbucket
* repository, the HTTPS clone URL to the repository that contains the source and
* the buildspec file. You must connect your AWS account to your Bitbucket account.
* Use the AWS CodeBuild console to start creating a build project. When you use
* the console to connect (or reconnect) with Bitbucket, on the Bitbucket
* <b>Confirm access to your account</b> page, choose <b>Grant access</b>. (After
* you have connected to your Bitbucket account, you do not need to finish creating
* the build project. You can leave the AWS CodeBuild console.) To instruct AWS
* CodeBuild to use this connection, in the <code>source</code> object, set the
* <code>auth</code> object's <code>type</code> value to <code>OAUTH</code>.</p>
* </li> </ul>
*/
inline ProjectSource& WithLocation(const Aws::String& value) { SetLocation(value); return *this;}
/**
* <p>Information about the location of the source code to be built. Valid values
* include:</p> <ul> <li> <p>For source code settings that are specified in the
* source action of a pipeline in AWS CodePipeline, <code>location</code> should
* not be specified. If it is specified, AWS CodePipeline ignores it. This is
* because AWS CodePipeline uses the settings in a pipeline's source action instead
* of this value.</p> </li> <li> <p>For source code in an AWS CodeCommit
* repository, the HTTPS clone URL to the repository that contains the source code
* and the buildspec file (for example,
* <code>https://git-codecommit.&lt;region-ID&gt;.amazonaws.com/v1/repos/&lt;repo-name&gt;</code>).</p>
* </li> <li> <p>For source code in an Amazon Simple Storage Service (Amazon S3)
* input bucket, one of the following. </p> <ul> <li> <p>The path to the ZIP file
* that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path&gt;/&lt;object-name&gt;.zip</code>). </p>
* </li> <li> <p>The path to the folder that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path-to-source-code&gt;/&lt;folder&gt;/</code>).
* </p> </li> </ul> </li> <li> <p>For source code in a GitHub repository, the HTTPS
* clone URL to the repository that contains the source and the buildspec file. You
* must connect your AWS account to your GitHub account. Use the AWS CodeBuild
* console to start creating a build project. When you use the console to connect
* (or reconnect) with GitHub, on the GitHub <b>Authorize application</b> page, for
* <b>Organization access</b>, choose <b>Request access</b> next to each repository
* you want to allow AWS CodeBuild to have access to, and then choose <b>Authorize
* application</b>. (After you have connected to your GitHub account, you do not
* need to finish creating the build project. You can leave the AWS CodeBuild
* console.) To instruct AWS CodeBuild to use this connection, in the
* <code>source</code> object, set the <code>auth</code> object's <code>type</code>
* value to <code>OAUTH</code>.</p> </li> <li> <p>For source code in a Bitbucket
* repository, the HTTPS clone URL to the repository that contains the source and
* the buildspec file. You must connect your AWS account to your Bitbucket account.
* Use the AWS CodeBuild console to start creating a build project. When you use
* the console to connect (or reconnect) with Bitbucket, on the Bitbucket
* <b>Confirm access to your account</b> page, choose <b>Grant access</b>. (After
* you have connected to your Bitbucket account, you do not need to finish creating
* the build project. You can leave the AWS CodeBuild console.) To instruct AWS
* CodeBuild to use this connection, in the <code>source</code> object, set the
* <code>auth</code> object's <code>type</code> value to <code>OAUTH</code>.</p>
* </li> </ul>
*/
inline ProjectSource& WithLocation(Aws::String&& value) { SetLocation(std::move(value)); return *this;}
/**
* <p>Information about the location of the source code to be built. Valid values
* include:</p> <ul> <li> <p>For source code settings that are specified in the
* source action of a pipeline in AWS CodePipeline, <code>location</code> should
* not be specified. If it is specified, AWS CodePipeline ignores it. This is
* because AWS CodePipeline uses the settings in a pipeline's source action instead
* of this value.</p> </li> <li> <p>For source code in an AWS CodeCommit
* repository, the HTTPS clone URL to the repository that contains the source code
* and the buildspec file (for example,
* <code>https://git-codecommit.&lt;region-ID&gt;.amazonaws.com/v1/repos/&lt;repo-name&gt;</code>).</p>
* </li> <li> <p>For source code in an Amazon Simple Storage Service (Amazon S3)
* input bucket, one of the following. </p> <ul> <li> <p>The path to the ZIP file
* that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path&gt;/&lt;object-name&gt;.zip</code>). </p>
* </li> <li> <p>The path to the folder that contains the source code (for example,
* <code>&lt;bucket-name&gt;/&lt;path-to-source-code&gt;/&lt;folder&gt;/</code>).
* </p> </li> </ul> </li> <li> <p>For source code in a GitHub repository, the HTTPS
* clone URL to the repository that contains the source and the buildspec file. You
* must connect your AWS account to your GitHub account. Use the AWS CodeBuild
* console to start creating a build project. When you use the console to connect
* (or reconnect) with GitHub, on the GitHub <b>Authorize application</b> page, for
* <b>Organization access</b>, choose <b>Request access</b> next to each repository
* you want to allow AWS CodeBuild to have access to, and then choose <b>Authorize
* application</b>. (After you have connected to your GitHub account, you do not
* need to finish creating the build project. You can leave the AWS CodeBuild
* console.) To instruct AWS CodeBuild to use this connection, in the
* <code>source</code> object, set the <code>auth</code> object's <code>type</code>
* value to <code>OAUTH</code>.</p> </li> <li> <p>For source code in a Bitbucket
* repository, the HTTPS clone URL to the repository that contains the source and
* the buildspec file. You must connect your AWS account to your Bitbucket account.
* Use the AWS CodeBuild console to start creating a build project. When you use
* the console to connect (or reconnect) with Bitbucket, on the Bitbucket
* <b>Confirm access to your account</b> page, choose <b>Grant access</b>. (After
* you have connected to your Bitbucket account, you do not need to finish creating
* the build project. You can leave the AWS CodeBuild console.) To instruct AWS
* CodeBuild to use this connection, in the <code>source</code> object, set the
* <code>auth</code> object's <code>type</code> value to <code>OAUTH</code>.</p>
* </li> </ul>
*/
inline ProjectSource& WithLocation(const char* value) { SetLocation(value); return *this;}
/**
* <p>Information about the Git clone depth for the build project.</p>
*/
inline int GetGitCloneDepth() const{ return m_gitCloneDepth; }
/**
* <p>Information about the Git clone depth for the build project.</p>
*/
inline bool GitCloneDepthHasBeenSet() const { return m_gitCloneDepthHasBeenSet; }
/**
* <p>Information about the Git clone depth for the build project.</p>
*/
inline void SetGitCloneDepth(int value) { m_gitCloneDepthHasBeenSet = true; m_gitCloneDepth = value; }
/**
* <p>Information about the Git clone depth for the build project.</p>
*/
inline ProjectSource& WithGitCloneDepth(int value) { SetGitCloneDepth(value); return *this;}
/**
* <p> Information about the Git submodules configuration for the build project.
* </p>
*/
inline const GitSubmodulesConfig& GetGitSubmodulesConfig() const{ return m_gitSubmodulesConfig; }
/**
* <p> Information about the Git submodules configuration for the build project.
* </p>
*/
inline bool GitSubmodulesConfigHasBeenSet() const { return m_gitSubmodulesConfigHasBeenSet; }
/**
* <p> Information about the Git submodules configuration for the build project.
* </p>
*/
inline void SetGitSubmodulesConfig(const GitSubmodulesConfig& value) { m_gitSubmodulesConfigHasBeenSet = true; m_gitSubmodulesConfig = value; }
/**
* <p> Information about the Git submodules configuration for the build project.
* </p>
*/
inline void SetGitSubmodulesConfig(GitSubmodulesConfig&& value) { m_gitSubmodulesConfigHasBeenSet = true; m_gitSubmodulesConfig = std::move(value); }
/**
* <p> Information about the Git submodules configuration for the build project.
* </p>
*/
inline ProjectSource& WithGitSubmodulesConfig(const GitSubmodulesConfig& value) { SetGitSubmodulesConfig(value); return *this;}
/**
* <p> Information about the Git submodules configuration for the build project.
* </p>
*/
inline ProjectSource& WithGitSubmodulesConfig(GitSubmodulesConfig&& value) { SetGitSubmodulesConfig(std::move(value)); return *this;}
/**
* <p>The buildspec file declaration to use for the builds in this build
* project.</p> <p> If this value is set, it can be either an inline buildspec
* definition, the path to an alternate buildspec file relative to the value of the
* built-in <code>CODEBUILD_SRC_DIR</code> environment variable, or the path to an
* S3 bucket. The bucket must be in the same AWS Region as the build project.
* Specify the buildspec file using its ARN (for example,
* <code>arn:aws:s3:::my-codebuild-sample2/buildspec.yml</code>). If this value is
* not provided or is set to an empty string, the source code must contain a
* buildspec file in its root directory. For more information, see <a
* href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-spec-ref.html#build-spec-ref-name-storage">Buildspec
* File Name and Storage Location</a>. </p>
*/
inline const Aws::String& GetBuildspec() const{ return m_buildspec; }
/**
* <p>The buildspec file declaration to use for the builds in this build
* project.</p> <p> If this value is set, it can be either an inline buildspec
* definition, the path to an alternate buildspec file relative to the value of the
* built-in <code>CODEBUILD_SRC_DIR</code> environment variable, or the path to an
* S3 bucket. The bucket must be in the same AWS Region as the build project.
* Specify the buildspec file using its ARN (for example,
* <code>arn:aws:s3:::my-codebuild-sample2/buildspec.yml</code>). If this value is
* not provided or is set to an empty string, the source code must contain a
* buildspec file in its root directory. For more information, see <a
* href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-spec-ref.html#build-spec-ref-name-storage">Buildspec
* File Name and Storage Location</a>. </p>
*/
inline bool BuildspecHasBeenSet() const { return m_buildspecHasBeenSet; }
/**
* <p>The buildspec file declaration to use for the builds in this build
* project.</p> <p> If this value is set, it can be either an inline buildspec
* definition, the path to an alternate buildspec file relative to the value of the
* built-in <code>CODEBUILD_SRC_DIR</code> environment variable, or the path to an
* S3 bucket. The bucket must be in the same AWS Region as the build project.
* Specify the buildspec file using its ARN (for example,
* <code>arn:aws:s3:::my-codebuild-sample2/buildspec.yml</code>). If this value is
* not provided or is set to an empty string, the source code must contain a
* buildspec file in its root directory. For more information, see <a
* href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-spec-ref.html#build-spec-ref-name-storage">Buildspec
* File Name and Storage Location</a>. </p>
*/
inline void SetBuildspec(const Aws::String& value) { m_buildspecHasBeenSet = true; m_buildspec = value; }
/**
* <p>The buildspec file declaration to use for the builds in this build
* project.</p> <p> If this value is set, it can be either an inline buildspec
* definition, the path to an alternate buildspec file relative to the value of the
* built-in <code>CODEBUILD_SRC_DIR</code> environment variable, or the path to an
* S3 bucket. The bucket must be in the same AWS Region as the build project.
* Specify the buildspec file using its ARN (for example,
* <code>arn:aws:s3:::my-codebuild-sample2/buildspec.yml</code>). If this value is
* not provided or is set to an empty string, the source code must contain a
* buildspec file in its root directory. For more information, see <a
* href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-spec-ref.html#build-spec-ref-name-storage">Buildspec
* File Name and Storage Location</a>. </p>
*/
inline void SetBuildspec(Aws::String&& value) { m_buildspecHasBeenSet = true; m_buildspec = std::move(value); }
/**
* <p>The buildspec file declaration to use for the builds in this build
* project.</p> <p> If this value is set, it can be either an inline buildspec
* definition, the path to an alternate buildspec file relative to the value of the
* built-in <code>CODEBUILD_SRC_DIR</code> environment variable, or the path to an
* S3 bucket. The bucket must be in the same AWS Region as the build project.
* Specify the buildspec file using its ARN (for example,
* <code>arn:aws:s3:::my-codebuild-sample2/buildspec.yml</code>). If this value is
* not provided or is set to an empty string, the source code must contain a
* buildspec file in its root directory. For more information, see <a
* href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-spec-ref.html#build-spec-ref-name-storage">Buildspec
* File Name and Storage Location</a>. </p>
*/
inline void SetBuildspec(const char* value) { m_buildspecHasBeenSet = true; m_buildspec.assign(value); }
/**
* <p>The buildspec file declaration to use for the builds in this build
* project.</p> <p> If this value is set, it can be either an inline buildspec
* definition, the path to an alternate buildspec file relative to the value of the
* built-in <code>CODEBUILD_SRC_DIR</code> environment variable, or the path to an
* S3 bucket. The bucket must be in the same AWS Region as the build project.
* Specify the buildspec file using its ARN (for example,
* <code>arn:aws:s3:::my-codebuild-sample2/buildspec.yml</code>). If this value is
* not provided or is set to an empty string, the source code must contain a
* buildspec file in its root directory. For more information, see <a
* href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-spec-ref.html#build-spec-ref-name-storage">Buildspec
* File Name and Storage Location</a>. </p>
*/
inline ProjectSource& WithBuildspec(const Aws::String& value) { SetBuildspec(value); return *this;}
/**
* <p>The buildspec file declaration to use for the builds in this build
* project.</p> <p> If this value is set, it can be either an inline buildspec
* definition, the path to an alternate buildspec file relative to the value of the
* built-in <code>CODEBUILD_SRC_DIR</code> environment variable, or the path to an
* S3 bucket. The bucket must be in the same AWS Region as the build project.
* Specify the buildspec file using its ARN (for example,
* <code>arn:aws:s3:::my-codebuild-sample2/buildspec.yml</code>). If this value is
* not provided or is set to an empty string, the source code must contain a
* buildspec file in its root directory. For more information, see <a
* href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-spec-ref.html#build-spec-ref-name-storage">Buildspec
* File Name and Storage Location</a>. </p>
*/
inline ProjectSource& WithBuildspec(Aws::String&& value) { SetBuildspec(std::move(value)); return *this;}
/**
* <p>The buildspec file declaration to use for the builds in this build
* project.</p> <p> If this value is set, it can be either an inline buildspec
* definition, the path to an alternate buildspec file relative to the value of the
* built-in <code>CODEBUILD_SRC_DIR</code> environment variable, or the path to an
* S3 bucket. The bucket must be in the same AWS Region as the build project.
* Specify the buildspec file using its ARN (for example,
* <code>arn:aws:s3:::my-codebuild-sample2/buildspec.yml</code>). If this value is
* not provided or is set to an empty string, the source code must contain a
* buildspec file in its root directory. For more information, see <a
* href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-spec-ref.html#build-spec-ref-name-storage">Buildspec
* File Name and Storage Location</a>. </p>
*/
inline ProjectSource& WithBuildspec(const char* value) { SetBuildspec(value); return *this;}
/**
* <p>Information about the authorization settings for AWS CodeBuild to access the
* source code to be built.</p> <p>This information is for the AWS CodeBuild
* console's use only. Your code should not get or set this information
* directly.</p>
*/
inline const SourceAuth& GetAuth() const{ return m_auth; }
/**
* <p>Information about the authorization settings for AWS CodeBuild to access the
* source code to be built.</p> <p>This information is for the AWS CodeBuild
* console's use only. Your code should not get or set this information
* directly.</p>
*/
inline bool AuthHasBeenSet() const { return m_authHasBeenSet; }
/**
* <p>Information about the authorization settings for AWS CodeBuild to access the
* source code to be built.</p> <p>This information is for the AWS CodeBuild
* console's use only. Your code should not get or set this information
* directly.</p>
*/
inline void SetAuth(const SourceAuth& value) { m_authHasBeenSet = true; m_auth = value; }
/**
* <p>Information about the authorization settings for AWS CodeBuild to access the
* source code to be built.</p> <p>This information is for the AWS CodeBuild
* console's use only. Your code should not get or set this information
* directly.</p>
*/
inline void SetAuth(SourceAuth&& value) { m_authHasBeenSet = true; m_auth = std::move(value); }
/**
* <p>Information about the authorization settings for AWS CodeBuild to access the
* source code to be built.</p> <p>This information is for the AWS CodeBuild
* console's use only. Your code should not get or set this information
* directly.</p>
*/
inline ProjectSource& WithAuth(const SourceAuth& value) { SetAuth(value); return *this;}
/**
* <p>Information about the authorization settings for AWS CodeBuild to access the
* source code to be built.</p> <p>This information is for the AWS CodeBuild
* console's use only. Your code should not get or set this information
* directly.</p>
*/
inline ProjectSource& WithAuth(SourceAuth&& value) { SetAuth(std::move(value)); return *this;}
/**
* <p> Set to true to report the status of a build's start and finish to your
* source provider. This option is valid only when your source provider is GitHub,
* GitHub Enterprise, or Bitbucket. If this is set and you use a different source
* provider, an invalidInputException is thrown. </p> <p> The status of a
* build triggered by a webhook is always reported to your source provider. </p>
*
*/
inline bool GetReportBuildStatus() const{ return m_reportBuildStatus; }
/**
* <p> Set to true to report the status of a build's start and finish to your
* source provider. This option is valid only when your source provider is GitHub,
* GitHub Enterprise, or Bitbucket. If this is set and you use a different source
* provider, an invalidInputException is thrown. </p> <p> The status of a
* build triggered by a webhook is always reported to your source provider. </p>
*
*/
inline bool ReportBuildStatusHasBeenSet() const { return m_reportBuildStatusHasBeenSet; }
/**
* <p> Set to true to report the status of a build's start and finish to your
* source provider. This option is valid only when your source provider is GitHub,
* GitHub Enterprise, or Bitbucket. If this is set and you use a different source
* provider, an invalidInputException is thrown. </p> <p> The status of a
* build triggered by a webhook is always reported to your source provider. </p>
*
*/
inline void SetReportBuildStatus(bool value) { m_reportBuildStatusHasBeenSet = true; m_reportBuildStatus = value; }
/**
* <p> Set to true to report the status of a build's start and finish to your
* source provider. This option is valid only when your source provider is GitHub,
* GitHub Enterprise, or Bitbucket. If this is set and you use a different source
* provider, an invalidInputException is thrown. </p> <p> The status of a
* build triggered by a webhook is always reported to your source provider. </p>
*
*/
inline ProjectSource& WithReportBuildStatus(bool value) { SetReportBuildStatus(value); return *this;}
/**
* <p>Contains information that defines how the build project reports the build
* status to the source provider. This option is only used when the source provider
* is <code>GITHUB</code>, <code>GITHUB_ENTERPRISE</code>, or
* <code>BITBUCKET</code>.</p>
*/
inline const BuildStatusConfig& GetBuildStatusConfig() const{ return m_buildStatusConfig; }
/**
* <p>Contains information that defines how the build project reports the build
* status to the source provider. This option is only used when the source provider
* is <code>GITHUB</code>, <code>GITHUB_ENTERPRISE</code>, or
* <code>BITBUCKET</code>.</p>
*/
inline bool BuildStatusConfigHasBeenSet() const { return m_buildStatusConfigHasBeenSet; }
/**
* <p>Contains information that defines how the build project reports the build
* status to the source provider. This option is only used when the source provider
* is <code>GITHUB</code>, <code>GITHUB_ENTERPRISE</code>, or
* <code>BITBUCKET</code>.</p>
*/
inline void SetBuildStatusConfig(const BuildStatusConfig& value) { m_buildStatusConfigHasBeenSet = true; m_buildStatusConfig = value; }
/**
* <p>Contains information that defines how the build project reports the build
* status to the source provider. This option is only used when the source provider
* is <code>GITHUB</code>, <code>GITHUB_ENTERPRISE</code>, or
* <code>BITBUCKET</code>.</p>
*/
inline void SetBuildStatusConfig(BuildStatusConfig&& value) { m_buildStatusConfigHasBeenSet = true; m_buildStatusConfig = std::move(value); }
/**
* <p>Contains information that defines how the build project reports the build
* status to the source provider. This option is only used when the source provider
* is <code>GITHUB</code>, <code>GITHUB_ENTERPRISE</code>, or
* <code>BITBUCKET</code>.</p>
*/
inline ProjectSource& WithBuildStatusConfig(const BuildStatusConfig& value) { SetBuildStatusConfig(value); return *this;}
/**
* <p>Contains information that defines how the build project reports the build
* status to the source provider. This option is only used when the source provider
* is <code>GITHUB</code>, <code>GITHUB_ENTERPRISE</code>, or
* <code>BITBUCKET</code>.</p>
*/
inline ProjectSource& WithBuildStatusConfig(BuildStatusConfig&& value) { SetBuildStatusConfig(std::move(value)); return *this;}
/**
* <p>Enable this flag to ignore SSL warnings while connecting to the project
* source code.</p>
*/
inline bool GetInsecureSsl() const{ return m_insecureSsl; }
/**
* <p>Enable this flag to ignore SSL warnings while connecting to the project
* source code.</p>
*/
inline bool InsecureSslHasBeenSet() const { return m_insecureSslHasBeenSet; }
/**
* <p>Enable this flag to ignore SSL warnings while connecting to the project
* source code.</p>
*/
inline void SetInsecureSsl(bool value) { m_insecureSslHasBeenSet = true; m_insecureSsl = value; }
/**
* <p>Enable this flag to ignore SSL warnings while connecting to the project
* source code.</p>
*/
inline ProjectSource& WithInsecureSsl(bool value) { SetInsecureSsl(value); return *this;}
/**
* <p> An identifier for this project source. </p>
*/
inline const Aws::String& GetSourceIdentifier() const{ return m_sourceIdentifier; }
/**
* <p> An identifier for this project source. </p>
*/
inline bool SourceIdentifierHasBeenSet() const { return m_sourceIdentifierHasBeenSet; }
/**
* <p> An identifier for this project source. </p>
*/
inline void SetSourceIdentifier(const Aws::String& value) { m_sourceIdentifierHasBeenSet = true; m_sourceIdentifier = value; }
/**
* <p> An identifier for this project source. </p>
*/
inline void SetSourceIdentifier(Aws::String&& value) { m_sourceIdentifierHasBeenSet = true; m_sourceIdentifier = std::move(value); }
/**
* <p> An identifier for this project source. </p>
*/
inline void SetSourceIdentifier(const char* value) { m_sourceIdentifierHasBeenSet = true; m_sourceIdentifier.assign(value); }
/**
* <p> An identifier for this project source. </p>
*/
inline ProjectSource& WithSourceIdentifier(const Aws::String& value) { SetSourceIdentifier(value); return *this;}
/**
* <p> An identifier for this project source. </p>
*/
inline ProjectSource& WithSourceIdentifier(Aws::String&& value) { SetSourceIdentifier(std::move(value)); return *this;}
/**
* <p> An identifier for this project source. </p>
*/
inline ProjectSource& WithSourceIdentifier(const char* value) { SetSourceIdentifier(value); return *this;}
private:
SourceType m_type;
bool m_typeHasBeenSet;
Aws::String m_location;
bool m_locationHasBeenSet;
int m_gitCloneDepth;
bool m_gitCloneDepthHasBeenSet;
GitSubmodulesConfig m_gitSubmodulesConfig;
bool m_gitSubmodulesConfigHasBeenSet;
Aws::String m_buildspec;
bool m_buildspecHasBeenSet;
SourceAuth m_auth;
bool m_authHasBeenSet;
bool m_reportBuildStatus;
bool m_reportBuildStatusHasBeenSet;
BuildStatusConfig m_buildStatusConfig;
bool m_buildStatusConfigHasBeenSet;
bool m_insecureSsl;
bool m_insecureSslHasBeenSet;
Aws::String m_sourceIdentifier;
bool m_sourceIdentifierHasBeenSet;
};
} // namespace Model
} // namespace CodeBuild
} // namespace Aws