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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-codebuild/include/aws/codebuild/model/ProjectBadge.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/codebuild/CodeBuild_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace CodeBuild
{
namespace Model
{
/**
* <p>Information about the build badge for the build project.</p><p><h3>See
* Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/ProjectBadge">AWS
* API Reference</a></p>
*/
class AWS_CODEBUILD_API ProjectBadge
{
public:
ProjectBadge();
ProjectBadge(Aws::Utils::Json::JsonView jsonValue);
ProjectBadge& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>Set this to true to generate a publicly accessible URL for your project's
* build badge.</p>
*/
inline bool GetBadgeEnabled() const{ return m_badgeEnabled; }
/**
* <p>Set this to true to generate a publicly accessible URL for your project's
* build badge.</p>
*/
inline bool BadgeEnabledHasBeenSet() const { return m_badgeEnabledHasBeenSet; }
/**
* <p>Set this to true to generate a publicly accessible URL for your project's
* build badge.</p>
*/
inline void SetBadgeEnabled(bool value) { m_badgeEnabledHasBeenSet = true; m_badgeEnabled = value; }
/**
* <p>Set this to true to generate a publicly accessible URL for your project's
* build badge.</p>
*/
inline ProjectBadge& WithBadgeEnabled(bool value) { SetBadgeEnabled(value); return *this;}
/**
* <p>The publicly-accessible URL through which you can access the build badge for
* your project. </p> <p>The publicly accessible URL through which you can access
* the build badge for your project. </p>
*/
inline const Aws::String& GetBadgeRequestUrl() const{ return m_badgeRequestUrl; }
/**
* <p>The publicly-accessible URL through which you can access the build badge for
* your project. </p> <p>The publicly accessible URL through which you can access
* the build badge for your project. </p>
*/
inline bool BadgeRequestUrlHasBeenSet() const { return m_badgeRequestUrlHasBeenSet; }
/**
* <p>The publicly-accessible URL through which you can access the build badge for
* your project. </p> <p>The publicly accessible URL through which you can access
* the build badge for your project. </p>
*/
inline void SetBadgeRequestUrl(const Aws::String& value) { m_badgeRequestUrlHasBeenSet = true; m_badgeRequestUrl = value; }
/**
* <p>The publicly-accessible URL through which you can access the build badge for
* your project. </p> <p>The publicly accessible URL through which you can access
* the build badge for your project. </p>
*/
inline void SetBadgeRequestUrl(Aws::String&& value) { m_badgeRequestUrlHasBeenSet = true; m_badgeRequestUrl = std::move(value); }
/**
* <p>The publicly-accessible URL through which you can access the build badge for
* your project. </p> <p>The publicly accessible URL through which you can access
* the build badge for your project. </p>
*/
inline void SetBadgeRequestUrl(const char* value) { m_badgeRequestUrlHasBeenSet = true; m_badgeRequestUrl.assign(value); }
/**
* <p>The publicly-accessible URL through which you can access the build badge for
* your project. </p> <p>The publicly accessible URL through which you can access
* the build badge for your project. </p>
*/
inline ProjectBadge& WithBadgeRequestUrl(const Aws::String& value) { SetBadgeRequestUrl(value); return *this;}
/**
* <p>The publicly-accessible URL through which you can access the build badge for
* your project. </p> <p>The publicly accessible URL through which you can access
* the build badge for your project. </p>
*/
inline ProjectBadge& WithBadgeRequestUrl(Aws::String&& value) { SetBadgeRequestUrl(std::move(value)); return *this;}
/**
* <p>The publicly-accessible URL through which you can access the build badge for
* your project. </p> <p>The publicly accessible URL through which you can access
* the build badge for your project. </p>
*/
inline ProjectBadge& WithBadgeRequestUrl(const char* value) { SetBadgeRequestUrl(value); return *this;}
private:
bool m_badgeEnabled;
bool m_badgeEnabledHasBeenSet;
Aws::String m_badgeRequestUrl;
bool m_badgeRequestUrlHasBeenSet;
};
} // namespace Model
} // namespace CodeBuild
} // namespace Aws