333 lines
13 KiB
C++
333 lines
13 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/codebuild/CodeBuild_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace CodeBuild
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{
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namespace Model
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{
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/**
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* <p>Information about build output artifacts.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/codebuild-2016-10-06/BuildArtifacts">AWS
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* API Reference</a></p>
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*/
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class AWS_CODEBUILD_API BuildArtifacts
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{
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public:
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BuildArtifacts();
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BuildArtifacts(Aws::Utils::Json::JsonView jsonValue);
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BuildArtifacts& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>Information about the location of the build artifacts.</p>
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*/
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inline const Aws::String& GetLocation() const{ return m_location; }
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/**
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* <p>Information about the location of the build artifacts.</p>
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*/
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inline bool LocationHasBeenSet() const { return m_locationHasBeenSet; }
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/**
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* <p>Information about the location of the build artifacts.</p>
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*/
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inline void SetLocation(const Aws::String& value) { m_locationHasBeenSet = true; m_location = value; }
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/**
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* <p>Information about the location of the build artifacts.</p>
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*/
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inline void SetLocation(Aws::String&& value) { m_locationHasBeenSet = true; m_location = std::move(value); }
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/**
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* <p>Information about the location of the build artifacts.</p>
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*/
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inline void SetLocation(const char* value) { m_locationHasBeenSet = true; m_location.assign(value); }
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/**
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* <p>Information about the location of the build artifacts.</p>
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*/
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inline BuildArtifacts& WithLocation(const Aws::String& value) { SetLocation(value); return *this;}
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/**
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* <p>Information about the location of the build artifacts.</p>
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*/
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inline BuildArtifacts& WithLocation(Aws::String&& value) { SetLocation(std::move(value)); return *this;}
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/**
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* <p>Information about the location of the build artifacts.</p>
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*/
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inline BuildArtifacts& WithLocation(const char* value) { SetLocation(value); return *this;}
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/**
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* <p>The SHA-256 hash of the build artifact.</p> <p>You can use this hash along
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* with a checksum tool to confirm file integrity and authenticity.</p>
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* <p>This value is available only if the build project's <code>packaging</code>
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* value is set to <code>ZIP</code>.</p>
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*/
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inline const Aws::String& GetSha256sum() const{ return m_sha256sum; }
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/**
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* <p>The SHA-256 hash of the build artifact.</p> <p>You can use this hash along
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* with a checksum tool to confirm file integrity and authenticity.</p>
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* <p>This value is available only if the build project's <code>packaging</code>
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* value is set to <code>ZIP</code>.</p>
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*/
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inline bool Sha256sumHasBeenSet() const { return m_sha256sumHasBeenSet; }
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/**
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* <p>The SHA-256 hash of the build artifact.</p> <p>You can use this hash along
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* with a checksum tool to confirm file integrity and authenticity.</p>
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* <p>This value is available only if the build project's <code>packaging</code>
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* value is set to <code>ZIP</code>.</p>
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*/
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inline void SetSha256sum(const Aws::String& value) { m_sha256sumHasBeenSet = true; m_sha256sum = value; }
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/**
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* <p>The SHA-256 hash of the build artifact.</p> <p>You can use this hash along
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* with a checksum tool to confirm file integrity and authenticity.</p>
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* <p>This value is available only if the build project's <code>packaging</code>
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* value is set to <code>ZIP</code>.</p>
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*/
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inline void SetSha256sum(Aws::String&& value) { m_sha256sumHasBeenSet = true; m_sha256sum = std::move(value); }
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/**
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* <p>The SHA-256 hash of the build artifact.</p> <p>You can use this hash along
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* with a checksum tool to confirm file integrity and authenticity.</p>
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* <p>This value is available only if the build project's <code>packaging</code>
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* value is set to <code>ZIP</code>.</p>
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*/
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inline void SetSha256sum(const char* value) { m_sha256sumHasBeenSet = true; m_sha256sum.assign(value); }
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/**
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* <p>The SHA-256 hash of the build artifact.</p> <p>You can use this hash along
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* with a checksum tool to confirm file integrity and authenticity.</p>
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* <p>This value is available only if the build project's <code>packaging</code>
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* value is set to <code>ZIP</code>.</p>
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*/
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inline BuildArtifacts& WithSha256sum(const Aws::String& value) { SetSha256sum(value); return *this;}
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/**
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* <p>The SHA-256 hash of the build artifact.</p> <p>You can use this hash along
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* with a checksum tool to confirm file integrity and authenticity.</p>
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* <p>This value is available only if the build project's <code>packaging</code>
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* value is set to <code>ZIP</code>.</p>
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*/
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inline BuildArtifacts& WithSha256sum(Aws::String&& value) { SetSha256sum(std::move(value)); return *this;}
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/**
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* <p>The SHA-256 hash of the build artifact.</p> <p>You can use this hash along
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* with a checksum tool to confirm file integrity and authenticity.</p>
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* <p>This value is available only if the build project's <code>packaging</code>
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* value is set to <code>ZIP</code>.</p>
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*/
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inline BuildArtifacts& WithSha256sum(const char* value) { SetSha256sum(value); return *this;}
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/**
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* <p>The MD5 hash of the build artifact.</p> <p>You can use this hash along with a
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* checksum tool to confirm file integrity and authenticity.</p> <p>This
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* value is available only if the build project's <code>packaging</code> value is
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* set to <code>ZIP</code>.</p>
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*/
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inline const Aws::String& GetMd5sum() const{ return m_md5sum; }
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/**
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* <p>The MD5 hash of the build artifact.</p> <p>You can use this hash along with a
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* checksum tool to confirm file integrity and authenticity.</p> <p>This
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* value is available only if the build project's <code>packaging</code> value is
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* set to <code>ZIP</code>.</p>
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*/
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inline bool Md5sumHasBeenSet() const { return m_md5sumHasBeenSet; }
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/**
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* <p>The MD5 hash of the build artifact.</p> <p>You can use this hash along with a
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* checksum tool to confirm file integrity and authenticity.</p> <p>This
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* value is available only if the build project's <code>packaging</code> value is
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* set to <code>ZIP</code>.</p>
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*/
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inline void SetMd5sum(const Aws::String& value) { m_md5sumHasBeenSet = true; m_md5sum = value; }
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/**
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* <p>The MD5 hash of the build artifact.</p> <p>You can use this hash along with a
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* checksum tool to confirm file integrity and authenticity.</p> <p>This
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* value is available only if the build project's <code>packaging</code> value is
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* set to <code>ZIP</code>.</p>
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*/
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inline void SetMd5sum(Aws::String&& value) { m_md5sumHasBeenSet = true; m_md5sum = std::move(value); }
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/**
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* <p>The MD5 hash of the build artifact.</p> <p>You can use this hash along with a
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* checksum tool to confirm file integrity and authenticity.</p> <p>This
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* value is available only if the build project's <code>packaging</code> value is
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* set to <code>ZIP</code>.</p>
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*/
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inline void SetMd5sum(const char* value) { m_md5sumHasBeenSet = true; m_md5sum.assign(value); }
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/**
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* <p>The MD5 hash of the build artifact.</p> <p>You can use this hash along with a
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* checksum tool to confirm file integrity and authenticity.</p> <p>This
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* value is available only if the build project's <code>packaging</code> value is
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* set to <code>ZIP</code>.</p>
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*/
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inline BuildArtifacts& WithMd5sum(const Aws::String& value) { SetMd5sum(value); return *this;}
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/**
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* <p>The MD5 hash of the build artifact.</p> <p>You can use this hash along with a
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* checksum tool to confirm file integrity and authenticity.</p> <p>This
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* value is available only if the build project's <code>packaging</code> value is
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* set to <code>ZIP</code>.</p>
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*/
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inline BuildArtifacts& WithMd5sum(Aws::String&& value) { SetMd5sum(std::move(value)); return *this;}
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/**
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* <p>The MD5 hash of the build artifact.</p> <p>You can use this hash along with a
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* checksum tool to confirm file integrity and authenticity.</p> <p>This
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* value is available only if the build project's <code>packaging</code> value is
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* set to <code>ZIP</code>.</p>
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*/
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inline BuildArtifacts& WithMd5sum(const char* value) { SetMd5sum(value); return *this;}
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/**
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* <p> If this flag is set, a name specified in the buildspec file overrides the
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* artifact name. The name specified in a buildspec file is calculated at build
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* time and uses the Shell Command Language. For example, you can append a date and
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* time to your artifact name so that it is always unique. </p>
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*/
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inline bool GetOverrideArtifactName() const{ return m_overrideArtifactName; }
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/**
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* <p> If this flag is set, a name specified in the buildspec file overrides the
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* artifact name. The name specified in a buildspec file is calculated at build
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* time and uses the Shell Command Language. For example, you can append a date and
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* time to your artifact name so that it is always unique. </p>
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*/
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inline bool OverrideArtifactNameHasBeenSet() const { return m_overrideArtifactNameHasBeenSet; }
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/**
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* <p> If this flag is set, a name specified in the buildspec file overrides the
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* artifact name. The name specified in a buildspec file is calculated at build
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* time and uses the Shell Command Language. For example, you can append a date and
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* time to your artifact name so that it is always unique. </p>
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*/
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inline void SetOverrideArtifactName(bool value) { m_overrideArtifactNameHasBeenSet = true; m_overrideArtifactName = value; }
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/**
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* <p> If this flag is set, a name specified in the buildspec file overrides the
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* artifact name. The name specified in a buildspec file is calculated at build
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* time and uses the Shell Command Language. For example, you can append a date and
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* time to your artifact name so that it is always unique. </p>
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*/
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inline BuildArtifacts& WithOverrideArtifactName(bool value) { SetOverrideArtifactName(value); return *this;}
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/**
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* <p> Information that tells you if encryption for build artifacts is disabled.
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* </p>
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*/
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inline bool GetEncryptionDisabled() const{ return m_encryptionDisabled; }
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/**
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* <p> Information that tells you if encryption for build artifacts is disabled.
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* </p>
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*/
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inline bool EncryptionDisabledHasBeenSet() const { return m_encryptionDisabledHasBeenSet; }
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/**
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* <p> Information that tells you if encryption for build artifacts is disabled.
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* </p>
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*/
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inline void SetEncryptionDisabled(bool value) { m_encryptionDisabledHasBeenSet = true; m_encryptionDisabled = value; }
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/**
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* <p> Information that tells you if encryption for build artifacts is disabled.
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* </p>
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*/
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inline BuildArtifacts& WithEncryptionDisabled(bool value) { SetEncryptionDisabled(value); return *this;}
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/**
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* <p> An identifier for this artifact definition. </p>
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*/
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inline const Aws::String& GetArtifactIdentifier() const{ return m_artifactIdentifier; }
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/**
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* <p> An identifier for this artifact definition. </p>
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*/
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inline bool ArtifactIdentifierHasBeenSet() const { return m_artifactIdentifierHasBeenSet; }
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/**
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* <p> An identifier for this artifact definition. </p>
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*/
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inline void SetArtifactIdentifier(const Aws::String& value) { m_artifactIdentifierHasBeenSet = true; m_artifactIdentifier = value; }
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/**
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* <p> An identifier for this artifact definition. </p>
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*/
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inline void SetArtifactIdentifier(Aws::String&& value) { m_artifactIdentifierHasBeenSet = true; m_artifactIdentifier = std::move(value); }
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/**
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* <p> An identifier for this artifact definition. </p>
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*/
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inline void SetArtifactIdentifier(const char* value) { m_artifactIdentifierHasBeenSet = true; m_artifactIdentifier.assign(value); }
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/**
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* <p> An identifier for this artifact definition. </p>
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*/
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inline BuildArtifacts& WithArtifactIdentifier(const Aws::String& value) { SetArtifactIdentifier(value); return *this;}
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/**
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* <p> An identifier for this artifact definition. </p>
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*/
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inline BuildArtifacts& WithArtifactIdentifier(Aws::String&& value) { SetArtifactIdentifier(std::move(value)); return *this;}
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/**
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* <p> An identifier for this artifact definition. </p>
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*/
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inline BuildArtifacts& WithArtifactIdentifier(const char* value) { SetArtifactIdentifier(value); return *this;}
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private:
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Aws::String m_location;
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bool m_locationHasBeenSet;
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Aws::String m_sha256sum;
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bool m_sha256sumHasBeenSet;
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Aws::String m_md5sum;
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bool m_md5sumHasBeenSet;
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bool m_overrideArtifactName;
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bool m_overrideArtifactNameHasBeenSet;
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bool m_encryptionDisabled;
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bool m_encryptionDisabledHasBeenSet;
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Aws::String m_artifactIdentifier;
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bool m_artifactIdentifierHasBeenSet;
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};
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} // namespace Model
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} // namespace CodeBuild
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} // namespace Aws
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