139 lines
5.3 KiB
C++
139 lines
5.3 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/cloud9/Cloud9_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/cloud9/model/EnvironmentMember.h>
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#include <utility>
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namespace Aws
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{
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template<typename RESULT_TYPE>
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class AmazonWebServiceResult;
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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} // namespace Json
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} // namespace Utils
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namespace Cloud9
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{
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namespace Model
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{
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class AWS_CLOUD9_API DescribeEnvironmentMembershipsResult
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{
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public:
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DescribeEnvironmentMembershipsResult();
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DescribeEnvironmentMembershipsResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
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DescribeEnvironmentMembershipsResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
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/**
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* <p>Information about the environment members for the environment.</p>
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*/
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inline const Aws::Vector<EnvironmentMember>& GetMemberships() const{ return m_memberships; }
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/**
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* <p>Information about the environment members for the environment.</p>
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*/
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inline void SetMemberships(const Aws::Vector<EnvironmentMember>& value) { m_memberships = value; }
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/**
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* <p>Information about the environment members for the environment.</p>
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*/
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inline void SetMemberships(Aws::Vector<EnvironmentMember>&& value) { m_memberships = std::move(value); }
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/**
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* <p>Information about the environment members for the environment.</p>
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*/
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inline DescribeEnvironmentMembershipsResult& WithMemberships(const Aws::Vector<EnvironmentMember>& value) { SetMemberships(value); return *this;}
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/**
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* <p>Information about the environment members for the environment.</p>
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*/
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inline DescribeEnvironmentMembershipsResult& WithMemberships(Aws::Vector<EnvironmentMember>&& value) { SetMemberships(std::move(value)); return *this;}
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/**
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* <p>Information about the environment members for the environment.</p>
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*/
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inline DescribeEnvironmentMembershipsResult& AddMemberships(const EnvironmentMember& value) { m_memberships.push_back(value); return *this; }
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/**
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* <p>Information about the environment members for the environment.</p>
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*/
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inline DescribeEnvironmentMembershipsResult& AddMemberships(EnvironmentMember&& value) { m_memberships.push_back(std::move(value)); return *this; }
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/**
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* <p>If there are more than 25 items in the list, only the first 25 items are
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* returned, along with a unique string called a <i>next token</i>. To get the next
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* batch of items in the list, call this operation again, adding the next token to
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* the call.</p>
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*/
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inline const Aws::String& GetNextToken() const{ return m_nextToken; }
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/**
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* <p>If there are more than 25 items in the list, only the first 25 items are
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* returned, along with a unique string called a <i>next token</i>. To get the next
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* batch of items in the list, call this operation again, adding the next token to
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* the call.</p>
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*/
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inline void SetNextToken(const Aws::String& value) { m_nextToken = value; }
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/**
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* <p>If there are more than 25 items in the list, only the first 25 items are
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* returned, along with a unique string called a <i>next token</i>. To get the next
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* batch of items in the list, call this operation again, adding the next token to
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* the call.</p>
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*/
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inline void SetNextToken(Aws::String&& value) { m_nextToken = std::move(value); }
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/**
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* <p>If there are more than 25 items in the list, only the first 25 items are
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* returned, along with a unique string called a <i>next token</i>. To get the next
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* batch of items in the list, call this operation again, adding the next token to
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* the call.</p>
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*/
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inline void SetNextToken(const char* value) { m_nextToken.assign(value); }
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/**
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* <p>If there are more than 25 items in the list, only the first 25 items are
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* returned, along with a unique string called a <i>next token</i>. To get the next
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* batch of items in the list, call this operation again, adding the next token to
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* the call.</p>
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*/
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inline DescribeEnvironmentMembershipsResult& WithNextToken(const Aws::String& value) { SetNextToken(value); return *this;}
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/**
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* <p>If there are more than 25 items in the list, only the first 25 items are
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* returned, along with a unique string called a <i>next token</i>. To get the next
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* batch of items in the list, call this operation again, adding the next token to
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* the call.</p>
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*/
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inline DescribeEnvironmentMembershipsResult& WithNextToken(Aws::String&& value) { SetNextToken(std::move(value)); return *this;}
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/**
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* <p>If there are more than 25 items in the list, only the first 25 items are
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* returned, along with a unique string called a <i>next token</i>. To get the next
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* batch of items in the list, call this operation again, adding the next token to
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* the call.</p>
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*/
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inline DescribeEnvironmentMembershipsResult& WithNextToken(const char* value) { SetNextToken(value); return *this;}
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private:
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Aws::Vector<EnvironmentMember> m_memberships;
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Aws::String m_nextToken;
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};
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} // namespace Model
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} // namespace Cloud9
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} // namespace Aws
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