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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-appmesh/include/aws/appmesh/model/UpdateVirtualGatewayRequest.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/appmesh/AppMesh_EXPORTS.h>
#include <aws/appmesh/AppMeshRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/appmesh/model/VirtualGatewaySpec.h>
#include <utility>
#include <aws/core/utils/UUID.h>
namespace Aws
{
namespace Http
{
class URI;
} //namespace Http
namespace AppMesh
{
namespace Model
{
/**
*/
class AWS_APPMESH_API UpdateVirtualGatewayRequest : public AppMeshRequest
{
public:
UpdateVirtualGatewayRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "UpdateVirtualGateway"; }
Aws::String SerializePayload() const override;
void AddQueryStringParameters(Aws::Http::URI& uri) const override;
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline const Aws::String& GetClientToken() const{ return m_clientToken; }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline bool ClientTokenHasBeenSet() const { return m_clientTokenHasBeenSet; }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline void SetClientToken(const Aws::String& value) { m_clientTokenHasBeenSet = true; m_clientToken = value; }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline void SetClientToken(Aws::String&& value) { m_clientTokenHasBeenSet = true; m_clientToken = std::move(value); }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline void SetClientToken(const char* value) { m_clientTokenHasBeenSet = true; m_clientToken.assign(value); }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline UpdateVirtualGatewayRequest& WithClientToken(const Aws::String& value) { SetClientToken(value); return *this;}
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline UpdateVirtualGatewayRequest& WithClientToken(Aws::String&& value) { SetClientToken(std::move(value)); return *this;}
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline UpdateVirtualGatewayRequest& WithClientToken(const char* value) { SetClientToken(value); return *this;}
/**
* <p>The name of the service mesh that the virtual gateway resides in.</p>
*/
inline const Aws::String& GetMeshName() const{ return m_meshName; }
/**
* <p>The name of the service mesh that the virtual gateway resides in.</p>
*/
inline bool MeshNameHasBeenSet() const { return m_meshNameHasBeenSet; }
/**
* <p>The name of the service mesh that the virtual gateway resides in.</p>
*/
inline void SetMeshName(const Aws::String& value) { m_meshNameHasBeenSet = true; m_meshName = value; }
/**
* <p>The name of the service mesh that the virtual gateway resides in.</p>
*/
inline void SetMeshName(Aws::String&& value) { m_meshNameHasBeenSet = true; m_meshName = std::move(value); }
/**
* <p>The name of the service mesh that the virtual gateway resides in.</p>
*/
inline void SetMeshName(const char* value) { m_meshNameHasBeenSet = true; m_meshName.assign(value); }
/**
* <p>The name of the service mesh that the virtual gateway resides in.</p>
*/
inline UpdateVirtualGatewayRequest& WithMeshName(const Aws::String& value) { SetMeshName(value); return *this;}
/**
* <p>The name of the service mesh that the virtual gateway resides in.</p>
*/
inline UpdateVirtualGatewayRequest& WithMeshName(Aws::String&& value) { SetMeshName(std::move(value)); return *this;}
/**
* <p>The name of the service mesh that the virtual gateway resides in.</p>
*/
inline UpdateVirtualGatewayRequest& WithMeshName(const char* value) { SetMeshName(value); return *this;}
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then it's
the ID of the account that shared the mesh
* with your account. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline const Aws::String& GetMeshOwner() const{ return m_meshOwner; }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then it's
the ID of the account that shared the mesh
* with your account. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline bool MeshOwnerHasBeenSet() const { return m_meshOwnerHasBeenSet; }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then it's
the ID of the account that shared the mesh
* with your account. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline void SetMeshOwner(const Aws::String& value) { m_meshOwnerHasBeenSet = true; m_meshOwner = value; }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then it's
the ID of the account that shared the mesh
* with your account. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline void SetMeshOwner(Aws::String&& value) { m_meshOwnerHasBeenSet = true; m_meshOwner = std::move(value); }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then it's
the ID of the account that shared the mesh
* with your account. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline void SetMeshOwner(const char* value) { m_meshOwnerHasBeenSet = true; m_meshOwner.assign(value); }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then it's
the ID of the account that shared the mesh
* with your account. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline UpdateVirtualGatewayRequest& WithMeshOwner(const Aws::String& value) { SetMeshOwner(value); return *this;}
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then it's
the ID of the account that shared the mesh
* with your account. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline UpdateVirtualGatewayRequest& WithMeshOwner(Aws::String&& value) { SetMeshOwner(std::move(value)); return *this;}
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then it's
the ID of the account that shared the mesh
* with your account. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline UpdateVirtualGatewayRequest& WithMeshOwner(const char* value) { SetMeshOwner(value); return *this;}
/**
* <p>The new virtual gateway specification to apply. This overwrites the existing
* data.</p>
*/
inline const VirtualGatewaySpec& GetSpec() const{ return m_spec; }
/**
* <p>The new virtual gateway specification to apply. This overwrites the existing
* data.</p>
*/
inline bool SpecHasBeenSet() const { return m_specHasBeenSet; }
/**
* <p>The new virtual gateway specification to apply. This overwrites the existing
* data.</p>
*/
inline void SetSpec(const VirtualGatewaySpec& value) { m_specHasBeenSet = true; m_spec = value; }
/**
* <p>The new virtual gateway specification to apply. This overwrites the existing
* data.</p>
*/
inline void SetSpec(VirtualGatewaySpec&& value) { m_specHasBeenSet = true; m_spec = std::move(value); }
/**
* <p>The new virtual gateway specification to apply. This overwrites the existing
* data.</p>
*/
inline UpdateVirtualGatewayRequest& WithSpec(const VirtualGatewaySpec& value) { SetSpec(value); return *this;}
/**
* <p>The new virtual gateway specification to apply. This overwrites the existing
* data.</p>
*/
inline UpdateVirtualGatewayRequest& WithSpec(VirtualGatewaySpec&& value) { SetSpec(std::move(value)); return *this;}
/**
* <p>The name of the virtual gateway to update.</p>
*/
inline const Aws::String& GetVirtualGatewayName() const{ return m_virtualGatewayName; }
/**
* <p>The name of the virtual gateway to update.</p>
*/
inline bool VirtualGatewayNameHasBeenSet() const { return m_virtualGatewayNameHasBeenSet; }
/**
* <p>The name of the virtual gateway to update.</p>
*/
inline void SetVirtualGatewayName(const Aws::String& value) { m_virtualGatewayNameHasBeenSet = true; m_virtualGatewayName = value; }
/**
* <p>The name of the virtual gateway to update.</p>
*/
inline void SetVirtualGatewayName(Aws::String&& value) { m_virtualGatewayNameHasBeenSet = true; m_virtualGatewayName = std::move(value); }
/**
* <p>The name of the virtual gateway to update.</p>
*/
inline void SetVirtualGatewayName(const char* value) { m_virtualGatewayNameHasBeenSet = true; m_virtualGatewayName.assign(value); }
/**
* <p>The name of the virtual gateway to update.</p>
*/
inline UpdateVirtualGatewayRequest& WithVirtualGatewayName(const Aws::String& value) { SetVirtualGatewayName(value); return *this;}
/**
* <p>The name of the virtual gateway to update.</p>
*/
inline UpdateVirtualGatewayRequest& WithVirtualGatewayName(Aws::String&& value) { SetVirtualGatewayName(std::move(value)); return *this;}
/**
* <p>The name of the virtual gateway to update.</p>
*/
inline UpdateVirtualGatewayRequest& WithVirtualGatewayName(const char* value) { SetVirtualGatewayName(value); return *this;}
private:
Aws::String m_clientToken;
bool m_clientTokenHasBeenSet;
Aws::String m_meshName;
bool m_meshNameHasBeenSet;
Aws::String m_meshOwner;
bool m_meshOwnerHasBeenSet;
VirtualGatewaySpec m_spec;
bool m_specHasBeenSet;
Aws::String m_virtualGatewayName;
bool m_virtualGatewayNameHasBeenSet;
};
} // namespace Model
} // namespace AppMesh
} // namespace Aws