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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-appmesh/include/aws/appmesh/model/CreateRouteRequest.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/appmesh/AppMesh_EXPORTS.h>
#include <aws/appmesh/AppMeshRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/appmesh/model/RouteSpec.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/appmesh/model/TagRef.h>
#include <utility>
#include <aws/core/utils/UUID.h>
namespace Aws
{
namespace Http
{
class URI;
} //namespace Http
namespace AppMesh
{
namespace Model
{
/**
* <p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/appmesh-2019-01-25/CreateRouteInput">AWS
* API Reference</a></p>
*/
class AWS_APPMESH_API CreateRouteRequest : public AppMeshRequest
{
public:
CreateRouteRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "CreateRoute"; }
Aws::String SerializePayload() const override;
void AddQueryStringParameters(Aws::Http::URI& uri) const override;
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline const Aws::String& GetClientToken() const{ return m_clientToken; }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline bool ClientTokenHasBeenSet() const { return m_clientTokenHasBeenSet; }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline void SetClientToken(const Aws::String& value) { m_clientTokenHasBeenSet = true; m_clientToken = value; }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline void SetClientToken(Aws::String&& value) { m_clientTokenHasBeenSet = true; m_clientToken = std::move(value); }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline void SetClientToken(const char* value) { m_clientTokenHasBeenSet = true; m_clientToken.assign(value); }
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline CreateRouteRequest& WithClientToken(const Aws::String& value) { SetClientToken(value); return *this;}
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline CreateRouteRequest& WithClientToken(Aws::String&& value) { SetClientToken(std::move(value)); return *this;}
/**
* <p>Unique, case-sensitive identifier that you provide to ensure the idempotency
* of the
request. Up to 36 letters, numbers, hyphens, and underscores are
* allowed.</p>
*/
inline CreateRouteRequest& WithClientToken(const char* value) { SetClientToken(value); return *this;}
/**
* <p>The name of the service mesh to create the route in.</p>
*/
inline const Aws::String& GetMeshName() const{ return m_meshName; }
/**
* <p>The name of the service mesh to create the route in.</p>
*/
inline bool MeshNameHasBeenSet() const { return m_meshNameHasBeenSet; }
/**
* <p>The name of the service mesh to create the route in.</p>
*/
inline void SetMeshName(const Aws::String& value) { m_meshNameHasBeenSet = true; m_meshName = value; }
/**
* <p>The name of the service mesh to create the route in.</p>
*/
inline void SetMeshName(Aws::String&& value) { m_meshNameHasBeenSet = true; m_meshName = std::move(value); }
/**
* <p>The name of the service mesh to create the route in.</p>
*/
inline void SetMeshName(const char* value) { m_meshNameHasBeenSet = true; m_meshName.assign(value); }
/**
* <p>The name of the service mesh to create the route in.</p>
*/
inline CreateRouteRequest& WithMeshName(const Aws::String& value) { SetMeshName(value); return *this;}
/**
* <p>The name of the service mesh to create the route in.</p>
*/
inline CreateRouteRequest& WithMeshName(Aws::String&& value) { SetMeshName(std::move(value)); return *this;}
/**
* <p>The name of the service mesh to create the route in.</p>
*/
inline CreateRouteRequest& WithMeshName(const char* value) { SetMeshName(value); return *this;}
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then
the account that you specify must share the mesh
* with your account before you can create
the resource in the
* service mesh. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline const Aws::String& GetMeshOwner() const{ return m_meshOwner; }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then
the account that you specify must share the mesh
* with your account before you can create
the resource in the
* service mesh. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline bool MeshOwnerHasBeenSet() const { return m_meshOwnerHasBeenSet; }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then
the account that you specify must share the mesh
* with your account before you can create
the resource in the
* service mesh. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline void SetMeshOwner(const Aws::String& value) { m_meshOwnerHasBeenSet = true; m_meshOwner = value; }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then
the account that you specify must share the mesh
* with your account before you can create
the resource in the
* service mesh. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline void SetMeshOwner(Aws::String&& value) { m_meshOwnerHasBeenSet = true; m_meshOwner = std::move(value); }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then
the account that you specify must share the mesh
* with your account before you can create
the resource in the
* service mesh. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline void SetMeshOwner(const char* value) { m_meshOwnerHasBeenSet = true; m_meshOwner.assign(value); }
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then
the account that you specify must share the mesh
* with your account before you can create
the resource in the
* service mesh. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline CreateRouteRequest& WithMeshOwner(const Aws::String& value) { SetMeshOwner(value); return *this;}
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then
the account that you specify must share the mesh
* with your account before you can create
the resource in the
* service mesh. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline CreateRouteRequest& WithMeshOwner(Aws::String&& value) { SetMeshOwner(std::move(value)); return *this;}
/**
* <p>The AWS IAM account ID of the service mesh owner. If the account ID is not
* your own, then
the account that you specify must share the mesh
* with your account before you can create
the resource in the
* service mesh. For more information about mesh sharing, see <a
* href="https://docs.aws.amazon.com/app-mesh/latest/userguide/sharing.html">Working
* with shared meshes</a>.</p>
*/
inline CreateRouteRequest& WithMeshOwner(const char* value) { SetMeshOwner(value); return *this;}
/**
* <p>The name to use for the route.</p>
*/
inline const Aws::String& GetRouteName() const{ return m_routeName; }
/**
* <p>The name to use for the route.</p>
*/
inline bool RouteNameHasBeenSet() const { return m_routeNameHasBeenSet; }
/**
* <p>The name to use for the route.</p>
*/
inline void SetRouteName(const Aws::String& value) { m_routeNameHasBeenSet = true; m_routeName = value; }
/**
* <p>The name to use for the route.</p>
*/
inline void SetRouteName(Aws::String&& value) { m_routeNameHasBeenSet = true; m_routeName = std::move(value); }
/**
* <p>The name to use for the route.</p>
*/
inline void SetRouteName(const char* value) { m_routeNameHasBeenSet = true; m_routeName.assign(value); }
/**
* <p>The name to use for the route.</p>
*/
inline CreateRouteRequest& WithRouteName(const Aws::String& value) { SetRouteName(value); return *this;}
/**
* <p>The name to use for the route.</p>
*/
inline CreateRouteRequest& WithRouteName(Aws::String&& value) { SetRouteName(std::move(value)); return *this;}
/**
* <p>The name to use for the route.</p>
*/
inline CreateRouteRequest& WithRouteName(const char* value) { SetRouteName(value); return *this;}
/**
* <p>The route specification to apply.</p>
*/
inline const RouteSpec& GetSpec() const{ return m_spec; }
/**
* <p>The route specification to apply.</p>
*/
inline bool SpecHasBeenSet() const { return m_specHasBeenSet; }
/**
* <p>The route specification to apply.</p>
*/
inline void SetSpec(const RouteSpec& value) { m_specHasBeenSet = true; m_spec = value; }
/**
* <p>The route specification to apply.</p>
*/
inline void SetSpec(RouteSpec&& value) { m_specHasBeenSet = true; m_spec = std::move(value); }
/**
* <p>The route specification to apply.</p>
*/
inline CreateRouteRequest& WithSpec(const RouteSpec& value) { SetSpec(value); return *this;}
/**
* <p>The route specification to apply.</p>
*/
inline CreateRouteRequest& WithSpec(RouteSpec&& value) { SetSpec(std::move(value)); return *this;}
/**
* <p>Optional metadata that you can apply to the route to assist with
* categorization and
organization. Each tag consists of a key and an
* optional value, both of which you define.
Tag keys can have a maximum
* character length of 128 characters, and tag values can have
a
* maximum length of 256 characters.</p>
*/
inline const Aws::Vector<TagRef>& GetTags() const{ return m_tags; }
/**
* <p>Optional metadata that you can apply to the route to assist with
* categorization and
organization. Each tag consists of a key and an
* optional value, both of which you define.
Tag keys can have a maximum
* character length of 128 characters, and tag values can have
a
* maximum length of 256 characters.</p>
*/
inline bool TagsHasBeenSet() const { return m_tagsHasBeenSet; }
/**
* <p>Optional metadata that you can apply to the route to assist with
* categorization and
organization. Each tag consists of a key and an
* optional value, both of which you define.
Tag keys can have a maximum
* character length of 128 characters, and tag values can have
a
* maximum length of 256 characters.</p>
*/
inline void SetTags(const Aws::Vector<TagRef>& value) { m_tagsHasBeenSet = true; m_tags = value; }
/**
* <p>Optional metadata that you can apply to the route to assist with
* categorization and
organization. Each tag consists of a key and an
* optional value, both of which you define.
Tag keys can have a maximum
* character length of 128 characters, and tag values can have
a
* maximum length of 256 characters.</p>
*/
inline void SetTags(Aws::Vector<TagRef>&& value) { m_tagsHasBeenSet = true; m_tags = std::move(value); }
/**
* <p>Optional metadata that you can apply to the route to assist with
* categorization and
organization. Each tag consists of a key and an
* optional value, both of which you define.
Tag keys can have a maximum
* character length of 128 characters, and tag values can have
a
* maximum length of 256 characters.</p>
*/
inline CreateRouteRequest& WithTags(const Aws::Vector<TagRef>& value) { SetTags(value); return *this;}
/**
* <p>Optional metadata that you can apply to the route to assist with
* categorization and
organization. Each tag consists of a key and an
* optional value, both of which you define.
Tag keys can have a maximum
* character length of 128 characters, and tag values can have
a
* maximum length of 256 characters.</p>
*/
inline CreateRouteRequest& WithTags(Aws::Vector<TagRef>&& value) { SetTags(std::move(value)); return *this;}
/**
* <p>Optional metadata that you can apply to the route to assist with
* categorization and
organization. Each tag consists of a key and an
* optional value, both of which you define.
Tag keys can have a maximum
* character length of 128 characters, and tag values can have
a
* maximum length of 256 characters.</p>
*/
inline CreateRouteRequest& AddTags(const TagRef& value) { m_tagsHasBeenSet = true; m_tags.push_back(value); return *this; }
/**
* <p>Optional metadata that you can apply to the route to assist with
* categorization and
organization. Each tag consists of a key and an
* optional value, both of which you define.
Tag keys can have a maximum
* character length of 128 characters, and tag values can have
a
* maximum length of 256 characters.</p>
*/
inline CreateRouteRequest& AddTags(TagRef&& value) { m_tagsHasBeenSet = true; m_tags.push_back(std::move(value)); return *this; }
/**
* <p>The name of the virtual router in which to create the route. If the virtual
* router is in
a shared mesh, then you must be the owner of the virtual
* router resource.</p>
*/
inline const Aws::String& GetVirtualRouterName() const{ return m_virtualRouterName; }
/**
* <p>The name of the virtual router in which to create the route. If the virtual
* router is in
a shared mesh, then you must be the owner of the virtual
* router resource.</p>
*/
inline bool VirtualRouterNameHasBeenSet() const { return m_virtualRouterNameHasBeenSet; }
/**
* <p>The name of the virtual router in which to create the route. If the virtual
* router is in
a shared mesh, then you must be the owner of the virtual
* router resource.</p>
*/
inline void SetVirtualRouterName(const Aws::String& value) { m_virtualRouterNameHasBeenSet = true; m_virtualRouterName = value; }
/**
* <p>The name of the virtual router in which to create the route. If the virtual
* router is in
a shared mesh, then you must be the owner of the virtual
* router resource.</p>
*/
inline void SetVirtualRouterName(Aws::String&& value) { m_virtualRouterNameHasBeenSet = true; m_virtualRouterName = std::move(value); }
/**
* <p>The name of the virtual router in which to create the route. If the virtual
* router is in
a shared mesh, then you must be the owner of the virtual
* router resource.</p>
*/
inline void SetVirtualRouterName(const char* value) { m_virtualRouterNameHasBeenSet = true; m_virtualRouterName.assign(value); }
/**
* <p>The name of the virtual router in which to create the route. If the virtual
* router is in
a shared mesh, then you must be the owner of the virtual
* router resource.</p>
*/
inline CreateRouteRequest& WithVirtualRouterName(const Aws::String& value) { SetVirtualRouterName(value); return *this;}
/**
* <p>The name of the virtual router in which to create the route. If the virtual
* router is in
a shared mesh, then you must be the owner of the virtual
* router resource.</p>
*/
inline CreateRouteRequest& WithVirtualRouterName(Aws::String&& value) { SetVirtualRouterName(std::move(value)); return *this;}
/**
* <p>The name of the virtual router in which to create the route. If the virtual
* router is in
a shared mesh, then you must be the owner of the virtual
* router resource.</p>
*/
inline CreateRouteRequest& WithVirtualRouterName(const char* value) { SetVirtualRouterName(value); return *this;}
private:
Aws::String m_clientToken;
bool m_clientTokenHasBeenSet;
Aws::String m_meshName;
bool m_meshNameHasBeenSet;
Aws::String m_meshOwner;
bool m_meshOwnerHasBeenSet;
Aws::String m_routeName;
bool m_routeNameHasBeenSet;
RouteSpec m_spec;
bool m_specHasBeenSet;
Aws::Vector<TagRef> m_tags;
bool m_tagsHasBeenSet;
Aws::String m_virtualRouterName;
bool m_virtualRouterNameHasBeenSet;
};
} // namespace Model
} // namespace AppMesh
} // namespace Aws