242 lines
9.5 KiB
C++
242 lines
9.5 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/application-insights/ApplicationInsights_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace ApplicationInsights
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{
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namespace Model
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{
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/**
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* <p>An object that defines the log patterns that belongs to a
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* <code>LogPatternSet</code>.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/application-insights-2018-11-25/LogPattern">AWS
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* API Reference</a></p>
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*/
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class AWS_APPLICATIONINSIGHTS_API LogPattern
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{
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public:
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LogPattern();
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LogPattern(Aws::Utils::Json::JsonView jsonValue);
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LogPattern& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 30
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline const Aws::String& GetPatternSetName() const{ return m_patternSetName; }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 30
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline bool PatternSetNameHasBeenSet() const { return m_patternSetNameHasBeenSet; }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 30
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline void SetPatternSetName(const Aws::String& value) { m_patternSetNameHasBeenSet = true; m_patternSetName = value; }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 30
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline void SetPatternSetName(Aws::String&& value) { m_patternSetNameHasBeenSet = true; m_patternSetName = std::move(value); }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 30
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline void SetPatternSetName(const char* value) { m_patternSetNameHasBeenSet = true; m_patternSetName.assign(value); }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 30
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline LogPattern& WithPatternSetName(const Aws::String& value) { SetPatternSetName(value); return *this;}
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 30
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline LogPattern& WithPatternSetName(Aws::String&& value) { SetPatternSetName(std::move(value)); return *this;}
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 30
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline LogPattern& WithPatternSetName(const char* value) { SetPatternSetName(value); return *this;}
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 50
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline const Aws::String& GetPatternName() const{ return m_patternName; }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 50
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline bool PatternNameHasBeenSet() const { return m_patternNameHasBeenSet; }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 50
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline void SetPatternName(const Aws::String& value) { m_patternNameHasBeenSet = true; m_patternName = value; }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 50
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline void SetPatternName(Aws::String&& value) { m_patternNameHasBeenSet = true; m_patternName = std::move(value); }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 50
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline void SetPatternName(const char* value) { m_patternNameHasBeenSet = true; m_patternName.assign(value); }
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 50
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline LogPattern& WithPatternName(const Aws::String& value) { SetPatternName(value); return *this;}
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 50
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline LogPattern& WithPatternName(Aws::String&& value) { SetPatternName(std::move(value)); return *this;}
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/**
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* <p>The name of the log pattern. A log pattern name can contains at many as 50
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* characters, and it cannot be empty. The characters can be Unicode letters,
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* digits or one of the following symbols: period, dash, underscore.</p>
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*/
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inline LogPattern& WithPatternName(const char* value) { SetPatternName(value); return *this;}
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/**
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* <p>A regular expression that defines the log pattern. A log pattern can contains
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* at many as 50 characters, and it cannot be empty.</p>
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*/
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inline const Aws::String& GetPattern() const{ return m_pattern; }
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/**
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* <p>A regular expression that defines the log pattern. A log pattern can contains
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* at many as 50 characters, and it cannot be empty.</p>
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*/
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inline bool PatternHasBeenSet() const { return m_patternHasBeenSet; }
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/**
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* <p>A regular expression that defines the log pattern. A log pattern can contains
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* at many as 50 characters, and it cannot be empty.</p>
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*/
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inline void SetPattern(const Aws::String& value) { m_patternHasBeenSet = true; m_pattern = value; }
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/**
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* <p>A regular expression that defines the log pattern. A log pattern can contains
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* at many as 50 characters, and it cannot be empty.</p>
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*/
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inline void SetPattern(Aws::String&& value) { m_patternHasBeenSet = true; m_pattern = std::move(value); }
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/**
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* <p>A regular expression that defines the log pattern. A log pattern can contains
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* at many as 50 characters, and it cannot be empty.</p>
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*/
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inline void SetPattern(const char* value) { m_patternHasBeenSet = true; m_pattern.assign(value); }
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/**
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* <p>A regular expression that defines the log pattern. A log pattern can contains
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* at many as 50 characters, and it cannot be empty.</p>
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*/
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inline LogPattern& WithPattern(const Aws::String& value) { SetPattern(value); return *this;}
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/**
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* <p>A regular expression that defines the log pattern. A log pattern can contains
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* at many as 50 characters, and it cannot be empty.</p>
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*/
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inline LogPattern& WithPattern(Aws::String&& value) { SetPattern(std::move(value)); return *this;}
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/**
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* <p>A regular expression that defines the log pattern. A log pattern can contains
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* at many as 50 characters, and it cannot be empty.</p>
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*/
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inline LogPattern& WithPattern(const char* value) { SetPattern(value); return *this;}
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/**
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* <p>Rank of the log pattern.</p>
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*/
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inline int GetRank() const{ return m_rank; }
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/**
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* <p>Rank of the log pattern.</p>
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*/
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inline bool RankHasBeenSet() const { return m_rankHasBeenSet; }
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/**
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* <p>Rank of the log pattern.</p>
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*/
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inline void SetRank(int value) { m_rankHasBeenSet = true; m_rank = value; }
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/**
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* <p>Rank of the log pattern.</p>
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*/
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inline LogPattern& WithRank(int value) { SetRank(value); return *this;}
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private:
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Aws::String m_patternSetName;
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bool m_patternSetNameHasBeenSet;
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Aws::String m_patternName;
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bool m_patternNameHasBeenSet;
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Aws::String m_pattern;
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bool m_patternHasBeenSet;
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int m_rank;
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bool m_rankHasBeenSet;
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};
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} // namespace Model
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} // namespace ApplicationInsights
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} // namespace Aws
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