/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace MediaConvert { namespace Model { /** * Required when you set (Codec) under (VideoDescription)>(CodecSettings) to the * value MPEG2.

See Also:

AWS * API Reference

*/ class AWS_MEDIACONVERT_API Mpeg2Settings { public: Mpeg2Settings(); Mpeg2Settings(Aws::Utils::Json::JsonView jsonValue); Mpeg2Settings& operator=(Aws::Utils::Json::JsonView jsonValue); Aws::Utils::Json::JsonValue Jsonize() const; /** * Adaptive quantization. Allows intra-frame quantizers to vary to improve visual * quality. */ inline const Mpeg2AdaptiveQuantization& GetAdaptiveQuantization() const{ return m_adaptiveQuantization; } /** * Adaptive quantization. Allows intra-frame quantizers to vary to improve visual * quality. */ inline bool AdaptiveQuantizationHasBeenSet() const { return m_adaptiveQuantizationHasBeenSet; } /** * Adaptive quantization. Allows intra-frame quantizers to vary to improve visual * quality. */ inline void SetAdaptiveQuantization(const Mpeg2AdaptiveQuantization& value) { m_adaptiveQuantizationHasBeenSet = true; m_adaptiveQuantization = value; } /** * Adaptive quantization. Allows intra-frame quantizers to vary to improve visual * quality. */ inline void SetAdaptiveQuantization(Mpeg2AdaptiveQuantization&& value) { m_adaptiveQuantizationHasBeenSet = true; m_adaptiveQuantization = std::move(value); } /** * Adaptive quantization. Allows intra-frame quantizers to vary to improve visual * quality. */ inline Mpeg2Settings& WithAdaptiveQuantization(const Mpeg2AdaptiveQuantization& value) { SetAdaptiveQuantization(value); return *this;} /** * Adaptive quantization. Allows intra-frame quantizers to vary to improve visual * quality. */ inline Mpeg2Settings& WithAdaptiveQuantization(Mpeg2AdaptiveQuantization&& value) { SetAdaptiveQuantization(std::move(value)); return *this;} /** * Specify the average bitrate in bits per second. Required for VBR and CBR. For MS * Smooth outputs, bitrates must be unique when rounded down to the nearest * multiple of 1000. */ inline int GetBitrate() const{ return m_bitrate; } /** * Specify the average bitrate in bits per second. Required for VBR and CBR. For MS * Smooth outputs, bitrates must be unique when rounded down to the nearest * multiple of 1000. */ inline bool BitrateHasBeenSet() const { return m_bitrateHasBeenSet; } /** * Specify the average bitrate in bits per second. Required for VBR and CBR. For MS * Smooth outputs, bitrates must be unique when rounded down to the nearest * multiple of 1000. */ inline void SetBitrate(int value) { m_bitrateHasBeenSet = true; m_bitrate = value; } /** * Specify the average bitrate in bits per second. Required for VBR and CBR. For MS * Smooth outputs, bitrates must be unique when rounded down to the nearest * multiple of 1000. */ inline Mpeg2Settings& WithBitrate(int value) { SetBitrate(value); return *this;} /** * Use Level (Mpeg2CodecLevel) to set the MPEG-2 level for the video output. */ inline const Mpeg2CodecLevel& GetCodecLevel() const{ return m_codecLevel; } /** * Use Level (Mpeg2CodecLevel) to set the MPEG-2 level for the video output. */ inline bool CodecLevelHasBeenSet() const { return m_codecLevelHasBeenSet; } /** * Use Level (Mpeg2CodecLevel) to set the MPEG-2 level for the video output. */ inline void SetCodecLevel(const Mpeg2CodecLevel& value) { m_codecLevelHasBeenSet = true; m_codecLevel = value; } /** * Use Level (Mpeg2CodecLevel) to set the MPEG-2 level for the video output. */ inline void SetCodecLevel(Mpeg2CodecLevel&& value) { m_codecLevelHasBeenSet = true; m_codecLevel = std::move(value); } /** * Use Level (Mpeg2CodecLevel) to set the MPEG-2 level for the video output. */ inline Mpeg2Settings& WithCodecLevel(const Mpeg2CodecLevel& value) { SetCodecLevel(value); return *this;} /** * Use Level (Mpeg2CodecLevel) to set the MPEG-2 level for the video output. */ inline Mpeg2Settings& WithCodecLevel(Mpeg2CodecLevel&& value) { SetCodecLevel(std::move(value)); return *this;} /** * Use Profile (Mpeg2CodecProfile) to set the MPEG-2 profile for the video output. */ inline const Mpeg2CodecProfile& GetCodecProfile() const{ return m_codecProfile; } /** * Use Profile (Mpeg2CodecProfile) to set the MPEG-2 profile for the video output. */ inline bool CodecProfileHasBeenSet() const { return m_codecProfileHasBeenSet; } /** * Use Profile (Mpeg2CodecProfile) to set the MPEG-2 profile for the video output. */ inline void SetCodecProfile(const Mpeg2CodecProfile& value) { m_codecProfileHasBeenSet = true; m_codecProfile = value; } /** * Use Profile (Mpeg2CodecProfile) to set the MPEG-2 profile for the video output. */ inline void SetCodecProfile(Mpeg2CodecProfile&& value) { m_codecProfileHasBeenSet = true; m_codecProfile = std::move(value); } /** * Use Profile (Mpeg2CodecProfile) to set the MPEG-2 profile for the video output. */ inline Mpeg2Settings& WithCodecProfile(const Mpeg2CodecProfile& value) { SetCodecProfile(value); return *this;} /** * Use Profile (Mpeg2CodecProfile) to set the MPEG-2 profile for the video output. */ inline Mpeg2Settings& WithCodecProfile(Mpeg2CodecProfile&& value) { SetCodecProfile(std::move(value)); return *this;} /** * Choose Adaptive to improve subjective video quality for high-motion content. * This will cause the service to use fewer B-frames (which infer information based * on other frames) for high-motion portions of the video and more B-frames for * low-motion portions. The maximum number of B-frames is limited by the value you * provide for the setting B frames between reference frames * (numberBFramesBetweenReferenceFrames). */ inline const Mpeg2DynamicSubGop& GetDynamicSubGop() const{ return m_dynamicSubGop; } /** * Choose Adaptive to improve subjective video quality for high-motion content. * This will cause the service to use fewer B-frames (which infer information based * on other frames) for high-motion portions of the video and more B-frames for * low-motion portions. The maximum number of B-frames is limited by the value you * provide for the setting B frames between reference frames * (numberBFramesBetweenReferenceFrames). */ inline bool DynamicSubGopHasBeenSet() const { return m_dynamicSubGopHasBeenSet; } /** * Choose Adaptive to improve subjective video quality for high-motion content. * This will cause the service to use fewer B-frames (which infer information based * on other frames) for high-motion portions of the video and more B-frames for * low-motion portions. The maximum number of B-frames is limited by the value you * provide for the setting B frames between reference frames * (numberBFramesBetweenReferenceFrames). */ inline void SetDynamicSubGop(const Mpeg2DynamicSubGop& value) { m_dynamicSubGopHasBeenSet = true; m_dynamicSubGop = value; } /** * Choose Adaptive to improve subjective video quality for high-motion content. * This will cause the service to use fewer B-frames (which infer information based * on other frames) for high-motion portions of the video and more B-frames for * low-motion portions. The maximum number of B-frames is limited by the value you * provide for the setting B frames between reference frames * (numberBFramesBetweenReferenceFrames). */ inline void SetDynamicSubGop(Mpeg2DynamicSubGop&& value) { m_dynamicSubGopHasBeenSet = true; m_dynamicSubGop = std::move(value); } /** * Choose Adaptive to improve subjective video quality for high-motion content. * This will cause the service to use fewer B-frames (which infer information based * on other frames) for high-motion portions of the video and more B-frames for * low-motion portions. The maximum number of B-frames is limited by the value you * provide for the setting B frames between reference frames * (numberBFramesBetweenReferenceFrames). */ inline Mpeg2Settings& WithDynamicSubGop(const Mpeg2DynamicSubGop& value) { SetDynamicSubGop(value); return *this;} /** * Choose Adaptive to improve subjective video quality for high-motion content. * This will cause the service to use fewer B-frames (which infer information based * on other frames) for high-motion portions of the video and more B-frames for * low-motion portions. The maximum number of B-frames is limited by the value you * provide for the setting B frames between reference frames * (numberBFramesBetweenReferenceFrames). */ inline Mpeg2Settings& WithDynamicSubGop(Mpeg2DynamicSubGop&& value) { SetDynamicSubGop(std::move(value)); return *this;} /** * If you are using the console, use the Framerate setting to specify the frame * rate for this output. If you want to keep the same frame rate as the input * video, choose Follow source. If you want to do frame rate conversion, choose a * frame rate from the dropdown list or choose Custom. The framerates shown in the * dropdown list are decimal approximations of fractions. If you choose Custom, * specify your frame rate as a fraction. If you are creating your transcoding job * specification as a JSON file without the console, use FramerateControl to * specify which value the service uses for the frame rate for this output. Choose * INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the * input. Choose SPECIFIED if you want the service to use the frame rate you * specify in the settings FramerateNumerator and FramerateDenominator. */ inline const Mpeg2FramerateControl& GetFramerateControl() const{ return m_framerateControl; } /** * If you are using the console, use the Framerate setting to specify the frame * rate for this output. If you want to keep the same frame rate as the input * video, choose Follow source. If you want to do frame rate conversion, choose a * frame rate from the dropdown list or choose Custom. The framerates shown in the * dropdown list are decimal approximations of fractions. If you choose Custom, * specify your frame rate as a fraction. If you are creating your transcoding job * specification as a JSON file without the console, use FramerateControl to * specify which value the service uses for the frame rate for this output. Choose * INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the * input. Choose SPECIFIED if you want the service to use the frame rate you * specify in the settings FramerateNumerator and FramerateDenominator. */ inline bool FramerateControlHasBeenSet() const { return m_framerateControlHasBeenSet; } /** * If you are using the console, use the Framerate setting to specify the frame * rate for this output. If you want to keep the same frame rate as the input * video, choose Follow source. If you want to do frame rate conversion, choose a * frame rate from the dropdown list or choose Custom. The framerates shown in the * dropdown list are decimal approximations of fractions. If you choose Custom, * specify your frame rate as a fraction. If you are creating your transcoding job * specification as a JSON file without the console, use FramerateControl to * specify which value the service uses for the frame rate for this output. Choose * INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the * input. Choose SPECIFIED if you want the service to use the frame rate you * specify in the settings FramerateNumerator and FramerateDenominator. */ inline void SetFramerateControl(const Mpeg2FramerateControl& value) { m_framerateControlHasBeenSet = true; m_framerateControl = value; } /** * If you are using the console, use the Framerate setting to specify the frame * rate for this output. If you want to keep the same frame rate as the input * video, choose Follow source. If you want to do frame rate conversion, choose a * frame rate from the dropdown list or choose Custom. The framerates shown in the * dropdown list are decimal approximations of fractions. If you choose Custom, * specify your frame rate as a fraction. If you are creating your transcoding job * specification as a JSON file without the console, use FramerateControl to * specify which value the service uses for the frame rate for this output. Choose * INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the * input. Choose SPECIFIED if you want the service to use the frame rate you * specify in the settings FramerateNumerator and FramerateDenominator. */ inline void SetFramerateControl(Mpeg2FramerateControl&& value) { m_framerateControlHasBeenSet = true; m_framerateControl = std::move(value); } /** * If you are using the console, use the Framerate setting to specify the frame * rate for this output. If you want to keep the same frame rate as the input * video, choose Follow source. If you want to do frame rate conversion, choose a * frame rate from the dropdown list or choose Custom. The framerates shown in the * dropdown list are decimal approximations of fractions. If you choose Custom, * specify your frame rate as a fraction. If you are creating your transcoding job * specification as a JSON file without the console, use FramerateControl to * specify which value the service uses for the frame rate for this output. Choose * INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the * input. Choose SPECIFIED if you want the service to use the frame rate you * specify in the settings FramerateNumerator and FramerateDenominator. */ inline Mpeg2Settings& WithFramerateControl(const Mpeg2FramerateControl& value) { SetFramerateControl(value); return *this;} /** * If you are using the console, use the Framerate setting to specify the frame * rate for this output. If you want to keep the same frame rate as the input * video, choose Follow source. If you want to do frame rate conversion, choose a * frame rate from the dropdown list or choose Custom. The framerates shown in the * dropdown list are decimal approximations of fractions. If you choose Custom, * specify your frame rate as a fraction. If you are creating your transcoding job * specification as a JSON file without the console, use FramerateControl to * specify which value the service uses for the frame rate for this output. Choose * INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the * input. Choose SPECIFIED if you want the service to use the frame rate you * specify in the settings FramerateNumerator and FramerateDenominator. */ inline Mpeg2Settings& WithFramerateControl(Mpeg2FramerateControl&& value) { SetFramerateControl(std::move(value)); return *this;} /** * Optional. Specify how the transcoder performs framerate conversion. The default * behavior is to use duplicate drop conversion. */ inline const Mpeg2FramerateConversionAlgorithm& GetFramerateConversionAlgorithm() const{ return m_framerateConversionAlgorithm; } /** * Optional. Specify how the transcoder performs framerate conversion. The default * behavior is to use duplicate drop conversion. */ inline bool FramerateConversionAlgorithmHasBeenSet() const { return m_framerateConversionAlgorithmHasBeenSet; } /** * Optional. Specify how the transcoder performs framerate conversion. The default * behavior is to use duplicate drop conversion. */ inline void SetFramerateConversionAlgorithm(const Mpeg2FramerateConversionAlgorithm& value) { m_framerateConversionAlgorithmHasBeenSet = true; m_framerateConversionAlgorithm = value; } /** * Optional. Specify how the transcoder performs framerate conversion. The default * behavior is to use duplicate drop conversion. */ inline void SetFramerateConversionAlgorithm(Mpeg2FramerateConversionAlgorithm&& value) { m_framerateConversionAlgorithmHasBeenSet = true; m_framerateConversionAlgorithm = std::move(value); } /** * Optional. Specify how the transcoder performs framerate conversion. The default * behavior is to use duplicate drop conversion. */ inline Mpeg2Settings& WithFramerateConversionAlgorithm(const Mpeg2FramerateConversionAlgorithm& value) { SetFramerateConversionAlgorithm(value); return *this;} /** * Optional. Specify how the transcoder performs framerate conversion. The default * behavior is to use duplicate drop conversion. */ inline Mpeg2Settings& WithFramerateConversionAlgorithm(Mpeg2FramerateConversionAlgorithm&& value) { SetFramerateConversionAlgorithm(std::move(value)); return *this;} /** * Frame rate denominator. */ inline int GetFramerateDenominator() const{ return m_framerateDenominator; } /** * Frame rate denominator. */ inline bool FramerateDenominatorHasBeenSet() const { return m_framerateDenominatorHasBeenSet; } /** * Frame rate denominator. */ inline void SetFramerateDenominator(int value) { m_framerateDenominatorHasBeenSet = true; m_framerateDenominator = value; } /** * Frame rate denominator. */ inline Mpeg2Settings& WithFramerateDenominator(int value) { SetFramerateDenominator(value); return *this;} /** * Frame rate numerator - frame rate is a fraction, e.g. 24000 / 1001 = 23.976 fps. */ inline int GetFramerateNumerator() const{ return m_framerateNumerator; } /** * Frame rate numerator - frame rate is a fraction, e.g. 24000 / 1001 = 23.976 fps. */ inline bool FramerateNumeratorHasBeenSet() const { return m_framerateNumeratorHasBeenSet; } /** * Frame rate numerator - frame rate is a fraction, e.g. 24000 / 1001 = 23.976 fps. */ inline void SetFramerateNumerator(int value) { m_framerateNumeratorHasBeenSet = true; m_framerateNumerator = value; } /** * Frame rate numerator - frame rate is a fraction, e.g. 24000 / 1001 = 23.976 fps. */ inline Mpeg2Settings& WithFramerateNumerator(int value) { SetFramerateNumerator(value); return *this;} /** * Frequency of closed GOPs. In streaming applications, it is recommended that this * be set to 1 so a decoder joining mid-stream will receive an IDR frame as quickly * as possible. Setting this value to 0 will break output segmenting. */ inline int GetGopClosedCadence() const{ return m_gopClosedCadence; } /** * Frequency of closed GOPs. In streaming applications, it is recommended that this * be set to 1 so a decoder joining mid-stream will receive an IDR frame as quickly * as possible. Setting this value to 0 will break output segmenting. */ inline bool GopClosedCadenceHasBeenSet() const { return m_gopClosedCadenceHasBeenSet; } /** * Frequency of closed GOPs. In streaming applications, it is recommended that this * be set to 1 so a decoder joining mid-stream will receive an IDR frame as quickly * as possible. Setting this value to 0 will break output segmenting. */ inline void SetGopClosedCadence(int value) { m_gopClosedCadenceHasBeenSet = true; m_gopClosedCadence = value; } /** * Frequency of closed GOPs. In streaming applications, it is recommended that this * be set to 1 so a decoder joining mid-stream will receive an IDR frame as quickly * as possible. Setting this value to 0 will break output segmenting. */ inline Mpeg2Settings& WithGopClosedCadence(int value) { SetGopClosedCadence(value); return *this;} /** * GOP Length (keyframe interval) in frames or seconds. Must be greater than zero. */ inline double GetGopSize() const{ return m_gopSize; } /** * GOP Length (keyframe interval) in frames or seconds. Must be greater than zero. */ inline bool GopSizeHasBeenSet() const { return m_gopSizeHasBeenSet; } /** * GOP Length (keyframe interval) in frames or seconds. Must be greater than zero. */ inline void SetGopSize(double value) { m_gopSizeHasBeenSet = true; m_gopSize = value; } /** * GOP Length (keyframe interval) in frames or seconds. Must be greater than zero. */ inline Mpeg2Settings& WithGopSize(double value) { SetGopSize(value); return *this;} /** * Indicates if the GOP Size in MPEG2 is specified in frames or seconds. If seconds * the system will convert the GOP Size into a frame count at run time. */ inline const Mpeg2GopSizeUnits& GetGopSizeUnits() const{ return m_gopSizeUnits; } /** * Indicates if the GOP Size in MPEG2 is specified in frames or seconds. If seconds * the system will convert the GOP Size into a frame count at run time. */ inline bool GopSizeUnitsHasBeenSet() const { return m_gopSizeUnitsHasBeenSet; } /** * Indicates if the GOP Size in MPEG2 is specified in frames or seconds. If seconds * the system will convert the GOP Size into a frame count at run time. */ inline void SetGopSizeUnits(const Mpeg2GopSizeUnits& value) { m_gopSizeUnitsHasBeenSet = true; m_gopSizeUnits = value; } /** * Indicates if the GOP Size in MPEG2 is specified in frames or seconds. If seconds * the system will convert the GOP Size into a frame count at run time. */ inline void SetGopSizeUnits(Mpeg2GopSizeUnits&& value) { m_gopSizeUnitsHasBeenSet = true; m_gopSizeUnits = std::move(value); } /** * Indicates if the GOP Size in MPEG2 is specified in frames or seconds. If seconds * the system will convert the GOP Size into a frame count at run time. */ inline Mpeg2Settings& WithGopSizeUnits(const Mpeg2GopSizeUnits& value) { SetGopSizeUnits(value); return *this;} /** * Indicates if the GOP Size in MPEG2 is specified in frames or seconds. If seconds * the system will convert the GOP Size into a frame count at run time. */ inline Mpeg2Settings& WithGopSizeUnits(Mpeg2GopSizeUnits&& value) { SetGopSizeUnits(std::move(value)); return *this;} /** * Percentage of the buffer that should initially be filled (HRD buffer model). */ inline int GetHrdBufferInitialFillPercentage() const{ return m_hrdBufferInitialFillPercentage; } /** * Percentage of the buffer that should initially be filled (HRD buffer model). */ inline bool HrdBufferInitialFillPercentageHasBeenSet() const { return m_hrdBufferInitialFillPercentageHasBeenSet; } /** * Percentage of the buffer that should initially be filled (HRD buffer model). */ inline void SetHrdBufferInitialFillPercentage(int value) { m_hrdBufferInitialFillPercentageHasBeenSet = true; m_hrdBufferInitialFillPercentage = value; } /** * Percentage of the buffer that should initially be filled (HRD buffer model). */ inline Mpeg2Settings& WithHrdBufferInitialFillPercentage(int value) { SetHrdBufferInitialFillPercentage(value); return *this;} /** * Size of buffer (HRD buffer model) in bits. For example, enter five megabits as * 5000000. */ inline int GetHrdBufferSize() const{ return m_hrdBufferSize; } /** * Size of buffer (HRD buffer model) in bits. For example, enter five megabits as * 5000000. */ inline bool HrdBufferSizeHasBeenSet() const { return m_hrdBufferSizeHasBeenSet; } /** * Size of buffer (HRD buffer model) in bits. For example, enter five megabits as * 5000000. */ inline void SetHrdBufferSize(int value) { m_hrdBufferSizeHasBeenSet = true; m_hrdBufferSize = value; } /** * Size of buffer (HRD buffer model) in bits. For example, enter five megabits as * 5000000. */ inline Mpeg2Settings& WithHrdBufferSize(int value) { SetHrdBufferSize(value); return *this;} /** * Use Interlace mode (InterlaceMode) to choose the scan line type for the output. * * Top Field First (TOP_FIELD) and Bottom Field First (BOTTOM_FIELD) produce * interlaced output with the entire output having the same field polarity (top or * bottom first). * Follow, Default Top (FOLLOW_TOP_FIELD) and Follow, Default * Bottom (FOLLOW_BOTTOM_FIELD) use the same field polarity as the source. * Therefore, behavior depends on the input scan type. - If the source is * interlaced, the output will be interlaced with the same polarity as the source * (it will follow the source). The output could therefore be a mix of "top field * first" and "bottom field first". - If the source is progressive, the output * will be interlaced with "top field first" or "bottom field first" polarity, * depending on which of the Follow options you chose. */ inline const Mpeg2InterlaceMode& GetInterlaceMode() const{ return m_interlaceMode; } /** * Use Interlace mode (InterlaceMode) to choose the scan line type for the output. * * Top Field First (TOP_FIELD) and Bottom Field First (BOTTOM_FIELD) produce * interlaced output with the entire output having the same field polarity (top or * bottom first). * Follow, Default Top (FOLLOW_TOP_FIELD) and Follow, Default * Bottom (FOLLOW_BOTTOM_FIELD) use the same field polarity as the source. * Therefore, behavior depends on the input scan type. - If the source is * interlaced, the output will be interlaced with the same polarity as the source * (it will follow the source). The output could therefore be a mix of "top field * first" and "bottom field first". - If the source is progressive, the output * will be interlaced with "top field first" or "bottom field first" polarity, * depending on which of the Follow options you chose. */ inline bool InterlaceModeHasBeenSet() const { return m_interlaceModeHasBeenSet; } /** * Use Interlace mode (InterlaceMode) to choose the scan line type for the output. * * Top Field First (TOP_FIELD) and Bottom Field First (BOTTOM_FIELD) produce * interlaced output with the entire output having the same field polarity (top or * bottom first). * Follow, Default Top (FOLLOW_TOP_FIELD) and Follow, Default * Bottom (FOLLOW_BOTTOM_FIELD) use the same field polarity as the source. * Therefore, behavior depends on the input scan type. - If the source is * interlaced, the output will be interlaced with the same polarity as the source * (it will follow the source). The output could therefore be a mix of "top field * first" and "bottom field first". - If the source is progressive, the output * will be interlaced with "top field first" or "bottom field first" polarity, * depending on which of the Follow options you chose. */ inline void SetInterlaceMode(const Mpeg2InterlaceMode& value) { m_interlaceModeHasBeenSet = true; m_interlaceMode = value; } /** * Use Interlace mode (InterlaceMode) to choose the scan line type for the output. * * Top Field First (TOP_FIELD) and Bottom Field First (BOTTOM_FIELD) produce * interlaced output with the entire output having the same field polarity (top or * bottom first). * Follow, Default Top (FOLLOW_TOP_FIELD) and Follow, Default * Bottom (FOLLOW_BOTTOM_FIELD) use the same field polarity as the source. * Therefore, behavior depends on the input scan type. - If the source is * interlaced, the output will be interlaced with the same polarity as the source * (it will follow the source). The output could therefore be a mix of "top field * first" and "bottom field first". - If the source is progressive, the output * will be interlaced with "top field first" or "bottom field first" polarity, * depending on which of the Follow options you chose. */ inline void SetInterlaceMode(Mpeg2InterlaceMode&& value) { m_interlaceModeHasBeenSet = true; m_interlaceMode = std::move(value); } /** * Use Interlace mode (InterlaceMode) to choose the scan line type for the output. * * Top Field First (TOP_FIELD) and Bottom Field First (BOTTOM_FIELD) produce * interlaced output with the entire output having the same field polarity (top or * bottom first). * Follow, Default Top (FOLLOW_TOP_FIELD) and Follow, Default * Bottom (FOLLOW_BOTTOM_FIELD) use the same field polarity as the source. * Therefore, behavior depends on the input scan type. - If the source is * interlaced, the output will be interlaced with the same polarity as the source * (it will follow the source). The output could therefore be a mix of "top field * first" and "bottom field first". - If the source is progressive, the output * will be interlaced with "top field first" or "bottom field first" polarity, * depending on which of the Follow options you chose. */ inline Mpeg2Settings& WithInterlaceMode(const Mpeg2InterlaceMode& value) { SetInterlaceMode(value); return *this;} /** * Use Interlace mode (InterlaceMode) to choose the scan line type for the output. * * Top Field First (TOP_FIELD) and Bottom Field First (BOTTOM_FIELD) produce * interlaced output with the entire output having the same field polarity (top or * bottom first). * Follow, Default Top (FOLLOW_TOP_FIELD) and Follow, Default * Bottom (FOLLOW_BOTTOM_FIELD) use the same field polarity as the source. * Therefore, behavior depends on the input scan type. - If the source is * interlaced, the output will be interlaced with the same polarity as the source * (it will follow the source). The output could therefore be a mix of "top field * first" and "bottom field first". - If the source is progressive, the output * will be interlaced with "top field first" or "bottom field first" polarity, * depending on which of the Follow options you chose. */ inline Mpeg2Settings& WithInterlaceMode(Mpeg2InterlaceMode&& value) { SetInterlaceMode(std::move(value)); return *this;} /** * Use Intra DC precision (Mpeg2IntraDcPrecision) to set quantization precision for * intra-block DC coefficients. If you choose the value auto, the service will * automatically select the precision based on the per-frame compression ratio. */ inline const Mpeg2IntraDcPrecision& GetIntraDcPrecision() const{ return m_intraDcPrecision; } /** * Use Intra DC precision (Mpeg2IntraDcPrecision) to set quantization precision for * intra-block DC coefficients. If you choose the value auto, the service will * automatically select the precision based on the per-frame compression ratio. */ inline bool IntraDcPrecisionHasBeenSet() const { return m_intraDcPrecisionHasBeenSet; } /** * Use Intra DC precision (Mpeg2IntraDcPrecision) to set quantization precision for * intra-block DC coefficients. If you choose the value auto, the service will * automatically select the precision based on the per-frame compression ratio. */ inline void SetIntraDcPrecision(const Mpeg2IntraDcPrecision& value) { m_intraDcPrecisionHasBeenSet = true; m_intraDcPrecision = value; } /** * Use Intra DC precision (Mpeg2IntraDcPrecision) to set quantization precision for * intra-block DC coefficients. If you choose the value auto, the service will * automatically select the precision based on the per-frame compression ratio. */ inline void SetIntraDcPrecision(Mpeg2IntraDcPrecision&& value) { m_intraDcPrecisionHasBeenSet = true; m_intraDcPrecision = std::move(value); } /** * Use Intra DC precision (Mpeg2IntraDcPrecision) to set quantization precision for * intra-block DC coefficients. If you choose the value auto, the service will * automatically select the precision based on the per-frame compression ratio. */ inline Mpeg2Settings& WithIntraDcPrecision(const Mpeg2IntraDcPrecision& value) { SetIntraDcPrecision(value); return *this;} /** * Use Intra DC precision (Mpeg2IntraDcPrecision) to set quantization precision for * intra-block DC coefficients. If you choose the value auto, the service will * automatically select the precision based on the per-frame compression ratio. */ inline Mpeg2Settings& WithIntraDcPrecision(Mpeg2IntraDcPrecision&& value) { SetIntraDcPrecision(std::move(value)); return *this;} /** * Maximum bitrate in bits/second. For example, enter five megabits per second as * 5000000. */ inline int GetMaxBitrate() const{ return m_maxBitrate; } /** * Maximum bitrate in bits/second. For example, enter five megabits per second as * 5000000. */ inline bool MaxBitrateHasBeenSet() const { return m_maxBitrateHasBeenSet; } /** * Maximum bitrate in bits/second. For example, enter five megabits per second as * 5000000. */ inline void SetMaxBitrate(int value) { m_maxBitrateHasBeenSet = true; m_maxBitrate = value; } /** * Maximum bitrate in bits/second. For example, enter five megabits per second as * 5000000. */ inline Mpeg2Settings& WithMaxBitrate(int value) { SetMaxBitrate(value); return *this;} /** * Enforces separation between repeated (cadence) I-frames and I-frames inserted by * Scene Change Detection. If a scene change I-frame is within I-interval frames of * a cadence I-frame, the GOP is shrunk and/or stretched to the scene change * I-frame. GOP stretch requires enabling lookahead as well as setting I-interval. * The normal cadence resumes for the next GOP. This setting is only used when * Scene Change Detect is enabled. Note: Maximum GOP stretch = GOP size + * Min-I-interval - 1 */ inline int GetMinIInterval() const{ return m_minIInterval; } /** * Enforces separation between repeated (cadence) I-frames and I-frames inserted by * Scene Change Detection. If a scene change I-frame is within I-interval frames of * a cadence I-frame, the GOP is shrunk and/or stretched to the scene change * I-frame. GOP stretch requires enabling lookahead as well as setting I-interval. * The normal cadence resumes for the next GOP. This setting is only used when * Scene Change Detect is enabled. Note: Maximum GOP stretch = GOP size + * Min-I-interval - 1 */ inline bool MinIIntervalHasBeenSet() const { return m_minIIntervalHasBeenSet; } /** * Enforces separation between repeated (cadence) I-frames and I-frames inserted by * Scene Change Detection. If a scene change I-frame is within I-interval frames of * a cadence I-frame, the GOP is shrunk and/or stretched to the scene change * I-frame. GOP stretch requires enabling lookahead as well as setting I-interval. * The normal cadence resumes for the next GOP. This setting is only used when * Scene Change Detect is enabled. Note: Maximum GOP stretch = GOP size + * Min-I-interval - 1 */ inline void SetMinIInterval(int value) { m_minIIntervalHasBeenSet = true; m_minIInterval = value; } /** * Enforces separation between repeated (cadence) I-frames and I-frames inserted by * Scene Change Detection. If a scene change I-frame is within I-interval frames of * a cadence I-frame, the GOP is shrunk and/or stretched to the scene change * I-frame. GOP stretch requires enabling lookahead as well as setting I-interval. * The normal cadence resumes for the next GOP. This setting is only used when * Scene Change Detect is enabled. Note: Maximum GOP stretch = GOP size + * Min-I-interval - 1 */ inline Mpeg2Settings& WithMinIInterval(int value) { SetMinIInterval(value); return *this;} /** * Number of B-frames between reference frames. */ inline int GetNumberBFramesBetweenReferenceFrames() const{ return m_numberBFramesBetweenReferenceFrames; } /** * Number of B-frames between reference frames. */ inline bool NumberBFramesBetweenReferenceFramesHasBeenSet() const { return m_numberBFramesBetweenReferenceFramesHasBeenSet; } /** * Number of B-frames between reference frames. */ inline void SetNumberBFramesBetweenReferenceFrames(int value) { m_numberBFramesBetweenReferenceFramesHasBeenSet = true; m_numberBFramesBetweenReferenceFrames = value; } /** * Number of B-frames between reference frames. */ inline Mpeg2Settings& WithNumberBFramesBetweenReferenceFrames(int value) { SetNumberBFramesBetweenReferenceFrames(value); return *this;} /** * Optional. Specify how the service determines the pixel aspect ratio (PAR) for * this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses * the PAR from your input video for your output. To specify a different PAR in the * console, choose any value other than Follow source. To specify a different PAR * by editing the JSON job specification, choose SPECIFIED. When you choose * SPECIFIED for this setting, you must also specify values for the parNumerator * and parDenominator settings. */ inline const Mpeg2ParControl& GetParControl() const{ return m_parControl; } /** * Optional. Specify how the service determines the pixel aspect ratio (PAR) for * this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses * the PAR from your input video for your output. To specify a different PAR in the * console, choose any value other than Follow source. To specify a different PAR * by editing the JSON job specification, choose SPECIFIED. When you choose * SPECIFIED for this setting, you must also specify values for the parNumerator * and parDenominator settings. */ inline bool ParControlHasBeenSet() const { return m_parControlHasBeenSet; } /** * Optional. Specify how the service determines the pixel aspect ratio (PAR) for * this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses * the PAR from your input video for your output. To specify a different PAR in the * console, choose any value other than Follow source. To specify a different PAR * by editing the JSON job specification, choose SPECIFIED. When you choose * SPECIFIED for this setting, you must also specify values for the parNumerator * and parDenominator settings. */ inline void SetParControl(const Mpeg2ParControl& value) { m_parControlHasBeenSet = true; m_parControl = value; } /** * Optional. Specify how the service determines the pixel aspect ratio (PAR) for * this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses * the PAR from your input video for your output. To specify a different PAR in the * console, choose any value other than Follow source. To specify a different PAR * by editing the JSON job specification, choose SPECIFIED. When you choose * SPECIFIED for this setting, you must also specify values for the parNumerator * and parDenominator settings. */ inline void SetParControl(Mpeg2ParControl&& value) { m_parControlHasBeenSet = true; m_parControl = std::move(value); } /** * Optional. Specify how the service determines the pixel aspect ratio (PAR) for * this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses * the PAR from your input video for your output. To specify a different PAR in the * console, choose any value other than Follow source. To specify a different PAR * by editing the JSON job specification, choose SPECIFIED. When you choose * SPECIFIED for this setting, you must also specify values for the parNumerator * and parDenominator settings. */ inline Mpeg2Settings& WithParControl(const Mpeg2ParControl& value) { SetParControl(value); return *this;} /** * Optional. Specify how the service determines the pixel aspect ratio (PAR) for * this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses * the PAR from your input video for your output. To specify a different PAR in the * console, choose any value other than Follow source. To specify a different PAR * by editing the JSON job specification, choose SPECIFIED. When you choose * SPECIFIED for this setting, you must also specify values for the parNumerator * and parDenominator settings. */ inline Mpeg2Settings& WithParControl(Mpeg2ParControl&& value) { SetParControl(std::move(value)); return *this;} /** * Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the * console, this corresponds to any value other than Follow source. When you * specify an output pixel aspect ratio (PAR) that is different from your input * video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC * widescreen, you would specify the ratio 40:33. In this example, the value for * parDenominator is 33. */ inline int GetParDenominator() const{ return m_parDenominator; } /** * Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the * console, this corresponds to any value other than Follow source. When you * specify an output pixel aspect ratio (PAR) that is different from your input * video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC * widescreen, you would specify the ratio 40:33. In this example, the value for * parDenominator is 33. */ inline bool ParDenominatorHasBeenSet() const { return m_parDenominatorHasBeenSet; } /** * Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the * console, this corresponds to any value other than Follow source. When you * specify an output pixel aspect ratio (PAR) that is different from your input * video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC * widescreen, you would specify the ratio 40:33. In this example, the value for * parDenominator is 33. */ inline void SetParDenominator(int value) { m_parDenominatorHasBeenSet = true; m_parDenominator = value; } /** * Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the * console, this corresponds to any value other than Follow source. When you * specify an output pixel aspect ratio (PAR) that is different from your input * video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC * widescreen, you would specify the ratio 40:33. In this example, the value for * parDenominator is 33. */ inline Mpeg2Settings& WithParDenominator(int value) { SetParDenominator(value); return *this;} /** * Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the * console, this corresponds to any value other than Follow source. When you * specify an output pixel aspect ratio (PAR) that is different from your input * video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC * widescreen, you would specify the ratio 40:33. In this example, the value for * parNumerator is 40. */ inline int GetParNumerator() const{ return m_parNumerator; } /** * Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the * console, this corresponds to any value other than Follow source. When you * specify an output pixel aspect ratio (PAR) that is different from your input * video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC * widescreen, you would specify the ratio 40:33. In this example, the value for * parNumerator is 40. */ inline bool ParNumeratorHasBeenSet() const { return m_parNumeratorHasBeenSet; } /** * Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the * console, this corresponds to any value other than Follow source. When you * specify an output pixel aspect ratio (PAR) that is different from your input * video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC * widescreen, you would specify the ratio 40:33. In this example, the value for * parNumerator is 40. */ inline void SetParNumerator(int value) { m_parNumeratorHasBeenSet = true; m_parNumerator = value; } /** * Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the * console, this corresponds to any value other than Follow source. When you * specify an output pixel aspect ratio (PAR) that is different from your input * video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC * widescreen, you would specify the ratio 40:33. In this example, the value for * parNumerator is 40. */ inline Mpeg2Settings& WithParNumerator(int value) { SetParNumerator(value); return *this;} /** * Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want * to trade off encoding speed for output video quality. The default behavior is * faster, lower quality, single-pass encoding. */ inline const Mpeg2QualityTuningLevel& GetQualityTuningLevel() const{ return m_qualityTuningLevel; } /** * Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want * to trade off encoding speed for output video quality. The default behavior is * faster, lower quality, single-pass encoding. */ inline bool QualityTuningLevelHasBeenSet() const { return m_qualityTuningLevelHasBeenSet; } /** * Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want * to trade off encoding speed for output video quality. The default behavior is * faster, lower quality, single-pass encoding. */ inline void SetQualityTuningLevel(const Mpeg2QualityTuningLevel& value) { m_qualityTuningLevelHasBeenSet = true; m_qualityTuningLevel = value; } /** * Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want * to trade off encoding speed for output video quality. The default behavior is * faster, lower quality, single-pass encoding. */ inline void SetQualityTuningLevel(Mpeg2QualityTuningLevel&& value) { m_qualityTuningLevelHasBeenSet = true; m_qualityTuningLevel = std::move(value); } /** * Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want * to trade off encoding speed for output video quality. The default behavior is * faster, lower quality, single-pass encoding. */ inline Mpeg2Settings& WithQualityTuningLevel(const Mpeg2QualityTuningLevel& value) { SetQualityTuningLevel(value); return *this;} /** * Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want * to trade off encoding speed for output video quality. The default behavior is * faster, lower quality, single-pass encoding. */ inline Mpeg2Settings& WithQualityTuningLevel(Mpeg2QualityTuningLevel&& value) { SetQualityTuningLevel(std::move(value)); return *this;} /** * Use Rate control mode (Mpeg2RateControlMode) to specifiy whether the bitrate is * variable (vbr) or constant (cbr). */ inline const Mpeg2RateControlMode& GetRateControlMode() const{ return m_rateControlMode; } /** * Use Rate control mode (Mpeg2RateControlMode) to specifiy whether the bitrate is * variable (vbr) or constant (cbr). */ inline bool RateControlModeHasBeenSet() const { return m_rateControlModeHasBeenSet; } /** * Use Rate control mode (Mpeg2RateControlMode) to specifiy whether the bitrate is * variable (vbr) or constant (cbr). */ inline void SetRateControlMode(const Mpeg2RateControlMode& value) { m_rateControlModeHasBeenSet = true; m_rateControlMode = value; } /** * Use Rate control mode (Mpeg2RateControlMode) to specifiy whether the bitrate is * variable (vbr) or constant (cbr). */ inline void SetRateControlMode(Mpeg2RateControlMode&& value) { m_rateControlModeHasBeenSet = true; m_rateControlMode = std::move(value); } /** * Use Rate control mode (Mpeg2RateControlMode) to specifiy whether the bitrate is * variable (vbr) or constant (cbr). */ inline Mpeg2Settings& WithRateControlMode(const Mpeg2RateControlMode& value) { SetRateControlMode(value); return *this;} /** * Use Rate control mode (Mpeg2RateControlMode) to specifiy whether the bitrate is * variable (vbr) or constant (cbr). */ inline Mpeg2Settings& WithRateControlMode(Mpeg2RateControlMode&& value) { SetRateControlMode(std::move(value)); return *this;} /** * Enable this setting to insert I-frames at scene changes that the service * automatically detects. This improves video quality and is enabled by default. */ inline const Mpeg2SceneChangeDetect& GetSceneChangeDetect() const{ return m_sceneChangeDetect; } /** * Enable this setting to insert I-frames at scene changes that the service * automatically detects. This improves video quality and is enabled by default. */ inline bool SceneChangeDetectHasBeenSet() const { return m_sceneChangeDetectHasBeenSet; } /** * Enable this setting to insert I-frames at scene changes that the service * automatically detects. This improves video quality and is enabled by default. */ inline void SetSceneChangeDetect(const Mpeg2SceneChangeDetect& value) { m_sceneChangeDetectHasBeenSet = true; m_sceneChangeDetect = value; } /** * Enable this setting to insert I-frames at scene changes that the service * automatically detects. This improves video quality and is enabled by default. */ inline void SetSceneChangeDetect(Mpeg2SceneChangeDetect&& value) { m_sceneChangeDetectHasBeenSet = true; m_sceneChangeDetect = std::move(value); } /** * Enable this setting to insert I-frames at scene changes that the service * automatically detects. This improves video quality and is enabled by default. */ inline Mpeg2Settings& WithSceneChangeDetect(const Mpeg2SceneChangeDetect& value) { SetSceneChangeDetect(value); return *this;} /** * Enable this setting to insert I-frames at scene changes that the service * automatically detects. This improves video quality and is enabled by default. */ inline Mpeg2Settings& WithSceneChangeDetect(Mpeg2SceneChangeDetect&& value) { SetSceneChangeDetect(std::move(value)); return *this;} /** * Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as * 25fps, and audio is sped up correspondingly. */ inline const Mpeg2SlowPal& GetSlowPal() const{ return m_slowPal; } /** * Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as * 25fps, and audio is sped up correspondingly. */ inline bool SlowPalHasBeenSet() const { return m_slowPalHasBeenSet; } /** * Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as * 25fps, and audio is sped up correspondingly. */ inline void SetSlowPal(const Mpeg2SlowPal& value) { m_slowPalHasBeenSet = true; m_slowPal = value; } /** * Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as * 25fps, and audio is sped up correspondingly. */ inline void SetSlowPal(Mpeg2SlowPal&& value) { m_slowPalHasBeenSet = true; m_slowPal = std::move(value); } /** * Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as * 25fps, and audio is sped up correspondingly. */ inline Mpeg2Settings& WithSlowPal(const Mpeg2SlowPal& value) { SetSlowPal(value); return *this;} /** * Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as * 25fps, and audio is sped up correspondingly. */ inline Mpeg2Settings& WithSlowPal(Mpeg2SlowPal&& value) { SetSlowPal(std::move(value)); return *this;} /** * Softness. Selects quantizer matrix, larger values reduce high-frequency content * in the encoded image. */ inline int GetSoftness() const{ return m_softness; } /** * Softness. Selects quantizer matrix, larger values reduce high-frequency content * in the encoded image. */ inline bool SoftnessHasBeenSet() const { return m_softnessHasBeenSet; } /** * Softness. Selects quantizer matrix, larger values reduce high-frequency content * in the encoded image. */ inline void SetSoftness(int value) { m_softnessHasBeenSet = true; m_softness = value; } /** * Softness. Selects quantizer matrix, larger values reduce high-frequency content * in the encoded image. */ inline Mpeg2Settings& WithSoftness(int value) { SetSoftness(value); return *this;} /** * Adjust quantization within each frame based on spatial variation of content * complexity. */ inline const Mpeg2SpatialAdaptiveQuantization& GetSpatialAdaptiveQuantization() const{ return m_spatialAdaptiveQuantization; } /** * Adjust quantization within each frame based on spatial variation of content * complexity. */ inline bool SpatialAdaptiveQuantizationHasBeenSet() const { return m_spatialAdaptiveQuantizationHasBeenSet; } /** * Adjust quantization within each frame based on spatial variation of content * complexity. */ inline void SetSpatialAdaptiveQuantization(const Mpeg2SpatialAdaptiveQuantization& value) { m_spatialAdaptiveQuantizationHasBeenSet = true; m_spatialAdaptiveQuantization = value; } /** * Adjust quantization within each frame based on spatial variation of content * complexity. */ inline void SetSpatialAdaptiveQuantization(Mpeg2SpatialAdaptiveQuantization&& value) { m_spatialAdaptiveQuantizationHasBeenSet = true; m_spatialAdaptiveQuantization = std::move(value); } /** * Adjust quantization within each frame based on spatial variation of content * complexity. */ inline Mpeg2Settings& WithSpatialAdaptiveQuantization(const Mpeg2SpatialAdaptiveQuantization& value) { SetSpatialAdaptiveQuantization(value); return *this;} /** * Adjust quantization within each frame based on spatial variation of content * complexity. */ inline Mpeg2Settings& WithSpatialAdaptiveQuantization(Mpeg2SpatialAdaptiveQuantization&& value) { SetSpatialAdaptiveQuantization(std::move(value)); return *this;} /** * Produces a Type D-10 compatible bitstream (SMPTE 356M-2001). */ inline const Mpeg2Syntax& GetSyntax() const{ return m_syntax; } /** * Produces a Type D-10 compatible bitstream (SMPTE 356M-2001). */ inline bool SyntaxHasBeenSet() const { return m_syntaxHasBeenSet; } /** * Produces a Type D-10 compatible bitstream (SMPTE 356M-2001). */ inline void SetSyntax(const Mpeg2Syntax& value) { m_syntaxHasBeenSet = true; m_syntax = value; } /** * Produces a Type D-10 compatible bitstream (SMPTE 356M-2001). */ inline void SetSyntax(Mpeg2Syntax&& value) { m_syntaxHasBeenSet = true; m_syntax = std::move(value); } /** * Produces a Type D-10 compatible bitstream (SMPTE 356M-2001). */ inline Mpeg2Settings& WithSyntax(const Mpeg2Syntax& value) { SetSyntax(value); return *this;} /** * Produces a Type D-10 compatible bitstream (SMPTE 356M-2001). */ inline Mpeg2Settings& WithSyntax(Mpeg2Syntax&& value) { SetSyntax(std::move(value)); return *this;} /** * Only use Telecine (Mpeg2Telecine) when you set Framerate (Framerate) to 29.970. * Set Telecine (Mpeg2Telecine) to Hard (hard) to produce a 29.97i output from a * 23.976 input. Set it to Soft (soft) to produce 23.976 output and leave * converstion to the player. */ inline const Mpeg2Telecine& GetTelecine() const{ return m_telecine; } /** * Only use Telecine (Mpeg2Telecine) when you set Framerate (Framerate) to 29.970. * Set Telecine (Mpeg2Telecine) to Hard (hard) to produce a 29.97i output from a * 23.976 input. Set it to Soft (soft) to produce 23.976 output and leave * converstion to the player. */ inline bool TelecineHasBeenSet() const { return m_telecineHasBeenSet; } /** * Only use Telecine (Mpeg2Telecine) when you set Framerate (Framerate) to 29.970. * Set Telecine (Mpeg2Telecine) to Hard (hard) to produce a 29.97i output from a * 23.976 input. Set it to Soft (soft) to produce 23.976 output and leave * converstion to the player. */ inline void SetTelecine(const Mpeg2Telecine& value) { m_telecineHasBeenSet = true; m_telecine = value; } /** * Only use Telecine (Mpeg2Telecine) when you set Framerate (Framerate) to 29.970. * Set Telecine (Mpeg2Telecine) to Hard (hard) to produce a 29.97i output from a * 23.976 input. Set it to Soft (soft) to produce 23.976 output and leave * converstion to the player. */ inline void SetTelecine(Mpeg2Telecine&& value) { m_telecineHasBeenSet = true; m_telecine = std::move(value); } /** * Only use Telecine (Mpeg2Telecine) when you set Framerate (Framerate) to 29.970. * Set Telecine (Mpeg2Telecine) to Hard (hard) to produce a 29.97i output from a * 23.976 input. Set it to Soft (soft) to produce 23.976 output and leave * converstion to the player. */ inline Mpeg2Settings& WithTelecine(const Mpeg2Telecine& value) { SetTelecine(value); return *this;} /** * Only use Telecine (Mpeg2Telecine) when you set Framerate (Framerate) to 29.970. * Set Telecine (Mpeg2Telecine) to Hard (hard) to produce a 29.97i output from a * 23.976 input. Set it to Soft (soft) to produce 23.976 output and leave * converstion to the player. */ inline Mpeg2Settings& WithTelecine(Mpeg2Telecine&& value) { SetTelecine(std::move(value)); return *this;} /** * Adjust quantization within each frame based on temporal variation of content * complexity. */ inline const Mpeg2TemporalAdaptiveQuantization& GetTemporalAdaptiveQuantization() const{ return m_temporalAdaptiveQuantization; } /** * Adjust quantization within each frame based on temporal variation of content * complexity. */ inline bool TemporalAdaptiveQuantizationHasBeenSet() const { return m_temporalAdaptiveQuantizationHasBeenSet; } /** * Adjust quantization within each frame based on temporal variation of content * complexity. */ inline void SetTemporalAdaptiveQuantization(const Mpeg2TemporalAdaptiveQuantization& value) { m_temporalAdaptiveQuantizationHasBeenSet = true; m_temporalAdaptiveQuantization = value; } /** * Adjust quantization within each frame based on temporal variation of content * complexity. */ inline void SetTemporalAdaptiveQuantization(Mpeg2TemporalAdaptiveQuantization&& value) { m_temporalAdaptiveQuantizationHasBeenSet = true; m_temporalAdaptiveQuantization = std::move(value); } /** * Adjust quantization within each frame based on temporal variation of content * complexity. */ inline Mpeg2Settings& WithTemporalAdaptiveQuantization(const Mpeg2TemporalAdaptiveQuantization& value) { SetTemporalAdaptiveQuantization(value); return *this;} /** * Adjust quantization within each frame based on temporal variation of content * complexity. */ inline Mpeg2Settings& WithTemporalAdaptiveQuantization(Mpeg2TemporalAdaptiveQuantization&& value) { SetTemporalAdaptiveQuantization(std::move(value)); return *this;} private: Mpeg2AdaptiveQuantization m_adaptiveQuantization; bool m_adaptiveQuantizationHasBeenSet; int m_bitrate; bool m_bitrateHasBeenSet; Mpeg2CodecLevel m_codecLevel; bool m_codecLevelHasBeenSet; Mpeg2CodecProfile m_codecProfile; bool m_codecProfileHasBeenSet; Mpeg2DynamicSubGop m_dynamicSubGop; bool m_dynamicSubGopHasBeenSet; Mpeg2FramerateControl m_framerateControl; bool m_framerateControlHasBeenSet; Mpeg2FramerateConversionAlgorithm m_framerateConversionAlgorithm; bool m_framerateConversionAlgorithmHasBeenSet; int m_framerateDenominator; bool m_framerateDenominatorHasBeenSet; int m_framerateNumerator; bool m_framerateNumeratorHasBeenSet; int m_gopClosedCadence; bool m_gopClosedCadenceHasBeenSet; double m_gopSize; bool m_gopSizeHasBeenSet; Mpeg2GopSizeUnits m_gopSizeUnits; bool m_gopSizeUnitsHasBeenSet; int m_hrdBufferInitialFillPercentage; bool m_hrdBufferInitialFillPercentageHasBeenSet; int m_hrdBufferSize; bool m_hrdBufferSizeHasBeenSet; Mpeg2InterlaceMode m_interlaceMode; bool m_interlaceModeHasBeenSet; Mpeg2IntraDcPrecision m_intraDcPrecision; bool m_intraDcPrecisionHasBeenSet; int m_maxBitrate; bool m_maxBitrateHasBeenSet; int m_minIInterval; bool m_minIIntervalHasBeenSet; int m_numberBFramesBetweenReferenceFrames; bool m_numberBFramesBetweenReferenceFramesHasBeenSet; Mpeg2ParControl m_parControl; bool m_parControlHasBeenSet; int m_parDenominator; bool m_parDenominatorHasBeenSet; int m_parNumerator; bool m_parNumeratorHasBeenSet; Mpeg2QualityTuningLevel m_qualityTuningLevel; bool m_qualityTuningLevelHasBeenSet; Mpeg2RateControlMode m_rateControlMode; bool m_rateControlModeHasBeenSet; Mpeg2SceneChangeDetect m_sceneChangeDetect; bool m_sceneChangeDetectHasBeenSet; Mpeg2SlowPal m_slowPal; bool m_slowPalHasBeenSet; int m_softness; bool m_softnessHasBeenSet; Mpeg2SpatialAdaptiveQuantization m_spatialAdaptiveQuantization; bool m_spatialAdaptiveQuantizationHasBeenSet; Mpeg2Syntax m_syntax; bool m_syntaxHasBeenSet; Mpeg2Telecine m_telecine; bool m_telecineHasBeenSet; Mpeg2TemporalAdaptiveQuantization m_temporalAdaptiveQuantization; bool m_temporalAdaptiveQuantizationHasBeenSet; }; } // namespace Model } // namespace MediaConvert } // namespace Aws