/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace IoTSiteWise { namespace Model { /** *

Contains an asset model property definition. This property definition is * applied to all assets created from the asset model.

See Also:

* AWS * API Reference

*/ class AWS_IOTSITEWISE_API AssetModelPropertyDefinition { public: AssetModelPropertyDefinition(); AssetModelPropertyDefinition(Aws::Utils::Json::JsonView jsonValue); AssetModelPropertyDefinition& operator=(Aws::Utils::Json::JsonView jsonValue); Aws::Utils::Json::JsonValue Jsonize() const; /** *

The name of the property definition.

*/ inline const Aws::String& GetName() const{ return m_name; } /** *

The name of the property definition.

*/ inline bool NameHasBeenSet() const { return m_nameHasBeenSet; } /** *

The name of the property definition.

*/ inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; } /** *

The name of the property definition.

*/ inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); } /** *

The name of the property definition.

*/ inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); } /** *

The name of the property definition.

*/ inline AssetModelPropertyDefinition& WithName(const Aws::String& value) { SetName(value); return *this;} /** *

The name of the property definition.

*/ inline AssetModelPropertyDefinition& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;} /** *

The name of the property definition.

*/ inline AssetModelPropertyDefinition& WithName(const char* value) { SetName(value); return *this;} /** *

The data type of the property definition.

*/ inline const PropertyDataType& GetDataType() const{ return m_dataType; } /** *

The data type of the property definition.

*/ inline bool DataTypeHasBeenSet() const { return m_dataTypeHasBeenSet; } /** *

The data type of the property definition.

*/ inline void SetDataType(const PropertyDataType& value) { m_dataTypeHasBeenSet = true; m_dataType = value; } /** *

The data type of the property definition.

*/ inline void SetDataType(PropertyDataType&& value) { m_dataTypeHasBeenSet = true; m_dataType = std::move(value); } /** *

The data type of the property definition.

*/ inline AssetModelPropertyDefinition& WithDataType(const PropertyDataType& value) { SetDataType(value); return *this;} /** *

The data type of the property definition.

*/ inline AssetModelPropertyDefinition& WithDataType(PropertyDataType&& value) { SetDataType(std::move(value)); return *this;} /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline const Aws::String& GetUnit() const{ return m_unit; } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline bool UnitHasBeenSet() const { return m_unitHasBeenSet; } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline void SetUnit(const Aws::String& value) { m_unitHasBeenSet = true; m_unit = value; } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline void SetUnit(Aws::String&& value) { m_unitHasBeenSet = true; m_unit = std::move(value); } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline void SetUnit(const char* value) { m_unitHasBeenSet = true; m_unit.assign(value); } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline AssetModelPropertyDefinition& WithUnit(const Aws::String& value) { SetUnit(value); return *this;} /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline AssetModelPropertyDefinition& WithUnit(Aws::String&& value) { SetUnit(std::move(value)); return *this;} /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline AssetModelPropertyDefinition& WithUnit(const char* value) { SetUnit(value); return *this;} /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline const PropertyType& GetType() const{ return m_type; } /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; } /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline void SetType(const PropertyType& value) { m_typeHasBeenSet = true; m_type = value; } /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline void SetType(PropertyType&& value) { m_typeHasBeenSet = true; m_type = std::move(value); } /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline AssetModelPropertyDefinition& WithType(const PropertyType& value) { SetType(value); return *this;} /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline AssetModelPropertyDefinition& WithType(PropertyType&& value) { SetType(std::move(value)); return *this;} private: Aws::String m_name; bool m_nameHasBeenSet; PropertyDataType m_dataType; bool m_dataTypeHasBeenSet; Aws::String m_unit; bool m_unitHasBeenSet; PropertyType m_type; bool m_typeHasBeenSet; }; } // namespace Model } // namespace IoTSiteWise } // namespace Aws