/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Represents the returned data in response to a request action.See
* Also:
AWS
* API Reference
Instructions describing how server processes should be launched and * maintained on each instance in the fleet.
*/ inline const RuntimeConfiguration& GetRuntimeConfiguration() const{ return m_runtimeConfiguration; } /** *Instructions describing how server processes should be launched and * maintained on each instance in the fleet.
*/ inline void SetRuntimeConfiguration(const RuntimeConfiguration& value) { m_runtimeConfiguration = value; } /** *Instructions describing how server processes should be launched and * maintained on each instance in the fleet.
*/ inline void SetRuntimeConfiguration(RuntimeConfiguration&& value) { m_runtimeConfiguration = std::move(value); } /** *Instructions describing how server processes should be launched and * maintained on each instance in the fleet.
*/ inline DescribeRuntimeConfigurationResult& WithRuntimeConfiguration(const RuntimeConfiguration& value) { SetRuntimeConfiguration(value); return *this;} /** *Instructions describing how server processes should be launched and * maintained on each instance in the fleet.
*/ inline DescribeRuntimeConfigurationResult& WithRuntimeConfiguration(RuntimeConfiguration&& value) { SetRuntimeConfiguration(std::move(value)); return *this;} private: RuntimeConfiguration m_runtimeConfiguration; }; } // namespace Model } // namespace GameLift } // namespace Aws