/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Represents the returned data in response to a request action.See
* Also:
AWS
* API Reference
An object that describes the newly created game session queue.
*/ inline const GameSessionQueue& GetGameSessionQueue() const{ return m_gameSessionQueue; } /** *An object that describes the newly created game session queue.
*/ inline void SetGameSessionQueue(const GameSessionQueue& value) { m_gameSessionQueue = value; } /** *An object that describes the newly created game session queue.
*/ inline void SetGameSessionQueue(GameSessionQueue&& value) { m_gameSessionQueue = std::move(value); } /** *An object that describes the newly created game session queue.
*/ inline CreateGameSessionQueueResult& WithGameSessionQueue(const GameSessionQueue& value) { SetGameSessionQueue(value); return *this;} /** *An object that describes the newly created game session queue.
*/ inline CreateGameSessionQueueResult& WithGameSessionQueue(GameSessionQueue&& value) { SetGameSessionQueue(std::move(value)); return *this;} private: GameSessionQueue m_gameSessionQueue; }; } // namespace Model } // namespace GameLift } // namespace Aws