feat(hos_client_create, hos_client_destory): 多次调用destory不会导致重复释放

This commit is contained in:
彭宣正
2020-12-14 17:24:58 +08:00
parent 505d529c32
commit 10b370e486
55976 changed files with 8544395 additions and 2 deletions

View File

@@ -0,0 +1,137 @@
/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/waf/WAF_EXPORTS.h>
#include <aws/waf/WAFRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace WAF
{
namespace Model
{
/**
*/
class AWS_WAF_API CreateByteMatchSetRequest : public WAFRequest
{
public:
CreateByteMatchSetRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "CreateByteMatchSet"; }
Aws::String SerializePayload() const override;
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
/**
* <p>A friendly name or description of the <a>ByteMatchSet</a>. You can't change
* <code>Name</code> after you create a <code>ByteMatchSet</code>.</p>
*/
inline const Aws::String& GetName() const{ return m_name; }
/**
* <p>A friendly name or description of the <a>ByteMatchSet</a>. You can't change
* <code>Name</code> after you create a <code>ByteMatchSet</code>.</p>
*/
inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
/**
* <p>A friendly name or description of the <a>ByteMatchSet</a>. You can't change
* <code>Name</code> after you create a <code>ByteMatchSet</code>.</p>
*/
inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; }
/**
* <p>A friendly name or description of the <a>ByteMatchSet</a>. You can't change
* <code>Name</code> after you create a <code>ByteMatchSet</code>.</p>
*/
inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); }
/**
* <p>A friendly name or description of the <a>ByteMatchSet</a>. You can't change
* <code>Name</code> after you create a <code>ByteMatchSet</code>.</p>
*/
inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); }
/**
* <p>A friendly name or description of the <a>ByteMatchSet</a>. You can't change
* <code>Name</code> after you create a <code>ByteMatchSet</code>.</p>
*/
inline CreateByteMatchSetRequest& WithName(const Aws::String& value) { SetName(value); return *this;}
/**
* <p>A friendly name or description of the <a>ByteMatchSet</a>. You can't change
* <code>Name</code> after you create a <code>ByteMatchSet</code>.</p>
*/
inline CreateByteMatchSetRequest& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
/**
* <p>A friendly name or description of the <a>ByteMatchSet</a>. You can't change
* <code>Name</code> after you create a <code>ByteMatchSet</code>.</p>
*/
inline CreateByteMatchSetRequest& WithName(const char* value) { SetName(value); return *this;}
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline const Aws::String& GetChangeToken() const{ return m_changeToken; }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline bool ChangeTokenHasBeenSet() const { return m_changeTokenHasBeenSet; }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline void SetChangeToken(const Aws::String& value) { m_changeTokenHasBeenSet = true; m_changeToken = value; }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline void SetChangeToken(Aws::String&& value) { m_changeTokenHasBeenSet = true; m_changeToken = std::move(value); }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline void SetChangeToken(const char* value) { m_changeTokenHasBeenSet = true; m_changeToken.assign(value); }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline CreateByteMatchSetRequest& WithChangeToken(const Aws::String& value) { SetChangeToken(value); return *this;}
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline CreateByteMatchSetRequest& WithChangeToken(Aws::String&& value) { SetChangeToken(std::move(value)); return *this;}
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline CreateByteMatchSetRequest& WithChangeToken(const char* value) { SetChangeToken(value); return *this;}
private:
Aws::String m_name;
bool m_nameHasBeenSet;
Aws::String m_changeToken;
bool m_changeTokenHasBeenSet;
};
} // namespace Model
} // namespace WAF
} // namespace Aws