feat(hos_client_create, hos_client_destory): 多次调用destory不会导致重复释放

This commit is contained in:
彭宣正
2020-12-14 17:24:58 +08:00
parent 505d529c32
commit 10b370e486
55976 changed files with 8544395 additions and 2 deletions

View File

@@ -0,0 +1,48 @@
/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/medialive/model/UpdateChannelClassRequest.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <utility>
using namespace Aws::MediaLive::Model;
using namespace Aws::Utils::Json;
using namespace Aws::Utils;
UpdateChannelClassRequest::UpdateChannelClassRequest() :
m_channelClass(ChannelClass::NOT_SET),
m_channelClassHasBeenSet(false),
m_channelIdHasBeenSet(false),
m_destinationsHasBeenSet(false)
{
}
Aws::String UpdateChannelClassRequest::SerializePayload() const
{
JsonValue payload;
if(m_channelClassHasBeenSet)
{
payload.WithString("channelClass", ChannelClassMapper::GetNameForChannelClass(m_channelClass));
}
if(m_destinationsHasBeenSet)
{
Array<JsonValue> destinationsJsonList(m_destinations.size());
for(unsigned destinationsIndex = 0; destinationsIndex < destinationsJsonList.GetLength(); ++destinationsIndex)
{
destinationsJsonList[destinationsIndex].AsObject(m_destinations[destinationsIndex].Jsonize());
}
payload.WithArray("destinations", std::move(destinationsJsonList));
}
return payload.View().WriteReadable();
}