feat(hos_client_create, hos_client_destory): 多次调用destory不会导致重复释放

This commit is contained in:
彭宣正
2020-12-14 17:24:58 +08:00
parent 505d529c32
commit 10b370e486
55976 changed files with 8544395 additions and 2 deletions

View File

@@ -0,0 +1,95 @@
/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/glue/Glue_EXPORTS.h>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace Glue
{
namespace Model
{
/**
* <p>Defines a non-overlapping region of a table's partitions, allowing multiple
* requests to be executed in parallel.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/glue-2017-03-31/Segment">AWS API
* Reference</a></p>
*/
class AWS_GLUE_API Segment
{
public:
Segment();
Segment(Aws::Utils::Json::JsonView jsonValue);
Segment& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The zero-based index number of the segment. For example, if the total number
* of segments is 4, <code>SegmentNumber</code> values range from 0 through 3.</p>
*/
inline int GetSegmentNumber() const{ return m_segmentNumber; }
/**
* <p>The zero-based index number of the segment. For example, if the total number
* of segments is 4, <code>SegmentNumber</code> values range from 0 through 3.</p>
*/
inline bool SegmentNumberHasBeenSet() const { return m_segmentNumberHasBeenSet; }
/**
* <p>The zero-based index number of the segment. For example, if the total number
* of segments is 4, <code>SegmentNumber</code> values range from 0 through 3.</p>
*/
inline void SetSegmentNumber(int value) { m_segmentNumberHasBeenSet = true; m_segmentNumber = value; }
/**
* <p>The zero-based index number of the segment. For example, if the total number
* of segments is 4, <code>SegmentNumber</code> values range from 0 through 3.</p>
*/
inline Segment& WithSegmentNumber(int value) { SetSegmentNumber(value); return *this;}
/**
* <p>The total number of segments.</p>
*/
inline int GetTotalSegments() const{ return m_totalSegments; }
/**
* <p>The total number of segments.</p>
*/
inline bool TotalSegmentsHasBeenSet() const { return m_totalSegmentsHasBeenSet; }
/**
* <p>The total number of segments.</p>
*/
inline void SetTotalSegments(int value) { m_totalSegmentsHasBeenSet = true; m_totalSegments = value; }
/**
* <p>The total number of segments.</p>
*/
inline Segment& WithTotalSegments(int value) { SetTotalSegments(value); return *this;}
private:
int m_segmentNumber;
bool m_segmentNumberHasBeenSet;
int m_totalSegments;
bool m_totalSegmentsHasBeenSet;
};
} // namespace Model
} // namespace Glue
} // namespace Aws