feat(hos_client_create, hos_client_destory): 多次调用destory不会导致重复释放

This commit is contained in:
彭宣正
2020-12-14 17:24:58 +08:00
parent 505d529c32
commit 10b370e486
55976 changed files with 8544395 additions and 2 deletions

View File

@@ -0,0 +1,124 @@
/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/glue/Glue_EXPORTS.h>
#include <aws/glue/model/DataLakePrincipal.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/glue/model/Permission.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace Glue
{
namespace Model
{
/**
* <p>Permissions granted to a principal.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/glue-2017-03-31/PrincipalPermissions">AWS
* API Reference</a></p>
*/
class AWS_GLUE_API PrincipalPermissions
{
public:
PrincipalPermissions();
PrincipalPermissions(Aws::Utils::Json::JsonView jsonValue);
PrincipalPermissions& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The principal who is granted permissions.</p>
*/
inline const DataLakePrincipal& GetPrincipal() const{ return m_principal; }
/**
* <p>The principal who is granted permissions.</p>
*/
inline bool PrincipalHasBeenSet() const { return m_principalHasBeenSet; }
/**
* <p>The principal who is granted permissions.</p>
*/
inline void SetPrincipal(const DataLakePrincipal& value) { m_principalHasBeenSet = true; m_principal = value; }
/**
* <p>The principal who is granted permissions.</p>
*/
inline void SetPrincipal(DataLakePrincipal&& value) { m_principalHasBeenSet = true; m_principal = std::move(value); }
/**
* <p>The principal who is granted permissions.</p>
*/
inline PrincipalPermissions& WithPrincipal(const DataLakePrincipal& value) { SetPrincipal(value); return *this;}
/**
* <p>The principal who is granted permissions.</p>
*/
inline PrincipalPermissions& WithPrincipal(DataLakePrincipal&& value) { SetPrincipal(std::move(value)); return *this;}
/**
* <p>The permissions that are granted to the principal.</p>
*/
inline const Aws::Vector<Permission>& GetPermissions() const{ return m_permissions; }
/**
* <p>The permissions that are granted to the principal.</p>
*/
inline bool PermissionsHasBeenSet() const { return m_permissionsHasBeenSet; }
/**
* <p>The permissions that are granted to the principal.</p>
*/
inline void SetPermissions(const Aws::Vector<Permission>& value) { m_permissionsHasBeenSet = true; m_permissions = value; }
/**
* <p>The permissions that are granted to the principal.</p>
*/
inline void SetPermissions(Aws::Vector<Permission>&& value) { m_permissionsHasBeenSet = true; m_permissions = std::move(value); }
/**
* <p>The permissions that are granted to the principal.</p>
*/
inline PrincipalPermissions& WithPermissions(const Aws::Vector<Permission>& value) { SetPermissions(value); return *this;}
/**
* <p>The permissions that are granted to the principal.</p>
*/
inline PrincipalPermissions& WithPermissions(Aws::Vector<Permission>&& value) { SetPermissions(std::move(value)); return *this;}
/**
* <p>The permissions that are granted to the principal.</p>
*/
inline PrincipalPermissions& AddPermissions(const Permission& value) { m_permissionsHasBeenSet = true; m_permissions.push_back(value); return *this; }
/**
* <p>The permissions that are granted to the principal.</p>
*/
inline PrincipalPermissions& AddPermissions(Permission&& value) { m_permissionsHasBeenSet = true; m_permissions.push_back(std::move(value)); return *this; }
private:
DataLakePrincipal m_principal;
bool m_principalHasBeenSet;
Aws::Vector<Permission> m_permissions;
bool m_permissionsHasBeenSet;
};
} // namespace Model
} // namespace Glue
} // namespace Aws