feat(hos_client_create, hos_client_destory): 多次调用destory不会导致重复释放

This commit is contained in:
彭宣正
2020-12-14 17:24:58 +08:00
parent 505d529c32
commit 10b370e486
55976 changed files with 8544395 additions and 2 deletions

View File

@@ -0,0 +1,230 @@
/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/glue/Glue_EXPORTS.h>
#include <aws/glue/GlueRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/glue/model/PartitionInput.h>
#include <utility>
namespace Aws
{
namespace Glue
{
namespace Model
{
/**
*/
class AWS_GLUE_API CreatePartitionRequest : public GlueRequest
{
public:
CreatePartitionRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "CreatePartition"; }
Aws::String SerializePayload() const override;
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
/**
* <p>The AWS account ID of the catalog in which the partition is to be
* created.</p>
*/
inline const Aws::String& GetCatalogId() const{ return m_catalogId; }
/**
* <p>The AWS account ID of the catalog in which the partition is to be
* created.</p>
*/
inline bool CatalogIdHasBeenSet() const { return m_catalogIdHasBeenSet; }
/**
* <p>The AWS account ID of the catalog in which the partition is to be
* created.</p>
*/
inline void SetCatalogId(const Aws::String& value) { m_catalogIdHasBeenSet = true; m_catalogId = value; }
/**
* <p>The AWS account ID of the catalog in which the partition is to be
* created.</p>
*/
inline void SetCatalogId(Aws::String&& value) { m_catalogIdHasBeenSet = true; m_catalogId = std::move(value); }
/**
* <p>The AWS account ID of the catalog in which the partition is to be
* created.</p>
*/
inline void SetCatalogId(const char* value) { m_catalogIdHasBeenSet = true; m_catalogId.assign(value); }
/**
* <p>The AWS account ID of the catalog in which the partition is to be
* created.</p>
*/
inline CreatePartitionRequest& WithCatalogId(const Aws::String& value) { SetCatalogId(value); return *this;}
/**
* <p>The AWS account ID of the catalog in which the partition is to be
* created.</p>
*/
inline CreatePartitionRequest& WithCatalogId(Aws::String&& value) { SetCatalogId(std::move(value)); return *this;}
/**
* <p>The AWS account ID of the catalog in which the partition is to be
* created.</p>
*/
inline CreatePartitionRequest& WithCatalogId(const char* value) { SetCatalogId(value); return *this;}
/**
* <p>The name of the metadata database in which the partition is to be
* created.</p>
*/
inline const Aws::String& GetDatabaseName() const{ return m_databaseName; }
/**
* <p>The name of the metadata database in which the partition is to be
* created.</p>
*/
inline bool DatabaseNameHasBeenSet() const { return m_databaseNameHasBeenSet; }
/**
* <p>The name of the metadata database in which the partition is to be
* created.</p>
*/
inline void SetDatabaseName(const Aws::String& value) { m_databaseNameHasBeenSet = true; m_databaseName = value; }
/**
* <p>The name of the metadata database in which the partition is to be
* created.</p>
*/
inline void SetDatabaseName(Aws::String&& value) { m_databaseNameHasBeenSet = true; m_databaseName = std::move(value); }
/**
* <p>The name of the metadata database in which the partition is to be
* created.</p>
*/
inline void SetDatabaseName(const char* value) { m_databaseNameHasBeenSet = true; m_databaseName.assign(value); }
/**
* <p>The name of the metadata database in which the partition is to be
* created.</p>
*/
inline CreatePartitionRequest& WithDatabaseName(const Aws::String& value) { SetDatabaseName(value); return *this;}
/**
* <p>The name of the metadata database in which the partition is to be
* created.</p>
*/
inline CreatePartitionRequest& WithDatabaseName(Aws::String&& value) { SetDatabaseName(std::move(value)); return *this;}
/**
* <p>The name of the metadata database in which the partition is to be
* created.</p>
*/
inline CreatePartitionRequest& WithDatabaseName(const char* value) { SetDatabaseName(value); return *this;}
/**
* <p>The name of the metadata table in which the partition is to be created.</p>
*/
inline const Aws::String& GetTableName() const{ return m_tableName; }
/**
* <p>The name of the metadata table in which the partition is to be created.</p>
*/
inline bool TableNameHasBeenSet() const { return m_tableNameHasBeenSet; }
/**
* <p>The name of the metadata table in which the partition is to be created.</p>
*/
inline void SetTableName(const Aws::String& value) { m_tableNameHasBeenSet = true; m_tableName = value; }
/**
* <p>The name of the metadata table in which the partition is to be created.</p>
*/
inline void SetTableName(Aws::String&& value) { m_tableNameHasBeenSet = true; m_tableName = std::move(value); }
/**
* <p>The name of the metadata table in which the partition is to be created.</p>
*/
inline void SetTableName(const char* value) { m_tableNameHasBeenSet = true; m_tableName.assign(value); }
/**
* <p>The name of the metadata table in which the partition is to be created.</p>
*/
inline CreatePartitionRequest& WithTableName(const Aws::String& value) { SetTableName(value); return *this;}
/**
* <p>The name of the metadata table in which the partition is to be created.</p>
*/
inline CreatePartitionRequest& WithTableName(Aws::String&& value) { SetTableName(std::move(value)); return *this;}
/**
* <p>The name of the metadata table in which the partition is to be created.</p>
*/
inline CreatePartitionRequest& WithTableName(const char* value) { SetTableName(value); return *this;}
/**
* <p>A <code>PartitionInput</code> structure defining the partition to be
* created.</p>
*/
inline const PartitionInput& GetPartitionInput() const{ return m_partitionInput; }
/**
* <p>A <code>PartitionInput</code> structure defining the partition to be
* created.</p>
*/
inline bool PartitionInputHasBeenSet() const { return m_partitionInputHasBeenSet; }
/**
* <p>A <code>PartitionInput</code> structure defining the partition to be
* created.</p>
*/
inline void SetPartitionInput(const PartitionInput& value) { m_partitionInputHasBeenSet = true; m_partitionInput = value; }
/**
* <p>A <code>PartitionInput</code> structure defining the partition to be
* created.</p>
*/
inline void SetPartitionInput(PartitionInput&& value) { m_partitionInputHasBeenSet = true; m_partitionInput = std::move(value); }
/**
* <p>A <code>PartitionInput</code> structure defining the partition to be
* created.</p>
*/
inline CreatePartitionRequest& WithPartitionInput(const PartitionInput& value) { SetPartitionInput(value); return *this;}
/**
* <p>A <code>PartitionInput</code> structure defining the partition to be
* created.</p>
*/
inline CreatePartitionRequest& WithPartitionInput(PartitionInput&& value) { SetPartitionInput(std::move(value)); return *this;}
private:
Aws::String m_catalogId;
bool m_catalogIdHasBeenSet;
Aws::String m_databaseName;
bool m_databaseNameHasBeenSet;
Aws::String m_tableName;
bool m_tableNameHasBeenSet;
PartitionInput m_partitionInput;
bool m_partitionInputHasBeenSet;
};
} // namespace Model
} // namespace Glue
} // namespace Aws